Commit graph

3913 commits

Author SHA1 Message Date
Kp 7f334859ae Move similar/main/object.c -> similar/main/object.cpp 2012-11-11 22:12:51 +00:00
Kp 9b9b373b71 Move similar/main/newmenu.c -> similar/main/newmenu.cpp 2012-11-11 22:12:51 +00:00
Kp 636e78fd22 Move similar/main/newdemo.c -> similar/main/newdemo.cpp 2012-11-11 22:12:51 +00:00
Kp 74db12f880 Move similar/main/net_udp.c -> similar/main/net_udp.cpp 2012-11-11 22:12:51 +00:00
Kp b14390c021 Reorder copy_file to calm Visual Studio warning
Visual Studio code flow analysis fails to recognize that buf is always
assigned at least once.  Reorder the logic to encourage it to recognize
this.
2013-01-20 22:26:33 +00:00
Kp c0552c0dfa Add realloc casts 2013-10-06 03:05:57 +00:00
Skywing 8f112d669c sendto and recvfrom take a char* and not void* on Win32. 2013-10-20 22:49:57 +00:00
Kp 375ac66b2f Move similar/main/multibot.c -> similar/main/multibot.cpp 2013-10-20 22:49:12 +00:00
Kp 3855291457 Move similar/main/multi.c -> similar/main/multi.cpp 2013-10-20 22:49:12 +00:00
Kp a5f95cab76 Move similar/main/morph.c -> similar/main/morph.cpp 2013-10-20 22:49:12 +00:00
Kp 3693743d41 Move similar/main/mission.c -> similar/main/mission.cpp 2013-10-20 22:49:12 +00:00
Kp 9fb22a8be0 Move similar/main/mglobal.c -> similar/main/mglobal.cpp 2013-10-20 22:49:12 +00:00
Kp e663767201 Move similar/main/menu.c -> similar/main/menu.cpp 2013-10-20 22:49:12 +00:00
Kp d3ddb816f1 Move similar/main/lighting.c -> similar/main/lighting.cpp 2013-10-20 22:49:11 +00:00
Kp 7bd8ab3af1 Move similar/main/laser.c -> similar/main/laser.cpp 2013-10-20 22:49:11 +00:00
Kp cf2c153c77 Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp 2013-10-20 22:49:11 +00:00
Kp ba7950d3d5 Move similar/main/kconfig.c -> similar/main/kconfig.cpp 2013-10-20 22:49:11 +00:00
Kp 5b0c4b10ac Use accessor for most get/set object->id accesses 2013-10-20 22:49:09 +00:00
Kp 3756a27518 Use narrowly scoped loop variables in kconfig 2013-10-19 17:06:17 +00:00
Kp 852a4c7f4d Use enum weapon_type_t in more places 2013-10-19 17:06:16 +00:00
Kp e436a5dc43 Use MALLOC for hoard reading 2013-10-19 17:03:11 +00:00
Kp 9f87b72a7d Remove unused SUPER_LASER_INDEX handling 2013-10-19 17:03:11 +00:00
Kp aaa720d4d7 Fix const-ness in load_text 2013-10-19 17:03:11 +00:00
Kp 643fdbc08b Fix const-ness in songs_play_file 2013-10-19 17:03:11 +00:00
Kp a36c7dee08 Remove unused argument to slew_reset_orient 2013-10-19 17:03:11 +00:00
Kp b84f99faf9 Use purpose_type consistently 2013-10-19 17:03:11 +00:00
Kp 6ad5761c66 Use CALLOC in listbox_draw 2013-10-19 17:03:11 +00:00
Kp a9b21cbcee Use enum mle_loc consistently 2013-10-19 17:03:11 +00:00
Kp 743fe4cf0e Fix Descent display of primary weapon names 2013-10-09 01:54:12 +00:00
Kp 2bcc7bb371 Only create lasers for known weapon types 2013-10-09 01:54:12 +00:00
Kp 3adfb546af Mark some kconfig lengths unsigned 2013-10-09 01:54:12 +00:00
Kp a8050a462f Only fire valid level lasers 2013-10-09 01:54:12 +00:00
Kp 553dc95b05 Use helper to check for laser type weapons 2013-10-09 01:54:12 +00:00
Kp cb0aa24210 Remove useless rewrite of kconfig title
Rewriting the title needlessly violates const correctness, and no caller
seems to actually pass the rewritten characters.
