Convert local arrays to array<>
This commit is contained in:
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3e520afc89
commit
150e2d2686
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@ -23,7 +23,7 @@
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struct rod_4point
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{
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array<cg3s_point *, 4> point_list;
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g3s_point points[4];
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array<g3s_point, 4> points;
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};
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//compute the corners of a rod. fills in vertbuf.
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@ -68,7 +68,7 @@ static int calc_rod_corners(rod_4point &rod_point_group, const g3s_point &bot_po
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rod_point_group.point_list[1] = &rod_point_group.points[1];
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rod_point_group.point_list[2] = &rod_point_group.points[2];
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rod_point_group.point_list[3] = &rod_point_group.points[3];
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g3s_point (&rod_points)[4] = rod_point_group.points;
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auto &rod_points = rod_point_group.points;
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vm_vec_add(rod_points[0].p3_vec,top_point.p3_vec,tempv);
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vm_vec_sub(rod_points[1].p3_vec,top_point.p3_vec,tempv);
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@ -292,7 +292,7 @@ struct vms_equation
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{
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union {
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struct {fix x3, x2, x1, x0, y3, y2, y1, y0, z3, z2, z1, z0;} n;
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fix xyz[3][4];
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array<array<fix, 4>, 3> xyz;
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};
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};
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@ -58,7 +58,7 @@ extern int event_key_get_raw(const d_event &event); // same as above but without
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extern unsigned char key_ascii();
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// Set to 1 if the key is currently down, else 0
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extern volatile unsigned char keyd_pressed[256];
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extern array<uint8_t, 256> keyd_pressed;
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extern volatile unsigned char keyd_last_pressed;
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extern volatile unsigned char keyd_last_released;
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@ -42,7 +42,7 @@ struct Cfg : prohibit_void_ptr<Cfg>
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bool OrigTrackOrder;
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int MusicType;
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int CMLevelMusicPlayOrder;
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int CMLevelMusicTrack[2];
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array<int, 2> CMLevelMusicTrack;
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ntstring<PATH_MAX - 1> CMLevelMusicPath;
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array<ntstring<PATH_MAX - 1>, 5> CMMiscMusic;
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int GammaLevel;
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@ -140,7 +140,6 @@ struct robot_info : prohibit_void_ptr<robot_info>
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//boss_flag, companion, thief, & pursuit probably should also be bits in the flags byte.
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ubyte flags; // misc properties
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ubyte pad[3]; // alignment
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ubyte deathroll_sound; // if has deathroll, what sound?
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ubyte glow; // apply this light to robot itself. stored as 4:4 fixed-point
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@ -180,7 +180,7 @@ static int get_var_num(unsigned char *data, int datalen,
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}
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static int get_event(hmp_file *hmp, event *ev) {
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static const int cmdlen[7]={3,3,3,3,2,2,3};
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static const array<int, 7> cmdlen{{3,3,3,3,2,2,3}};
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unsigned long got;
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unsigned long mindelta, delta;
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int ev_num;
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@ -62,7 +62,7 @@ static UI_EVENT * EventBuffer = NULL;
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static int Record = 0;
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static int RecordFlags = 0;
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static unsigned char SavedState[256];
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static array<uint8_t, 256> SavedState;
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static int PlaybackSpeed = 1;
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@ -118,7 +118,7 @@ struct browser
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std::unique_ptr<UI_GADGET_LISTBOX> listbox1, listbox2;
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std::unique_ptr<UI_GADGET_INPUTBOX> user_file;
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int num_files, num_dirs;
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char spaces[35];
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array<char, 35> spaces;
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};
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static int browser_handler(UI_DIALOG *dlg,const d_event &event, browser *b)
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@ -133,7 +133,7 @@ static int browser_handler(UI_DIALOG *dlg,const d_event &event, browser *b)
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ui_dprintf_at( dlg, 20, 86,"&Files" );
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ui_dprintf_at( dlg, 210, 86,"&Dirs" );
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ui_dputs_at( dlg, 20, 60, b->spaces );
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ui_dputs_at(dlg, 20, 60, b->spaces.data());
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ui_dputs_at( dlg, 20, 60, b->view_dir );
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return 1;
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@ -42,8 +42,7 @@ static int active_pad;
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static int desc_x, desc_y;
