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ai.c
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ai2.c
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Merge branch d2x-rebirth/master into unification/master
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2013-08-09 22:53:45 +00:00 |
aipath.c
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Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
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2013-08-08 22:07:29 +02:00 |
automap.c
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Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
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2013-08-08 03:01:47 +00:00 |
bm.c
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bmread.c
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bmread.h
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collide.c
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
descent.cfg
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dumpmine.c
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Convert vsprintf to vsnprintf
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2013-08-09 01:58:17 +00:00 |
endlevel.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
escort.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
escort.h
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fireball.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
fuelcen.c
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
gamemine.c
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gamepal.c
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
gamesave.c
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Remove OLDPOWCAP code
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2013-08-10 23:01:28 +00:00 |
gameseq.c
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Convert vsprintf to vsnprintf
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2013-08-09 01:58:17 +00:00 |
inferno.ini
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kconfig.c
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Rename d1x/d2x variables to unify names between D1X and D2X
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2013-08-24 16:44:30 +00:00 |
laser.c
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Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
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2013-08-09 17:21:03 +02:00 |
menu.c
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mission.c
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Copy mission parameters properly so that D1 missions load
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2013-08-18 21:05:31 +00:00 |
movie.c
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movie.h
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net_udp.c
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Hide GM_HOARD tests behind static inline
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2013-08-11 20:46:52 +00:00 |
newdemo.c
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
piggy.c
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Remove unused function copy_pigfile_from_cd
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2013-08-07 02:33:20 +00:00 |
playsave.c
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Rename d1x/d2x variables to unify names between D1X and D2X
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2013-08-24 16:44:30 +00:00 |
powerup.c
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
render.c
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Use static const fix Flash_rate
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2013-08-20 03:02:30 +00:00 |
segment.c
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switch.c
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Remove unused function door_is_wall_switched
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2013-08-07 02:33:20 +00:00 |
titles.c
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Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
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2013-08-08 03:01:47 +00:00 |