dxx-rebirth/d2x-rebirth/main
2013-09-01 18:38:37 +00:00
..
ai.c Remove unused function turn_off_ai_dump 2013-08-07 02:33:19 +00:00
ai2.c Merge branch d2x-rebirth/master into unification/master 2013-08-09 22:53:45 +00:00
bm.c Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp 2013-08-24 17:10:35 +00:00
bmread.c Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
bmread.h Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
collide.c Remove broken COMPACT_SEGS code 2013-08-31 16:45:43 +00:00
descent.cfg Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
dumpmine.c Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
endlevel.c Remove broken COMPACT_SEGS code 2013-08-31 16:45:43 +00:00
escort.c Remove fix.h 2013-08-08 03:01:48 +00:00
escort.h Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
fireball.c Remove broken COMPACT_SEGS code 2013-08-31 16:45:43 +00:00
fuelcen.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
gamemine.c Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
gamepal.c Remove fix.h 2013-08-08 03:01:48 +00:00
gamesave.c Move Last_afterburner_time into laser_info 2013-08-31 17:17:35 +00:00
gameseq.c Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
inferno.ini Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
laser.c Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
movie.c Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
movie.h Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
net_udp.c Hide GM_HOARD tests behind static inline 2013-08-11 20:46:52 +00:00
newdemo.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
piggy.c Add sanity check that DiskBitmapHeader is the right size 2013-08-25 17:16:41 +00:00
playsave.c Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
powerup.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
segment.c Move d2x-rebirth source into subdirectory d2x-rebirth 2013-02-19 00:34:46 +00:00
switch.c Remove unused function door_is_wall_switched 2013-08-07 02:33:20 +00:00
titles.c Mark titles.c functions static 2013-08-31 17:17:35 +00:00