Kp
aa4c5efbb9
Replace HAS_PRIMARY_FLAG(x) with HAS_x_FLAG
2015-04-19 04:18:50 +00:00
Kp
12673084a0
Remove obsolete player_has_primary_weapon D1 special case
2015-04-19 04:18:50 +00:00
Kp
9d213b5282
Wrap player_has_weapon return type
2015-04-19 04:18:50 +00:00
Kp
f74f879145
Simplify do_weapon_select call
2015-04-19 04:18:50 +00:00
Kp
0a1d643442
Remove obsolete weapon_num check
2015-04-19 04:18:50 +00:00
Kp
84c638ed64
Move PHYSFS_list_t to separate header
2015-04-19 04:18:49 +00:00
Kp
29a57b0dc0
Remove unused net_udp parameters
2015-04-19 04:18:49 +00:00
Kp
150e2d2686
Convert local arrays to array<>
2015-04-19 04:18:49 +00:00
Kp
32b4b8f0bb
Use enum class for level save/load
2015-04-19 04:18:49 +00:00
zico
17f5f67948
Fixed regression from 2645d41b5f
- must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list
2015-04-18 22:15:52 +02:00
zico
03f9f11b6d
Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before
2015-04-18 15:00:24 +02:00
Kp
8c106ea2e9
Avoid potential underflow when n_phys_segs==0
2015-04-11 04:01:29 +00:00
Kp
e99a9236cf
Avoid redundant vsegptridx calculation in object_move_one
2015-04-11 04:01:29 +00:00
zico
1fd7cb8929
Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games.
2015-04-08 15:05:03 +02:00
zico
c60eb9c412
since the game keeps running during kmatrix, bail out of start_player_death_sequence if connect state != CONNECT_PLAYING to prevent incorrect suicide scoring
2015-04-08 14:37:33 +02:00
zico
b512127328
fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order
2015-04-08 14:23:55 +02:00
Kp
55fada5c14
Fix texture filtering menu
...
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/59 >
Fixes: a84a05c701
("Move graphics menu to macro")
2015-04-07 01:55:57 +00:00
derhass
49e7cfe37e
GLES: never declare the unused variable gl_draw_buffer
...
Move the declarition directly to the code part where it is used
(always in a #ifndef OGLES block).
2015-04-04 22:58:02 +02:00
Kp
df9ce26dfb
Fix WORDS_NEED_ALIGNMENT build
...
Integer promotion changed short+short into an int, but INTEL_SHORT only
takes short or unsigned short. Add a cast to force the result back to
short.
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/56 >
2015-04-04 17:23:47 +00:00
Kp
a9c81c5614
Move Weapon_is_energy to collide.cpp
2015-04-02 02:36:57 +00:00
Kp
1c7bae4fc4
Use local array<> for object_buffer
2015-04-02 02:36:57 +00:00
Kp
5ae5033fed
Use enum for AIB constants
2015-04-02 02:36:57 +00:00
Kp
6b6eaef226
Include polyobj.h from robot.h
...
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp
2f86499144
Remove do_cockpit_window_view unused parameters
2015-04-02 02:36:57 +00:00
Kp
b0ec49f8e5
Remove unused file+line from get_seg_masks
2015-04-02 02:36:56 +00:00
Kp
aa75a398d9
Move Wall_names to dumpmine.cpp
2015-04-02 02:36:56 +00:00
Kp
ae8b99ae7d
Use RAIIdigi_sound for briefing printing_channel
2015-04-02 02:36:55 +00:00
Kp
b60c603e21
Avoid redundant PHYSFSX_exists checks
2015-04-02 02:36:55 +00:00
Kp
61ee6463aa
Remove unused show_title_screen return value
2015-04-02 02:36:55 +00:00
Kp
b36ce28382
Remove unnecessary strcpy in titles.cpp
2015-04-02 02:36:55 +00:00
Kp
6a4c7ed78e
Inline away D1 secret_restore values
2015-04-02 02:36:53 +00:00
Kp
b1d8114b7d
Reduce sb_show_lives lookup of HIRESMODE
2015-04-02 02:36:53 +00:00
Kp
6e1a1873cc
Fix D1 behavior/mode confusion
2015-04-02 02:36:53 +00:00
Kp
9157e5f970
Use enum class for player_awareness_type_t
2015-04-02 02:36:53 +00:00
Kp
2c0755b117
Factor out AI timesplice check
2015-04-02 02:36:52 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
66a70fd373
Prepare for global arrays to be array<>
2015-04-02 02:36:52 +00:00
Kp
6e96ff3e00
Fix ambiguous use of INTEL_SHORT/INTEL_INT
2015-04-02 02:36:52 +00:00
Kp
d4351a9457
Fix gcc-4.6 for loop variable warning
2015-04-02 02:36:52 +00:00
Kp
66806e1f34
Enable -Wmissing-braces
...
