dxx-rebirth/similar/main
Kp 3298802b3d Fix gcc-4.6 object build
gcc-4.6 chokes on implicitly converting vobjptridx_t to int/uint16_t;
later gcc accepts this.  Cast the vobjptridx_t directly to short to
force gcc-4.6 to find the correct conversion operator.
2015-05-22 03:33:20 +00:00
..
ai.cpp Make Ai_last_missile_camera object* 2015-05-13 03:20:28 +00:00
aipath.cpp
automap.cpp
bm.cpp
cntrlcen.cpp
collide.cpp
config.cpp Use screen_mode for screen resolution 2015-05-14 02:23:13 +00:00
console.cpp Remove obsolete con_close 2015-05-14 02:23:13 +00:00
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
fireball.cpp Test for exploding wall damaging control center 2015-05-09 19:55:58 +00:00
fuelcen.cpp
fvi.cpp
game.cpp Skip sliding invisible textures 2015-05-17 20:37:59 +00:00
gamecntl.cpp Fix gcc-4.6 gamecntl build 2015-05-22 03:33:20 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Fix gcc-4.6 gamerend build 2015-05-22 03:33:20 +00:00
gamesave.cpp Compute slide segments early 2015-05-17 20:37:59 +00:00
gameseg.cpp
gameseq.cpp Compute slide segments early 2015-05-17 20:37:59 +00:00
gauges.cpp Switch do_cockpit_window_view to vobjptr_t 2015-05-13 03:20:28 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp Remove set_default_handler 2015-05-14 02:23:13 +00:00
kconfig.cpp Shorten kc_change_mouseaxis 2015-05-09 17:39:03 +00:00
kmatrix.cpp
laser.cpp
lighting.cpp
menu.cpp Use screen_mode for screen resolution 2015-05-14 02:23:13 +00:00
mglobal.cpp
mission.cpp
morph.cpp
multi.cpp Fix gcc-4.6 multi build 2015-05-22 03:33:20 +00:00
multibot.cpp
net_udp.cpp
newdemo.cpp
newmenu.cpp
object.cpp Fix gcc-4.6 object build 2015-05-22 03:33:20 +00:00
paging.cpp
physics.cpp
piggy.cpp Remove write-only grs_bitmap::bm_handle 2015-05-09 17:38:59 +00:00
player.cpp
playsave.cpp
polyobj.cpp
powerup.cpp
render.cpp
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp
weapon.cpp