dxx-rebirth/similar/main
2015-03-12 02:21:20 +00:00
..
ai.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
aipath.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
automap.cpp Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
bm.cpp
cntrlcen.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
collide.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
config.cpp
console.cpp
controls.cpp
credits.cpp
digiobj.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
dumpmine.cpp
effects.cpp
endlevel.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
fireball.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
fuelcen.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
fvi.cpp Skip sqrt in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
game.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
gamecntl.cpp Remove unused advance_sound 2015-03-11 02:19:15 +00:00
gamefont.cpp
gamemine.cpp
gamerend.cpp Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
gamesave.cpp
gameseg.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
gameseq.cpp Reset object size when bashed to shield 2015-03-09 03:33:07 +00:00
gauges.cpp Add stub for player color remapping 2015-03-09 03:33:07 +00:00
hostage.cpp
hud.cpp
iff.cpp
inferno.cpp
kconfig.cpp
kmatrix.cpp Add stub for player color remapping 2015-03-09 03:33:07 +00:00
laser.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
lighting.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
menu.cpp Fix SDL graphics menu build failure 2015-03-11 02:19:15 +00:00
mglobal.cpp
mission.cpp Pass selection for EVENT_NEWMENU_SELECTED 2015-02-28 22:34:07 +00:00
morph.cpp
multi.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
multibot.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
net_udp.cpp Factor out UDP broadcast lookup 2015-03-07 17:20:41 +00:00
newdemo.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
newmenu.cpp Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
object.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
paging.cpp
physics.cpp
piggy.cpp
player.cpp
playsave.cpp
polyobj.cpp Cache &Polygon_models[N_polygon_models] 2015-02-28 22:34:07 +00:00
powerup.cpp
render.cpp
robot.cpp
scores.cpp
segment.cpp
slew.cpp
songs.cpp
state.cpp Defer checking citem in state_callback 2015-02-28 22:34:07 +00:00
switch.cpp
terrain.cpp
texmerge.cpp
text.cpp
titles.cpp
vclip.cpp
vers_id.cpp Support overriding build date/time 2015-03-11 02:19:15 +00:00
wall.cpp
weapon.cpp Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00