clang includes it in -Wall, so add it for gcc
2015-04-02 02:36:52 +00:00
Kp
f76b112304
Allow dropping laser powerups
2015-03-28 17:18:02 +00:00
Kp
598a5e42a2
Allow granting items at player spawn
2015-03-28 17:18:02 +00:00
Kp
da3cb31a0e
Refactor powerup allow code
2015-03-28 17:18:02 +00:00
Kp
b32d1c76c9
Move powerup size reset into set_powerup_id
2015-03-28 17:18:02 +00:00
Kp
ccc440df57
Optimize cloak/invuln cleanup
2015-03-28 17:18:02 +00:00
Kp
12ad357b8d
Move Wimp Menu to macro
2015-03-28 17:18:02 +00:00
Kp
9fa052f5b1
Remove unused Multi_killed_yourself
2015-03-28 17:18:01 +00:00
Kp
7ecb605a58
Combine tracker message formatting
2015-03-28 17:18:01 +00:00
Kp
12b5d6c94e
Stringize packets per second limits
2015-03-28 17:18:01 +00:00
Bradley Bell
0f88195dba
use <cstdlib> instead of <stdlib.h>
...
to use definitions in the std namespace
2015-03-27 02:50:23 +00:00
Kp
75680578e1
Move CROSS_* into guard
...
Suggested-by: btb <c3efc342bc
>
2015-03-26 02:42:26 +00:00
Kp
99e4fedcd3
Guard kernel_accepts_extra_sockaddr_bytes in defined(IPv6)
2015-03-26 02:42:26 +00:00
Christian
97fc714970
Merge pull request #53 from derhass/unification/syncgl
...
cleaned-up syncgl patch for unification
2015-03-24 12:37:55 +01:00
Kp
5d6e2c16c6
Fix kill accounting
...
Fixes: c4ae4e5379
("Pass player number to multi functions")
2015-03-24 02:35:37 +00:00
Kp
0707664ae1
Use enum for kmatrix_view result
2015-03-24 02:07:42 +00:00
derhass
daf6b7a29a
add missing line break in -gl_syncwait help message
2015-03-23 20:18:27 +01:00
derhass
639b569496
Merge branch 'unification/master' into unification/syncgl_v2
...
Conflicts:
similar/arch/ogl/gr.cpp
similar/misc/args.cpp
2015-03-23 20:18:17 +01:00
zico
8d686ab23b
implemented return value for kmatrix_view() so we can properly bail out of the game loop in AdvanceLevel()
2015-03-23 03:03:22 +01:00
zico
8292efe622
made code for level progression more similar between D1X and D2X
2015-03-23 02:43:31 +01:00
Kp
1e5acb5f6e
Fix guided missile crash
...
Check type before checking signature. Objects with type OBJ_NONE are
not guaranteed to have any particular signature. Commit 91d31b1
removed
the statement which cleared the signature when the type changes to
OBJ_NONE.
Fixes: 91d31b1952
("Wrap object signature in subtype")
2015-03-22 22:48:47 +00:00
Kp
d63be36fb3
Fix bogus trap on remote_owner check
...
Some call sites pass a uint8_t to objnum_remote_to_local, which is
zero-extended up to an int. The check for owner==-1 then fails, causing
the sanity check to trap to the debugger, even though the situation is
normal and harmless. Switch the type to int8_t to ensure that the value
is not sign/zero-extended.
2015-03-22 22:48:47 +00:00
Kp
95eccebcb3
Fix parsing of MULTI_FIRE_TRACK/MULTI_FIRE_BOMB
...
Fixes: 04d84ae61d
("Pass shot orientation with each weapon packet")
2015-03-22 22:48:47 +00:00
Kp
677e48bc7e
Warn when aspect ratio is ignored
2015-03-22 18:49:21 +00:00
Kp
627547371f
Improve change_res error checking
2015-03-22 18:49:21 +00:00
Kp
2b44a352ca
Remove redundant sc_mode
...
sc_mode is a packed copy of sc_w/sc_h. Switch to an accessor that uses
the copy.
2015-03-22 18:49:21 +00:00
Kp
fca381727c
Add wrappers for screen width/height
2015-03-22 18:49:21 +00:00
Kp
945914f1d6
Enable -Wuninitialized, -Wempty-body, -Wignored-qualifiers, -Wunused
2015-03-22 18:49:21 +00:00
Kp
91d31b1952
Wrap object signature in subtype
2015-03-22 18:49:21 +00:00
Kp
565019f880
Remove unused movie_table_secret
2015-03-22 18:49:21 +00:00
Kp
90f99c8baa
Use any_of to search system_keys
2015-03-22 18:49:21 +00:00
Kp
ce1844bf93
Remove bogus test
...
