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ai.c
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Remove unused function turn_off_ai_dump
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2013-08-07 02:33:19 +00:00 |
ai2.c
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Remove unused function move_object_to_legal_spot
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2013-08-07 02:33:19 +00:00 |
aipath.c
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Remove unused function move_object_to_goal
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2013-08-07 02:33:19 +00:00 |
automap.c
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Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
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2013-08-08 03:01:47 +00:00 |
bm.c
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Remove unused function tmap_info_read_n_d1
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2013-08-07 02:33:19 +00:00 |
bmread.c
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bmread.h
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collide.c
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descent.cfg
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dumpmine.c
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Convert vsprintf to vsnprintf
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2013-08-09 01:58:17 +00:00 |
endlevel.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
escort.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
escort.h
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fireball.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
fuelcen.c
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fvi.c
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Mark more math as const correct
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2013-08-09 03:04:18 +00:00 |
gamemine.c
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gamepal.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
gamesave.c
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Remove unused function load_all_levels
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2013-08-07 02:33:19 +00:00 |
gameseq.c
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Convert vsprintf to vsnprintf
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2013-08-09 01:58:17 +00:00 |
inferno.ini
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kconfig.c
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Remove unused function GetKeyValue
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2013-08-07 02:33:19 +00:00 |
laser.c
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HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
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2013-08-08 00:29:56 +02:00 |
menu.c
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mission.c
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movie.c
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movie.h
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multi.c
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Remove unused multi functions
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2013-08-09 02:10:51 +00:00 |
net_udp.c
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Remove unused function net_udp_get_player_name
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2013-08-07 02:33:20 +00:00 |
newdemo.c
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Remove unused function newdemo_record_cockpit_change
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2013-08-07 02:33:19 +00:00 |
piggy.c
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Remove unused function copy_pigfile_from_cd
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2013-08-07 02:33:20 +00:00 |
playsave.c
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powerup.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
render.c
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Remove some const modifiers that broke SDL-only build
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2013-07-27 21:29:01 +00:00 |
segment.c
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switch.c
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Remove unused function door_is_wall_switched
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2013-08-07 02:33:20 +00:00 |
titles.c
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Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
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2013-08-08 03:01:47 +00:00 |