Commit graph

872 commits

Author SHA1 Message Date
Kp 6fc8d110f3 Only give secondaries that exist 2013-11-02 04:25:33 +00:00
Kp 58958e091b Only give primaries that exist 2013-11-02 04:24:14 +00:00
Kp 765f34eb0a Remove unused function med_check_all_vertices 2013-10-29 03:24:42 +00:00
Kp aa7f36e3b7 Provide HUD prototypes in Descent 1 2013-10-29 03:24:42 +00:00
Kp 68e936b809 Disable Parallax AI path debug printing 2013-10-29 03:24:41 +00:00
Kp 4fcf34fdbb Make create_weapon_object static 2013-10-28 04:16:45 +00:00
Kp 19fef0a51d Simplify full_palette_save calls 2013-10-28 04:16:44 +00:00
Kp 8ed99faf5c Make headers freestanding 2013-10-26 03:50:28 +00:00
Kp fdd2dd65c7 Use underlying type for state_game_id
This avoids the need for a header to declare it.
2013-10-26 03:50:27 +00:00
Kp 3693743d41 Move similar/main/mission.c -> similar/main/mission.cpp 2013-10-20 22:49:12 +00:00
Kp e663767201 Move similar/main/menu.c -> similar/main/menu.cpp 2013-10-20 22:49:12 +00:00
Kp cf2c153c77 Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp 2013-10-20 22:49:11 +00:00
Kp 1d073475e7 Mark various headers for C linkage 2013-10-20 22:49:11 +00:00
Kp 5b0c4b10ac Use accessor for most get/set object->id accesses 2013-10-20 22:49:09 +00:00
Kp 852a4c7f4d Use enum weapon_type_t in more places 2013-10-19 17:06:16 +00:00
Kp 14d7c8cef4 Match MAX_SECRET_LEVELS_PER_MISSION type to N_secret_levels 2013-10-19 17:03:11 +00:00
Kp 2bcc7bb371 Only create lasers for known weapon types 2013-10-09 01:54:12 +00:00
Kp a8050a462f Only fire valid level lasers 2013-10-09 01:54:12 +00:00
Kp 553dc95b05 Use helper to check for laser type weapons 2013-10-09 01:54:12 +00:00
Kp 798774294f Use weapon_type_t for Laser_create_new* weapon type 2013-10-08 02:10:18 +00:00
Kp bd46b7ea73 Make CONTROLCEN_WEAPON_NUM a weapon_type_t member 2013-10-08 02:07:39 +00:00
Kp 00f0fddabc Centralize handling of SysUsePlayersDir 2013-10-06 21:04:29 +00:00
Kp 7dd7d6704b Make write_player_file void 2013-10-06 17:56:37 +00:00
Kp fa1b1a1217 Restructure dumpmine.c for merging 2013-10-06 16:20:00 +00:00
Kp e73205faac Use enum for player awareness types 2013-10-05 21:35:58 +00:00
Kp bd467b4140 Move similar/main/inferno.c -> similar/main/inferno.cpp 2013-10-05 21:35:58 +00:00
Kp 9c65aa3cc5 Move similar/main/gauges.c -> similar/main/gauges.cpp 2013-10-05 21:35:58 +00:00
Kp 4db024f953 Move similar/main/gamesave.c -> similar/main/gamesave.cpp 2013-10-05 21:35:58 +00:00
Kp 06c83c9393 Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp 2013-10-05 21:35:58 +00:00
Kp d656bd4115 Move similar/main/game.c -> similar/main/game.cpp 2013-10-05 21:35:58 +00:00
Kp 782372d6b8 Move similar/main/effects.c -> similar/main/effects.cpp 2013-10-05 21:35:58 +00:00
Kp c7e34f5330 Move similar/main/digiobj.c -> similar/main/digiobj.cpp 2013-10-05 21:35:58 +00:00
Kp f4393ca1b6 Move similar/main/credits.c -> similar/main/credits.cpp 2013-10-05 21:35:58 +00:00
