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ai.cpp
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Only visit valid robots
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2015-04-22 02:44:30 +00:00 |
aipath.cpp
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Convert local arrays to array<>
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2015-04-19 04:18:49 +00:00 |
automap.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
bm.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
cntrlcen.cpp
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collide.cpp
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Use powerup_type_t for *_weapon_to_powerup
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2015-04-19 04:18:53 +00:00 |
config.cpp
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Use ntstring for LastMission
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2015-03-22 18:49:20 +00:00 |
console.cpp
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controls.cpp
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Fix guided missile crash
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2015-03-22 22:48:47 +00:00 |
credits.cpp
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digiobj.cpp
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Use RAIIdigi_sound for briefing printing_channel
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2015-04-02 02:36:55 +00:00 |
dumpmine.cpp
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Move Wall_names to dumpmine.cpp
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2015-04-02 02:36:56 +00:00 |
effects.cpp
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endlevel.cpp
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Make endlevel globals static
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2015-04-22 02:44:29 +00:00 |
fireball.cpp
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Rewrite powerup cap code to centralize logic
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2015-04-19 04:18:53 +00:00 |
fuelcen.cpp
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Use enum for AIB constants
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2015-04-02 02:36:57 +00:00 |
fvi.cpp
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Remove unused file+line from get_seg_masks
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2015-04-02 02:36:56 +00:00 |
game.cpp
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Use enum class for player_awareness_type_t
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2015-04-02 02:36:53 +00:00 |
gamecntl.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
gamefont.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
gamemine.cpp
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Use vsegptridx for load_mine_data segment loop
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2015-04-22 02:44:30 +00:00 |
gamerend.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
gamesave.cpp
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Rewrite powerup cap code to centralize logic
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2015-04-19 04:18:53 +00:00 |
gameseg.cpp
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Remove unused file+line from get_seg_masks
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2015-04-02 02:36:56 +00:00 |
gameseq.cpp
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Pack spawn granted items in D1
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2015-04-19 04:18:53 +00:00 |
gauges.cpp
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Propagate hud_show_weapons_mode for variable i
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2015-04-19 04:18:53 +00:00 |
hostage.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
hud.cpp
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iff.cpp
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inferno.cpp
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add missing line break in -gl_syncwait help message
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2015-03-23 20:18:27 +01:00 |
kconfig.cpp
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Reduce kconfig.h includes
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2015-04-19 04:18:51 +00:00 |
kmatrix.cpp
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Use enum for kmatrix_view result
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2015-03-24 02:07:42 +00:00 |
laser.cpp
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Wrap player_has_weapon return type
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2015-04-19 04:18:50 +00:00 |
lighting.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
menu.cpp
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Move PHYSFS_list_t to separate header
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2015-04-19 04:18:49 +00:00 |
mglobal.cpp
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Fix clang -Wmissing-braces warnings
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2015-03-22 18:49:21 +00:00 |
mission.cpp
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Use ntstring for LastMission
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2015-03-22 18:49:20 +00:00 |
morph.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
multi.cpp
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Add netgame parameter to duplicate powerups
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2015-04-19 04:18:53 +00:00 |
multibot.cpp
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Prevent debugger trap for hands-off multi_robot_request_change
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2015-04-19 19:12:33 +00:00 |
net_udp.cpp
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Add netgame parameter to duplicate powerups
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2015-04-19 04:18:53 +00:00 |
newdemo.cpp
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Minimize unnecessary fields passed to check_effect_blowup
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2015-04-19 04:18:52 +00:00 |
newmenu.cpp
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use <cstdlib> instead of <stdlib.h>
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2015-03-27 02:50:23 +00:00 |
object.cpp
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Remove OGL Max_linear_depth
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2015-04-22 02:44:29 +00:00 |
paging.cpp
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Include polyobj.h from robot.h
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2015-04-02 02:36:57 +00:00 |
physics.cpp
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Fix array overread
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2015-04-19 19:12:33 +00:00 |
piggy.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
player.cpp
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playsave.cpp
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Add netgame parameter to duplicate powerups
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2015-04-19 04:18:53 +00:00 |
polyobj.cpp
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Fix WORDS_NEED_ALIGNMENT build
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2015-04-04 17:23:47 +00:00 |
powerup.cpp
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Remove constant arguments to pick_up_ammo
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2015-04-19 04:18:53 +00:00 |
render.cpp
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Remove OGL Max_linear_depth
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2015-04-22 02:44:29 +00:00 |
robot.cpp
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Convert local arrays to array<>
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2015-04-19 04:18:49 +00:00 |
scores.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
segment.cpp
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slew.cpp
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songs.cpp
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state.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
switch.cpp
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Reduce gauges.h includes
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2015-04-19 04:18:51 +00:00 |
terrain.cpp
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texmerge.cpp
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text.cpp
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Convert most global arrays to array<>
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2015-04-02 02:36:52 +00:00 |
titles.cpp
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Include polyobj.h from robot.h
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2015-04-02 02:36:57 +00:00 |
vclip.cpp
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vers_id.cpp
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wall.cpp
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Minimize unnecessary fields passed to check_effect_blowup
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2015-04-19 04:18:52 +00:00 |
weapon.cpp
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Pack spawn granted items in D1
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2015-04-19 04:18:53 +00:00 |