.. |
ai.cpp
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Make Ai_last_missile_camera object*
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2015-05-13 03:20:28 +00:00 |
aipath.cpp
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Use enum for AIM constants
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2015-04-26 20:15:51 +00:00 |
automap.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
bm.cpp
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Remove write-only grs_bitmap::bm_handle
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2015-05-09 17:38:59 +00:00 |
cntrlcen.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
collide.cpp
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Split create_smart_children
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2015-05-09 17:38:58 +00:00 |
config.cpp
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Use screen_mode for screen resolution
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2015-05-14 02:23:13 +00:00 |
console.cpp
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Remove obsolete con_close
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2015-05-14 02:23:13 +00:00 |
controls.cpp
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Fix guided missile crash
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2015-03-22 22:48:47 +00:00 |
credits.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
digiobj.cpp
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Use RAIIdigi_sound for briefing printing_channel
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2015-04-02 02:36:55 +00:00 |
dumpmine.cpp
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Cast away determine_used_textures_level shareware_flag
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2015-05-05 03:20:42 +00:00 |
effects.cpp
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Reduce inclusion of wall.h
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2014-12-22 04:35:49 +00:00 |
endlevel.cpp
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Expand render_mine window_rendered_data helper inline
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2015-05-05 03:20:42 +00:00 |
fireball.cpp
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Test for exploding wall damaging control center
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2015-05-09 19:55:58 +00:00 |
fuelcen.cpp
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Pass vcsegptr to fuelcen_give_fuel
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2015-05-09 17:39:00 +00:00 |
fvi.cpp
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Remove unused file+line from get_seg_masks
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2015-04-02 02:36:56 +00:00 |
game.cpp
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Skip sliding invisible textures
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2015-05-17 20:37:59 +00:00 |
gamecntl.cpp
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Fix gcc-4.6 gamecntl build
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2015-05-22 03:33:20 +00:00 |
gamefont.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
gamemine.cpp
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Use vsegptridx for load_mine_data segment loop
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2015-04-22 02:44:30 +00:00 |
gamerend.cpp
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Fix gcc-4.6 gamerend build
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2015-05-22 03:33:20 +00:00 |
gamesave.cpp
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Compute slide segments early
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2015-05-17 20:37:59 +00:00 |
gameseg.cpp
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Simplify extract_vector_from_segment
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2015-05-09 17:38:59 +00:00 |
gameseq.cpp
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Compute slide segments early
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2015-05-17 20:37:59 +00:00 |
gauges.cpp
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Switch do_cockpit_window_view to vobjptr_t
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2015-05-13 03:20:28 +00:00 |
hostage.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
hud.cpp
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Use ntstring for hudmsg
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2015-01-29 04:27:36 +00:00 |
iff.cpp
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Remove RAIIdmem::operator pointer
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2015-02-17 03:52:59 +00:00 |
inferno.cpp
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Remove set_default_handler
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2015-05-14 02:23:13 +00:00 |
kconfig.cpp
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Shorten kc_change_mouseaxis
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2015-05-09 17:39:03 +00:00 |
kmatrix.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
laser.cpp
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Make Muzzle_queue_index static
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2015-05-09 17:39:01 +00:00 |
lighting.cpp
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Use array<> for vertex lighting
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2015-05-05 03:20:42 +00:00 |
menu.cpp
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Use screen_mode for screen resolution
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2015-05-14 02:23:13 +00:00 |
mglobal.cpp
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Fix clang -Wmissing-braces warnings
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2015-03-22 18:49:21 +00:00 |
mission.cpp
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Store PHYSFS_list element count in list when needed
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2015-05-09 17:38:57 +00:00 |
morph.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
multi.cpp
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Fix gcc-4.6 multi build
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2015-05-22 03:33:20 +00:00 |
multibot.cpp
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Split object_create_egg
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2015-05-09 17:39:01 +00:00 |
net_udp.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
newdemo.cpp
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Convert Primary_weapon to primary_weapon_index_t
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2015-04-26 20:15:57 +00:00 |
newmenu.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
object.cpp
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Fix gcc-4.6 object build
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2015-05-22 03:33:20 +00:00 |
paging.cpp
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Include polyobj.h from robot.h
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2015-04-02 02:36:57 +00:00 |
physics.cpp
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Fix array overread
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2015-04-19 19:12:33 +00:00 |
piggy.cpp
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Fix gcc-4.6 piggy build
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2015-05-22 03:33:20 +00:00 |
player.cpp
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Pass PHYSFSX_readVector vector by &
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2014-10-26 22:08:58 +00:00 |
playsave.cpp
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Add netgame parameter to duplicate powerups
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2015-04-19 04:18:53 +00:00 |
polyobj.cpp
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Fix WORDS_NEED_ALIGNMENT build
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2015-04-04 17:23:47 +00:00 |
powerup.cpp
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Wrap laser level in class
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2015-04-26 20:15:56 +00:00 |
render.cpp
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Remove unused Outline_mode
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2015-04-30 03:32:27 +00:00 |
robot.cpp
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Use enum class for AIB constants
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2015-04-26 20:15:51 +00:00 |
scores.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
segment.cpp
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Remove unused delta_light dummy
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2015-02-28 19:36:01 +00:00 |
slew.cpp
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Remove vm_angles_2_matrix return value
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2015-02-05 03:03:51 +00:00 |
songs.cpp
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Provide SndDisableSdlMixer=true if !USE_SDLMIXER
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2015-02-08 17:43:29 +00:00 |
state.cpp
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Remove write-only ai_static D1 follow_path_start_seg
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2015-05-09 17:39:01 +00:00 |
switch.cpp
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Fix trigger_none checks
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2015-04-26 20:15:50 +00:00 |
terrain.cpp
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Expand render_mine window_rendered_data helper inline
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2015-05-05 03:20:42 +00:00 |
texmerge.cpp
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Remove gauges.h #include "piggy.h"
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2015-01-29 04:27:35 +00:00 |
text.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
titles.cpp
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Enable -Wunused-parameter
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2015-04-26 20:15:56 +00:00 |
vclip.cpp
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Switch Laser_render to vobjptr_t
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2014-11-30 22:09:23 +00:00 |
vers_id.cpp
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Support overriding build date/time
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2015-03-11 02:19:15 +00:00 |
wall.cpp
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Minimize unnecessary fields passed to check_effect_blowup
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2015-04-19 04:18:52 +00:00 |
weapon.cpp
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Fix super weapon selection message
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2015-05-06 02:11:03 +00:00 |