Kp
19c1a65627
Rearrange gamesave.c to simplify merge
2013-09-01 22:24:13 +00:00
Kp
ce2dd25e3f
Use helper for setting menu items to types menu and text
2013-09-01 22:24:13 +00:00
Kp
bf027e3df0
Move */main/titles.c -> similar/main/titles.c
2013-09-01 22:19:27 +00:00
Kp
17037caa4d
Mark titles.c briefings static const
2013-09-01 21:52:34 +00:00
Kp
801dfbcd81
Move */main/net_udp.c -> similar/main/net_udp.c
2013-09-01 21:51:54 +00:00
Kp
ccb92fdefa
Use macro to define advanced net UDP options
2013-09-01 21:11:27 +00:00
Kp
9d2d8bb552
Scrub netgame flags on load/save/send/recv
2013-09-01 21:09:01 +00:00
Kp
923c2111de
Move */main/switch.c -> similar/main/switch.c
2013-09-01 18:42:31 +00:00
Kp
25b7735e44
Move */main/aipath.c -> similar/main/aipath.c
2013-09-01 18:38:37 +00:00
Kp
3554d17614
Move */main/render.c -> similar/main/render.c
2013-09-01 18:22:55 +00:00
Kp
f131fcd3da
Move */main/menu.c -> similar/main/menu.c
2013-09-01 18:06:24 +00:00
Kp
1fd1aa05bc
Move */main/mission.c -> similar/main/mission.c
2013-09-01 17:43:27 +00:00
Kp
24bbd2a76d
Move */main/automap.c -> similar/main/automap.c
2013-09-01 17:37:38 +00:00
Kp
7bf5b29be4
Move */main/kconfig.c -> similar/main/kconfig.c
2013-09-01 17:20:07 +00:00
Kp
8ddcf5c0fc
Mark titles.c functions static
2013-08-31 17:17:35 +00:00
Kp
e23035e61f
Move Last_afterburner_time into laser_info
2013-08-31 17:17:35 +00:00
Kp
051e346186
Restructure menu.c for merging
2013-08-31 17:17:35 +00:00
Kp
31b9ad0bde
Restructure misc options menu for merging
2013-08-31 17:17:34 +00:00
Kp
567b1d13c2
Remove broken COMPACT_SEGS code
...
It has not built since at least 0c36fecb
.
2013-08-31 16:45:43 +00:00
Kp
1abcfcb844
Add sanity check that DiskBitmapHeader is the right size
...
This would have caught the -mms-bitfields bug at build time.
2013-08-25 17:16:41 +00:00
Kp
af52e78a50
Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp
2013-08-24 17:10:35 +00:00
Kp
897023eda5
Reorder vertex render lookups to simplify merge
2013-08-24 17:10:06 +00:00
Kp
1b44fe5844
Move alpha blend test to helper to simplify merge
2013-08-24 16:44:30 +00:00
Kp
828ced10a5
Declare newdemo_count_demos for D2 menu system
2013-08-24 16:44:30 +00:00
Kp
afcbfe8e54
Rename d1x/d2x variables to unify names between D1X and D2X
2013-08-24 16:44:30 +00:00
Kp
045082f3eb
Use static const fix Flash_rate
2013-08-20 03:02:30 +00:00
Kp
00381b2652
Abstract out weapon names
2013-08-20 02:59:09 +00:00
Kp
9c0be7cdfa
Remove unused kconfig globals
2013-08-20 02:58:51 +00:00
Kp
948e03dcbf
Copy mission parameters properly so that D1 missions load
...
Copying unrelated structures with an undocumented assumption that one is
a prefix of the other is dangerous and broken. Remove it and copy the
relevant fields explicitly.
2013-08-18 21:05:31 +00:00
Kp
a04cd57d71
Move */main/multi.c -> similar/main/multi.c
2013-08-11 23:46:13 +00:00
Kp
e86a9b67a6
Move multi.c variables to top of file
2013-08-11 23:03:40 +00:00
Kp
ad6a7820cf
Make PowerupAdjustMapping static const
2013-08-11 22:42:51 +00:00
Kp
82dc40c891
Remove unused prototypes
2013-08-11 20:46:53 +00:00
Kp
69b3618961
Make vm_angvec_zero a static inline function
2013-08-11 20:46:53 +00:00
Kp
6b4ca09376
Split out anarchy object deletion predicate to simplify merge
2013-08-11 20:46:52 +00:00
Kp
743dd2f964
Rearrange code to simplify merge with D1X
2013-08-11 20:46:52 +00:00
Kp
836aa10f8c
Use macro PUT_WEAPON_FLAGS to hide differences in D1X vs D2X
...