Kp ba4b87d44a Move similar/main/controls.c -> similar/main/controls.cpp 2013-10-05 21:35:58 +00:00
Kp b1dbeb6199 Move similar/main/config.c -> similar/main/config.cpp 2013-10-05 21:35:58 +00:00
Kp 64350f83b8 Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp 2013-10-05 21:35:58 +00:00
Kp 584fc93f34 Move similar/main/automap.c -> similar/main/automap.cpp 2013-10-05 21:35:58 +00:00
Kp e5ee9b72f1 Move similar/main/aipath.c -> similar/main/aipath.cpp 2013-10-05 21:35:58 +00:00
Kp b4107e6526 Remove duplicate declarations 2013-10-03 03:11:52 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp f9899a9f20 Mark various functions static 2013-10-03 03:11:51 +00:00
Kp 1b4169b0d0 Move */main/powerup.c -> similar/main/powerup.c 2013-10-02 02:51:25 +00:00
Kp e2b7b802e3 Move similar/arch/sdl/digi.c -> similar/arch/sdl/digi.cpp 2013-10-01 02:53:23 +00:00
Kp fce2717e83 Move similar/arch/sdl/jukebox.c -> similar/arch/sdl/jukebox.cpp 2013-10-01 02:53:09 +00:00
Kp 91f6d5e72d Move game_init_render_buffers inline 2013-09-28 23:51:52 +00:00
Kp 1ff627f85e Move multi_send_got_flag declaration to header 2013-09-21 23:34:05 +00:00
Kp cbe52ce1c7 Move d2x-rebirth/main/escort.h -> common/main/escort.h 2013-09-21 23:31:51 +00:00
Kp 9e3fb796e1 Use helper for comparing to proximity bomb index 2013-09-21 23:19:38 +00:00
Kp 9210a3870e Remove unused fields in struct player 2013-09-21 18:04:10 +00:00
Kp 83df42af8e Fix loading of older save files
struct player_rw offsets must not change within a savefile version
2013-09-21 17:47:03 +00:00
Kp f4b21088a0 Track vulcan ammo explicitly 2013-09-20 23:12:54 +00:00
Kp 6e1d9f1f0c Add helper to test for weapons that use vulcan ammo 2013-09-20 23:12:51 +00:00
Kp aa9127e3c1 Enable -Wwrite-strings 2013-09-15 21:34:03 +00:00
Kp 88403fbfd8 Remove defined(SHAREWARE) code
Rebirth supports shareware and retail data based on runtime decisions.
2013-09-11 02:39:50 +00:00
Kp d156a4c1ab Simplify D1X hostage handling 2013-09-02 23:59:31 +00:00
Kp c8f0c799b7 Use helper for setting menu items to type number 2013-09-01 23:50:55 +00:00
Kp 4fe618b325 Use helper for setting menu items to type slider 2013-09-01 23:50:55 +00:00
Kp 0645e96e17 Use helper for setting menu items to type radio 2013-09-01 23:50:54 +00:00
Kp 4c5eaded8d Use helper for setting menu items to type checkbox 2013-09-01 23:23:55 +00:00
Kp bb8b229dc2 Use helper for setting menu items to type input 2013-09-01 23:23:55 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
Kp ccb92fdefa Use macro to define advanced net UDP options 2013-09-01 21:11:27 +00:00
Kp 9d2d8bb552 Scrub netgame flags on load/save/send/recv 2013-09-01 21:09:01 +00:00
Kp f131fcd3da Move */main/menu.c -> similar/main/menu.c 2013-09-01 18:06:24 +00:00
Kp e23035e61f Move Last_afterburner_time into laser_info 2013-08-31 17:17:35 +00:00
Kp 31b9ad0bde Restructure misc options menu for merging 2013-08-31 17:17:34 +00:00
Kp 567b1d13c2 Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb.
