Kp
9a6414ceca
Combine hitbox bounds testing
2013-11-16 04:28:39 +00:00
Kp
b7f1a71840
Combine item text formatting
2013-11-16 04:28:39 +00:00
Kp
beac9ec079
Use helper to read a player from PHYSFS_file
2013-11-10 23:01:40 +00:00
Kp
c0e24f7c75
Add helper to write a player to a PHYSFS_file
2013-11-10 23:00:50 +00:00
Kp
5ff051cf4e
Move */main/fuelcen.c -> similar/main/fuelcen.c
2013-11-10 22:56:12 +00:00
Kp
bcd6ea5eed
Move similar/main/piggy.c -> similar/main/piggy.cpp
2013-11-10 19:08:12 +00:00
Kp
4ef3937d35
Move */main/piggy.c -> similar/main/piggy.c
2013-11-10 19:08:12 +00:00
Kp
9c9f0a070a
Reduce differences in name_frame
2013-11-09 18:06:47 +00:00
Kp
c3288abd89
Remove global 'flydata'
2013-11-09 18:06:47 +00:00
Kp
cbda2231a6
Move similar/main/endlevel.c -> similar/main/endlevel.cpp
2013-11-09 17:46:41 +00:00
Kp
ea2022bb01
Move */main/endlevel.c -> similar/main/endlevel.c
2013-11-09 17:46:41 +00:00
Kp
4469ff36c0
Manage movie subtitles automatically
2013-11-09 17:45:21 +00:00
Kp
c9692eadd1
Clamp automap viewing distance
2013-11-09 05:07:02 +00:00
Kp
f11e787ef3
Use helper for bounding check
2013-11-08 03:14:44 +00:00
Kp
ed8484f096
Remove unnecessary packing on vms_vector
2013-11-08 03:14:43 +00:00
Kp
6fc8d110f3
Only give secondaries that exist
2013-11-02 04:25:33 +00:00
Kp
58958e091b
Only give primaries that exist
2013-11-02 04:24:14 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
babac8144a
Fix off-by-one in teleport validation
2013-11-01 23:17:22 +00:00
Kp
65e9d0caa7
Avoid double formatting when printing marker
2013-11-01 02:58:05 +00:00
Kp
65a1f86456
Mark aipath test functions as used
2013-10-29 03:24:43 +00:00
Kp
645c312989
Mark game kill_* debugger functions as used
2013-10-29 03:24:43 +00:00
Kp
4cad87115d
Guard sometimes used function render_segment
2013-10-29 03:24:43 +00:00
Kp
58ac06a8ca
Remove unused function kmatrix_phallic
2013-10-29 03:24:43 +00:00
Kp
95c1d784ef
Remove unused function find_connected_distance_segments
2013-10-29 03:24:43 +00:00
Kp
fa987b72e1
Remove unused function do_load_save_levels
2013-10-29 03:24:43 +00:00
Kp
f2bf4de884
Make functions conditionally static where possible
2013-10-29 03:24:42 +00:00
Kp
02bba815ee
Remove unused digi_sound_debug
2013-10-29 03:24:42 +00:00
Kp
ac174b5efe
Remove unused gamefont_curfontname
2013-10-29 03:24:42 +00:00
Kp
c655e4159a
Mark set_robot_state used for debuggers
2013-10-29 03:24:42 +00:00
Kp
0794613705
Only define multi_do_ranking in Descent II
2013-10-29 03:24:42 +00:00
Kp
68e936b809
Disable Parallax AI path debug printing
2013-10-29 03:24:41 +00:00
Kp
4fcf34fdbb
Make create_weapon_object static
2013-10-28 04:16:45 +00:00
Kp
19fef0a51d
Simplify full_palette_save calls
2013-10-28 04:16:44 +00:00
Kp
fdd2dd65c7
Use underlying type for state_game_id
...
This avoids the need for a header to declare it.