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static int HotKey[17];
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static int HotKey1[17];
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static array<int, 17> HotKey, HotKey1;
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int ui_pad_get_current()
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{
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@ -30,7 +30,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "key.h"
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#include "window.h"
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static const char *const KeyDesc[256] = { \
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static const array<const char *, 256> KeyDesc{{
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"","{Esc}","{1}","{2}","{3}","{4}","{5}","{6}","{7}","{8}","{9}","{0}","{-}", \
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"{=}","{Backspace}","{Tab}","{Q}","{W}","{E}","{R}","{T}","{Y}","{U}","{I}","{O}", \
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"{P}","{[}","{]}","{Enter}","{LeftCtrl}","{A}","{S}","{D}","{F}", \
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@ -50,7 +50,8 @@ static const char *const KeyDesc[256] = { \
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"","{Left}","","{Right}","","{End}","{Down}","{PageDown}","{Insert}", \
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"{Delete}","","","","","","","","","","","","","","","","","", \
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"","","","","","","","","","","","","","","","","","","","", \
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"","","","","","","" };
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"","","","","","",""
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}};
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@ -74,7 +74,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#endif
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static void say_escort_goal(int goal_num);
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static void show_escort_menu(char *msg);
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static void show_escort_menu(const array<char, 300> &);
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static const char Escort_goal_text[MAX_ESCORT_GOALS][12] = {
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@ -1552,7 +1552,7 @@ void drop_stolen_items(const vcobjptr_t objp)
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// --------------------------------------------------------------------------------------------------------------
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struct escort_menu : ignore_window_pointer_t
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{
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char msg[300];
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array<char, 300> msg;
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};
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static window_event_result escort_menu_keycommand(window *wind,const d_event &event, escort_menu *)
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@ -1714,7 +1714,7 @@ void do_escort_menu(void)
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else
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tstr = "Enable";
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sprintf(menu->msg, "Select Guide-Bot Command:\n\n\n"
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snprintf(menu->msg.data(), menu->msg.size(), "Select Guide-Bot Command:\n\n\n"
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"0. Next Goal: %s" CC_LSPACING_S "3\n\n"
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"\x84. Find Energy Powerup" CC_LSPACING_S "3\n\n"
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"2. Find Energy Center" CC_LSPACING_S "3\n\n"
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@ -1732,8 +1732,9 @@ void do_escort_menu(void)
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// -------------------------------------------------------------------------------
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// Show the Buddy menu!
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void show_escort_menu(char *msg)
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void show_escort_menu(const array<char, 300> &amsg)
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{
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const auto msg = amsg.data();
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int w,h,aw;
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int x,y;
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@ -10,6 +10,7 @@
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*
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*/
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#include <algorithm>
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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@ -28,6 +29,8 @@
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#include "compiler-make_unique.h"
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using std::min;
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static int sdl_video_flags = SDL_SWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF;
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SDL_Surface *screen,*canvas;
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static int gr_installed;
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@ -219,7 +222,7 @@ void gr_palette_step_up( int r, int g, int b )
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palette_array_t &p = gr_palette;
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int temp;
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SDL_Palette *palette;
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SDL_Color colors[256];
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array<SDL_Color, 256> colors;
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if ( (r==last_r) && (g==last_g) && (b==last_b) )
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return;
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@ -260,18 +263,14 @@ void gr_palette_step_up( int r, int g, int b )
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colors[i].b = temp * 4;
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}
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SDL_SetColors(canvas, colors, 0, 256);
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SDL_SetColors(canvas, colors.data(), 0, colors.size());
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}
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#undef min
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static inline int min(int x, int y) { return x < y ? x : y; }
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void gr_palette_load( palette_array_t &pal )
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{
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SDL_Palette *palette;