2013-08-31 16:45:43 +00:00
zico f2cdd906a6 merge HOMING_MAX_TRACKABLE_DOT in builds, giving D2X same tracking as D1X as requested by testers 2013-08-30 23:07:55 +02:00
Kp 16039a3f99 Remove unused extern global hitobj_list 2013-08-27 02:44:09 +00:00
Kp af52e78a50 Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp 2013-08-24 17:10:35 +00:00
Kp 828ced10a5 Declare newdemo_count_demos for D2 menu system 2013-08-24 16:44:30 +00:00
Kp afcbfe8e54 Rename d1x/d2x variables to unify names between D1X and D2X 2013-08-24 16:44:30 +00:00
Kp 8d13642c9f Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
Kp 0c3adc48df Hide GM_HOARD tests behind static inline 2013-08-11 20:46:52 +00:00
Kp 3226a57848 Remove unused MULTI_ACTIVE_DOOR 2013-08-11 20:43:08 +00:00
Kp de6422d58f Remove unused multi_send_audio_taunt 2013-08-11 20:43:08 +00:00
Kp 4e6142d779 Move similar/arch/ogl/gr.c -> similar/arch/ogl/gr.cpp 2013-08-10 03:56:14 +00:00
Kp e750c90b00 Mark more math as const correct 2013-08-10 03:55:50 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 27a4a62b19 To compensate the change between D2's to D1's tracking code base, increased HOMING_MAX_TRACKABLE_DOT, making homing projectiles track a bit more agressivly than D1 to pose more of a challenge while not making them useless when having Afterburner 2013-08-09 17:50:11 +02:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 319b3ec5fd Mark more math as const correct 2013-08-09 03:04:18 +00:00
zico 40c5f10e20 Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
Kp a881ee455e Remove fix.h 2013-08-08 03:01:48 +00:00
Kp 400b18b78a Mark gauges variables const 2013-08-08 03:01:47 +00:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
zico 2b632008b2 Cleaned code for homing projectiles a bit and reverted to state of Descent 1 source release; Added ticks to rule target aquisition and adjusted turn rate scaling accordingly 2013-08-06 21:04:44 +02:00
Kp ff90315978 Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
Kp 2215c0848d Use SConscript configure support to probe for format_arg attribute 2013-07-26 02:54:33 +00:00
Kp 1b912463d3 Declare size of Text_string[] 2013-07-26 01:56:42 +00:00
Kp 862d1b561c Move */main/switch.h -> common/main/switch.h 2013-07-24 01:43:02 +00:00
Kp 90cd2f4938 Move */main/multi.h -> common/main/multi.h 2013-07-24 01:43:01 +00:00
Kp 90a20de57a Move d2x-rebirth/main/gamepal.h -> common/main/gamepal.h
Add stub gamepal.h for d1x-rebirth to make merging easier.
2013-07-23 02:29:25 +00:00
Kp 1686732c4e Move */main/text.h -> common/main/text.h 2013-07-21 22:10:01 +00:00
Kp 4187648621 Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp 707f74883a Make kconfig.h usable in common source files 2013-07-21 18:15:20 +00:00
Kp e41fa25905 Make weapon.h usable in common source files 2013-07-21 18:15:20 +00:00
Kp a1ba420031 Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
Kp 6c9c87e27c Move */main/weapon.h -> common/main/weapon.h 2013-07-20 16:40:08 +00:00
Kp 012d8e249b Merge branch d1x-rebirth/master into unification/master 2013-07-19 22:32:28 +00:00
Kp 06a2bb4c6b Move */main/aistruct.h -> common/main/aistruct.h 2013-03-03 01:03:33 +00:00
Kp 72eacd118b Move */main/ai.h -> common/main/ai.h 2013-03-03 01:03:33 +00:00
Kp e0dbe97264 Move */main/bm.h -> common/main/bm.h 2013-03-03 01:03:33 +00:00
Kp c1b6f8ef8c Move */main/playsave.h -> common/main/playsave.h 2013-03-03 01:03:33 +00:00
Kp 5d487f4d4d Move */main/state.h -> common/main/state.h 2013-03-03 01:03:33 +00:00
Kp b87e7c2325 Merge branch 'd2x-rebirth/master' into unification/master 2013-06-02 20:14:42 +00:00
Kp 306ab24486 Merge branch 'd1x-rebirth/master' into unification/master 2013-06-02 20:13:38 +00:00
Kp a842e15d94 Merge branch d2x-rebirth into unification/master
Conflicts:
	SConstruct
	common/include/editor/ehostage.h
	common/main/cntrlcen.h
	common/main/laser.h
	common/main/mission.h
	common/main/net_udp.h
	common/main/object.h
	main/vers_id.h
	similar/editor/kfuncs.c
	similar/main/inferno.c
	similar/main/lighting.c
	similar/main/multibot.c
	similar/main/newmenu.c
	similar/main/physics.c
2013-04-21 04:52:22 +00:00
Kp 616a3a6b70 Merge branch d1x-rebirth into unification/master
Conflicts:
	SConstruct
	common/main/cntrlcen.h
	common/main/fuelcen.h
	common/main/fvi.h
	common/main/gameseq.h
	common/main/gauges.h
	common/main/multibot.h
	common/main/net_udp.h
	common/main/object.h
	common/main/player.h
	common/main/vers_id.h
	d1x-rebirth/main/hostage.c
	d1x-rebirth/main/multi.c
	main/controls.c
	main/hostage.h
	main/laser.h
	main/screens.h
	similar/arch/ogl/gr.c
	similar/editor/centers.c
	similar/main/inferno.c
	similar/main/lighting.c
	similar/main/multibot.c
	similar/main/paging.c
	similar/main/physics.c
	similar/main/player.c
	similar/main/robot.c
	similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp 4bf4710aff Move */main/menu.h -> common/main/menu.h 2013-03-03 01:03:33 +00:00
Kp c1f9bcbf64 Move */main/cntrlcen.h -> common/main/cntrlcen.h
Also, adjust includes in source files that assumed cntrlcen.h would
include switch.h.