2013-10-26 03:50:27 +00:00
Kp
a6b1bd58a2
Use MALLOC consistently
2013-10-26 03:50:27 +00:00
Kp
894570b14d
Move similar/main/weapon.c -> similar/main/weapon.cpp
2012-11-11 22:12:51 +00:00
Kp
6224fb3cef
Move similar/main/wall.c -> similar/main/wall.cpp
2012-11-11 22:12:51 +00:00
Kp
5c274d9b0f
Move similar/main/vers_id.c -> similar/main/vers_id.cpp
2012-11-11 22:12:51 +00:00
Kp
22868b959a
Move similar/main/vclip.c -> similar/main/vclip.cpp
2012-11-11 22:12:51 +00:00
Kp
c21da7e9df
Move similar/main/titles.c -> similar/main/titles.cpp
2012-11-11 22:12:51 +00:00
Kp
929c1eb813
Move similar/main/text.c -> similar/main/text.cpp
2012-11-11 22:12:51 +00:00
Kp
91da43ffa2
Move similar/main/texmerge.c -> similar/main/texmerge.cpp
2012-11-11 22:12:51 +00:00
Kp
4fb7db8a7c
Move similar/main/terrain.c -> similar/main/terrain.cpp
2012-11-11 22:12:51 +00:00
Kp
ea1566b247
Move similar/main/switch.c -> similar/main/switch.cpp
2012-11-11 22:12:51 +00:00
Kp
eaea6bd15b
Move similar/main/state.c -> similar/main/state.cpp
2012-11-11 22:12:51 +00:00
Kp
6a7bd1527a
Move similar/main/songs.c -> similar/main/songs.cpp
2012-11-11 22:12:51 +00:00
Kp
eb575861b8
Move similar/main/slew.c -> similar/main/slew.cpp
2012-11-11 22:12:51 +00:00
Kp
aaf5153865
Move similar/main/scores.c -> similar/main/scores.cpp
2012-11-11 22:12:51 +00:00
Kp
20bec34654
Move similar/main/robot.c -> similar/main/robot.cpp
2012-11-11 22:12:51 +00:00
Kp
e996814210
Move similar/main/render.c -> similar/main/render.cpp
2012-11-11 22:12:51 +00:00
Kp
d274115641
Move similar/main/powerup.c -> similar/main/powerup.cpp
2012-11-11 22:12:51 +00:00
Kp
853caa429b
Move similar/main/polyobj.c -> similar/main/polyobj.cpp
2012-11-11 22:12:51 +00:00
Kp
23681b5143
Move similar/main/playsave.c -> similar/main/playsave.cpp
2012-11-11 22:12:51 +00:00
Kp
00af0206ea
Move similar/main/player.c -> similar/main/player.cpp
2012-11-11 22:12:51 +00:00
Kp
dcb2792aac
Move similar/main/physics.c -> similar/main/physics.cpp
2012-11-11 22:12:51 +00:00
Kp
74ec056b43
Move similar/main/paging.c -> similar/main/paging.cpp
2012-11-11 22:12:51 +00:00
Kp
7f334859ae
Move similar/main/object.c -> similar/main/object.cpp
2012-11-11 22:12:51 +00:00
Kp
9b9b373b71
Move similar/main/newmenu.c -> similar/main/newmenu.cpp
2012-11-11 22:12:51 +00:00
Kp
636e78fd22
Move similar/main/newdemo.c -> similar/main/newdemo.cpp
2012-11-11 22:12:51 +00:00
Kp
74db12f880
Move similar/main/net_udp.c -> similar/main/net_udp.cpp
2012-11-11 22:12:51 +00:00
Kp
b14390c021
Reorder copy_file to calm Visual Studio warning
...
Visual Studio code flow analysis fails to recognize that buf is always
assigned at least once. Reorder the logic to encourage it to recognize
this.
2013-01-20 22:26:33 +00:00
Kp
c0552c0dfa
Add realloc casts
2013-10-06 03:05:57 +00:00
Skywing
8f112d669c
sendto and recvfrom take a char* and not void* on Win32.
