dxx-rebirth/similar/main
2015-03-03 04:36:16 +00:00
..
ai.cpp Merge 'D1 emulation issues' into unification/master 2015-02-20 03:00:46 +00:00
aipath.cpp Return count from insert_center_points 2015-02-14 22:48:28 +00:00
automap.cpp Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
bm.cpp Use array<> for Reactors 2015-02-28 19:36:01 +00:00
cntrlcen.cpp Use array<> for Reactors 2015-02-28 19:36:01 +00:00
collide.cpp Enable D1 boss behavior in d2x build. 2015-02-08 12:26:36 -08:00
config.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
console.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
controls.cpp Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
credits.cpp Pass gr_remap_bitmap_good arg by & 2015-01-25 05:32:45 +00:00
digiobj.cpp Add convenience methods fix_sin, fix_cos 2015-02-05 03:03:50 +00:00
dumpmine.cpp Use array<> for bogus_data 2015-02-28 19:36:01 +00:00
effects.cpp Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
endlevel.cpp Wrap submodel angles 2015-02-14 22:48:28 +00:00
fireball.cpp Use array<> for expl_wall_list 2015-02-28 19:36:01 +00:00
fuelcen.cpp Capture range_for by-value temporaries as const 2015-02-05 03:03:49 +00:00
fvi.cpp Combine object_intersects_wall_d outputs 2015-02-14 22:48:27 +00:00
game.cpp Add automatic demo recording 2015-02-28 19:36:02 +00:00
gamecntl.cpp Hide save/load game in non-coop multiplayer 2015-02-15 17:24:54 +00:00
gamefont.cpp
gamemine.cpp Capture range_for by-value temporaries as const 2015-02-05 03:03:49 +00:00
gamerend.cpp Fix empty body in missile viewing 2015-02-19 03:20:52 +00:00
gamesave.cpp Move init_exploding_walls to level load 2015-02-28 19:36:01 +00:00
gameseg.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
gameseq.cpp Convert various loops to range_for 2015-02-14 22:48:27 +00:00
gauges.cpp Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
hostage.cpp Use vsegptridx_t 2014-10-28 03:08:51 +00:00
hud.cpp Use ntstring for hudmsg 2015-01-29 04:27:36 +00:00
iff.cpp Remove RAIIdmem::operator pointer 2015-02-17 03:52:59 +00:00
inferno.cpp Add automatic demo recording 2015-02-28 19:36:02 +00:00
kconfig.cpp Reduce duplication in find_next_item_* 2015-02-05 03:03:49 +00:00
kmatrix.cpp Convert various loops to range_for 2015-02-14 22:48:27 +00:00
laser.cpp Watch missiles when available 2015-02-14 22:48:28 +00:00
lighting.cpp Convert various loops to range_for 2015-02-14 22:48:27 +00:00
menu.cpp Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
mglobal.cpp Use array<> for Side_to_verts 2015-02-05 03:03:50 +00:00
mission.cpp Pass selection for EVENT_NEWMENU_SELECTED 2015-02-28 22:34:07 +00:00
morph.cpp Wrap submodel angles 2015-02-14 22:48:28 +00:00
multi.cpp Remove unused multi_send_message_dialog 2015-03-03 04:36:16 +00:00
multibot.cpp Merge 'D1 emulation issues' into unification/master 2015-02-20 03:00:46 +00:00
net_udp.cpp Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
newdemo.cpp Fix Windows build 2015-02-28 22:34:07 +00:00
newmenu.cpp Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
object.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
paging.cpp Merge 'D1 emulation issues' into unification/master 2015-02-20 03:00:46 +00:00
physics.cpp Defer dividing phys_apply_rot vecmag 2015-02-14 22:48:28 +00:00
piggy.cpp Use array<> for bogus_data 2015-02-28 19:36:01 +00:00
player.cpp Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
playsave.cpp Capture range_for by-value temporaries as const 2015-02-05 03:03:49 +00:00
polyobj.cpp Cache &Polygon_models[N_polygon_models] 2015-02-28 22:34:07 +00:00
powerup.cpp Reduce inclusion of segment.h 2015-01-29 04:27:36 +00:00
render.cpp Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
robot.cpp Use array<> for robot_info 2015-02-28 19:36:01 +00:00
scores.cpp Add newmenu_do helper for array<newmenu_item, N> 2015-01-18 01:58:32 +00:00
segment.cpp Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
slew.cpp Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
songs.cpp Provide SndDisableSdlMixer=true if !USE_SDLMIXER 2015-02-08 17:43:29 +00:00
state.cpp Defer checking citem in state_callback 2015-02-28 22:34:07 +00:00
switch.cpp Use partial_range on Triggers 2014-12-08 04:19:26 +00:00
terrain.cpp Pass iff_read_bitmap arg by & 2015-01-25 05:32:44 +00:00
texmerge.cpp Remove gauges.h #include "piggy.h" 2015-01-29 04:27:35 +00:00
text.cpp Use RAIIPHYSFS_File to manage PHYSFS_File 2015-01-17 18:31:42 +00:00
titles.cpp Don't play chattering over D1 briefing music. 2015-02-08 12:26:36 -08:00
vclip.cpp Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
vers_id.cpp
wall.cpp Move test for opening doors back down 2015-02-15 17:24:55 +00:00
weapon.cpp Use array<> for Smega_detonate_times 2015-02-14 22:48:29 +00:00