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp
431282fd7b
Remove redundant Game_mode guard on multi_strip_robots
2013-08-11 20:46:52 +00:00
Kp
8d13642c9f
Hide GM_CAPTURE tests behind static inline
2013-08-11 20:46:52 +00:00
Kp
0c3adc48df
Hide GM_HOARD tests behind static inline
2013-08-11 20:46:52 +00:00
Kp
202755e8e3
Use macro GET_WEAPON_FLAGS to hide differences in D1X vs D2X
...
D2X uses a bigger field due to added weapons, but the idea is the same
in both games.
2013-08-11 20:46:52 +00:00
Kp
5ef0358a4b
Remove unnecessary int casts in multi buffer parsing
2013-08-11 20:46:52 +00:00
Kp
3226a57848
Remove unused MULTI_ACTIVE_DOOR
2013-08-11 20:43:08 +00:00
Kp
de6422d58f
Remove unused multi_send_audio_taunt
2013-08-11 20:43:08 +00:00
Kp
760667eb60
Remove unused multi_set_robot_ai
2013-08-11 20:43:08 +00:00
Kp
7042815795
Remove OLDPOWCAP code
2013-08-10 23:01:28 +00:00
Kp
bca0dacc98
Merge branch d2x-rebirth/master into unification/master
...
Conflicts:
SConstruct
2013-08-09 22:53:45 +00:00
zico
830bcd7845
merge with ccea6b3547
2013-08-09 17:25:42 +02:00
zico
a527348681
Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
2013-08-09 17:21:03 +02:00
Kp
2cc0068fa9
Move */main/fvi.c -> similar/main/fvi.c
2013-08-09 03:13:33 +00:00
Kp
275883ab4f
Remove unnecessary Error calls in FVI code
2013-08-09 03:04:18 +00:00
Kp
319b3ec5fd
Mark more math as const correct
2013-08-09 03:04:18 +00:00
Kp
ccea6b3547
Remove unused multi functions
2013-08-09 02:10:51 +00:00
Kp
2cd7748e93
Convert vsprintf to vsnprintf
2013-08-09 01:58:17 +00:00
zico
40c5f10e20
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
2013-08-08 22:07:29 +02:00
Kp
a881ee455e
Remove fix.h
2013-08-08 03:01:48 +00:00
Kp
f11d7f6423
Simplify setup of thief/buddy messages
2013-08-08 03:01:47 +00:00
Kp
b624684ba5
Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
2013-08-08 03:01:47 +00:00
zico
bbaa3c21f3
HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
2013-08-08 00:29:56 +02:00
Kp
9c982bbbc5
Remove unused function door_is_wall_switched
2013-08-07 02:33:20 +00:00
Kp
b35fceee21
Remove unused function net_udp_get_player_name
2013-08-07 02:33:20 +00:00
Kp
8c5bd1e301
Remove unused function flag_wall_switched_doors
2013-08-07 02:33:20 +00:00
Kp
1867248670
Remove unused function copy_pigfile_from_cd
2013-08-07 02:33:20 +00:00
Kp
95da90797f
Remove unused function newdemo_record_cockpit_change
2013-08-07 02:33:19 +00:00
Kp
26c001b804
Remove unused function GetKeyValue
2013-08-07 02:33:19 +00:00
Kp
f1a4253595
Remove unused function load_all_levels
2013-08-07 02:33:19 +00:00
Kp
aac818fc3d
Remove unused function save_all_compiled_levels
2013-08-07 02:33:19 +00:00
Kp
8ddd0d97c7
Remove unused function say_unused_walls
2013-08-07 02:33:19 +00:00
Kp
1d5a80cf3a
Remove unused function say_used_once_tmaps
2013-08-07 02:33:19 +00:00
Kp
5d80dfb562
Remove unused function tmap_info_read_n_d1
2013-08-07 02:33:19 +00:00
Kp
ef99951af6
Remove unused function move_object_to_legal_spot
2013-08-07 02:33:19 +00:00
Kp
40c0677cbf
Remove unused function set_rotvel_and_saturate
2013-08-07 02:33:19 +00:00
Kp
f26ede54ec
Remove unused function move_object_to_goal
2013-08-07 02:33:19 +00:00
Kp
5dfd9535ec
Remove unused function turn_off_ai_dump
2013-08-07 02:33:19 +00:00
Kp
04949b1f75
Move */main/object.c -> similar/main/object.c
2013-08-07 02:33:18 +00:00
Kp
2c362aae80
Move */main/polyobj.c -> similar/main/polyobj.c
2013-08-07 02:33:18 +00:00
Kp
a63d9fd1a7
Remove write-only array gun_used
2013-08-07 02:33:18 +00:00
Kp
e8abb8b3f0
Remove write-only variable anim_flag
2013-08-07 02:33:18 +00:00
zico
2b632008b2
Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly
2013-08-06 21:04:44 +02:00
Kp
07d6e2c994
Fix format mismatch on Win32 newdemo
...