Global arrays are never placed at NULL.
2015-03-22 18:49:21 +00:00
Kp
ce028fc843
Move Object_type_names to dumpmine
2015-03-22 18:49:21 +00:00
Kp
2f99b894f0
Remove unused state_text
2015-03-22 18:49:21 +00:00
Kp
373becd588
Remove D2-unused mode_text
2015-03-22 18:49:21 +00:00
Kp
7840885473
Fix clang -Wparentheses-equality warnings
2015-03-22 18:49:21 +00:00
Kp
7bf49fe551
Fix clang -Wmissing-braces warnings
2015-03-22 18:49:21 +00:00
Kp
9ddea5f570
Reduce lifetime of Args
2015-03-22 18:49:20 +00:00
Kp
65ff319ebb
Use ntstring for LastMission
2015-03-22 18:49:20 +00:00
Kp
8ffb2c7f45
Use newmenu_do2 for newmenu_doreorder
2015-03-22 18:49:20 +00:00
derhass
2cd73b6dfe
Import the syncgl patch based on 0.58.1 into unification code base
...
I also changed the command line arguments a bit, gl_syncmethod and
gl_sycnwait are used now. Furthermore, I added the ew mode AUTO. This is
a conservative mode and the default for now: if GL_ARB_sync is available,
use the FENCE_SLEEP mode, otherwise, disable it completely.
Conflicts:
include/args.h
misc/args.c
similar/arch/ogl/gr.cpp
2015-03-22 18:17:11 +01:00
Kp
c5f6a115ec
Add <stdexcept> for files that throw std::runtime_error
2015-03-22 04:16:49 +00:00
Kp
2458078987
Skip digi_sync_sounds loop if !Viewer
...
If a sound is used, it may dereference Viewer. If Viewer is null, this
will crash. In 630f11945e
,
digi_sync_sounds changed to assume Viewer is valid. This crashes during
early startup when not using the SDL_mixer backend, even though no
sounds are in use.
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/45 >
Fixes: 630f11945e
("Cache Viewer in digiobj")
2015-03-15 18:52:52 +00:00
Kp
ac39b6cb40
Fix -Wunused-variable warning in sound_menuset for !USE_SDLMIXER
...
Only cache citem if USE_SDLMIXER. It is unused if !USE_SDLMIXER.
Fixes: cc508be34c
("Pass selection for EVENT_NEWMENU_SELECTED")
2015-03-15 18:45:53 +00:00
Kp
e1ff8afc88
Use ntstring for newmenu_item saved_text
2015-03-12 02:21:21 +00:00
Kp
fd2cbdbb39
Use range_for in newmenu.cpp
2015-03-12 02:21:21 +00:00
Kp
d1b60c2324
Pass uint_fast32_t for newmenu_* items
2015-03-12 02:21:21 +00:00
Kp
67d5bcdcef
Factor out menu scroll stepping
2015-03-12 02:21:21 +00:00
Kp
45c4e09370
Cache menu->items[menu->citem]
2015-03-12 02:21:21 +00:00
Kp
65eb652895
Reduce writes in strip_end_whitespace
2015-03-12 02:21:20 +00:00
Kp
9b0a97f9d4
Flip sense of char_allowed
2015-03-12 02:21:20 +00:00
Kp
94d153e5cd
Reorder ' '->'_' check
2015-03-12 02:21:20 +00:00
Kp
65810d5c77
Skip sqrt in check_vector_to_sphere_1
2015-03-12 02:21:20 +00:00
Kp
707b69220d
Skip sqrt,square in check_vector_to_sphere_1
2015-03-12 02:21:20 +00:00
Kp
f89262054f
Skip sqrt in check_sphere_to_face
2015-03-12 02:21:20 +00:00
Kp
5f409c4948
Move quick checks up in check_sphere_to_face
2015-03-12 02:21:20 +00:00
Kp
337837ec15
Skip sqrt in special_check_line_to_face
2015-03-12 02:21:20 +00:00
Kp
76d383261c
Return vm_distance_squared from check_vector_to_sphere_1
2015-03-12 02:21:20 +00:00
Kp
2c09f9fa90
Propagate special types for distance/magnitude
2015-03-12 02:21:19 +00:00
Kp
c5bbaaaf87
Remove unused advance_sound
2015-03-11 02:19:15 +00:00
Kp
4840ddcd22
Support overriding build date/time
...
