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ai.h
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Move similar/main/aipath.c -> similar/main/aipath.cpp
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2013-10-05 21:35:58 +00:00 |
aistruct.h
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Use enum for player awareness types
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2013-10-05 21:35:58 +00:00 |
automap.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
bm.h
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Move similar/main/inferno.c -> similar/main/inferno.cpp
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2013-10-05 21:35:58 +00:00 |
cntrlcen.h
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Make CONTROLCEN_WEAPON_NUM a weapon_type_t member
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2013-10-08 02:07:39 +00:00 |
collide.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
config.h
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Move similar/main/config.c -> similar/main/config.cpp
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2013-10-05 21:35:58 +00:00 |
controls.h
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Move similar/main/controls.c -> similar/main/controls.cpp
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2013-10-05 21:35:58 +00:00 |
credits.h
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Move similar/main/credits.c -> similar/main/credits.cpp
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2013-10-05 21:35:58 +00:00 |
digi.h
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Remove duplicate declarations
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2013-10-03 03:11:52 +00:00 |
effects.h
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Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp
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2013-08-24 17:10:35 +00:00 |
endlevel.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
escort.h
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Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
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2013-10-05 21:35:58 +00:00 |
fireball.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
fuelcen.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
fvi.h
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Move similar/main/aipath.c -> similar/main/aipath.cpp
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2013-10-05 21:35:58 +00:00 |
game.h
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Remove duplicate declarations
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2013-10-03 03:11:52 +00:00 |
gamefont.h
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gamemine.h
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Move similar/main/gamesave.c -> similar/main/gamesave.cpp
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2013-10-05 21:35:58 +00:00 |
gamepal.h
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Move similar/main/gamesave.c -> similar/main/gamesave.cpp
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2013-10-05 21:35:58 +00:00 |
gamesave.h
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Move similar/main/gamesave.c -> similar/main/gamesave.cpp
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2013-10-05 21:35:58 +00:00 |
gameseg.h
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Move similar/main/aipath.c -> similar/main/aipath.cpp
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2013-10-05 21:35:58 +00:00 |
gameseq.h
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Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp
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2013-10-05 21:35:58 +00:00 |
gauges.h
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Move similar/main/gauges.c -> similar/main/gauges.cpp
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2013-10-05 21:35:58 +00:00 |
hostage.h
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Move similar/main/gamesave.c -> similar/main/gamesave.cpp
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2013-10-05 21:35:58 +00:00 |
hudmsg.h
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inferno.h
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kconfig.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
kmatrix.h
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Move declarations to headers
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2013-10-03 03:11:52 +00:00 |
laser.h
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Make CONTROLCEN_WEAPON_NUM a weapon_type_t member
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2013-10-08 02:07:39 +00:00 |
lighting.h
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Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
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2013-10-05 21:35:58 +00:00 |
menu.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
mission.h
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Move similar/main/gamesave.c -> similar/main/gamesave.cpp
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2013-10-05 21:35:58 +00:00 |
morph.h
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multi.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
multibot.h
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net_udp.h
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Scrub netgame flags on load/save/send/recv
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2013-09-01 21:09:01 +00:00 |
newdemo.h
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Move similar/main/digiobj.c -> similar/main/digiobj.cpp
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2013-10-05 21:35:58 +00:00 |
newmenu.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
object.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
paging.h
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physics.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
piggy.h
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Remove duplicate declarations
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2013-10-03 03:11:52 +00:00 |
player.h
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Remove unused fields in struct player
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2013-09-21 18:04:10 +00:00 |
playsave.h
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Make write_player_file void
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2013-10-06 17:56:37 +00:00 |
polyobj.h
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Remove duplicate declarations
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2013-10-03 03:11:52 +00:00 |
powerup.h
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Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
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2013-10-05 21:35:58 +00:00 |
render.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
robot.h
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scores.h
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screens.h
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Move similar/main/automap.c -> similar/main/automap.cpp
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2013-10-05 21:35:58 +00:00 |
segment.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |
segpoint.h
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slew.h
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Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
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2013-10-05 21:35:58 +00:00 |
songs.h
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Move similar/arch/sdl/jukebox.c -> similar/arch/sdl/jukebox.cpp
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2013-10-01 02:53:09 +00:00 |
sounds.h
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state.h
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Centralize handling of SysUsePlayersDir
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2013-10-06 21:04:29 +00:00 |
switch.h
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Restructure dumpmine.c for merging
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2013-10-06 16:20:00 +00:00 |
terrain.h
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texmerge.h
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Move similar/arch/ogl/ogl.c -> similar/arch/ogl/ogl.cpp
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2013-08-24 17:10:35 +00:00 |
text.h
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Move similar/main/credits.c -> similar/main/credits.cpp
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2013-10-05 21:35:58 +00:00 |
textures.h
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titles.h
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Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
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2013-10-05 21:35:58 +00:00 |
vclip.h
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Move similar/main/effects.c -> similar/main/effects.cpp
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2013-10-05 21:35:58 +00:00 |
vers_id.h
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wall.h
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Move similar/main/aipath.c -> similar/main/aipath.cpp
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2013-10-05 21:35:58 +00:00 |
weapon.h
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Move similar/main/game.c -> similar/main/game.cpp
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2013-10-05 21:35:58 +00:00 |