Win32 makes sizeof(object) an unsigned int instead of unsigned long.
2013-08-03 20:32:48 +00:00
Kp
ff90315978
Use SConscript configure support to probe for format(printf) attribute
2013-07-27 22:17:13 +00:00
Kp
74bcb86cf4
Remove some const modifiers that broke SDL-only build
2013-07-27 21:29:01 +00:00
Kp
4725ca5f73
Move */main/songs.c -> similar/main/songs.c
2013-07-24 01:43:02 +00:00
Kp
862d1b561c
Move */main/switch.h -> common/main/switch.h
2013-07-24 01:43:02 +00:00
Kp
90cd2f4938
Move */main/multi.h -> common/main/multi.h
2013-07-24 01:43:01 +00:00
Kp
f84884cfa0
Move */main/gauges.c -> similar/main/gauges.c
2013-07-24 01:27:35 +00:00
Kp
90a20de57a
Move d2x-rebirth/main/gamepal.h -> common/main/gamepal.h
...
Add stub gamepal.h for d1x-rebirth to make merging easier.
2013-07-23 02:29:25 +00:00
Kp
1686732c4e
Move */main/text.h -> common/main/text.h
2013-07-21 22:10:01 +00:00
Kp
4187648621
Remove redundant/obsolete declarations
2013-07-21 21:55:00 +00:00
Kp
4577dd3977
Merge branch 'd2x-rebirth/master' into unification/master
2013-07-21 21:34:46 +00:00
Kp
a1ba420031
Mark various parameters and variables as const
2013-07-20 23:12:24 +00:00
Kp
9b50efca0e
Make local_to_remote and remote_to_local static
2013-07-20 17:09:53 +00:00
Kp
6c9c87e27c
Move */main/weapon.h -> common/main/weapon.h
2013-07-20 16:40:08 +00:00
Kp
012d8e249b
Merge branch d1x-rebirth/master into unification/master
2013-07-19 22:32:28 +00:00
Kp
9667abeaa7
Make d_splitpath const
2013-06-09 18:10:09 +00:00
Kp
06a2bb4c6b
Move */main/aistruct.h -> common/main/aistruct.h
2013-03-03 01:03:33 +00:00
Kp
a2b7e663df
Move */main/weapon.c -> similar/main/weapon.c
2013-03-03 01:03:33 +00:00
Kp
5648874a37
Merge branch d2x-rebirth/master into unification/master
2013-06-14 03:31:59 +00:00
Kp
72eacd118b
Move */main/ai.h -> common/main/ai.h
2013-03-03 01:03:33 +00:00
Kp
e0dbe97264
Move */main/bm.h -> common/main/bm.h
2013-03-03 01:03:33 +00:00
Kp
c1b6f8ef8c
Move */main/playsave.h -> common/main/playsave.h
2013-03-03 01:03:33 +00:00
Kp
5d487f4d4d
Move */main/state.h -> common/main/state.h
2013-03-03 01:03:33 +00:00
Kp
020cdecf31
Remove d*x-rebirth/main/gamemine.h
2013-03-03 01:03:33 +00:00
Kp
e18fc92b68
Move */main/gamecntl.c -> similar/main/gamecntl.c
2013-03-03 01:03:33 +00:00
Kp
c49fb2a68d
Move */main/state.c -> similar/main/state.c
2013-03-03 01:03:33 +00:00
Kp
9fe359baae
Move */main/game.c -> similar/main/game.c
2013-03-03 01:03:33 +00:00
Kp
d607792030
Move */main/gameseg.c -> similar/main/gameseg.c
2013-03-03 01:03:33 +00:00
Kp
fd710386b5
Move */main/gamerend.c -> similar/main/gamerend.c
2013-03-03 01:03:33 +00:00
Kp
1e0f0c8f1b
Move */main/cntrlcen.c -> similar/main/cntrlcen.c
2013-03-03 01:03:33 +00:00
Kp
b87e7c2325
Merge branch 'd2x-rebirth/master' into unification/master
2013-06-02 20:14:42 +00:00
Kp
c8a8f1847e
Merge branch 'd2x-rebirth/master' into unification/master
2013-05-05 22:17:48 +00:00
Kp
dbec5197f6
Move */main/vers_id.c -> similar/main/vers_id.c
2013-05-05 17:39:03 +00:00
Kp
a842e15d94
Merge branch d2x-rebirth into unification/master
...
