Kp
6eb724d872
Reorder flag drop
...
Suppress message if drop fails
2015-05-28 03:08:40 +00:00
Kp
1216c26704
Make exit nextcenter const
2015-05-28 03:08:40 +00:00
Kp
58c8b17619
Use helper for reading 16-bit segments
2015-05-28 03:08:40 +00:00
Kp
bb79e50656
Fix definition of newdemo_record_effect_blowup
...
Fixes: 9a32e151ff
("Pass check_effect_blowup vms_vector arg by &")
2015-05-28 03:08:40 +00:00
Kp
b6a9b2a853
Pass vsegptridx to wall_toggle
2015-05-28 03:08:40 +00:00
Kp
c0eb67a9f1
Use vsegptr in network messages
2015-05-28 03:08:39 +00:00
Kp
850853326c
Pass vsegptridx to gate_in_robot
2015-05-28 03:08:39 +00:00
Kp
1b0e3f4aa5
Pass vsegptr to multibot compute_segment_center
2015-05-28 03:08:39 +00:00
Kp
ea2c2df250
Update open-coded tests for segment_none
2015-05-28 03:08:39 +00:00
Kp
4007b297ec
Pass vcsegptr to aipath compute_segment_center
2015-05-28 03:08:39 +00:00
Kp
5cc38ea06c
Pass vcsegptridx to digi_link_sound_to_pos
2015-05-28 03:08:39 +00:00
Kp
136e6acda9
Pass vcobjptr to object_types
2015-05-28 03:08:39 +00:00
Kp
d586385bd1
Pass vcobjptr to object_ids
2015-05-28 03:08:39 +00:00
zico
74b66a7f5a
Fixed regression (with kp's help) in multi_do_player_deres which made conditional check for map_objnum_local_to_remote fail for the wrong reasons
2015-05-25 11:48:05 +02:00
Kp
d29d52be7f
Restore temporary rear view
2015-05-24 17:16:38 +00:00
Kp
ec453dcb28
Merge "Clang fixes" from btb
...
clang whines about some innocuous constructs. Preprocess them out to
silence it.
Requested-by: btb <https://github.com/dxx-rebirth/dxx-rebirth/pull/63 >
2015-05-24 17:13:13 +00:00
Kp
7e3bec43a0
Allow object_none as killer in multi_compute_kill
2015-05-23 22:38:15 +00:00
Kp
d2724ea90f
Remove bogus backspace Int3
...
There is no reason to trap to debugger when backspace is pressed on a
window that ignores it. Remove the bogus trap.
Reported-by: A Future Pilot <http://www.dxx-rebirth.com/frm/index.php/topic,2024.msg21713/topicseen.html#msg21713 >
2015-05-23 17:25:56 +00:00
zico
1f6ae58f52
Added HANDS_OFF_PERIOD define for multibot to make sure code will not break if MAX_ROBOTS_CONTROLLED changes
2015-05-23 18:18:20 +02:00
Kp
d5cf0fcd6f
Store hoard goal_eclip locally
2015-05-23 04:13:29 +00:00
Kp
e116e894b0
Fix invalid free when hoard data is missing
...
If hoard data is not initialized, hoard_resources_type::reset frees
GameBitmaps[0].data, which is bogus_data instead of nullptr or a valid
pointer.
Fixes: d422e8656a
("Simplify HoardEquipped")
2015-05-23 04:13:29 +00:00
Kp
02c6f2a9f3
Fix gcc-4.6 render range error
...
gcc-4.6 fails to synthesize a move constructor to initialize
reversed_render_range; later gcc accept this.
Switch to capturing the value by const auto &&, which works in both old
and new gcc.
2015-05-22 03:33:21 +00:00
Kp
6615aff8a4
Fix gcc-4.6 piggy build
...
gcc-4.6 warns about the transition to new for scope rules; later gcc
does not warn.
Replace the loops with range-based for.
2015-05-22 03:33:20 +00:00
Kp
3298802b3d
Fix gcc-4.6 object build
...
gcc-4.6 chokes on implicitly converting vobjptridx_t to int/uint16_t;
later gcc accepts this. Cast the vobjptridx_t directly to short to
force gcc-4.6 to find the correct conversion operator.
2015-05-22 03:33:20 +00:00
Kp
665a0de228
Fix gcc-4.6 multi build
...
gcc-4.6 chokes on implicitly converting objptridx_t to short; later gcc
accepts this. Cast the objptridx_t directly to short to force gcc-4.6
to find the correct conversion operator.