Help the reproducible build effort by letting the builder set a specific
date and time.
2015-03-11 02:19:15 +00:00
Kp
b69a9438a7
Fix SDL graphics menu build failure
...
Fixes: a84a05c701
("Move graphics menu to macro")
2015-03-11 02:19:15 +00:00
Kp
b414758505
Add stub for player color remapping
2015-03-09 03:33:07 +00:00
Kp
72a01bf56c
Add indirection for player color lookup
2015-03-09 03:33:07 +00:00
Kp
0f9aa2e94e
Refactor multi_do_message
2015-03-09 03:33:07 +00:00
Kp
cbe6661cee
Fix effecting/affecting
2015-03-09 03:33:07 +00:00
Kp
ddd9d71633
Reset object size when bashed to shield
...
Drakona noted in Retro that objects retain their original size when
converted to shields. Fixed in Retro as "Objects turned into shields
were sometimes the wrong size."
Reported-by: Drakona <catherine.e.darrow@gmail.com>
2015-03-09 03:33:07 +00:00
Kp
dcb2fc6524
Factor out UDP broadcast lookup
2015-03-07 17:20:41 +00:00
Kp
a84a05c701
Move graphics menu to macro
2015-03-07 17:20:41 +00:00
Kp
d39d765208
Move sandbox menu to macro
2015-03-07 17:20:41 +00:00
Kp
1762470b3a
Move options menu to macro
2015-03-07 17:20:40 +00:00
Kp
7349a90cc8
Remove unused multi_send_message_dialog
2015-03-03 04:36:16 +00:00
Kp
5dace576ae
Defer checking citem in state_callback
2015-02-28 22:34:07 +00:00
Kp
81eae187e5
Pass selection for EVENT_NEWMENU_CHANGED
2015-02-28 22:34:07 +00:00
Kp
cc508be34c
Pass selection for EVENT_NEWMENU_SELECTED
2015-02-28 22:34:07 +00:00
Kp
0684444765
Fix Windows build
...
Fixes: 07869d9dba
("Add automatic demo recording")
2015-02-28 22:34:07 +00:00
Kp
2397bc9a02
Cache &Polygon_models[N_polygon_models]
2015-02-28 22:34:07 +00:00
Kp
68be3baeca
Track highest_texture_num locally
2015-02-28 22:34:06 +00:00
Kp
07869d9dba
Add automatic demo recording
...
Various users want automatic demo recording. Add new command line options:
-auto-record-demo start recording on level entry
-record-demo-format set demo name automatically
For -record-demo-format, specify a template containing any mix of strftime
insertions, variable insertions, and literal text. As a special case, specify
"." to use the builtin template "%Y%m%d.%H%M%S-$p-$m". Most users should use
".". Supported variables:
$p name of pilot recording the demo
$m name of msn/mn2 file played
Suggested by jeffersoncarpenter in https://github.com/dxx-rebirth/dxx-rebirth/pull/33 , but implemented by vLKp.
2015-02-28 19:36:02 +00:00
Kp
335780758b
Remove unused DXX_*_INPUT argument MAX_TEXT_LEN
2015-02-28 19:36:02 +00:00
Kp
ec1ab45f4d
Remove bogus KEY_BACKSP trap
...
Numbers accept KEY_BACKSP to mean value-=10.
2015-02-28 19:36:01 +00:00
Kp
3dfac8350e
Use array<> for robot_info
2015-02-28 19:36:01 +00:00
Kp
a9a330bf3f
Use array<> for expl_wall_list
...
Fixes: 125d9257be
("Use special type names for segment/object numbers")
2015-02-28 19:36:01 +00:00
Kp
b940ca0510
Use array<> for bogus_data
2015-02-28 19:36:01 +00:00
Kp
8ad180c0a2
Use array<> for Reactors
2015-02-28 19:36:01 +00:00
Kp
1580a274f2
Use array<> for net_udp buffers
2015-02-28 19:36:01 +00:00
Kp
e440bc1b17
Move init_exploding_walls to level load
2015-02-28 19:36:01 +00:00
Kp
a65533d477
Remove unused delta_light dummy
2015-02-28 19:36:01 +00:00
Kp
0ad02ad975
Remove unused piggy_game_bitmap_name
2015-02-28 19:36:01 +00:00
Bradley Bell
1c2746ae45
Make constructor and overloads for cvar_t
2015-02-23 23:31:41 -08:00
Bradley Bell
44dace6a49
Make cvar names const
2015-02-23 23:31:40 -08:00
Bradley Bell
7eef141b7e
friendlier detection of cvar collision
2015-02-23 23:31:40 -08:00
Bradley Bell
eaf11884e2
simplify struct declaration
2015-02-23 23:31:40 -08:00
Bradley Bell
45d31b6d57
Replace cvar.archive with flags.
