Fix empty body in missile viewing
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@ -505,7 +505,7 @@ static bool choose_missile_viewer()
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else if (game_mode & GM_TEAM)
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{
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/* Allow missiles from same team */
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if (get_team(Player_num) != get_team(Objects[o->ctype.laser_info.parent_num].id));
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if (get_team(Player_num) != get_team(Objects[o->ctype.laser_info.parent_num].id))
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continue;
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}
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else
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