2015-05-22 03:33:20 +00:00
Kp
76540314c1
Fix gcc-4.6 gamerend build
...
gcc-4.6 chokes on casting vobjptridx_t to long; later gcc accepts this.
Change the format string to short, then switch the conversion to
objnum_t, which has an exact match for the converting operator.
2015-05-22 03:33:20 +00:00
Kp
4cd329d2b4
Fix gcc-4.6 gamecntl build
...
gcc-4.6 chokes on constexpr operator int(); later gcc accepts this.
menu_fix_wrapper is never converted in constexpr context, so remove the
constexpr specifier.
Fixes: 12ad357b8d
("Move Wimp Menu to macro")
2015-05-22 03:33:20 +00:00
Kp
d422e8656a
Simplify HoardEquipped
2015-05-22 03:33:19 +00:00
Kp
dc4a344ec8
Use destructor for hoard resources
2015-05-22 03:33:19 +00:00
Kp
cc2a5e9790
Use gr_free_bitmap_data for Orb_icons
2015-05-22 03:33:19 +00:00
Kp
bc886e5ade
Skip sliding invisible textures
2015-05-17 20:37:59 +00:00
Kp
c53b734abb
Compute slide segments early
...
Store slide flag in segment to save one byte per segment.
2015-05-17 20:37:59 +00:00
Kp
a7f9b34aff
Refactor slide_textures
2015-05-17 20:37:59 +00:00
Kp
265ad59e9c
Remove set_default_handler
...
standard_handler is the only handler. Use it directly.
2015-05-14 02:23:13 +00:00
Kp
7f403bc1af
Optimize clearing player animation angles
2015-05-14 02:23:13 +00:00
Kp
577321d74b
Remove obsolete con_close
2015-05-14 02:23:13 +00:00
Kp
5ffbb6dd05
Enable tail call in con_add_buffer_line
2015-05-14 02:23:13 +00:00
Kp
e4d7d20bd2
Factor out console color lookup
2015-05-14 02:23:13 +00:00
Kp
8ddcf7b323
Simplify console open check
2015-05-14 02:23:13 +00:00
Kp
0ece005dfa
Use screen_mode for screen resolution
2015-05-14 02:23:13 +00:00
Kp
739879d701
Move input config menu to macro
2015-05-14 02:23:13 +00:00
Kp
cb873563c8
Move reticle menu to macro
2015-05-14 02:23:13 +00:00
Kp
e64e54f521
Move input sensitivity menu to macro
2015-05-14 02:23:13 +00:00
Kp
ac3b1d6aa3
Switch do_cockpit_window_view to vobjptr_t
...
Only the wake_up_rendered_objects hack needed a vobjptridx_t. Switch to
vobjptr_t.
2015-05-13 03:20:28 +00:00
Kp
5810faf33d
Make Ai_last_missile_camera object*
2015-05-13 03:20:28 +00:00
Bradley Bell
a0fda81452
Merge branch 'unification/master' into clang-fixes
2015-05-09 15:34:30 -07:00
Kp
bfeddc3501
Test for exploding wall damaging control center
...
apply_damage_to_controlcen requires a valid `who`, but exploding walls
have none.
Fixes: 3eb8f4813e
("Pass vcobjptr_t to apply_damage_to_controlcen")
2015-05-09 19:55:58 +00:00
Kp
fd51d9dcd5
Shorten kc_change_mouseaxis
2015-05-09 17:39:03 +00:00
Kp
4ca7924907
Pass graphics_config_menuset items by userdata
2015-05-09 17:39:02 +00:00
Kp
a4ba74f94a
Expand void ternary operator into if/else
2015-05-09 17:39:02 +00:00
Kp
9312b0b00f
Remove write-only variable multi_do_guided::fun
2015-05-09 17:39:01 +00:00
Kp
ed86b53395
Make Muzzle_queue_index static
2015-05-09 17:39:01 +00:00
Kp
1cdc43d71a
Split object_create_egg
2015-05-09 17:39:01 +00:00
Kp
f5b02ce6a0
Remove write-only ai_static D1 follow_path_start_seg
2015-05-09 17:39:01 +00:00
Kp
7dae02fbb4
Remove write-only ai_static D1 follow_path_end_seg
2015-05-09 17:39:00 +00:00
Kp
3b59a71e11
Remove unused D1 last_see_time
2015-05-09 17:39:00 +00:00
Kp
83baf4dfe8
Remove unused D1 last_attack_time
2015-05-09 17:39:00 +00:00
Kp
d9c3005134
Factor out egg skip logic
2015-05-09 17:39:00 +00:00
Kp
9a4f7a32bf
Pass vcsegptr to fuelcen_give_fuel
2015-05-09 17:39:00 +00:00
Kp
cf87ebe54d
Remove write-only grs_bitmap::bm_handle
2015-05-09 17:38:59 +00:00
Kp
f3aa8e501b
Simplify extract_vector_from_segment
2015-05-09 17:38:59 +00:00
Kp
a51a7110e8
Pass vobjptridx_t to multi_send_position
2015-05-09 17:38:59 +00:00
Kp
9386ac4a24
Pass vobjptridx_t to multi_compute_kill
...
