Hack around bogus none in guidebot path
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@ -2874,12 +2874,16 @@ static int openable_door_on_near_path(const object &obj, const ai_static &aip)
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return 0;
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size_t idx;
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idx = aip.hide_index + aip.cur_path_index + aip.PATH_DIR;
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if (idx < sizeof(Point_segs) / sizeof(Point_segs[0]) && openable_doors_in_segment(vsegptr(Point_segs[idx].segnum)) != -1)
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/* Hack: Point_segs[idx].segnum should never be none here, but
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* sometimes the guidebot has a none. Guard against the bogus none
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* until someone can track down why the guidebot does this.
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*/
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if (idx < sizeof(Point_segs) / sizeof(Point_segs[0]) && Point_segs[idx].segnum != segment_none && openable_doors_in_segment(vsegptr(Point_segs[idx].segnum)) != -1)
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return 1;
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if (aip.path_length < 3)
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return 0;
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idx = aip.hide_index + aip.cur_path_index + 2*aip.PATH_DIR;
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if (idx < sizeof(Point_segs) / sizeof(Point_segs[0]) && openable_doors_in_segment(vsegptr(Point_segs[idx].segnum)) != -1)
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if (idx < sizeof(Point_segs) / sizeof(Point_segs[0]) && Point_segs[idx].segnum != segment_none && openable_doors_in_segment(vsegptr(Point_segs[idx].segnum)) != -1)
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return 1;
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return 0;
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}
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