2013-03-03 01:03:33 +00:00
Kp 8a153d1f63 Allow common headers with private dependencies to be used in common 2013-03-24 20:32:01 +00:00
Kp 6ddc31fc33 Move */main/hostage.h -> common/main/hostage.h 2013-03-03 01:03:33 +00:00
Kp 3e93f2d707 Move */main/gauges.h -> common/main/gauges.h 2013-03-03 01:03:33 +00:00
Kp ed814d313e Move */main/multibot.h -> common/main/multibot.h 2013-03-03 01:03:33 +00:00
Kp d2b9accbf0 Move */main/wall.h -> common/main/wall.h 2013-03-03 01:03:33 +00:00
Kp a3515545dd Move */main/titles.h -> common/main/titles.h 2013-03-03 01:03:33 +00:00
Kp 1b6433ec70 Move */main/texmerge.h -> common/main/texmerge.h 2013-03-03 01:03:33 +00:00
Kp 84248c65df Move */main/terrain.h -> common/main/terrain.h 2013-03-03 01:03:33 +00:00
Kp 004ca9780f Move */main/segpoint.h -> common/main/segpoint.h 2013-03-03 01:03:33 +00:00
Kp 887449f51b Move */main/screens.h -> common/main/screens.h 2013-03-03 01:03:33 +00:00
Kp 14dc71243c Move */main/scores.h -> common/main/scores.h 2013-03-03 01:03:33 +00:00
Kp 0af7543161 Move */main/robot.h -> common/main/robot.h 2013-03-03 01:03:33 +00:00
Kp 0866e9c7fd Move */main/powerup.h -> common/main/powerup.h 2013-03-03 01:03:33 +00:00
Kp e89d4d7765 Move */main/polyobj.h -> common/main/polyobj.h 2013-03-03 01:03:33 +00:00
Kp 3125d6bd52 Move */main/player.h -> common/main/player.h 2013-03-03 01:03:33 +00:00
Kp 4ee6714372 Move */main/physics.h -> common/main/physics.h 2013-03-03 01:03:33 +00:00
Kp cb246551d9 Move */main/paging.h -> common/main/paging.h 2013-03-03 01:03:33 +00:00
Kp ea2cd17e70 Move */main/object.h -> common/main/object.h 2013-03-03 01:03:33 +00:00
Kp 15f569d5b1 Move */main/newmenu.h -> common/main/newmenu.h 2013-03-03 01:03:33 +00:00
Kp ff444c844b Move */main/newdemo.h -> common/main/newdemo.h 2013-03-03 01:03:33 +00:00
Kp 6cc3560fbd Move */main/net_udp.h -> common/main/net_udp.h 2013-03-03 01:03:33 +00:00
Kp d6073aa8d2 Move */main/mission.h -> common/main/mission.h 2013-03-03 01:03:33 +00:00
Kp 3eaec8bb39 Move */main/laser.h -> common/main/laser.h 2013-03-03 01:03:33 +00:00
Kp bd6ae78911 Move */main/kmatrix.h -> common/main/kmatrix.h 2013-03-03 01:03:33 +00:00
Kp 30d53dca16 Move */main/kconfig.h -> common/main/kconfig.h 2013-03-03 01:03:33 +00:00
Kp 3aa3b1695f Move */main/gameseq.h -> common/main/gameseq.h 2013-03-03 01:03:33 +00:00
Kp b4e7d2e899 Move */main/game.h -> common/main/game.h 2013-03-03 01:03:33 +00:00
Kp a51d4fccae Move */main/fvi.h -> common/main/fvi.h 2013-03-03 01:03:33 +00:00
Kp 62d30ec457 Move */main/fuelcen.h -> common/main/fuelcen.h 2013-03-03 01:03:33 +00:00
Kp 947de0c94f Move */main/fireball.h -> common/main/fireball.h 2013-03-03 01:03:33 +00:00
Kp 5294b473d7 Move */main/endlevel.h -> common/main/endlevel.h 2013-03-03 01:03:33 +00:00
Kp ac43b52a74 Move */main/effects.h -> common/main/effects.h 2013-03-03 01:03:33 +00:00
Kp fe25826fa9 Move */main/credits.h -> common/main/credits.h 2013-03-03 01:03:33 +00:00