2013-10-08 02:38:22 +00:00
Kp 798774294f Use weapon_type_t for Laser_create_new* weapon type 2013-10-08 02:10:18 +00:00
Kp bd46b7ea73 Make CONTROLCEN_WEAPON_NUM a weapon_type_t member 2013-10-08 02:07:39 +00:00
Kp 3caf739dc8 Simplify kconfig height calculation 2013-10-08 02:02:26 +00:00
Kp 00f0fddabc Centralize handling of SysUsePlayersDir 2013-10-06 21:04:29 +00:00
Kp 740a190835 Move */main/playsave.c -> similar/main/playsave.c 2013-10-06 17:56:37 +00:00
Kp 15d93a8253 Move similar/main/dumpmine.c -> similar/main/dumpmine.cpp 2013-10-06 16:58:50 +00:00
Kp f92e234054 Move */main/dumpmine.c -> similar/main/dumpmine.c 2013-10-06 16:58:49 +00:00
Kp 42893d8618 Store cheat strings inline 2013-10-05 21:35:58 +00:00
Kp 53714438ca Use MALLOC for state screenshot 2013-10-05 21:35:58 +00:00
Kp 3d3116d09f Use MALLOC for load_text addition 2013-10-05 21:35:58 +00:00
Kp ae8a70ac61 Use MALLOC for polygon reading 2013-10-05 21:35:58 +00:00
Kp 0fc7300ec4 Use MALLOC for newdemo_strip_frames 2013-10-05 21:35:58 +00:00
Kp bd467b4140 Move similar/main/inferno.c -> similar/main/inferno.cpp 2013-10-05 21:35:58 +00:00
Kp 62a5d41a9c Move similar/main/hud.c -> similar/main/hud.cpp 2013-10-05 21:35:58 +00:00
Kp ff3e8bfd7e Move similar/main/hostage.c -> similar/main/hostage.cpp 2013-10-05 21:35:58 +00:00
Kp 9c65aa3cc5 Move similar/main/gauges.c -> similar/main/gauges.cpp 2013-10-05 21:35:58 +00:00
Kp 8601ef255e Move similar/main/gameseg.c -> similar/main/gameseg.cpp 2013-10-05 21:35:58 +00:00
Kp 4db024f953 Move similar/main/gamesave.c -> similar/main/gamesave.cpp 2013-10-05 21:35:58 +00:00
Kp ec5fedfc04 Move similar/main/gamerend.c -> similar/main/gamerend.cpp 2013-10-05 21:35:58 +00:00
Kp b2b56098a1 Move similar/main/gamefont.c -> similar/main/gamefont.cpp 2013-10-05 21:35:58 +00:00
Kp 06c83c9393 Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp 2013-10-05 21:35:58 +00:00
Kp d656bd4115 Move similar/main/game.c -> similar/main/game.cpp 2013-10-05 21:35:58 +00:00
Kp 6f152aa016 Move similar/main/fvi.c -> similar/main/fvi.cpp 2013-10-05 21:35:58 +00:00
Kp 782372d6b8 Move similar/main/effects.c -> similar/main/effects.cpp 2013-10-05 21:35:58 +00:00
Kp c7e34f5330 Move similar/main/digiobj.c -> similar/main/digiobj.cpp 2013-10-05 21:35:58 +00:00
Kp f4393ca1b6 Move similar/main/credits.c -> similar/main/credits.cpp 2013-10-05 21:35:58 +00:00
Kp ba4b87d44a Move similar/main/controls.c -> similar/main/controls.cpp 2013-10-05 21:35:58 +00:00
Kp 5fff15b151 Move similar/main/console.c -> similar/main/console.cpp 2013-10-05 21:35:58 +00:00
