dxx-rebirth/d2x-rebirth/main
2013-08-07 02:33:19 +00:00
..
ai.c Remove unused function turn_off_ai_dump 2013-08-07 02:33:19 +00:00
ai2.c Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
aipath.c Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
automap.c
bm.c
bmread.c
bmread.h
collide.c
descent.cfg
dumpmine.c Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
endlevel.c
escort.c Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
escort.h
fireball.c
fuelcen.c
fvi.c
gamemine.c
gamepal.c
gamesave.c
gameseq.c Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
inferno.ini
kconfig.c
laser.c Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly 2013-08-06 21:04:44 +02:00
menu.c
mission.c
movie.c
movie.h
multi.c
net_udp.c Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
newdemo.c Fix format mismatch on Win32 newdemo 2013-08-03 20:32:48 +00:00
piggy.c
playsave.c
powerup.c
render.c Remove some const modifiers that broke SDL-only build 2013-07-27 21:29:01 +00:00
segment.c
switch.c Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
titles.c