Locked doors, including the exit door, were permanently impassable in
Descent 1 because the door has state WALL_DOOR_OPENING even after it has
flags WALL_DOOR_OPENED.
Fixes:
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||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
mem | ||
misc |
Locked doors, including the exit door, were permanently impassable in
Descent 1 because the door has state WALL_DOOR_OPENING even after it has
flags WALL_DOOR_OPENED.
Fixes:
|
||
---|---|---|
.. | ||
2d | ||
3d | ||
arch | ||
editor | ||
main | ||
mem | ||
misc |