Kp b1dbeb6199 Move similar/main/config.c -> similar/main/config.cpp 2013-10-05 21:35:58 +00:00
Kp 64350f83b8 Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp 2013-10-05 21:35:58 +00:00
Kp 584fc93f34 Move similar/main/automap.c -> similar/main/automap.cpp 2013-10-05 21:35:58 +00:00
Kp e5ee9b72f1 Move similar/main/aipath.c -> similar/main/aipath.cpp 2013-10-05 21:35:58 +00:00
Kp 76de0bcc9d Fix bug that prevented using cheat_codes[0] 2013-10-03 03:13:36 +00:00
Kp e2a2971eb1 Remove unused game_top_fileinfo 2013-10-03 03:11:52 +00:00
Kp b43f830719 Default cheat_buffer to blank 2013-10-03 03:11:52 +00:00
Kp b4107e6526 Remove duplicate declarations 2013-10-03 03:11:52 +00:00
Kp c58c4e4d06 Move declarations to headers 2013-10-03 03:11:52 +00:00
Kp f9899a9f20 Mark various functions static 2013-10-03 03:11:51 +00:00
Kp b7d3d4942f Fix declaration of blob_vertices 2013-10-02 02:51:25 +00:00
Kp 1b4169b0d0 Move */main/powerup.c -> similar/main/powerup.c 2013-10-02 02:51:25 +00:00
Kp 91f6d5e72d Move game_init_render_buffers inline 2013-09-28 23:51:52 +00:00
Kp bca4a99f3e Move */main/laser.c -> similar/main/laser.c 2013-09-21 23:19:38 +00:00
Kp 9e3fb796e1 Use helper for comparing to proximity bomb index 2013-09-21 23:19:38 +00:00
Kp 9210a3870e Remove unused fields in struct player 2013-09-21 18:04:10 +00:00
Kp 7e6278bb0a D2X also needs the workaround for do_weapon_select 2013-09-21 18:01:45 +00:00
Kp f4b21088a0 Track vulcan ammo explicitly 2013-09-20 23:12:54 +00:00
Kp 6e1d9f1f0c Add helper to test for weapons that use vulcan ammo 2013-09-20 23:12:51 +00:00
Kp d447d02a1d Move */main/newdemo.c -> similar/main/newdemo.c 2013-09-15 21:34:08 +00:00
Kp aa9127e3c1 Enable -Wwrite-strings 2013-09-15 21:34:03 +00:00
Kp ef218b7665 Simplify pilot deletion 2013-09-15 21:34:03 +00:00
Kp d52a930cab Store pointer to customized demo text out of line 2013-09-15 21:01:30 +00:00
Kp c3bbc41796 Remove !defined(NETWORK) code
Rebirth has always defined NETWORK, so checking for it clutters the code.
2013-09-15 21:01:06 +00:00
Kp d858932187 Remove unused parameter in call to slew_stop 2013-09-11 02:41:38 +00:00
Kp 316e71c96c Simplify Toggle_var 2013-09-11 02:41:38 +00:00
Kp c509faf0f7 Cache weapon order value 2013-09-11 02:29:29 +00:00
Kp 7a2c9ea021 Remove useless menu text change 2013-09-07 16:35:03 +00:00
Kp d4e4a34be7 Remove obsolete descent_critical_error variables
These appear to be for reporting serious errors from DOS.  Commit
1de5349 removed the ability to set them to anything other than 0, so
remove them.