...
Add cheat flag.
2015-02-23 20:44:20 -08:00
Bradley Bell
df3ce9953f
Merge branch 'unification/master' into command-line
2015-02-22 19:25:04 -08:00
Bradley Bell
86cd85e22d
use hash for cmd and alias list
2015-02-22 13:29:07 -08:00
Bradley Bell
a838e08431
use hash for cvar list
2015-02-22 13:29:07 -08:00
zico
390d1746a5
Fixed conditions so positional data are not sent before the level is loaded.
2015-02-22 18:04:37 +01:00
zico
31d1ec7be4
Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
2015-02-22 17:31:17 +01:00
zico
600d9b8685
Removed conditions for Endlevel_sequence in Multiplayer as it is not set - except for multi data where it was rather governed by NETSTAT_ENDLEVEL
2015-02-22 17:31:06 +01:00
Kp
a232bbe488
Reorder objnum_remote_to_local owner check
2015-02-22 01:29:43 +00:00
Kp
2fa2e17a82
Make chunk.old_base const
2015-02-22 01:29:43 +00:00
Kp
f29f5cc9b3
Fix WORDS_NEED_ALIGNMENT breaks
2015-02-22 01:29:43 +00:00
zico
afd70564e5
Gave client address as player_address for all UPID_SYNC packets so clients can properly discover their player number when (re)joining running games. Defined 0xcc as MULTI_PNUM_UNDEF for purpose of uninitialized Multiplayer client slots.
2015-02-22 01:41:02 +01:00
zico
eef3dc03a7
Due to flexible size of game/lite info packets only check for maximum size of these packets
2015-02-21 18:21:34 +01:00
Kp
f2fb31a120
Merge 'D1 emulation issues' into unification/master
...
Requested by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/38
2015-02-20 03:00:46 +00:00
Kp
9f9517b5bf
Fix empty body in missile viewing
2015-02-19 03:20:52 +00:00
Kp
5c476ddcc3
Fix distance calculation
2015-02-18 03:43:51 +00:00
Bradley Bell
90c74095ce
Use array<>
2015-02-17 02:27:15 -08:00
Bradley Bell
03116c6799
Eliminate unnecessary casts.
...
Use static_cast.
2015-02-17 02:27:15 -08:00
Bradley Bell
cb617a18f9
Use sizeof for bounds.
...
Fix incorrect bounds for some strncat calls.
2015-02-17 02:27:15 -08:00
Bradley Bell
b49067fd43
don't mess around with void pointers
2015-02-17 02:27:15 -08:00
Bradley Bell
0191bf451f
miscellaneous fixes
2015-02-17 02:27:15 -08:00
Kp
f900d4a5ee
Remove RAIIdmem::operator pointer
...
Mac OS X defines uint_fast32_t to unsigned int, causing ambiguous
overloads between RAIIdmem::operator[](std::size_t) and
RAIIdmem::operator[](int). Adding a disambiguating overload for OS X
breaks Windows. Remove operator pointer and operator[]. Rely on the
inherited operator[] for indexing. Require users to call ->get() to
convert to a simple pointer.
First btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/34
Second btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/43
2015-02-17 03:52:59 +00:00
Bradley Bell
4a8ca90d52
remove extra newlines from con_printf
2015-02-16 13:34:22 -08:00
Bradley Bell
b14f6031f5
simplify help system
2015-02-16 13:34:13 -08:00
Kp
011689f038
Move test for opening doors back down
...
Locked doors, including the exit door, were permanently impassable in
Descent 1 because the door has state WALL_DOOR_OPENING even after it has
flags WALL_DOOR_OPENED.
Fixes: fd01d4c673
("Reorder wall_is_doorway to favor likely results")
Reported by: zicodxx @ https://github.com/dxx-rebirth/dxx-rebirth/issues/40
2015-02-15 17:24:55 +00:00
Kp
5a015b38e5
Add D1_MISSION_HOGSIZE2 to load_mission_d1 cases
...
Fixes: 33c118f999
("Enable Int3 as d_debugbreak")
2015-02-15 17:24:55 +00:00
Kp
4ab72a4d9a
Hide save/load game in non-coop multiplayer
...
Multiplayer non-coop cannot save, so offering the options is pointless.
