dxx-rebirth/d2x-rebirth/main
2013-08-20 02:58:51 +00:00
..
ai.c Remove unused function turn_off_ai_dump 2013-08-07 02:33:19 +00:00
ai2.c Merge branch d2x-rebirth/master into unification/master 2013-08-09 22:53:45 +00:00
aipath.c Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
automap.c Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s) 2013-08-08 03:01:47 +00:00
bm.c Remove unused function tmap_info_read_n_d1 2013-08-07 02:33:19 +00:00
bmread.c
bmread.h
collide.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
descent.cfg
dumpmine.c Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
endlevel.c Remove fix.h 2013-08-08 03:01:48 +00:00
escort.c Remove fix.h 2013-08-08 03:01:48 +00:00
escort.h
fireball.c Remove fix.h 2013-08-08 03:01:48 +00:00
fuelcen.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
gamemine.c
gamepal.c Remove fix.h 2013-08-08 03:01:48 +00:00
gamesave.c Remove OLDPOWCAP code 2013-08-10 23:01:28 +00:00
gameseq.c Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
inferno.ini
kconfig.c Remove unused kconfig globals 2013-08-20 02:58:51 +00:00
laser.c Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
menu.c
mission.c Copy mission parameters properly so that D1 missions load 2013-08-18 21:05:31 +00:00
movie.c
movie.h
net_udp.c Hide GM_HOARD tests behind static inline 2013-08-11 20:46:52 +00:00
newdemo.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
piggy.c Remove unused function copy_pigfile_from_cd 2013-08-07 02:33:20 +00:00
playsave.c
powerup.c Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
render.c Remove some const modifiers that broke SDL-only build 2013-07-27 21:29:01 +00:00
segment.c
switch.c Remove unused function door_is_wall_switched 2013-08-07 02:33:20 +00:00
titles.c Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s) 2013-08-08 03:01:47 +00:00