2013-09-02 23:59:31 +00:00
Kp 243f8cdd36 Simplify D1X SPREADFIRE truncation 2013-09-02 23:59:31 +00:00
Kp d165b9c422 Make briefing->message const 2013-09-02 23:59:31 +00:00
Kp d156a4c1ab Simplify D1X hostage handling 2013-09-02 23:59:31 +00:00
Kp c8f0c799b7 Use helper for setting menu items to type number 2013-09-01 23:50:55 +00:00
Kp 4fe618b325 Use helper for setting menu items to type slider 2013-09-01 23:50:55 +00:00
Kp 0645e96e17 Use helper for setting menu items to type radio 2013-09-01 23:50:54 +00:00
Kp 4c5eaded8d Use helper for setting menu items to type checkbox 2013-09-01 23:23:55 +00:00
Kp bb8b229dc2 Use helper for setting menu items to type input 2013-09-01 23:23:55 +00:00
Kp b7dac2941c Move */main/gamesave.c -> similar/main/gamesave.c 2013-09-01 22:59:55 +00:00
Kp ce2dd25e3f Use helper for setting menu items to types menu and text 2013-09-01 22:24:13 +00:00
Kp a15996a761 Format maximum starting level once 2013-09-01 22:22:12 +00:00
Kp 6768c9bd6c Reduce wasted space in briefing_screen struct 2013-09-01 22:19:33 +00:00
Kp bf027e3df0 Move */main/titles.c -> similar/main/titles.c 2013-09-01 22:19:27 +00:00
Kp 801dfbcd81 Move */main/net_udp.c -> similar/main/net_udp.c 2013-09-01 21:51:54 +00:00
Kp 9d2d8bb552 Scrub netgame flags on load/save/send/recv 2013-09-01 21:09:01 +00:00
Kp 923c2111de Move */main/switch.c -> similar/main/switch.c 2013-09-01 18:42:31 +00:00
Kp 25b7735e44 Move */main/aipath.c -> similar/main/aipath.c 2013-09-01 18:38:37 +00:00
Kp 3554d17614 Move */main/render.c -> similar/main/render.c 2013-09-01 18:22:55 +00:00
Kp f131fcd3da Move */main/menu.c -> similar/main/menu.c 2013-09-01 18:06:24 +00:00
Kp 1fd1aa05bc Move */main/mission.c -> similar/main/mission.c 2013-09-01 17:43:27 +00:00
Kp 24bbd2a76d Move */main/automap.c -> similar/main/automap.c 2013-09-01 17:37:38 +00:00
Kp b77c7fe357 Mark kconfig functions static 2013-09-01 17:20:08 +00:00
Kp 7bf5b29be4 Move */main/kconfig.c -> similar/main/kconfig.c 2013-09-01 17:20:07 +00:00
Kp e23035e61f Move Last_afterburner_time into laser_info 2013-08-31 17:17:35 +00:00
Kp 4b6bd54e7d Simplify text decoding 2013-08-31 16:45:43 +00:00
Kp 567b1d13c2 Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb.