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SDL_Color colors[256];
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ubyte gamma[64];
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array<SDL_Color, 256> colors;
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array<uint8_t, 64> gamma;
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if (pal != gr_current_pal)
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SDL_FillRect(canvas, NULL, SDL_MapRGB(canvas->format, 0, 0, 0));
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@ -300,7 +299,7 @@ void gr_palette_load( palette_array_t &pal )
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i++;
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}
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SDL_SetColors(canvas, colors, 0, 256);
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SDL_SetColors(canvas, colors.data(), 0, colors.size());
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init_computed_colors();
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gr_remap_color_fonts();
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gr_remap_mono_fonts();
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@ -34,13 +34,13 @@ static unsigned char Installed = 0;
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int keyd_repeat = 0; // 1 = use repeats, 0 no repeats
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volatile unsigned char keyd_last_pressed;
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volatile unsigned char keyd_last_released;
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volatile unsigned char keyd_pressed[256];
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array<uint8_t, 256> keyd_pressed;
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fix64 keyd_time_when_last_pressed;
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array<unsigned char, KEY_BUFFER_SIZE> unicode_frame_buffer;
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struct keyboard
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{
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ubyte state[256];
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array<uint8_t, 256> state;
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};
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static keyboard key_data;
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@ -529,8 +529,8 @@ int SetPlayerFromCursegAndRotate()
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//far enough away to see all of curside
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int SetPlayerFromCursegMinusOne()
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{
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vms_vector corner_v[4];
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g3s_point corner_p[4];
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array<vms_vector, 4> corner_v;
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array<g3s_point, 4> corner_p;
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int i;
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fix max,view_dist=f1_0*10;
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static int edgenum=0;
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@ -1226,8 +1226,7 @@ next_side: ;
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int med_form_joint(const vsegptridx_t seg1, int side1, const vsegptridx_t seg2, int side2)
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{
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int bfi,v,s1;
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int lost_vertices[4];
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array<int, 4> remap_vertices;
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array<int, 4> lost_vertices, remap_vertices;
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int validation_list[MAX_VALIDATIONS];
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uint_fast32_t nv;
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@ -1609,7 +1608,7 @@ void warn_if_concave_segment(const vsegptridx_t s)
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int med_find_adjacent_segment_side(const vcsegptridx_t sp, int side, segptridx_t &adj_sp, int *adj_side)
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{
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int s;
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int abs_verts[4];
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array<int, 4> abs_verts;
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// Stuff abs_verts[4] array with absolute vertex indices
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for (unsigned v=0; v < 4; v++)
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@ -273,7 +273,7 @@ static void validate_uv_coordinates(const vsegptr_t segp)
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// ---------------------------------------------------------------------------------------------
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// For all faces in side, copy uv coordinates from uvs array to face.
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static void copy_uvs_from_side_to_faces(const vsegptr_t segp, int sidenum, uvl uvls[])
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static void copy_uvs_from_side_to_faces(const vsegptr_t segp, int sidenum, array<uvl, 4> &uvls)
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{
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int v;
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side *sidep = &segp->sides[sidenum];
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@ -320,7 +320,8 @@ fix Stretch_scale_y = F1_0;
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static void assign_uvs_to_side(const vsegptridx_t segp, int sidenum, uvl *uva, uvl *uvb, int va, int vb)
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{
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int vlo,vhi,v0,v1,v2,v3;
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uvl uvls[4],ruvmag,fuvmag,uvlo,uvhi;
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array<uvl, 4> uvls;
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uvl ruvmag,fuvmag,uvlo,uvhi;
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fix fmag,mag01;
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Assert( (va<4) && (vb<4) );
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Assert((abs(va - vb) == 1) || (abs(va - vb) == 3)); // make sure the verticies specify an edge
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@ -256,7 +256,7 @@ static const char mode_text[][16] = {
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};
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// Index into this array with aip->behavior
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static const char behavior_text[6][9] = {
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const array<char[9], 6> behavior_text{
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"STILL ",
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"NORMAL ",