The code previously trapped if killed<0 || killer<0, so use vobjptridx_t
instead of objptridx_t.
2015-05-09 17:38:58 +00:00
Kp
b5eae4c809
Split create_smart_children
2015-05-09 17:38:58 +00:00
Kp
08a42a68ff
Pass vcobjptridx to laser_are_related
2015-05-09 17:38:58 +00:00
Kp
7e65d73e72
Factor out laser_are_related special cases
2015-05-09 17:38:58 +00:00
Kp
bac03fdfd9
Split draw_weapon_info
2015-05-09 17:38:58 +00:00
Kp
8cb0572199
Split hud_show_weapons_mode
2015-05-09 17:38:57 +00:00
Kp
14ffc1690d
Fix SDL gauges build
2015-05-09 17:38:57 +00:00
Kp
fc4b686d9d
Store PHYSFS_list element count in list when needed
2015-05-09 17:38:57 +00:00
Bradley Bell
a02d0cffb5
NDEBUG constant used only in EDITOR.
...
Fixes: similar/main/render.cpp:128:36: error: unused variable 'Show_only_curside'
2015-05-05 21:11:52 -07:00
Bradley Bell
e8cd69f0f4
Not needed in NDEBUG.
...
Fixes: similar/main/ai.cpp:4311:20: error: unused function 'dump_ai_objects_all'
2015-05-05 21:11:51 -07:00
Kp
168533bca0
Fix super weapon selection message
2015-05-06 02:11:03 +00:00
Kp
e590cc59ee
Hack around bogus none in guidebot path
2015-05-05 03:20:43 +00:00
Kp
c408194a53
Cast away determine_used_textures_level shareware_flag
2015-05-05 03:20:42 +00:00
Kp
68834fb929
Expand render_mine window_rendered_data helper inline
2015-05-05 03:20:42 +00:00
Kp
9ff846d27c
Use array<> for vertex lighting
2015-05-05 03:20:42 +00:00
Bradley Bell
630206275d
Include <functional> for std::plus and std::minus.
...
Fixes: similar/main/kconfig.cpp:81:12: error: no member named 'plus' in namespace 'std'
Fixes: similar/main/kconfig.cpp:82:12: error: no member named 'minus' in namespace 'std'
[Kp: fixed commit formatting. Git style says line 2 is always blank.]
2015-05-01 02:29:11 +00:00
Kp
23af709aa0
Remove unused Outline_mode
...
clang whines for unused `static const` variables. Remove unused
Outline_mode to eliminate the warning.
Reported-by: btb <21f6d0d52b
>
2015-04-30 03:32:27 +00:00
Kp
0d564814f5
Convert Primary_weapon to primary_weapon_index_t
2015-04-26 20:15:57 +00:00
Kp
8d849b2b39
Wrap laser level in class
...
Move enum laser_level_t to weapon.h for the new class.