2013-08-31 16:45:43 +00:00
zico 267f560a66 merge 2013-08-30 23:06:19 +02:00
Kp 20cf3f4cdb Mark various OGL functions static 2013-08-24 16:44:23 +00:00
zico ef23b7a571 Updated copyright 2013-08-17 02:16:49 +02:00
zico aec1f1b808 In update_cockpits() only page-in cockpit bitmap if in a mode which actually has one 2013-08-17 01:07:08 +02:00
zico 31e617c1a0 Made Palette[Red,Green,Blue]Add scaled to game brightness setting before applying to gr_palette_step_up. Also used real timers to diminish palette instead of intervals choosen by d_rand() 2013-08-17 00:54:17 +02:00
Kp a04cd57d71 Move */main/multi.c -> similar/main/multi.c 2013-08-11 23:46:13 +00:00
Kp 8d13642c9f Hide GM_CAPTURE tests behind static inline 2013-08-11 20:46:52 +00:00
Kp 0c3adc48df Hide GM_HOARD tests behind static inline 2013-08-11 20:46:52 +00:00
Kp e750c90b00 Mark more math as const correct 2013-08-10 03:55:50 +00:00
Kp bca0dacc98 Merge branch d2x-rebirth/master into unification/master
Conflicts:
	SConstruct
2013-08-09 22:53:45 +00:00
Kp 33aa8937d9 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	common/main/multi.h
	similar/main/gamerend.c
2013-08-09 22:49:04 +00:00
zico 830bcd7845 merge with ccea6b3547 2013-08-09 17:25:42 +02:00
zico a527348681 Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X 2013-08-09 17:21:03 +02:00
Kp 2cc0068fa9 Move */main/fvi.c -> similar/main/fvi.c 2013-08-09 03:13:33 +00:00
Kp 2cd7748e93 Convert vsprintf to vsnprintf 2013-08-09 01:58:17 +00:00
zico 40c5f10e20 Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument 2013-08-08 22:07:29 +02:00
Kp a881ee455e Remove fix.h 2013-08-08 03:01:48 +00:00
Kp b624684ba5 Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s) 2013-08-08 03:01:47 +00:00
Kp 400b18b78a Mark gauges variables const 2013-08-08 03:01:47 +00:00
Kp 9cb88f4db6 Store weapon_name as const char* 2013-08-08 03:01:47 +00:00
zico bbaa3c21f3 HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30 2013-08-08 00:29:56 +02:00
Kp 4c3703c31c Remove unused function johns_obj_unlink 2013-08-07 02:33:19 +00:00
Kp 6a53581b55 Remove unused function is_object_in_seg 2013-08-07 02:33:19 +00:00
Kp 021fc26b77 Remove unused function remove_all_objects_but 2013-08-07 02:33:19 +00:00
Kp a39c44b6fd Remove unused function search_all_segments_for_object 2013-08-07 02:33:19 +00:00
Kp 98224892c5 Remove unused function expand_row 2013-08-07 02:33:19 +00:00
Kp bc8f302b40 Remove unused function on_seismic_level 2013-08-07 02:33:19 +00:00
Kp 84383deea2 Remove unused function wall_reset 2013-08-07 02:33:19 +00:00
Kp cd5bb27ff1 Remove unused function list_seg_objects 2013-08-07 02:33:19 +00:00
Kp b2305d4ab3 Remove unused function check_duplicate_objects 2013-08-07 02:33:19 +00:00
Kp d02daa44fa Remove unused function remove_incorrect_objects 2013-08-07 02:33:19 +00:00
Kp edc7e87c2e Remove unused function create_vclip_on_object 2013-08-07 02:33:19 +00:00
Kp 1b63fff340 Remove unused function obj_return_num_of_typeid 2013-08-07 02:33:19 +00:00
Kp f74910aa7f Remove unused function obj_return_num_of_type 2013-08-07 02:33:19 +00:00
Kp d316bc1bf5 Remove unused function object_goto_prev_viewer 2013-08-07 02:33:19 +00:00
Kp 768a5b190f Remove unused function game_expand_bitmap 2013-08-07 02:33:19 +00:00
Kp 18c430655f Remove unused function show_free_objects 2013-08-07 02:33:19 +00:00
Kp 04949b1f75 Move */main/object.c -> similar/main/object.c 2013-08-07 02:33:18 +00:00
Kp 2c362aae80 Move */main/polyobj.c -> similar/main/polyobj.c 2013-08-07 02:33:18 +00:00
Kp 2355df5eaf Fix format mismatch on Win32 HandleTestKey
Win32 needs a special modifier to represent an int64_t parameter.
2013-08-03 20:32:48 +00:00
Kp 4f56ed0819 Fix format mismatch on Win32 draw_window_label
Win32 makes (pointer1-pointer2) an int instead of long.