Fixes: 7338bb2402
("Extend in-game esc menu with options and saving")
Reported by: zicodxx @ https://github.com/dxx-rebirth/dxx-rebirth/issues/42
2015-02-15 17:24:54 +00:00
Kp
2c63744fd3
Use array<> for jointlist
2015-02-14 22:48:30 +00:00
Kp
68e2168377
Use array<> for bitmap_index arrays
2015-02-14 22:48:30 +00:00
Kp
40b8bc1a06
Remove unused flag ammo
...
spit_powerup never sets ammo
2015-02-14 22:48:30 +00:00
Kp
f17458d353
Explicitly delete valptridx inequality operators
2015-02-14 22:48:30 +00:00
Kp
93e01f71fd
Remove unused Player_num from MULTI_DROP_FLAG
2015-02-14 22:48:29 +00:00
Kp
e8c70cfe23
Use array<> for Smega_detonate_times
2015-02-14 22:48:29 +00:00
Kp
5212daa4ad
Fix seismic duration sync
2015-02-14 22:48:29 +00:00
Kp
697c81e0c3
Factor out starting seismic sound
2015-02-14 22:48:29 +00:00
Kp
29236f8668
Use array<> for multi_player_textures
2015-02-14 22:48:29 +00:00
Kp
bbb9a23697
Convert {GET,PUT}_INTEL_{SHORT,INT} to C++ casts
2015-02-14 22:48:29 +00:00
Kp
8ddab68448
Remove unused MULTI_DROP_WEAPON field player
2015-02-14 22:48:29 +00:00
Kp
7bf56a7d69
Add compile-time check on multi message sizes
2015-02-14 22:48:28 +00:00
Kp
32b9202e1f
Watch missiles when available
2015-02-14 22:48:28 +00:00
Kp
004e1371d6
Split valid/nonvalid cases of do_cockpit_window_view
2015-02-14 22:48:28 +00:00
Kp
d1f45f85b2
Wrap submodel angles
2015-02-14 22:48:28 +00:00
Kp
03576a28c2
Pass PHYSFSX_* file extensions as counted array
2015-02-14 22:48:28 +00:00
Kp
223f11bb70
Return count from insert_center_points
2015-02-14 22:48:28 +00:00
Kp
c6bb4206e6
Use array<> for create_random_xlate
2015-02-14 22:48:28 +00:00
Kp
83ce8e4f21
Defer dividing phys_apply_rot vecmag
2015-02-14 22:48:28 +00:00
Kp
661e676688
Combine object_intersects_wall_d outputs
...
Drop unused face.
2015-02-14 22:48:27 +00:00
Kp
315f1ce815
Use array<> for Side_to_verts
2015-02-14 22:48:27 +00:00
Kp
dc8b88eed4
Convert various loops to range_for
2015-02-14 22:48:27 +00:00
Kp
2088dcc0f3
Add compile-time check for trailing con_printf newline
2015-02-13 03:27:28 +00:00
Bradley Bell
bbb32d0175
added cmd and cvar modules from d2x
2015-02-10 23:35:44 -08:00
Bradley Bell
0db11cc139
add d2x command-line interface to console
2015-02-10 17:01:00 -08:00
Bradley Bell
51de6c80b5
Don't play chattering over D1 briefing music.
2015-02-08 12:26:36 -08:00
Bradley Bell
f535bff4f8
When emulating D1, put descent.hog at front of search list.
...
That way we get the D1 music when playing a D1 mission.
This also means we get D1 music in the menu, etc.
Therefore only keeps D1 assets loaded until non-D1 mission is selected.
2015-02-08 12:26:36 -08:00
Bradley Bell
28bd4c1650
Enable D1 boss behavior in d2x build.
...
So we get correct boss behavior when emulating D1, and 3rd party mn2s can include D1 bosses.
2015-02-08 12:26:36 -08:00
Kp
91cc111295
Provide SndDisableSdlMixer=true if !USE_SDLMIXER
...
Accept -nosdlmixer as a no-op in !USE_SDLMIXER builds.
2015-02-08 17:43:29 +00:00
Bradley Bell
2b4aba341d
Properly scale and simplify arithmetic for briefing bitmap.
...
Constrain by screen height, by just using rescale_y for width and height.
Then use show_fullscr to fill the destination canvas.
2015-02-07 22:48:04 -08:00
Bradley Bell
33f0731d11
Remap briefing bitmap.
2015-02-07 22:47:18 -08:00
Kp
a64bce8e26
Add workaround for clang crash compiling net_udp.cpp
...
Compiling net_udp.cpp with clang-3.4 crashes the compiler when parsing
a decltype that refers into the class currently being compiled. Parsing
a decltype that refers to a parent class works. Rearrange the decltype
usage to avoid referencing the current class. This makes the code
harder to read and less flexible, but prevents clang from crashing.