2013-10-20 22:49:57 +00:00
Kp
375ac66b2f
Move similar/main/multibot.c -> similar/main/multibot.cpp
2013-10-20 22:49:12 +00:00
Kp
3855291457
Move similar/main/multi.c -> similar/main/multi.cpp
2013-10-20 22:49:12 +00:00
Kp
a5f95cab76
Move similar/main/morph.c -> similar/main/morph.cpp
2013-10-20 22:49:12 +00:00
Kp
3693743d41
Move similar/main/mission.c -> similar/main/mission.cpp
2013-10-20 22:49:12 +00:00
Kp
9fb22a8be0
Move similar/main/mglobal.c -> similar/main/mglobal.cpp
2013-10-20 22:49:12 +00:00
Kp
e663767201
Move similar/main/menu.c -> similar/main/menu.cpp
2013-10-20 22:49:12 +00:00
Kp
d3ddb816f1
Move similar/main/lighting.c -> similar/main/lighting.cpp
2013-10-20 22:49:11 +00:00
Kp
7bd8ab3af1
Move similar/main/laser.c -> similar/main/laser.cpp
2013-10-20 22:49:11 +00:00
Kp
cf2c153c77
Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp
2013-10-20 22:49:11 +00:00
Kp
ba7950d3d5
Move similar/main/kconfig.c -> similar/main/kconfig.cpp
2013-10-20 22:49:11 +00:00
Kp
5b0c4b10ac
Use accessor for most get/set object->id accesses
2013-10-20 22:49:09 +00:00
Kp
3756a27518
Use narrowly scoped loop variables in kconfig
2013-10-19 17:06:17 +00:00
Kp
852a4c7f4d
Use enum weapon_type_t in more places
2013-10-19 17:06:16 +00:00
Kp
e436a5dc43
Use MALLOC for hoard reading
2013-10-19 17:03:11 +00:00
Kp
9f87b72a7d
Remove unused SUPER_LASER_INDEX handling
2013-10-19 17:03:11 +00:00
Kp
aaa720d4d7
Fix const-ness in load_text
2013-10-19 17:03:11 +00:00
Kp
643fdbc08b
Fix const-ness in songs_play_file
2013-10-19 17:03:11 +00:00
Kp
a36c7dee08
Remove unused argument to slew_reset_orient
2013-10-19 17:03:11 +00:00
Kp
b84f99faf9
Use purpose_type consistently
2013-10-19 17:03:11 +00:00
Kp
6ad5761c66
Use CALLOC in listbox_draw
2013-10-19 17:03:11 +00:00
Kp
a9b21cbcee
Use enum mle_loc consistently
2013-10-19 17:03:11 +00:00
Kp
743fe4cf0e
Fix Descent display of primary weapon names
2013-10-09 01:54:12 +00:00
Kp
2bcc7bb371
Only create lasers for known weapon types
2013-10-09 01:54:12 +00:00
Kp
3adfb546af
Mark some kconfig lengths unsigned
2013-10-09 01:54:12 +00:00
Kp
a8050a462f
Only fire valid level lasers
2013-10-09 01:54:12 +00:00
Kp
553dc95b05
Use helper to check for laser type weapons
2013-10-09 01:54:12 +00:00
Kp
cb0aa24210
Remove useless rewrite of kconfig title
...
Rewriting the title needlessly violates const correctness, and no caller
seems to actually pass the rewritten characters.
2013-10-08 02:38:22 +00:00
Kp
798774294f
Use weapon_type_t for Laser_create_new* weapon type
2013-10-08 02:10:18 +00:00
Kp
bd46b7ea73
Make CONTROLCEN_WEAPON_NUM a weapon_type_t member
2013-10-08 02:07:39 +00:00
Kp
3caf739dc8
Simplify kconfig height calculation
2013-10-08 02:02:26 +00:00
Kp
00f0fddabc
Centralize handling of SysUsePlayersDir
2013-10-06 21:04:29 +00:00
Kp
740a190835
Move */main/playsave.c -> similar/main/playsave.c
2013-10-06 17:56:37 +00:00
Kp
15d93a8253
Move similar/main/dumpmine.c -> similar/main/dumpmine.cpp
2013-10-06 16:58:50 +00:00
Kp
f92e234054
Move */main/dumpmine.c -> similar/main/dumpmine.c
2013-10-06 16:58:49 +00:00
Kp
42893d8618
Store cheat strings inline
2013-10-05 21:35:58 +00:00
Kp
53714438ca
Use MALLOC for state screenshot
2013-10-05 21:35:58 +00:00
Kp
3d3116d09f
Use MALLOC for load_text addition
2013-10-05 21:35:58 +00:00
Kp
ae8a70ac61
Use MALLOC for polygon reading
2013-10-05 21:35:58 +00:00
Kp
0fc7300ec4
Use MALLOC for newdemo_strip_frames
2013-10-05 21:35:58 +00:00
Kp
bd467b4140