2013-08-03 20:32:48 +00:00
Kp c953fabbfc Remove unused variable sng_file[] 2013-07-28 23:27:10 +00:00
Kp ff90315978 Use SConscript configure support to probe for format(printf) attribute 2013-07-27 22:17:13 +00:00
Kp 74bcb86cf4 Remove some const modifiers that broke SDL-only build 2013-07-27 21:29:01 +00:00
Kp 4725ca5f73 Move */main/songs.c -> similar/main/songs.c 2013-07-24 01:43:02 +00:00
Kp f84884cfa0 Move */main/gauges.c -> similar/main/gauges.c 2013-07-24 01:27:35 +00:00
Kp 14851e633e Commit code for dumping Text_string[] 2013-07-23 02:21:37 +00:00
Kp 4187648621 Remove redundant/obsolete declarations 2013-07-21 21:55:00 +00:00
Kp 4577dd3977 Merge branch 'd2x-rebirth/master' into unification/master 2013-07-21 21:34:46 +00:00
Kp a1ba420031 Mark various parameters and variables as const 2013-07-20 23:12:24 +00:00
Kp 012d8e249b Merge branch d1x-rebirth/master into unification/master 2013-07-19 22:32:28 +00:00
Kp ee564a45ff Fix sign mismatch in paging_touch_robot_maker 2013-07-19 02:51:32 +00:00
Kp 177e500893 Fix sign mismatch in control_center_triggers_swap 2013-07-19 02:50:49 +00:00
Kp a2b7e663df Move */main/weapon.c -> similar/main/weapon.c 2013-03-03 01:03:33 +00:00
Kp 5648874a37 Merge branch d2x-rebirth/master into unification/master 2013-06-14 03:31:59 +00:00
Kp 88208fc228 Merge branch d1x-rebirth/master into unification/master
Conflicts:
	SConstruct
	d1x-rebirth/main/multi.c
	similar/main/cntrlcen.c
	similar/main/wall.c
2013-06-14 03:18:32 +00:00
Kp 3c07a98d18 Move old_gametime into #ifdef D2 2013-06-04 03:30:50 +00:00
Kp cb4f543ad2 Move segment tmap restore logic out of #ifdef D2 2013-06-04 03:30:50 +00:00
Kp 738fdf41c4 Fix SDL-only D2X build failure 2013-06-03 01:20:26 +00:00
Kp e18fc92b68 Move */main/gamecntl.c -> similar/main/gamecntl.c 2013-03-03 01:03:33 +00:00
Kp c49fb2a68d Move */main/state.c -> similar/main/state.c 2013-03-03 01:03:33 +00:00
Kp 9fe359baae Move */main/game.c -> similar/main/game.c 2013-03-03 01:03:33 +00:00
Kp d607792030 Move */main/gameseg.c -> similar/main/gameseg.c 2013-03-03 01:03:33 +00:00
Kp fd710386b5 Move */main/gamerend.c -> similar/main/gamerend.c 2013-03-03 01:03:33 +00:00
Kp 1e0f0c8f1b Move */main/cntrlcen.c -> similar/main/cntrlcen.c 2013-03-03 01:03:33 +00:00
Kp 306ab24486 Merge branch 'd1x-rebirth/master' into unification/master 2013-06-02 20:13:38 +00:00
Kp e30828a1f6 Fix mismerge that doubled up jointlist reading
Commit 616a3a6 improperly brought in both D1X and D2X copies of the same
loop, but it is a bug for the loop to be run twice.  This caused the
game to crash during initialization because the file position was not as
expected and the loader error handling is poor.
