dxx-rebirth/similar/main
2015-04-02 02:36:55 +00:00
..
ai.cpp Fix D1 behavior/mode confusion 2015-04-02 02:36:53 +00:00
aipath.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
automap.cpp Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
bm.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
cntrlcen.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
collide.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
config.cpp Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
console.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
controls.cpp Fix guided missile crash 2015-03-22 22:48:47 +00:00
credits.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
digiobj.cpp Wrap object signature in subtype 2015-03-22 18:49:21 +00:00
dumpmine.cpp Move Object_type_names to dumpmine 2015-03-22 18:49:21 +00:00
effects.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
endlevel.cpp Remove unused movie_table_secret 2015-03-22 18:49:21 +00:00
fireball.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
fuelcen.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
fvi.cpp Skip sqrt in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
game.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
gamecntl.cpp Move Wimp Menu to macro 2015-03-28 17:18:02 +00:00
gamefont.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gamemine.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gamerend.cpp Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
gamesave.cpp Move powerup size reset into set_powerup_id 2015-03-28 17:18:02 +00:00
gameseg.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
gameseq.cpp Inline away D1 secret_restore values 2015-04-02 02:36:53 +00:00
gauges.cpp Reduce sb_show_lives lookup of HIRESMODE 2015-04-02 02:36:53 +00:00
hostage.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
hud.cpp Use ntstring for hudmsg 2015-01-29 04:27:36 +00:00
iff.cpp Remove RAIIdmem::operator pointer 2015-02-17 03:52:59 +00:00
inferno.cpp add missing line break in -gl_syncwait help message 2015-03-23 20:18:27 +01:00
kconfig.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
kmatrix.cpp Use enum for kmatrix_view result 2015-03-24 02:07:42 +00:00
laser.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
lighting.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
menu.cpp Enable -Wmissing-braces 2015-04-02 02:36:52 +00:00
mglobal.cpp Fix clang -Wmissing-braces warnings 2015-03-22 18:49:21 +00:00
mission.cpp Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
morph.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
multi.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
multibot.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
net_udp.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
newdemo.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
newmenu.cpp use <cstdlib> instead of <stdlib.h> 2015-03-27 02:50:23 +00:00
object.cpp Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
paging.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
physics.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
piggy.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
player.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
playsave.cpp Allow granting items at player spawn 2015-03-28 17:18:02 +00:00
polyobj.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
powerup.cpp Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
render.cpp Move CROSS_* into guard 2015-03-26 02:42:26 +00:00
robot.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
scores.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
segment.cpp Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
slew.cpp Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
songs.cpp Provide SndDisableSdlMixer=true if !USE_SDLMIXER 2015-02-08 17:43:29 +00:00
state.cpp Inline away D1 secret_restore values 2015-04-02 02:36:53 +00:00
switch.cpp Add <stdexcept> for files that throw std::runtime_error 2015-03-22 04:16:49 +00:00
terrain.cpp Pass iff_read_bitmap arg by & 2015-01-25 05:32:44 +00:00
texmerge.cpp Remove gauges.h #include "piggy.h" 2015-01-29 04:27:35 +00:00
text.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
titles.cpp Avoid redundant PHYSFSX_exists checks 2015-04-02 02:36:55 +00:00
vclip.cpp Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
vers_id.cpp Support overriding build date/time 2015-03-11 02:19:15 +00:00
wall.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
weapon.cpp Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00