Move similar/main/inferno.c -> similar/main/inferno.cpp
2013-10-05 21:35:58 +00:00
Kp
62a5d41a9c
Move similar/main/hud.c -> similar/main/hud.cpp
2013-10-05 21:35:58 +00:00
Kp
ff3e8bfd7e
Move similar/main/hostage.c -> similar/main/hostage.cpp
2013-10-05 21:35:58 +00:00
Kp
9c65aa3cc5
Move similar/main/gauges.c -> similar/main/gauges.cpp
2013-10-05 21:35:58 +00:00
Kp
8601ef255e
Move similar/main/gameseg.c -> similar/main/gameseg.cpp
2013-10-05 21:35:58 +00:00
Kp
4db024f953
Move similar/main/gamesave.c -> similar/main/gamesave.cpp
2013-10-05 21:35:58 +00:00
Kp
ec5fedfc04
Move similar/main/gamerend.c -> similar/main/gamerend.cpp
2013-10-05 21:35:58 +00:00
Kp
b2b56098a1
Move similar/main/gamefont.c -> similar/main/gamefont.cpp
2013-10-05 21:35:58 +00:00
Kp
06c83c9393
Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
2013-10-05 21:35:58 +00:00
Kp
d656bd4115
Move similar/main/game.c -> similar/main/game.cpp
2013-10-05 21:35:58 +00:00
Kp
6f152aa016
Move similar/main/fvi.c -> similar/main/fvi.cpp
2013-10-05 21:35:58 +00:00
Kp
782372d6b8
Move similar/main/effects.c -> similar/main/effects.cpp
2013-10-05 21:35:58 +00:00
Kp
c7e34f5330
Move similar/main/digiobj.c -> similar/main/digiobj.cpp
2013-10-05 21:35:58 +00:00
Kp
f4393ca1b6
Move similar/main/credits.c -> similar/main/credits.cpp
2013-10-05 21:35:58 +00:00
Kp
ba4b87d44a
Move similar/main/controls.c -> similar/main/controls.cpp
2013-10-05 21:35:58 +00:00
Kp
5fff15b151
Move similar/main/console.c -> similar/main/console.cpp
2013-10-05 21:35:58 +00:00
Kp
b1dbeb6199
Move similar/main/config.c -> similar/main/config.cpp
2013-10-05 21:35:58 +00:00
Kp
64350f83b8
Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp
2013-10-05 21:35:58 +00:00
Kp
584fc93f34
Move similar/main/automap.c -> similar/main/automap.cpp
2013-10-05 21:35:58 +00:00
Kp
e5ee9b72f1
Move similar/main/aipath.c -> similar/main/aipath.cpp
2013-10-05 21:35:58 +00:00
Kp
76de0bcc9d
Fix bug that prevented using cheat_codes[0]
2013-10-03 03:13:36 +00:00
Kp
e2a2971eb1
Remove unused game_top_fileinfo
2013-10-03 03:11:52 +00:00
Kp
b43f830719
Default cheat_buffer to blank
2013-10-03 03:11:52 +00:00
Kp
b4107e6526
Remove duplicate declarations
2013-10-03 03:11:52 +00:00
Kp
c58c4e4d06
Move declarations to headers
2013-10-03 03:11:52 +00:00
Kp
f9899a9f20
Mark various functions static
2013-10-03 03:11:51 +00:00
Kp
b7d3d4942f
Fix declaration of blob_vertices
2013-10-02 02:51:25 +00:00
Kp
1b4169b0d0
Move */main/powerup.c -> similar/main/powerup.c
2013-10-02 02:51:25 +00:00
Kp
91f6d5e72d
Move game_init_render_buffers inline
2013-09-28 23:51:52 +00:00
Kp
bca4a99f3e
Move */main/laser.c -> similar/main/laser.c
2013-09-21 23:19:38 +00:00
Kp
9e3fb796e1
Use helper for comparing to proximity bomb index
2013-09-21 23:19:38 +00:00
Kp
9210a3870e
Remove unused fields in struct player
2013-09-21 18:04:10 +00:00
Kp
7e6278bb0a
D2X also needs the workaround for do_weapon_select
2013-09-21 18:01:45 +00:00
Kp
f4b21088a0
Track vulcan ammo explicitly
2013-09-20 23:12:54 +00:00
Kp
6e1d9f1f0c
Add helper to test for weapons that use vulcan ammo
2013-09-20 23:12:51 +00:00
Kp
d447d02a1d
Move */main/newdemo.c -> similar/main/newdemo.c
2013-09-15 21:34:08 +00:00
Kp
aa9127e3c1
Enable -Wwrite-strings
2013-09-15 21:34:03 +00:00
Kp
ef218b7665
Simplify pilot deletion
2013-09-15 21:34:03 +00:00
Kp
d52a930cab
Store pointer to customized demo text out of line
2013-09-15 21:01:30 +00:00
Kp
c3bbc41796
Remove !defined(NETWORK) code
...