2015-04-26 20:15:56 +00:00
Kp
6792c1bc4b
Enable -Wunused-parameter
2015-04-26 20:15:56 +00:00
Kp
2772cf619f
Pass local_multires_gauge_graphic to PAGE_IN_GAUGE
2015-04-26 20:15:56 +00:00
Kp
5a6cca499f
Pass hud_bitblt grs_bitmap by &
2015-04-26 20:15:56 +00:00
Kp
78e415a502
Unify draw_weapon_info_sub picture selection
2015-04-26 20:15:56 +00:00
Kp
1412e41de2
Pass local_multires_gauge_graphic to sb_draw_keys
2015-04-26 20:15:56 +00:00
Kp
1111548f7f
Pass local_multires_gauge_graphic to sb_draw_one_key
2015-04-26 20:15:55 +00:00
Kp
5f9bfe8a72
Pass local_multires_gauge_graphic to sb_draw_shield_bar
2015-04-26 20:15:55 +00:00
Kp
4b4fd713f1
Pass local_multires_gauge_graphic to sb_draw_shield_num
2015-04-26 20:15:55 +00:00
Kp
6d92f79a40
Pass local_multires_gauge_graphic to sb_draw_afterburner
2015-04-26 20:15:55 +00:00
Kp
23759f1700
Pass local_multires_gauge_graphic to sb_draw_energy_bar
2015-04-26 20:15:55 +00:00
Kp
4ecbe230cf
Pass local_multires_gauge_graphic to draw_static
2015-04-26 20:15:55 +00:00
Kp
49bd4f3805
Pass local_multires_gauge_graphic to draw_secondary_ammo_info
2015-04-26 20:15:55 +00:00
Kp
8836e1750a
Pass local_multires_gauge_graphic to draw_weapon_info
2015-04-26 20:15:55 +00:00
Kp
11b144ff43
Pass local_multires_gauge_graphic to draw_weapon_info_sub
2015-04-26 20:15:55 +00:00
Kp
d3b20d60b6
Pass local_multires_gauge_graphic to draw_keys
2015-04-26 20:15:55 +00:00
Kp
d12c0162cb
Pass local_multires_gauge_graphic to draw_one_key
2015-04-26 20:15:54 +00:00
Kp
1e9b0c5e39
Pass local_multires_gauge_graphic to draw_player_ship
2015-04-26 20:15:54 +00:00
Kp
4b056a8a99
Pass local_multires_gauge_graphic to draw_shield_bar
2015-04-26 20:15:54 +00:00
Kp
2185552f53
Pass local_multires_gauge_graphic to draw_invulnerable_ship
2015-04-26 20:15:54 +00:00
Kp
2b3250ee3f
Pass local_multires_gauge_graphic to draw_afterburner_bar
2015-04-26 20:15:54 +00:00
Kp
a7f74bd383
Pass local_multires_gauge_graphic to draw_energy_bar
2015-04-26 20:15:54 +00:00
Kp
f7abe3b2e1
Pass local_multires_gauge_graphic to draw_wbu_overlay
2015-04-26 20:15:54 +00:00
Kp
d5a446381b
Pass local_multires_gauge_graphic to cockpit_decode_alpha
2015-04-26 20:15:54 +00:00
Kp
f7f4ec8ee8
Pass local_multires_gauge_graphic to sb_show_lives
2015-04-26 20:15:54 +00:00
Kp
0493737c79
Pass local_multires_gauge_graphic to hud_show_lives
2015-04-26 20:15:54 +00:00
Kp
1c11d731ec
Pass local_multires_gauge_graphic to draw_primary_ammo_info
2015-04-26 20:15:53 +00:00
Kp
980d161119
Split draw_weapon_boxes
2015-04-26 20:15:53 +00:00
Kp
c2f39d9b0f
Pass local_multires_gauge_graphic to hud_show_flag
2015-04-26 20:15:53 +00:00
Kp
59c9b54814
Pass local_multires_gauge_graphic to hud_show_orbs
2015-04-26 20:15:53 +00:00
Kp
f9fc9660a5
Pass local_multires_gauge_graphic to hud_show_keys
2015-04-26 20:15:53 +00:00
Kp
ff8d7d754a
Pass local_multires_gauge_graphic to show_homing_warning
2015-04-26 20:15:53 +00:00
Kp
1aa91b95af
Pass local_multires_gauge_graphic to sb_show_score
2015-04-26 20:15:53 +00:00
Kp
4ff86bc63a
Pass local_multires_gauge_graphic to hud_gauge_bitblt
2015-04-26 20:15:53 +00:00
Kp
1845769717
Pass local_multires_gauge_graphic to hud_bitblt
2015-04-26 20:15:53 +00:00
Kp
ff0ed0288f
Cache hiresmode at function scope
2015-04-26 20:15:53 +00:00
Kp
b5b6a10688
Move gauges HIRESMODE lookup into method
2015-04-26 20:15:53 +00:00
Kp
c599cde8a4
Factor out statusbar key drawing
2015-04-26 20:15:52 +00:00
Kp
69073bd6b0
Reduce writes to draw_invulnerable_ship::time
2015-04-26 20:15:52 +00:00
Kp
fa401cd1d8
Convert PAGE_IN_GAUGE to ternary operator
2015-04-26 20:15:52 +00:00
Kp
4156fabddb
Only page in needed key gauges
2015-04-26 20:15:52 +00:00
Kp
275cb40595