Kp b34b00a98f Move */main/controls.h -> common/main/controls.h 2013-03-03 01:03:33 +00:00
Kp 4cabcb5d3d Move */main/collide.h -> common/main/collide.h 2013-03-03 01:03:33 +00:00
Kp c8bc4ec7ef Move */main/automap.h -> common/main/automap.h 2013-03-03 01:03:33 +00:00
Kp f39cd4dbf6 Centralize RDL/RL2 file extension text 2013-03-17 22:18:42 +00:00
Kp 04a6716b90 Move */main/gameseg.h -> common/main/gameseg.h 2013-03-03 01:03:33 +00:00
Kp 7002c4be66 Move */main/gamesave.h -> common/main/gamesave.h 2013-03-03 01:03:33 +00:00
Kp 4662fe9490 Move */main/gamemine.h -> common/main/gamemine.h 2013-03-03 01:03:33 +00:00
Kp f938bd3845 Move */main/segment.h -> common/main/segment.h 2013-03-03 01:03:33 +00:00
Kp a4277df58f Merge branch 'unify-d2x-rebirth' into unify
Conflicts:
	SConstruct
	common/include/editor/editor.h
	d2x-rebirth/editor/ehostage.c
	d2x-rebirth/include/d_glob.h
	d2x-rebirth/include/d_io.h
	d2x-rebirth/main/desc_id.h
	d2x-rebirth/main/gamestat.h
	d2x-rebirth/main/link.bat
2013-03-31 17:24:44 +00:00
Kp 5c5618f671 Merge branch 'unify-d1x-rebirth' into unify
Conflicts:
	SConstruct
	common/main/vers_id.h
	d1x-rebirth/include/alloca.h
	d1x-rebirth/include/bcd.h
	d1x-rebirth/include/clipboard.h
	d1x-rebirth/include/compare.h
	d1x-rebirth/include/tracker/tracker.h
	d1x-rebirth/main/desc_id.h
	d1x-rebirth/main/script.h
2013-03-31 17:21:59 +00:00
Kp a9123e0b45 Move */texmap/*.c -> common/texmap 2013-03-17 23:01:32 +00:00
Kp 5aeec83d49 Move */main/vclip.h -> common/main/vclip.h 2013-03-17 23:01:31 +00:00
Kp 92a2bfe1fc Move */main/textures.h -> common/main/textures.h 2013-03-17 23:01:31 +00:00
Kp 643293169c Move */main/sounds.h -> common/main/sounds.h 2013-03-17 23:01:31 +00:00
Kp bb96e0ba5e Move */main/digi.h -> common/main/digi.h 2013-03-17 23:01:31 +00:00
Kp a0e2f7f12f Move */main/piggy.h -> common/main/piggy.h 2013-03-17 23:01:31 +00:00
Kp 11306c249e Move */main/songs.h -> common/main/songs.h 2013-03-17 23:01:30 +00:00
Kp b00d8130fa Move */main/render.h -> common/main/render.h 2013-03-03 01:03:33 +00:00
Kp 57dbf885ec Move */main/config.h -> common/main/config.h 2013-03-03 01:03:33 +00:00
Kp bb13bf5618 Move */main/vers_id.h -> common/main/vers_id.h 2013-03-03 01:03:33 +00:00
Kp fa26a436aa Move */main/gamefont.h -> common/main/gamefont.h 2013-03-03 01:03:33 +00:00
Kp 7f023bc8b0 Move */main/lighting.h -> common/main/lighting.h 2013-03-03 01:03:33 +00:00
Kp a0de8a594c Move */main/hudmsg.h -> common/main/hudmsg.h 2013-03-03 01:03:33 +00:00
Kp e6c78ed004 Move */main/slew.h -> common/main/slew.h 2013-03-03 01:03:33 +00:00
Kp 53e4ff58e0 Move */main/morph.h -> common/main/morph.h 2013-03-03 01:03:33 +00:00
Kp 4033f2020b Move */main/inferno.h -> common/main/inferno.h
Add preprocessor symbols to detect which version of Descent is built,
since some headers are not identical between the two versions, but are
close enough to be worth sharing.
2013-03-03 01:03:33 +00:00