Clang self trace:
1. <eof> parser at end of file
2. similar/main/net_udp.cpp:317:8: instantiating function definition 'operator()'
3. similar/main/net_udp.cpp:317:8: LLVM IR generation of declaration '(anonymous namespace)::sockaddr_dispatch_t<(anonymous namespace)::dxx_recvfrom_t>::operator()'
4. similar/main/net_udp.cpp:317:8: Mangling declaration '(anonymous namespace)::sockaddr_dispatch_t<(anonymous namespace)::dxx_recvfrom_t>::operator()'
[Update: also affects OS X clang v6, as reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/35#issuecomment-73350066 ]
2015-02-07 20:28:09 +00:00
Bradley Bell
e0b3f4f1b4
use <cstdlib> instead of <stdlib.h>
...
to use definitions in the std namespace
2015-02-05 16:54:15 -08:00
Kp
f27a79fe2c
Combine FQ_GET_SEGLIST scan/add
2015-02-05 03:03:51 +00:00
Kp
078d9513e0
Pass end-of-list for ignore_obj_list
2015-02-05 03:03:51 +00:00
Kp
b070c2a7b3
Skip find_plane_line_intersection numerator when den==0
2015-02-05 03:03:51 +00:00
Kp
4108c9f3c6
Short-circuit check_sphere_to_face
...
Previously, the code set itype=IT_POINT, then picked a closest point.
If the closest point was v0 or v1, itype stayed IT_POINT, otherwise it
became IT_EDGE. If itype==IT_POINT, then the function returns
(itype == IT_POINT) ? IT_NONE : itype;
=>
IT_NONE
for (dist <= rad). Otherwise, it returns IT_NONE. Short-circuit this
by returning IT_NONE without computing the distance.
2015-02-05 03:03:51 +00:00
Kp
673a711461
Remove vm_angles_2_matrix return value
2015-02-05 03:03:51 +00:00
Kp
2daaacaa26
Move robot_points onto stack
2015-02-05 03:03:50 +00:00
Kp
1c58627aa3
Remove unused cos from fix_fastsincos
2015-02-05 03:03:50 +00:00
Kp
4f11c2516f
Add convenience methods fix_sin, fix_cos
2015-02-05 03:03:50 +00:00
Kp
8f5e6df9a5
Use array<> for Side_to_verts
2015-02-05 03:03:50 +00:00
Kp
ddd81962b7
Reduce duplication in find_next_item_*
2015-02-05 03:03:49 +00:00
Kp
2ef26b3a41
Remove unnecessary multiplication in pause time
2015-02-05 03:03:49 +00:00
Kp
4c8f3a47b5
Convert frequently used casts to C++ casts
2015-02-05 03:03:49 +00:00
Kp
99a4a0ed62
Capture range_for by-value temporaries as const
...
Modifying a by-value temporary does not affect the underlying container,
so modifying it is almost always a bug. Require use of a by-reference
capture when modification is desired.
sed -i -e 's/range_for\s*(\s*\(const\s\+\)\?auto\s\+\([[:alpha:]_]\)/range_for (const auto \2/g'
2015-02-05 03:03:49 +00:00
Kp
3045f0fbe0
Use MSG_DONTWAIT when available
2015-02-05 03:03:48 +00:00
Kp
ae0a00a893
Return timer_query() from timer_update()
...
Most timer_update sites immediately query the timer, so return it to
save them the call.
2015-02-05 03:03:48 +00:00
Kp
ffa1efc468
Rework net_udp_process_pong
...
Fix order of parameter validation. Remove useless test on constant i.
Handle out of range delta.
2015-02-05 03:03:48 +00:00
Kp
147fa18fdf
Use std::sort in multi_sort_kill_list
2015-02-03 00:37:08 +00:00
Kp
b8d4d6d245
Move strings to end of info
2015-02-03 00:37:08 +00:00
Kp
c256af92af
Fix off-by-one ntstring copying
2015-02-01 23:50:02 +00:00
Kp
156e59a094
Unify Windows/non-Windows socket creation
2015-02-01 23:50:02 +00:00
Kp
6c857b038d
Undefine Station,RobotCenters,Vertices,Segments,Objects at level load
2015-02-01 23:07:18 +00:00
Kp
faa2493e74
Validate UDP host port
2015-02-01 23:07:18 +00:00
Kp
36cd5404d4
Avoid spamming flag changes on headlight cycling
2015-01-29 04:27:37 +00:00
Kp
1985f7f295
Pass rle_swap_0_255 arg by &
2015-01-29 04:27:37 +00:00
Kp
27aeb6764d
Pass rle_remap arg by &
2015-01-29 04:27:37 +00:00
Kp
912253ab00
Pass gr_bitmap_rle_compress arg by &
2015-01-29 04:27:37 +00:00
Kp
035c99029e
Use ntstring for hudmsg
2015-01-29 04:27:36 +00:00
Kp
d4117871a1
Use range_for for intro movies
2015-01-29 04:27:36 +00:00
Kp
0868df1637
Use explicit swap for get_verts_for_normal
2015-01-29 04:27:36 +00:00
Kp
cd76870ecc
Return find_hitpoint_uv u,v by value
2015-01-29 04:27:36 +00:00
Kp
46252fae4d
Optimize compute_average_rgb
...