Factor out paging in gauges
2015-04-26 20:15:52 +00:00
Kp
b94e5bd2e7
Factor out key drawing
2015-04-26 20:15:52 +00:00
Kp
cca163fc30
Split select_weapon
2015-04-26 20:15:52 +00:00
Kp
f789e29b41
Simplify check_to_use_primary
2015-04-26 20:15:52 +00:00
Kp
610f603ebf
Pass weapon_name to select_weapon
2015-04-26 20:15:52 +00:00
Kp
d161b17191
Factor out shareware/unusable weapon handling
2015-04-26 20:15:51 +00:00
Kp
10b9206a9b
Split do_weapon_select
2015-04-26 20:15:51 +00:00
Kp
4d046c5336
Split auto_select_weapon
2015-04-26 20:15:51 +00:00
Kp
8e5a63700b
Use enum class for ai_mode
2015-04-26 20:15:51 +00:00
Kp
f15ec9c86a
Use enum for AIM constants
2015-04-26 20:15:51 +00:00
Kp
e883d7c872
Use enum class for AIB constants
2015-04-26 20:15:51 +00:00
Kp
c3925353fd
Use null_sentinel_iterator for PHYSFS_list_t
2015-04-26 20:15:51 +00:00
Kp
143c536c77
Use PHYSFS_list_t for more functions
2015-04-26 20:15:50 +00:00
Kp
fd6ac87c25
Fix trigger_none checks
2015-04-26 20:15:50 +00:00
Bradley Bell
b69dee5c07
remove trailing newlines.
2015-04-25 13:48:11 -07:00
Bradley Bell
eaf40c24ce
use Int3 instead of assert.
2015-04-25 13:45:37 -07:00
Bradley Bell
70cf799a6a
use con_puts instead of con_printf.
2015-04-25 13:45:26 -07:00
Bradley Bell
3a550e124d
mark functions as static.
2015-04-25 13:45:26 -07:00
Bradley Bell
844aad2639
Merge branch 'unification/master' into command-line
2015-04-24 20:54:35 -07:00
Kp
65a0d35678
Remove bogus Int3 in object_to_object_visibility
...
A Future Pilot reports that find_vector_intersection can return an
unhandled fate. When Int3 is enabled, this crashes the game. Replace
the Int3 with a debug print.
Reported-by: A Future Pilot <http://www.dxx-rebirth.com/frm/index.php/topic,2024.msg21633.html#msg21633 >
2015-04-24 01:39:35 +00:00
Kp
9cfdc1d376
Fix game_leave_menus infinite loop if menu rejects close
2015-04-22 02:44:30 +00:00
Kp
08ee591e21
Fix ODR collision between ui/file browser and main/menu browser
2015-04-22 02:44:30 +00:00
Kp
834ae3b885
Fix find_escort build with gcc-5
2015-04-22 02:44:30 +00:00
Kp
d4080c2505
Pass vcobjptr_t to draw_player
2015-04-22 02:44:30 +00:00
Kp
4d6d7fbbc7
Simplify automap door coloring
2015-04-22 02:44:30 +00:00
Kp
3eb8f4813e
Pass vcobjptr_t to apply_damage_to_controlcen
2015-04-22 02:44:30 +00:00
Kp
863b429eb9
Only visit valid robots
2015-04-22 02:44:30 +00:00
Kp
3c64abb90b
Use vsegptridx for load_mine_data segment loop
2015-04-22 02:44:30 +00:00
Kp
4572099403
Make endlevel globals static
2015-04-22 02:44:29 +00:00
Kp
eedfaab822
Remove OGL Max_linear_depth
2015-04-22 02:44:29 +00:00
Kp
ba4fdd8a0e
Prevent debugger trap for hands-off multi_robot_request_change
2015-04-19 19:12:33 +00:00
Kp
9ec82b6856
Fix array overread
2015-04-19 19:12:33 +00:00
Kp
bb9930bf5b
multi_robot_request_change: check robot_controlled[slot] for object_none
2015-04-19 04:18:54 +00:00
Kp
b46ecbb3e9
Add netgame parameter to duplicate powerups
2015-04-19 04:18:53 +00:00
Kp
4381b81497
Pack spawn granted items in D1
2015-04-19 04:18:53 +00:00
Kp
b32298df5a
Rewrite powerup cap code to centralize logic
2015-04-19 04:18:53 +00:00
Kp
96d92f6eaf
Use partial_range for player trigger check
2015-04-19 04:18:53 +00:00
Kp
b88c232f9f
Use powerup_type_t for *_weapon_to_powerup
2015-04-19 04:18:53 +00:00
Kp
62d04866c4
Propagate hud_show_weapons_mode for variable i
2015-04-19 04:18:53 +00:00
Kp
d7066c3eb9
Remove constant arguments to pick_up_ammo
2015-04-19 04:18:53 +00:00
Kp
28b4a65547
Centralize ammo rack bonus
2015-04-19 04:18:52 +00:00
Kp
adbefd39c4
Minimize unnecessary fields passed to check_effect_blowup
2015-04-19 04:18:52 +00:00
Kp
bee882dc99
Refactor gauges weapon coloring
...