Rebirth has always defined NETWORK, so checking for it clutters the code.
2013-09-15 21:01:06 +00:00
Kp
d858932187
Remove unused parameter in call to slew_stop
2013-09-11 02:41:38 +00:00
Kp
316e71c96c
Simplify Toggle_var
2013-09-11 02:41:38 +00:00
Kp
c509faf0f7
Cache weapon order value
2013-09-11 02:29:29 +00:00
Kp
7a2c9ea021
Remove useless menu text change
2013-09-07 16:35:03 +00:00
Kp
d4e4a34be7
Remove obsolete descent_critical_error variables
...
These appear to be for reporting serious errors from DOS. Commit
1de5349
removed the ability to set them to anything other than 0, so
remove them.
2013-09-02 23:59:31 +00:00
Kp
243f8cdd36
Simplify D1X SPREADFIRE truncation
2013-09-02 23:59:31 +00:00
Kp
d165b9c422
Make briefing->message const
2013-09-02 23:59:31 +00:00
Kp
d156a4c1ab
Simplify D1X hostage handling
2013-09-02 23:59:31 +00:00
Kp
c8f0c799b7
Use helper for setting menu items to type number
2013-09-01 23:50:55 +00:00
Kp
4fe618b325
Use helper for setting menu items to type slider
2013-09-01 23:50:55 +00:00
Kp
0645e96e17
Use helper for setting menu items to type radio
2013-09-01 23:50:54 +00:00
Kp
4c5eaded8d
Use helper for setting menu items to type checkbox
2013-09-01 23:23:55 +00:00
Kp
bb8b229dc2
Use helper for setting menu items to type input
2013-09-01 23:23:55 +00:00
Kp
b7dac2941c
Move */main/gamesave.c -> similar/main/gamesave.c
2013-09-01 22:59:55 +00:00
Kp
ce2dd25e3f
Use helper for setting menu items to types menu and text
2013-09-01 22:24:13 +00:00
Kp
a15996a761
Format maximum starting level once
2013-09-01 22:22:12 +00:00
Kp
6768c9bd6c
Reduce wasted space in briefing_screen struct
2013-09-01 22:19:33 +00:00
Kp
bf027e3df0
Move */main/titles.c -> similar/main/titles.c
2013-09-01 22:19:27 +00:00
Kp
801dfbcd81
Move */main/net_udp.c -> similar/main/net_udp.c
2013-09-01 21:51:54 +00:00
Kp
9d2d8bb552
Scrub netgame flags on load/save/send/recv
2013-09-01 21:09:01 +00:00
Kp
923c2111de
Move */main/switch.c -> similar/main/switch.c
2013-09-01 18:42:31 +00:00
Kp
25b7735e44
Move */main/aipath.c -> similar/main/aipath.c
2013-09-01 18:38:37 +00:00
Kp
3554d17614
Move */main/render.c -> similar/main/render.c
2013-09-01 18:22:55 +00:00
Kp
f131fcd3da
Move */main/menu.c -> similar/main/menu.c
2013-09-01 18:06:24 +00:00
Kp
1fd1aa05bc
Move */main/mission.c -> similar/main/mission.c
2013-09-01 17:43:27 +00:00
Kp
24bbd2a76d
Move */main/automap.c -> similar/main/automap.c
2013-09-01 17:37:38 +00:00
Kp
b77c7fe357
Mark kconfig functions static
2013-09-01 17:20:08 +00:00
Kp
7bf5b29be4
Move */main/kconfig.c -> similar/main/kconfig.c
2013-09-01 17:20:07 +00:00
Kp
e23035e61f
Move Last_afterburner_time into laser_info
2013-08-31 17:17:35 +00:00
Kp
4b6bd54e7d
Simplify text decoding
2013-08-31 16:45:43 +00:00
Kp
567b1d13c2
Remove broken COMPACT_SEGS code
...
