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ai.cpp
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Remove unused D1 last_see_time
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2015-05-09 17:39:00 +00:00 |
aipath.cpp
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Use enum for AIM constants
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2015-04-26 20:15:51 +00:00 |
automap.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
bm.cpp
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Remove write-only grs_bitmap::bm_handle
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2015-05-09 17:38:59 +00:00 |
cntrlcen.cpp
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collide.cpp
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Split create_smart_children
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2015-05-09 17:38:58 +00:00 |
config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
digiobj.cpp
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dumpmine.cpp
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Cast away determine_used_textures_level shareware_flag
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2015-05-05 03:20:42 +00:00 |
effects.cpp
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endlevel.cpp
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Expand render_mine window_rendered_data helper inline
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2015-05-05 03:20:42 +00:00 |
fireball.cpp
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Factor out egg skip logic
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2015-05-09 17:39:00 +00:00 |
fuelcen.cpp
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Pass vcsegptr to fuelcen_give_fuel
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2015-05-09 17:39:00 +00:00 |
fvi.cpp
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game.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
gamecntl.cpp
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Wrap laser level in class
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2015-04-26 20:15:56 +00:00 |
gamefont.cpp
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gamemine.cpp
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Use vsegptridx for load_mine_data segment loop
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2015-04-22 02:44:30 +00:00 |
gamerend.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
gamesave.cpp
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Use enum class for AIB constants
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2015-04-26 20:15:51 +00:00 |
gameseg.cpp
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Simplify extract_vector_from_segment
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2015-05-09 17:38:59 +00:00 |
gameseq.cpp
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Convert Primary_weapon to primary_weapon_index_t
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2015-04-26 20:15:57 +00:00 |
gauges.cpp
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Split draw_weapon_info
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2015-05-09 17:38:58 +00:00 |
hostage.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
hud.cpp
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iff.cpp
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inferno.cpp
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kconfig.cpp
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Include <functional> for std::plus and std::minus.
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2015-05-01 02:29:11 +00:00 |
kmatrix.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
laser.cpp
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Split create_smart_children
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2015-05-09 17:38:58 +00:00 |
lighting.cpp
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Use array<> for vertex lighting
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2015-05-05 03:20:42 +00:00 |
menu.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
mglobal.cpp
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mission.cpp
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Store PHYSFS_list element count in list when needed
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2015-05-09 17:38:57 +00:00 |
morph.cpp
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multi.cpp
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Pass vobjptridx_t to multi_send_position
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2015-05-09 17:38:59 +00:00 |
multibot.cpp
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Prevent debugger trap for hands-off multi_robot_request_change
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2015-04-19 19:12:33 +00:00 |
net_udp.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
newdemo.cpp
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Convert Primary_weapon to primary_weapon_index_t
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2015-04-26 20:15:57 +00:00 |
newmenu.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
object.cpp
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Remove write-only grs_bitmap::bm_handle
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2015-05-09 17:38:59 +00:00 |
paging.cpp
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physics.cpp
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Fix array overread
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2015-04-19 19:12:33 +00:00 |
piggy.cpp
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Remove write-only grs_bitmap::bm_handle
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2015-05-09 17:38:59 +00:00 |
player.cpp
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playsave.cpp
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Add netgame parameter to duplicate powerups
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2015-04-19 04:18:53 +00:00 |
polyobj.cpp
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powerup.cpp
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Wrap laser level in class
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2015-04-26 20:15:56 +00:00 |
render.cpp
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Remove unused Outline_mode
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2015-04-30 03:32:27 +00:00 |
robot.cpp
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Use enum class for AIB constants
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2015-04-26 20:15:51 +00:00 |
scores.cpp
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segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Wrap laser level in class
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2015-04-26 20:15:56 +00:00 |
switch.cpp
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Fix trigger_none checks
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2015-04-26 20:15:50 +00:00 |
terrain.cpp
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Expand render_mine window_rendered_data helper inline
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2015-05-05 03:20:42 +00:00 |
texmerge.cpp
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text.cpp
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titles.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Minimize unnecessary fields passed to check_effect_blowup
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2015-04-19 04:18:52 +00:00 |
weapon.cpp
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Fix super weapon selection message
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2015-05-06 02:11:03 +00:00 |