Move logic into smaller functions to give the compiler more choices
about inlining.
2015-04-19 04:18:52 +00:00
Kp
98dc7cb90c
Optimize D1 super weapon handling
...
D1 has no super weapons. Remove the check for them.
2015-04-19 04:18:52 +00:00
Kp
cd6be09547
Reduce kconfig.h includes
2015-04-19 04:18:51 +00:00
Kp
c338862ad6
Reduce gauges.h includes
2015-04-19 04:18:51 +00:00
Kp
516b8b2397
Reduce collide.h includes
2015-04-19 04:18:51 +00:00
Kp
8582907b91
Reduce ai.h includes
2015-04-19 04:18:51 +00:00
Kp
aa4c5efbb9
Replace HAS_PRIMARY_FLAG(x) with HAS_x_FLAG
2015-04-19 04:18:50 +00:00
Kp
12673084a0
Remove obsolete player_has_primary_weapon D1 special case
2015-04-19 04:18:50 +00:00
Kp
9d213b5282
Wrap player_has_weapon return type
2015-04-19 04:18:50 +00:00
Kp
f74f879145
Simplify do_weapon_select call
2015-04-19 04:18:50 +00:00
Kp
0a1d643442
Remove obsolete weapon_num check
2015-04-19 04:18:50 +00:00
Kp
84c638ed64
Move PHYSFS_list_t to separate header
2015-04-19 04:18:49 +00:00
Kp
29a57b0dc0
Remove unused net_udp parameters
2015-04-19 04:18:49 +00:00
Kp
150e2d2686
Convert local arrays to array<>
2015-04-19 04:18:49 +00:00
Kp
32b4b8f0bb
Use enum class for level save/load
2015-04-19 04:18:49 +00:00
zico
17f5f67948
Fixed regression from 2645d41b5f
- must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list
2015-04-18 22:15:52 +02:00
zico
03f9f11b6d
Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before
2015-04-18 15:00:24 +02:00
Kp
8c106ea2e9
Avoid potential underflow when n_phys_segs==0
2015-04-11 04:01:29 +00:00
Kp
e99a9236cf
Avoid redundant vsegptridx calculation in object_move_one
2015-04-11 04:01:29 +00:00
zico
1fd7cb8929
Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games.
2015-04-08 15:05:03 +02:00
zico
c60eb9c412
since the game keeps running during kmatrix, bail out of start_player_death_sequence if connect state != CONNECT_PLAYING to prevent incorrect suicide scoring
2015-04-08 14:37:33 +02:00
zico
b512127328
fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order
2015-04-08 14:23:55 +02:00
Kp
55fada5c14
Fix texture filtering menu
...
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/59 >
Fixes: a84a05c701
("Move graphics menu to macro")
2015-04-07 01:55:57 +00:00
derhass
49e7cfe37e
GLES: never declare the unused variable gl_draw_buffer
...
Move the declarition directly to the code part where it is used
(always in a #ifndef OGLES block).
2015-04-04 22:58:02 +02:00
Kp
df9ce26dfb
Fix WORDS_NEED_ALIGNMENT build
...