It has not built since at least 0c36fecb
.
2013-08-31 16:45:43 +00:00
zico
267f560a66
merge
2013-08-30 23:06:19 +02:00
Kp
20cf3f4cdb
Mark various OGL functions static
2013-08-24 16:44:23 +00:00
zico
ef23b7a571
Updated copyright
2013-08-17 02:16:49 +02:00
zico
aec1f1b808
In update_cockpits() only page-in cockpit bitmap if in a mode which actually has one
2013-08-17 01:07:08 +02:00
zico
31e617c1a0
Made Palette[Red,Green,Blue]Add scaled to game brightness setting before applying to gr_palette_step_up. Also used real timers to diminish palette instead of intervals choosen by d_rand()
2013-08-17 00:54:17 +02:00
Kp
a04cd57d71
Move */main/multi.c -> similar/main/multi.c
2013-08-11 23:46:13 +00:00
Kp
8d13642c9f
Hide GM_CAPTURE tests behind static inline
2013-08-11 20:46:52 +00:00
Kp
0c3adc48df
Hide GM_HOARD tests behind static inline
2013-08-11 20:46:52 +00:00
Kp
e750c90b00
Mark more math as const correct
2013-08-10 03:55:50 +00:00
Kp
bca0dacc98
Merge branch d2x-rebirth/master into unification/master
...
Conflicts:
SConstruct
2013-08-09 22:53:45 +00:00
Kp
33aa8937d9
Merge branch d1x-rebirth/master into unification/master
...
Conflicts:
SConstruct
common/main/multi.h
similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico
830bcd7845
merge with ccea6b3547
2013-08-09 17:25:42 +02:00
zico
a527348681
Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
2013-08-09 17:21:03 +02:00
Kp
2cc0068fa9
Move */main/fvi.c -> similar/main/fvi.c
2013-08-09 03:13:33 +00:00
Kp
2cd7748e93
Convert vsprintf to vsnprintf
2013-08-09 01:58:17 +00:00
zico
40c5f10e20
Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
2013-08-08 22:07:29 +02:00
Kp
a881ee455e
Remove fix.h
2013-08-08 03:01:48 +00:00
Kp
b624684ba5
Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
2013-08-08 03:01:47 +00:00
Kp
400b18b78a
Mark gauges variables const
2013-08-08 03:01:47 +00:00
Kp
9cb88f4db6
Store weapon_name as const char*
2013-08-08 03:01:47 +00:00
zico
bbaa3c21f3
HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
2013-08-08 00:29:56 +02:00
Kp
4c3703c31c
Remove unused function johns_obj_unlink
2013-08-07 02:33:19 +00:00
Kp
6a53581b55
Remove unused function is_object_in_seg
2013-08-07 02:33:19 +00:00
Kp
021fc26b77
Remove unused function remove_all_objects_but
2013-08-07 02:33:19 +00:00
Kp
a39c44b6fd
Remove unused function search_all_segments_for_object
2013-08-07 02:33:19 +00:00
Kp
98224892c5
Remove unused function expand_row
2013-08-07 02:33:19 +00:00
Kp
bc8f302b40
Remove unused function on_seismic_level
2013-08-07 02:33:19 +00:00
Kp
84383deea2
Remove unused function wall_reset
2013-08-07 02:33:19 +00:00
Kp
cd5bb27ff1
Remove unused function list_seg_objects
2013-08-07 02:33:19 +00:00
Kp
b2305d4ab3
Remove unused function check_duplicate_objects
2013-08-07 02:33:19 +00:00
Kp
d02daa44fa
Remove unused function remove_incorrect_objects
2013-08-07 02:33:19 +00:00
Kp
edc7e87c2e
Remove unused function create_vclip_on_object
2013-08-07 02:33:19 +00:00
Kp
1b63fff340
Remove unused function obj_return_num_of_typeid
2013-08-07 02:33:19 +00:00
Kp
f74910aa7f
Remove unused function obj_return_num_of_type
2013-08-07 02:33:19 +00:00
Kp
d316bc1bf5
Remove unused function object_goto_prev_viewer
2013-08-07 02:33:19 +00:00
Kp
768a5b190f
Remove unused function game_expand_bitmap
2013-08-07 02:33:19 +00:00
Kp
18c430655f
Remove unused function show_free_objects
2013-08-07 02:33:19 +00:00
Kp
04949b1f75
Move */main/object.c -> similar/main/object.c
2013-08-07 02:33:18 +00:00
Kp
2c362aae80
Move */main/polyobj.c -> similar/main/polyobj.c
2013-08-07 02:33:18 +00:00
Kp
2355df5eaf
Fix format mismatch on Win32 HandleTestKey
...
