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ai.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
aipath.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
automap.cpp
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Add indirection for player color lookup
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2015-03-09 03:33:07 +00:00 |
bm.cpp
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Use array<> for Reactors
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2015-02-28 19:36:01 +00:00 |
cntrlcen.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
collide.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
config.cpp
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console.cpp
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controls.cpp
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credits.cpp
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digiobj.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
dumpmine.cpp
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Use array<> for bogus_data
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2015-02-28 19:36:01 +00:00 |
effects.cpp
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endlevel.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
fireball.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
fuelcen.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
fvi.cpp
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Skip sqrt in check_vector_to_sphere_1
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2015-03-12 02:21:20 +00:00 |
game.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
gamecntl.cpp
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Remove unused advance_sound
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2015-03-11 02:19:15 +00:00 |
gamefont.cpp
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gamemine.cpp
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gamerend.cpp
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Add indirection for player color lookup
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2015-03-09 03:33:07 +00:00 |
gamesave.cpp
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Move init_exploding_walls to level load
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2015-02-28 19:36:01 +00:00 |
gameseg.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
gameseq.cpp
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Reset object size when bashed to shield
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2015-03-09 03:33:07 +00:00 |
gauges.cpp
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Add stub for player color remapping
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2015-03-09 03:33:07 +00:00 |
hostage.cpp
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hud.cpp
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iff.cpp
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Remove RAIIdmem::operator pointer
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2015-02-17 03:52:59 +00:00 |
inferno.cpp
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Add automatic demo recording
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2015-02-28 19:36:02 +00:00 |
kconfig.cpp
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kmatrix.cpp
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Add stub for player color remapping
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2015-03-09 03:33:07 +00:00 |
laser.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
lighting.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
menu.cpp
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Fix SDL graphics menu build failure
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2015-03-11 02:19:15 +00:00 |
mglobal.cpp
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mission.cpp
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Pass selection for EVENT_NEWMENU_SELECTED
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2015-02-28 22:34:07 +00:00 |
morph.cpp
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Wrap submodel angles
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2015-02-14 22:48:28 +00:00 |
multi.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
multibot.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
net_udp.cpp
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Factor out UDP broadcast lookup
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2015-03-07 17:20:41 +00:00 |
newdemo.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
newmenu.cpp
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Reduce writes in strip_end_whitespace
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2015-03-12 02:21:20 +00:00 |
object.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |
paging.cpp
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Merge 'D1 emulation issues' into unification/master
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2015-02-20 03:00:46 +00:00 |
physics.cpp
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Defer dividing phys_apply_rot vecmag
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2015-02-14 22:48:28 +00:00 |
piggy.cpp
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Use array<> for bogus_data
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2015-02-28 19:36:01 +00:00 |
player.cpp
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playsave.cpp
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polyobj.cpp
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Cache &Polygon_models[N_polygon_models]
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2015-02-28 22:34:07 +00:00 |
powerup.cpp
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render.cpp
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Explicitly delete valptridx inequality operators
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2015-02-14 22:48:30 +00:00 |
robot.cpp
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Use array<> for robot_info
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2015-02-28 19:36:01 +00:00 |
scores.cpp
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segment.cpp
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Remove unused delta_light dummy
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2015-02-28 19:36:01 +00:00 |
slew.cpp
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songs.cpp
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Provide SndDisableSdlMixer=true if !USE_SDLMIXER
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2015-02-08 17:43:29 +00:00 |
state.cpp
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Defer checking citem in state_callback
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2015-02-28 22:34:07 +00:00 |
switch.cpp
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terrain.cpp
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texmerge.cpp
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text.cpp
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titles.cpp
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Don't play chattering over D1 briefing music.
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2015-02-08 12:26:36 -08:00 |
vclip.cpp
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vers_id.cpp
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Support overriding build date/time
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2015-03-11 02:19:15 +00:00 |
wall.cpp
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Move test for opening doors back down
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2015-02-15 17:24:55 +00:00 |
weapon.cpp
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Propagate special types for distance/magnitude
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2015-03-12 02:21:19 +00:00 |