Integer promotion changed short+short into an int, but INTEL_SHORT only
takes short or unsigned short. Add a cast to force the result back to
short.
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/56 >
2015-04-04 17:23:47 +00:00
Kp
a9c81c5614
Move Weapon_is_energy to collide.cpp
2015-04-02 02:36:57 +00:00
Kp
1c7bae4fc4
Use local array<> for object_buffer
2015-04-02 02:36:57 +00:00
Kp
5ae5033fed
Use enum for AIB constants
2015-04-02 02:36:57 +00:00
Kp
6b6eaef226
Include polyobj.h from robot.h
...
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp
2f86499144
Remove do_cockpit_window_view unused parameters
2015-04-02 02:36:57 +00:00
Kp
b0ec49f8e5
Remove unused file+line from get_seg_masks
2015-04-02 02:36:56 +00:00
Kp
aa75a398d9
Move Wall_names to dumpmine.cpp
2015-04-02 02:36:56 +00:00
Kp
ae8b99ae7d
Use RAIIdigi_sound for briefing printing_channel
2015-04-02 02:36:55 +00:00
Kp
b60c603e21
Avoid redundant PHYSFSX_exists checks
2015-04-02 02:36:55 +00:00
Kp
61ee6463aa
Remove unused show_title_screen return value
2015-04-02 02:36:55 +00:00
Kp
b36ce28382
Remove unnecessary strcpy in titles.cpp
2015-04-02 02:36:55 +00:00
Kp
6a4c7ed78e
Inline away D1 secret_restore values
2015-04-02 02:36:53 +00:00
Kp
b1d8114b7d
Reduce sb_show_lives lookup of HIRESMODE
2015-04-02 02:36:53 +00:00
Kp
6e1a1873cc
Fix D1 behavior/mode confusion
2015-04-02 02:36:53 +00:00
Kp
9157e5f970
Use enum class for player_awareness_type_t
2015-04-02 02:36:53 +00:00
Kp
2c0755b117
Factor out AI timesplice check
2015-04-02 02:36:52 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
66a70fd373
Prepare for global arrays to be array<>
2015-04-02 02:36:52 +00:00
Kp
6e96ff3e00
Fix ambiguous use of INTEL_SHORT/INTEL_INT
2015-04-02 02:36:52 +00:00
Kp
d4351a9457
Fix gcc-4.6 for loop variable warning
2015-04-02 02:36:52 +00:00
Kp
66806e1f34
Enable -Wmissing-braces
...
clang includes it in -Wall, so add it for gcc
2015-04-02 02:36:52 +00:00
Kp
f76b112304
Allow dropping laser powerups
2015-03-28 17:18:02 +00:00
Kp
598a5e42a2
Allow granting items at player spawn
2015-03-28 17:18:02 +00:00
Kp
da3cb31a0e
Refactor powerup allow code
2015-03-28 17:18:02 +00:00
Kp
b32d1c76c9
Move powerup size reset into set_powerup_id
2015-03-28 17:18:02 +00:00
Kp
ccc440df57
Optimize cloak/invuln cleanup
2015-03-28 17:18:02 +00:00
Kp
12ad357b8d
Move Wimp Menu to macro
2015-03-28 17:18:02 +00:00
Kp
9fa052f5b1
Remove unused Multi_killed_yourself
2015-03-28 17:18:01 +00:00
Kp
7ecb605a58
Combine tracker message formatting
2015-03-28 17:18:01 +00:00
Kp
12b5d6c94e
Stringize packets per second limits
2015-03-28 17:18:01 +00:00
Bradley Bell
0f88195dba
use <cstdlib> instead of <stdlib.h>
...
to use definitions in the std namespace
2015-03-27 02:50:23 +00:00
Kp
75680578e1
Move CROSS_* into guard
...
Suggested-by: btb <c3efc342bc
>
2015-03-26 02:42:26 +00:00
Kp
99e4fedcd3
Guard kernel_accepts_extra_sockaddr_bytes in defined(IPv6)
2015-03-26 02:42:26 +00:00
Christian
97fc714970
Merge pull request #53 from derhass/unification/syncgl
...
cleaned-up syncgl patch for unification
2015-03-24 12:37:55 +01:00
Kp
5d6e2c16c6
Fix kill accounting
...
