Store weapon_name as const char*
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@ -354,7 +354,7 @@ void CycleSecondary ()
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//if message flag set, print message saying selected
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void select_weapon(int weapon_num, int secondary_flag, int print_message, int wait_for_rearm)
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{
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char *weapon_name;
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const char *weapon_name;
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if (Newdemo_state==ND_STATE_RECORDING )
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newdemo_record_player_weapon(secondary_flag, weapon_num);
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