Move multi_send_got_flag declaration to header

This commit is contained in:
Kp 2013-09-21 23:34:05 +00:00
parent cbe52ce1c7
commit 1ff627f85e
2 changed files with 5 additions and 1 deletions

View file

@ -337,6 +337,11 @@ void multi_disconnect_player(int pnum);
void multi_object_to_object_rw(object *obj, object_rw *obj_rw);
void multi_object_rw_to_object(object_rw *obj_rw, object *obj);
#if defined(DXX_BUILD_DESCENT_I)
static inline void multi_send_got_flag (char a) { (void)a; }
#elif defined(DXX_BUILD_DESCENT_II)
void multi_send_got_flag (char);
#endif
// Exported variables

View file

@ -219,7 +219,6 @@ int pick_up_vulcan_ammo(void)
extern char GetKeyValue(char);
extern void check_to_use_primary(int);
extern void multi_send_got_flag (char);
// returns true if powerup consumed
int do_powerup(object *obj)