Win32 needs a special modifier to represent an int64_t parameter.
2013-08-03 20:32:48 +00:00
Kp
4f56ed0819
Fix format mismatch on Win32 draw_window_label
...
Win32 makes (pointer1-pointer2) an int instead of long.
2013-08-03 20:32:48 +00:00
Kp
c953fabbfc
Remove unused variable sng_file[]
2013-07-28 23:27:10 +00:00
Kp
ff90315978
Use SConscript configure support to probe for format(printf) attribute
2013-07-27 22:17:13 +00:00
Kp
74bcb86cf4
Remove some const modifiers that broke SDL-only build
2013-07-27 21:29:01 +00:00
Kp
4725ca5f73
Move */main/songs.c -> similar/main/songs.c
2013-07-24 01:43:02 +00:00
Kp
f84884cfa0
Move */main/gauges.c -> similar/main/gauges.c
2013-07-24 01:27:35 +00:00
Kp
14851e633e
Commit code for dumping Text_string[]
2013-07-23 02:21:37 +00:00
Kp
4187648621
Remove redundant/obsolete declarations
2013-07-21 21:55:00 +00:00
Kp
4577dd3977
Merge branch 'd2x-rebirth/master' into unification/master
2013-07-21 21:34:46 +00:00
Kp
a1ba420031
Mark various parameters and variables as const
2013-07-20 23:12:24 +00:00
Kp
012d8e249b
Merge branch d1x-rebirth/master into unification/master
2013-07-19 22:32:28 +00:00
Kp
ee564a45ff
Fix sign mismatch in paging_touch_robot_maker
2013-07-19 02:51:32 +00:00
Kp
177e500893
Fix sign mismatch in control_center_triggers_swap
2013-07-19 02:50:49 +00:00
Kp
a2b7e663df
Move */main/weapon.c -> similar/main/weapon.c
2013-03-03 01:03:33 +00:00
Kp
5648874a37
Merge branch d2x-rebirth/master into unification/master
2013-06-14 03:31:59 +00:00
Kp
88208fc228
Merge branch d1x-rebirth/master into unification/master
...
Conflicts:
SConstruct
d1x-rebirth/main/multi.c
similar/main/cntrlcen.c
similar/main/wall.c
2013-06-14 03:18:32 +00:00
Kp
3c07a98d18
Move old_gametime into #ifdef D2
2013-06-04 03:30:50 +00:00
Kp
cb4f543ad2
Move segment tmap restore logic out of #ifdef D2
2013-06-04 03:30:50 +00:00
Kp
738fdf41c4
Fix SDL-only D2X build failure
2013-06-03 01:20:26 +00:00
Kp
e18fc92b68
Move */main/gamecntl.c -> similar/main/gamecntl.c
2013-03-03 01:03:33 +00:00
Kp
c49fb2a68d
Move */main/state.c -> similar/main/state.c
2013-03-03 01:03:33 +00:00
Kp
9fe359baae
Move */main/game.c -> similar/main/game.c
2013-03-03 01:03:33 +00:00
Kp
d607792030
Move */main/gameseg.c -> similar/main/gameseg.c
2013-03-03 01:03:33 +00:00
Kp
fd710386b5
Move */main/gamerend.c -> similar/main/gamerend.c
2013-03-03 01:03:33 +00:00
Kp
1e0f0c8f1b
Move */main/cntrlcen.c -> similar/main/cntrlcen.c
2013-03-03 01:03:33 +00:00
Kp
306ab24486
Merge branch 'd1x-rebirth/master' into unification/master
2013-06-02 20:13:38 +00:00
Kp
e30828a1f6
Fix mismerge that doubled up jointlist reading
...
Commit 616a3a6
improperly brought in both D1X and D2X copies of the same
loop, but it is a bug for the loop to be run twice. This caused the
game to crash during initialization because the file position was not as
expected and the loader error handling is poor.
