Remove textures.h #include "piggy.h"
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@ -23,18 +23,13 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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*
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*/
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#ifndef _TEXTURES_H
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#define _TEXTURES_H
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#pragma once
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#if defined(DXX_BUILD_DESCENT_I) || defined(DXX_BUILD_DESCENT_II)
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#include "bm.h"
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#include "piggy.h"
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// Texture stuff... in mglobal.c
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extern unsigned NumTextures;
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extern array<bitmap_index, MAX_TEXTURES> Textures; // Array of all texture tmaps.
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#endif
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#endif /* _TEXTURES_H */
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@ -69,6 +69,9 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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array<ubyte, MAX_SOUNDS> Sounds, AltSounds;
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unsigned NumTextures;
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array<bitmap_index, MAX_TEXTURES> Textures; // All textures.
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#ifdef EDITOR
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int Num_object_subtypes = 1;
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#endif
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@ -88,9 +88,6 @@ const int Side_to_verts_int[MAX_SIDES_PER_SEGMENT][4] = {
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// Texture map stuff
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unsigned NumTextures;
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array<bitmap_index, MAX_TEXTURES> Textures; // All textures.
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fix64 Next_laser_fire_time; // Time at which player can next fire his selected laser.
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fix64 Next_missile_fire_time; // Time at which player can next fire his selected missile.
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//--unused-- fix Laser_delay_time = F1_0/6; // Delay between laser fires.
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@ -30,6 +30,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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#include "textures.h"
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#include "rle.h"
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#include "timer.h"
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#include "piggy.h"
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#include "texmerge.h"
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#include "compiler-range_for.h"
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