Conflicts:
SConstruct
common/include/editor/ehostage.h
common/main/cntrlcen.h
common/main/laser.h
common/main/mission.h
common/main/net_udp.h
common/main/object.h
main/vers_id.h
similar/editor/kfuncs.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/newmenu.c
similar/main/physics.c
2013-04-21 04:52:22 +00:00
Kp
ff96f3239d
Move */main/controls.c -> similar/main/controls.c
2013-03-03 01:03:33 +00:00
Kp
86f373e4e0
Move */main/multibot.c -> similar/main/multibot.c
2013-03-03 01:03:33 +00:00
Kp
691b95a02c
Move */main/physics.c -> similar/main/physics.c
2013-03-03 01:03:33 +00:00
Kp
0138d330b3
Move */main/inferno.c -> similar/main/inferno.c
2013-03-03 01:03:33 +00:00
Kp
4bf4710aff
Move */main/menu.h -> common/main/menu.h
2013-03-03 01:03:33 +00:00
Kp
dab72f3127
Move */main/robot.c -> similar/main/robot.c
2013-03-03 01:03:33 +00:00
Kp
4b18dcbff9
Move */main/text.c -> similar/main/text.c
2013-03-03 01:03:33 +00:00
Kp
d2e3ed0228
Move */main/wall.c -> similar/main/wall.c
2013-03-03 01:03:33 +00:00
Kp
c1f9bcbf64
Move */main/cntrlcen.h -> common/main/cntrlcen.h
...
Also, adjust includes in source files that assumed cntrlcen.h would
include switch.h.
2013-03-03 01:03:33 +00:00
Kp
ccbb392fd4
Move */main/lighting.c -> similar/main/lighting.c
2013-03-03 01:03:33 +00:00
Kp
e1c6fd9690
Move */main/config.c -> similar/main/config.c
2013-03-03 01:03:33 +00:00
Kp
0952484183
Move part of */main/hostage.c -> similar/main/hostage.c
2013-03-03 01:03:33 +00:00
Kp
6ddc31fc33
Move */main/hostage.h -> common/main/hostage.h
2013-03-03 01:03:33 +00:00
Kp
3e93f2d707
Move */main/gauges.h -> common/main/gauges.h
2013-03-03 01:03:33 +00:00
Kp
40c71caf92
Move */main/credits.c -> similar/main/credits.c
2013-03-03 01:03:33 +00:00
Kp
a622ccf07f
Move */main/player.c -> similar/main/player.c
2013-03-03 01:03:33 +00:00
Kp
ed814d313e
Move */main/multibot.h -> common/main/multibot.h
2013-03-03 01:03:33 +00:00
Kp
a42e743694
Move */main/effects.c -> similar/main/effects.c
2013-03-03 01:03:33 +00:00
Kp
828452910a
Move */main/digiobj.c -> similar/main/digiobj.c
2013-03-03 01:03:33 +00:00
Kp
d2b9accbf0
Move */main/wall.h -> common/main/wall.h
2013-03-03 01:03:33 +00:00
Kp
29c9334261
Move */main/vclip.c -> similar/main/vclip.c
2013-03-03 01:03:33 +00:00
Kp
a3515545dd
Move */main/titles.h -> common/main/titles.h
2013-03-03 01:03:33 +00:00
Kp
543f6002b8
Move */main/texmerge.c -> similar/main/texmerge.c
2013-03-03 01:03:33 +00:00
Kp
1b6433ec70
Move */main/texmerge.h -> common/main/texmerge.h
2013-03-03 01:03:33 +00:00
Kp
84248c65df
Move */main/terrain.h -> common/main/terrain.h
2013-03-03 01:03:33 +00:00
Kp
83ba5b6241
Move */main/terrain.c -> similar/main/terrain.c
2013-03-03 01:03:33 +00:00
Kp
2b613ee05a
Move */main/slew.c -> similar/main/slew.c
2013-03-03 01:03:33 +00:00
Kp
004ca9780f
Move */main/segpoint.h -> common/main/segpoint.h
2013-03-03 01:03:33 +00:00
Kp
887449f51b
Move */main/screens.h -> common/main/screens.h
2013-03-03 01:03:33 +00:00
Kp
996cb3ee99
Move */main/scores.h -> similar/main/scores.h
2013-03-03 01:03:33 +00:00
Kp
14dc71243c
Move */main/scores.h -> common/main/scores.h
2013-03-03 01:03:33 +00:00
Kp
0af7543161
Move */main/robot.h -> common/main/robot.h