Reduce variable reloads. Reduce memory footprint. Add support for
memory poison detection.
2015-01-29 04:27:36 +00:00
Kp
f4517dc0bd
Reduce inclusion of segment.h
2015-01-29 04:27:36 +00:00
Kp
e30df66462
Remove gauges.h #include "piggy.h"
2015-01-29 04:27:35 +00:00
Kp
f31e9f76e0
Remove textures.h #include "piggy.h"
2015-01-29 04:27:35 +00:00
Kp
b031e449de
Make equal_space a preprocessor constant
2015-01-29 04:27:35 +00:00
Kp
c2aa2c2e4b
Rename space to space_tab
...
Name space is too simple and causes conflicts elsewhere.
2015-01-29 04:27:35 +00:00
Kp
7b0442e238
Fix crash on start of demo playback
...
PHYSFSX_openReadBuffered returns an RAIIPHYSFS_File, but infile was a
PHYSFS_file. This caused the file to close instantly, leaving infile
dangling.
2015-01-29 00:56:21 +00:00
Kp
0ecea9717f
Fix crash on end of demo recording
2015-01-29 00:52:35 +00:00
Kp
3ee97b1dcd
Fix crash on start of demo recording
...
PHYSFSX_openWriteBuffered returns an RAIIPHYSFS_File, but outfile was a
PHYSFS_file. This caused the file to close instantly, leaving outfile
dangling.
2015-01-29 00:45:18 +00:00
Kp
aa2431dc7d
Use range_for in load_bitmap_replacements
2015-01-28 03:42:53 +00:00
Kp
ff4a0ccd70
Fix RAIIdmem array usage
...
Some RAIIdmem instances managed a T[], but were declared to manage a T.
2015-01-28 03:42:53 +00:00
Kp
d2f0bdc867
Exit cleanly on bad command line arguments
2015-01-28 03:42:53 +00:00
Kp
cd14d2163b
Optimize obj_get_signature
2015-01-28 03:42:52 +00:00
Kp
4a2c9325bb
Fix various uninitialized accesses
2015-01-28 03:42:52 +00:00
Kp
0ea95e87e7
Pass array<> to create_bfs_list
2015-01-28 03:42:52 +00:00
Kp
bb60f64001
Undefine object instances at construction
2015-01-28 03:42:52 +00:00
Kp
fa73ca8a17
Pass gr_remap_bitmap_good arg by &
2015-01-25 05:32:45 +00:00
Kp
d8f699320b
Pass iff_parse_bitmap arg by &
2015-01-25 05:32:45 +00:00
Kp
86158f605a
Pass convert_rgb15 arg by &
2015-01-25 05:32:44 +00:00
Kp
fd7d4fc1be
Pass copy_iff_to_grs arg by &
2015-01-25 05:32:44 +00:00
Kp
31450e4843
Pass iff_read_bitmap arg by &
2015-01-25 05:32:44 +00:00
Kp
922a7b7dc9
Pass grs_main_bitmap to iff_read_animbrush
2015-01-25 05:32:44 +00:00
Kp
2798ce8631
Use RAIIdmem for iff_bitmap_header
2015-01-25 05:32:44 +00:00
Kp
34761b66b3
Disable unused IFF code
2015-01-25 05:32:44 +00:00
Kp
6bc48b7876
Add option -no-tracker to suppress tracker for one run
2015-01-24 19:16:35 +00:00
Kp
4b2b4e0ef9
Add missed format of UDP_MyPort
...
Fixes: 9ccc5400fb
("Refactor UDP_MyPort handling")
2015-01-24 19:16:34 +00:00
Kp
cf8ca9a3e1
Pack newmenu,listbox
2015-01-24 19:16:34 +00:00
Kp
9794cfddc9
Move some local structs into anonymous namespaces
2015-01-24 19:16:34 +00:00
Kp
40fd988a0f
Hide local classes in anonymous namespaces
2015-01-23 03:55:06 +00:00