Fixes: c4ae4e5379
("Pass player number to multi functions")
2015-03-24 02:35:37 +00:00
Kp
0707664ae1
Use enum for kmatrix_view result
2015-03-24 02:07:42 +00:00
derhass
daf6b7a29a
add missing line break in -gl_syncwait help message
2015-03-23 20:18:27 +01:00
derhass
639b569496
Merge branch 'unification/master' into unification/syncgl_v2
...
Conflicts:
similar/arch/ogl/gr.cpp
similar/misc/args.cpp
2015-03-23 20:18:17 +01:00
zico
8d686ab23b
implemented return value for kmatrix_view() so we can properly bail out of the game loop in AdvanceLevel()
2015-03-23 03:03:22 +01:00
zico
8292efe622
made code for level progression more similar between D1X and D2X
2015-03-23 02:43:31 +01:00
Kp
1e5acb5f6e
Fix guided missile crash
...
Check type before checking signature. Objects with type OBJ_NONE are
not guaranteed to have any particular signature. Commit 91d31b1
removed
the statement which cleared the signature when the type changes to
OBJ_NONE.
Fixes: 91d31b1952
("Wrap object signature in subtype")
2015-03-22 22:48:47 +00:00
Kp
d63be36fb3
Fix bogus trap on remote_owner check
...
Some call sites pass a uint8_t to objnum_remote_to_local, which is
zero-extended up to an int. The check for owner==-1 then fails, causing
the sanity check to trap to the debugger, even though the situation is
normal and harmless. Switch the type to int8_t to ensure that the value
is not sign/zero-extended.
2015-03-22 22:48:47 +00:00
Kp
95eccebcb3
Fix parsing of MULTI_FIRE_TRACK/MULTI_FIRE_BOMB
...
Fixes: 04d84ae61d
("Pass shot orientation with each weapon packet")
2015-03-22 22:48:47 +00:00
Kp
677e48bc7e
Warn when aspect ratio is ignored
2015-03-22 18:49:21 +00:00
Kp
627547371f
Improve change_res error checking
2015-03-22 18:49:21 +00:00
Kp
2b44a352ca
Remove redundant sc_mode
...
sc_mode is a packed copy of sc_w/sc_h. Switch to an accessor that uses
the copy.
2015-03-22 18:49:21 +00:00
Kp
fca381727c
Add wrappers for screen width/height
2015-03-22 18:49:21 +00:00
Kp
945914f1d6
Enable -Wuninitialized, -Wempty-body, -Wignored-qualifiers, -Wunused
2015-03-22 18:49:21 +00:00
Kp
91d31b1952
Wrap object signature in subtype
2015-03-22 18:49:21 +00:00
Kp
565019f880
Remove unused movie_table_secret
2015-03-22 18:49:21 +00:00
Kp
90f99c8baa
Use any_of to search system_keys
2015-03-22 18:49:21 +00:00
Kp
ce1844bf93
Remove bogus test
...
Global arrays are never placed at NULL.
2015-03-22 18:49:21 +00:00
Kp
ce028fc843
Move Object_type_names to dumpmine
2015-03-22 18:49:21 +00:00
Kp
2f99b894f0
Remove unused state_text
2015-03-22 18:49:21 +00:00
Kp
373becd588
Remove D2-unused mode_text
2015-03-22 18:49:21 +00:00
Kp
7840885473
Fix clang -Wparentheses-equality warnings
2015-03-22 18:49:21 +00:00
Kp
7bf49fe551
Fix clang -Wmissing-braces warnings
2015-03-22 18:49:21 +00:00
Kp
9ddea5f570
Reduce lifetime of Args
2015-03-22 18:49:20 +00:00
Kp
65ff319ebb
Use ntstring for LastMission
2015-03-22 18:49:20 +00:00
Kp
8ffb2c7f45
Use newmenu_do2 for newmenu_doreorder
2015-03-22 18:49:20 +00:00
derhass
2cd73b6dfe
Import the syncgl patch based on 0.58.1 into unification code base
...
I also changed the command line arguments a bit, gl_syncmethod and
gl_sycnwait are used now. Furthermore, I added the ew mode AUTO. This is
a conservative mode and the default for now: if GL_ARB_sync is available,
use the FENCE_SLEEP mode, otherwise, disable it completely.
Conflicts:
include/args.h
misc/args.c
similar/arch/ogl/gr.cpp
2015-03-22 18:17:11 +01:00
Kp
c5f6a115ec
Add <stdexcept> for files that throw std::runtime_error
2015-03-22 04:16:49 +00:00