2013-03-03 01:03:33 +00:00
Kp
0866e9c7fd
Move */main/powerup.h -> common/main/powerup.h
2013-03-03 01:03:33 +00:00
Kp
e89d4d7765
Move */main/polyobj.h -> common/main/polyobj.h
2013-03-03 01:03:33 +00:00
Kp
3125d6bd52
Move */main/player.h -> common/main/player.h
2013-03-03 01:03:33 +00:00
Kp
4ee6714372
Move */main/physics.h -> common/main/physics.h
2013-03-03 01:03:33 +00:00
Kp
21c078df5b
Move */main/paging.c -> similar/main/paging.c
2013-03-03 01:03:33 +00:00
Kp
cb246551d9
Move */main/paging.h -> common/main/paging.h
2013-03-03 01:03:33 +00:00
Kp
ea2cd17e70
Move */main/object.h -> common/main/object.h
2013-03-03 01:03:33 +00:00
Kp
5cf2b5873b
Move */main/newmenu.c -> similar/main/newmenu.c
2013-03-03 01:03:33 +00:00
Kp
15f569d5b1
Move */main/newmenu.h -> common/main/newmenu.h
2013-03-03 01:03:33 +00:00
Kp
ff444c844b
Move */main/newdemo.h -> common/main/newdemo.h
2013-03-03 01:03:33 +00:00
Kp
6cc3560fbd
Move */main/net_udp.h -> common/main/net_udp.h
2013-03-03 01:03:33 +00:00
Kp
cb64b8540b
Move */main/morph.c -> similar/main/morph.c
2013-03-03 01:03:33 +00:00
Kp
d6073aa8d2
Move */main/mission.h -> common/main/mission.h
2013-03-03 01:03:33 +00:00
Kp
85c4602199
Move */main/mglobal.c -> similar/main/mglobal.c
2013-03-03 01:03:33 +00:00
Kp
3eaec8bb39
Move */main/laser.h -> common/main/laser.h
2013-03-03 01:03:33 +00:00
Kp
5fa1819e63
Move */main/kmatrix.c -> similar/main/kmatrix.c
2013-03-03 01:03:33 +00:00
Kp
bd6ae78911
Move */main/kmatrix.h -> common/main/kmatrix.h
2013-03-03 01:03:33 +00:00
Kp
30d53dca16
Move */main/kconfig.h -> common/main/kconfig.h
2013-03-03 01:03:33 +00:00
Kp
c48a9ea87d
Move */main/hud.c -> similar/main/hud.c
2013-03-03 01:03:33 +00:00
Kp
3aa3b1695f
Move */main/gameseq.h -> common/main/gameseq.h
2013-03-03 01:03:33 +00:00
Kp
f418785edc
Move */main/gamefont.c -> similar/main/gamefont.c
2013-03-03 01:03:33 +00:00
Kp
b4e7d2e899
Move */main/game.h -> common/main/game.h
2013-03-03 01:03:33 +00:00
Kp
a51d4fccae
Move */main/fvi.h -> common/main/fvi.h
2013-03-03 01:03:33 +00:00
Kp
62d30ec457
Move */main/fuelcen.h -> common/main/fuelcen.h
2013-03-03 01:03:33 +00:00
Kp
947de0c94f
Move */main/fireball.h -> common/main/fireball.h
2013-03-03 01:03:33 +00:00
Kp
5294b473d7
Move */main/endlevel.h -> common/main/endlevel.h
2013-03-03 01:03:33 +00:00
Kp
ac43b52a74
Move */main/effects.h -> common/main/effects.h
2013-03-03 01:03:33 +00:00
Kp
fe25826fa9
Move */main/credits.h -> common/main/credits.h
2013-03-03 01:03:33 +00:00
Kp
b34b00a98f
Move */main/controls.h -> common/main/controls.h
2013-03-03 01:03:33 +00:00
Kp
4cabcb5d3d
Move */main/collide.h -> common/main/collide.h
2013-03-03 01:03:33 +00:00
Kp
c8bc4ec7ef
Move */main/automap.h -> common/main/automap.h
2013-03-03 01:03:33 +00:00
Kp
f39cd4dbf6
Centralize RDL/RL2 file extension text
2013-03-17 22:18:42 +00:00
Kp
04a6716b90
Move */main/gameseg.h -> common/main/gameseg.h
2013-03-03 01:03:33 +00:00
Kp
7002c4be66
Move */main/gamesave.h -> common/main/gamesave.h
2013-03-03 01:03:33 +00:00
Kp
f938bd3845
Move */main/segment.h -> common/main/segment.h
2013-03-03 01:03:33 +00:00
Kp
a4277df58f
Merge branch 'unify-d2x-rebirth' into unify
...