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"HIDE ",
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@ -153,7 +153,7 @@ static uint_fast32_t insert_center_points(point_seg *psegs, uint_fast32_t count)
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static void move_towards_outside(point_seg *psegs, int *num_points, const vobjptridx_t objp, int rand_flag)
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{
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int i;
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point_seg new_psegs[200];
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array<point_seg, 200> new_psegs;
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Assert(*num_points < 200);
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@ -1475,7 +1475,7 @@ int Test_size = 1000;
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static void test_create_path_many(void) __attribute_used;
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static void test_create_path_many(void)
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{
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point_seg point_segs[200];
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array<point_seg, 200> point_segs;
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short num_points;
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int i;
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@ -1483,7 +1483,7 @@ static void test_create_path_many(void)
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for (i=0; i<Test_size; i++) {
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Cursegp = &Segments[(d_rand() * (Highest_segment_index + 1)) / D_RAND_MAX];
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Markedsegp = &Segments[(d_rand() * (Highest_segment_index + 1)) / D_RAND_MAX];
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create_path_points(object_first, Cursegp-Segments, Markedsegp-Segments, point_segs, &num_points, -1, 0, 0, segment_none);
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create_path_points(object_first, Cursegp-Segments, Markedsegp-Segments, point_segs.begin(), &num_points, -1, 0, 0, segment_none);
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}
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}
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@ -1491,10 +1491,10 @@ static void test_create_path_many(void)
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static void test_create_path(void) __attribute_used;
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static void test_create_path(void)
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{
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point_seg point_segs[200];
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array<point_seg, 200> point_segs;
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short num_points;
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create_path_points(object_first, Cursegp-Segments, Markedsegp-Segments, point_segs, &num_points, -1, 0, 0, segment_none);
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create_path_points(object_first, Cursegp-Segments, Markedsegp-Segments, point_segs.begin(), &num_points, -1, 0, 0, segment_none);
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}
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@ -98,8 +98,8 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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struct Edge_info
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{
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array<int, 2> verts; // 8 bytes
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ubyte sides[4]; // 4 bytes
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segnum_t segnum[4]; // 16 bytes // This might not need to be stored... If you can access the normals of a side.
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array<uint8_t, 4> sides; // 4 bytes
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array<segnum_t, 4> segnum; // 16 bytes // This might not need to be stored... If you can access the normals of a side.
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ubyte flags; // 1 bytes // See the EF_??? defines above.
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color_t color; // 1 bytes
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ubyte num_faces; // 1 bytes // 31 bytes...
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@ -596,7 +596,8 @@ void plyr_save_stats()
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{
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int kills = PlayerCfg.NetlifeKills,deaths = PlayerCfg.NetlifeKilled, neg, i;
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char filename[PATH_MAX];
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unsigned char buf[16],buf2[16],a;
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array<uint8_t, 16> buf, buf2;
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uint8_t a;
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memset(filename, '\0', PATH_MAX);
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snprintf(filename,sizeof(filename),PLAYER_EFFECTIVENESS_FILENAME_FORMAT,static_cast<const char *>(Players[Player_num].callsign));
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auto f = PHYSFSX_openWriteBuffered(filename);
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@ -634,7 +635,7 @@ void plyr_save_stats()
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else
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i+='A';
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PHYSFSX_printf(f,"%c%s %c%s ",i,buf,i,buf2);
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PHYSFSX_printf(f,"%c%s %c%s ",i,buf.data(),i,buf2.data());
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if (deaths < 0)
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{
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else
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i+='A';
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PHYSFSX_printf(f,"%c%s %c%s\n",i,buf,i,buf2);
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PHYSFSX_printf(f, "%c%s %c%s\n", i, buf.data(), i, buf2.data());
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}
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#endif
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@ -283,7 +283,8 @@ void robot_info_read(PHYSFS_File *fp, robot_info &ri)
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ri.death_roll = PHYSFSX_readByte(fp);
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ri.flags = PHYSFSX_readByte(fp);
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PHYSFS_read(fp, ri.pad, 3, 1);
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array<char, 3> pad;
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PHYSFS_read(fp, pad, pad.size(), 1);
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ri.deathroll_sound = PHYSFSX_readByte(fp);
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ri.glow = PHYSFSX_readByte(fp);
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