2013-05-09 23:46:58 +00:00
Kp dbec5197f6 Move */main/vers_id.c -> similar/main/vers_id.c 2013-05-05 17:39:03 +00:00
Kp 616a3a6b70 Merge branch d1x-rebirth into unification/master
Conflicts:
	SConstruct
	common/main/cntrlcen.h
	common/main/fuelcen.h
	common/main/fvi.h
	common/main/gameseq.h
	common/main/gauges.h
	common/main/multibot.h
	common/main/net_udp.h
	common/main/object.h
	common/main/player.h
	common/main/vers_id.h
	d1x-rebirth/main/hostage.c
	d1x-rebirth/main/multi.c
	main/controls.c
	main/hostage.h
	main/laser.h
	main/screens.h
	similar/arch/ogl/gr.c
	similar/editor/centers.c
	similar/main/inferno.c
	similar/main/lighting.c
	similar/main/multibot.c
	similar/main/paging.c
	similar/main/physics.c
	similar/main/player.c
	similar/main/robot.c
	similar/main/wall.c
2013-04-21 04:51:35 +00:00
Kp ff96f3239d Move */main/controls.c -> similar/main/controls.c 2013-03-03 01:03:33 +00:00
Kp 86f373e4e0 Move */main/multibot.c -> similar/main/multibot.c 2013-03-03 01:03:33 +00:00
Kp 691b95a02c Move */main/physics.c -> similar/main/physics.c 2013-03-03 01:03:33 +00:00
Kp 0138d330b3 Move */main/inferno.c -> similar/main/inferno.c 2013-03-03 01:03:33 +00:00
Kp dab72f3127 Move */main/robot.c -> similar/main/robot.c 2013-03-03 01:03:33 +00:00
Kp 4b18dcbff9 Move */main/text.c -> similar/main/text.c 2013-03-03 01:03:33 +00:00
Kp d2e3ed0228 Move */main/wall.c -> similar/main/wall.c 2013-03-03 01:03:33 +00:00
Kp ccbb392fd4 Move */main/lighting.c -> similar/main/lighting.c 2013-03-03 01:03:33 +00:00
Kp e1c6fd9690 Move */main/config.c -> similar/main/config.c 2013-03-03 01:03:33 +00:00
Kp 0952484183 Move part of */main/hostage.c -> similar/main/hostage.c 2013-03-03 01:03:33 +00:00
Kp 40c71caf92 Move */main/credits.c -> similar/main/credits.c 2013-03-03 01:03:33 +00:00
Kp a622ccf07f Move */main/player.c -> similar/main/player.c 2013-03-03 01:03:33 +00:00
Kp a42e743694 Move */main/effects.c -> similar/main/effects.c 2013-03-03 01:03:33 +00:00
Kp 828452910a Move */main/digiobj.c -> similar/main/digiobj.c 2013-03-03 01:03:33 +00:00
Kp 29c9334261 Move */main/vclip.c -> similar/main/vclip.c 2013-03-03 01:03:33 +00:00
Kp 543f6002b8 Move */main/texmerge.c -> similar/main/texmerge.c 2013-03-03 01:03:33 +00:00
Kp 83ba5b6241 Move */main/terrain.c -> similar/main/terrain.c 2013-03-03 01:03:33 +00:00
Kp 2b613ee05a Move */main/slew.c -> similar/main/slew.c 2013-03-03 01:03:33 +00:00
Kp 996cb3ee99 Move */main/scores.h -> similar/main/scores.h 2013-03-03 01:03:33 +00:00
Kp 21c078df5b Move */main/paging.c -> similar/main/paging.c 2013-03-03 01:03:33 +00:00
Kp 5cf2b5873b Move */main/newmenu.c -> similar/main/newmenu.c 2013-03-03 01:03:33 +00:00
Kp cb64b8540b Move */main/morph.c -> similar/main/morph.c 2013-03-03 01:03:33 +00:00
Kp 85c4602199 Move */main/mglobal.c -> similar/main/mglobal.c 2013-03-03 01:03:33 +00:00
Kp 5fa1819e63 Move */main/kmatrix.c -> similar/main/kmatrix.c 2013-03-03 01:03:33 +00:00
Kp c48a9ea87d Move */main/hud.c -> similar/main/hud.c 2013-03-03 01:03:33 +00:00
Kp f418785edc Move */main/gamefont.c -> similar/main/gamefont.c 2013-03-03 01:03:33 +00:00
Kp db5239deee Move */main/console.c -> similar/main/console.c 2013-03-17 23:01:32 +00:00