2013-05-09 23:46:58 +00:00
Kp
dbec5197f6
Move */main/vers_id.c -> similar/main/vers_id.c
2013-05-05 17:39:03 +00:00
Kp
616a3a6b70
Merge branch d1x-rebirth into unification/master
...
Conflicts:
SConstruct
common/main/cntrlcen.h
common/main/fuelcen.h
common/main/fvi.h
common/main/gameseq.h
common/main/gauges.h
common/main/multibot.h
common/main/net_udp.h
common/main/object.h
common/main/player.h
common/main/vers_id.h
d1x-rebirth/main/hostage.c
d1x-rebirth/main/multi.c
main/controls.c
main/hostage.h
main/laser.h
main/screens.h
similar/arch/ogl/gr.c
similar/editor/centers.c
similar/main/inferno.c
similar/main/lighting.c
similar/main/multibot.c
similar/main/paging.c
similar/main/physics.c
similar/main/player.c
similar/main/robot.c
similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp
ff96f3239d
Move */main/controls.c -> similar/main/controls.c
2013-03-03 01:03:33 +00:00
Kp
86f373e4e0
Move */main/multibot.c -> similar/main/multibot.c
2013-03-03 01:03:33 +00:00
Kp
691b95a02c
Move */main/physics.c -> similar/main/physics.c
2013-03-03 01:03:33 +00:00
Kp
0138d330b3
Move */main/inferno.c -> similar/main/inferno.c
2013-03-03 01:03:33 +00:00
Kp
dab72f3127
Move */main/robot.c -> similar/main/robot.c
2013-03-03 01:03:33 +00:00
Kp
4b18dcbff9
Move */main/text.c -> similar/main/text.c
2013-03-03 01:03:33 +00:00
Kp
d2e3ed0228
Move */main/wall.c -> similar/main/wall.c
2013-03-03 01:03:33 +00:00
Kp
ccbb392fd4
Move */main/lighting.c -> similar/main/lighting.c
2013-03-03 01:03:33 +00:00
Kp
e1c6fd9690
Move */main/config.c -> similar/main/config.c
2013-03-03 01:03:33 +00:00
Kp
0952484183
Move part of */main/hostage.c -> similar/main/hostage.c
2013-03-03 01:03:33 +00:00
Kp
40c71caf92
Move */main/credits.c -> similar/main/credits.c
2013-03-03 01:03:33 +00:00
Kp
a622ccf07f
Move */main/player.c -> similar/main/player.c
2013-03-03 01:03:33 +00:00
Kp
a42e743694
Move */main/effects.c -> similar/main/effects.c
2013-03-03 01:03:33 +00:00
Kp
828452910a
Move */main/digiobj.c -> similar/main/digiobj.c
2013-03-03 01:03:33 +00:00
Kp
29c9334261
Move */main/vclip.c -> similar/main/vclip.c
2013-03-03 01:03:33 +00:00
Kp
543f6002b8
Move */main/texmerge.c -> similar/main/texmerge.c
2013-03-03 01:03:33 +00:00
Kp
83ba5b6241
Move */main/terrain.c -> similar/main/terrain.c
2013-03-03 01:03:33 +00:00
Kp
2b613ee05a
Move */main/slew.c -> similar/main/slew.c
2013-03-03 01:03:33 +00:00
Kp
996cb3ee99
Move */main/scores.h -> similar/main/scores.h
2013-03-03 01:03:33 +00:00
Kp
21c078df5b
Move */main/paging.c -> similar/main/paging.c
2013-03-03 01:03:33 +00:00
Kp
5cf2b5873b
Move */main/newmenu.c -> similar/main/newmenu.c
2013-03-03 01:03:33 +00:00
Kp
cb64b8540b
Move */main/morph.c -> similar/main/morph.c
2013-03-03 01:03:33 +00:00
Kp
85c4602199
Move */main/mglobal.c -> similar/main/mglobal.c
2013-03-03 01:03:33 +00:00
Kp
5fa1819e63
Move */main/kmatrix.c -> similar/main/kmatrix.c
2013-03-03 01:03:33 +00:00
Kp
c48a9ea87d
Move */main/hud.c -> similar/main/hud.c
2013-03-03 01:03:33 +00:00
Kp
f418785edc
Move */main/gamefont.c -> similar/main/gamefont.c
2013-03-03 01:03:33 +00:00
Kp
db5239deee
Move */main/console.c -> similar/main/console.c
2013-03-17 23:01:32 +00:00