Conflicts:
SConstruct
common/include/editor/editor.h
d2x-rebirth/editor/ehostage.c
d2x-rebirth/include/d_glob.h
d2x-rebirth/include/d_io.h
d2x-rebirth/main/desc_id.h
d2x-rebirth/main/gamestat.h
d2x-rebirth/main/link.bat
2013-03-31 17:24:44 +00:00
Kp
db5239deee
Move */main/console.c -> similar/main/console.c
2013-03-17 23:01:32 +00:00
Kp
9058a5c791
Move segment handling from editor.h
2013-03-17 23:01:32 +00:00
Kp
4e3f3f3103
Move prototype of which_bomb to weapon.h
2013-03-17 23:01:31 +00:00
Kp
5aeec83d49
Move */main/vclip.h -> common/main/vclip.h
2013-03-17 23:01:31 +00:00
Kp
92a2bfe1fc
Move */main/textures.h -> common/main/textures.h
2013-03-17 23:01:31 +00:00
Kp
643293169c
Move */main/sounds.h -> common/main/sounds.h
2013-03-17 23:01:31 +00:00
Kp
bb96e0ba5e
Move */main/digi.h -> common/main/digi.h
2013-03-17 23:01:31 +00:00
Kp
a0e2f7f12f
Move */main/piggy.h -> common/main/piggy.h
2013-03-17 23:01:31 +00:00
Kp
11306c249e
Move */main/songs.h -> common/main/songs.h
2013-03-17 23:01:30 +00:00
Kp
caaf44e358
Fix array underrun when searching for highest used object
2012-12-02 23:47:41 +00:00
Kp
a8f8bb3682
Fix array boundary over-read in obj_get_signature
2012-12-02 23:28:56 +00:00
Kp
b00d8130fa
Move */main/render.h -> common/main/render.h
2013-03-03 01:03:33 +00:00
Kp
57dbf885ec
Move */main/config.h -> common/main/config.h
2013-03-03 01:03:33 +00:00
Kp
bb13bf5618
Move */main/vers_id.h -> common/main/vers_id.h
2013-03-03 01:03:33 +00:00
Kp
fa26a436aa
Move */main/gamefont.h -> common/main/gamefont.h
2013-03-03 01:03:33 +00:00
Kp
7f023bc8b0
Move */main/lighting.h -> common/main/lighting.h
2013-03-03 01:03:33 +00:00
Kp
a0de8a594c
Move */main/hudmsg.h -> common/main/hudmsg.h
2013-03-03 01:03:33 +00:00
Kp
2b8d1fa5e7
Remove unused update_rendered_data parameter
...
This value is stored, but never read. Remove it.
2013-03-09 18:28:15 +00:00
Kp
d7f46c9623
Merge branch 'd2x-rebirth' into unification/master
2013-03-10 03:37:28 +00:00
Kp
e6c78ed004
Move */main/slew.h -> common/main/slew.h
2013-03-03 01:03:33 +00:00
Kp
53e4ff58e0
Move */main/morph.h -> common/main/morph.h
2013-03-03 01:03:33 +00:00
Kp
4033f2020b
Move */main/inferno.h -> common/main/inferno.h
...
Add preprocessor symbols to detect which version of Descent is built,
since some headers are not identical between the two versions, but are
close enough to be worth sharing.
2013-03-03 01:03:33 +00:00
Kp
7cda97cc74
Move d2x-rebirth source into subdirectory d2x-rebirth
2013-02-19 00:34:46 +00:00