dxx-rebirth/similar/main
Kp 011689f038 Move test for opening doors back down
Locked doors, including the exit door, were permanently impassable in
Descent 1 because the door has state WALL_DOOR_OPENING even after it has
flags WALL_DOOR_OPENED.

Fixes: fd01d4c673 ("Reorder wall_is_doorway to favor likely results")
Reported by: zicodxx @ https://github.com/dxx-rebirth/dxx-rebirth/issues/40
2015-02-15 17:24:55 +00:00
..
ai.cpp
aipath.cpp
automap.cpp
bm.cpp Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
cntrlcen.cpp
collide.cpp
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp
dumpmine.cpp
effects.cpp
endlevel.cpp
fireball.cpp
fuelcen.cpp
fvi.cpp
game.cpp
gamecntl.cpp Hide save/load game in non-coop multiplayer 2015-02-15 17:24:54 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Watch missiles when available 2015-02-14 22:48:28 +00:00
gamesave.cpp
gameseg.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
gameseq.cpp
gauges.cpp Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp
laser.cpp Watch missiles when available 2015-02-14 22:48:28 +00:00
lighting.cpp
menu.cpp
mglobal.cpp
mission.cpp Add D1_MISSION_HOGSIZE2 to load_mission_d1 cases 2015-02-15 17:24:55 +00:00
morph.cpp
multi.cpp Remove unused flag ammo 2015-02-14 22:48:30 +00:00
multibot.cpp
net_udp.cpp Convert {GET,PUT}_INTEL_{SHORT,INT} to C++ casts 2015-02-14 22:48:29 +00:00
newdemo.cpp
newmenu.cpp
object.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
paging.cpp
physics.cpp
piggy.cpp Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
player.cpp
playsave.cpp
polyobj.cpp Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
powerup.cpp
render.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
robot.cpp Use array<> for jointlist 2015-02-14 22:48:30 +00:00
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp
wall.cpp Move test for opening doors back down 2015-02-15 17:24:55 +00:00
weapon.cpp Use array<> for Smega_detonate_times 2015-02-14 22:48:29 +00:00