Kp
1b79e5648c
Simplify kmatrix escape handling
2013-12-20 03:01:36 +00:00
Kp
f0bae2c8cd
Add EVENT_WINDOW_CREATED to centralize window init/deinit logic
2013-12-20 02:51:24 +00:00
zico
35266309d0
Made version mismatch screen spill out some explanatory information about Multi protocol version
2013-12-19 14:03:00 +01:00
zico
5f005baa3b
Added MULTI_EFFECT_BLOWUP to remotely blast switches connected to triggers, ensuring sync and preventing misguided (i.e. delayed) player fire accidentially make puzzles or game progress impossible
2013-12-19 13:48:33 +01:00
Kp
d2c2dfe95c
Make Segments[] a C++ array
2013-12-19 03:31:24 +00:00
Kp
96bc008c72
Fix audio file matching broken by cb4fd7c1b4
2013-12-19 03:31:24 +00:00
Kp
a265792497
Remove DPMI-based DO_MEMINFO
2013-12-19 03:31:24 +00:00
Kp
022a5f8870
Fix array overstep in collide_weapon_and_wall
...
This is the same mistake as fixed in ca4f9e8b30
, but in a different
function.
2013-12-19 03:31:24 +00:00
Kp
8208ab9e53
Fix array underread when no glow is defined
...
ASan reports an access to array[-1].
2013-12-19 03:31:24 +00:00
Kp
aba6c2dfee
Pass glow_values as array<> to retain size information
2013-12-19 03:31:24 +00:00
Kp
a40c19f770
Fix con_puts buffer overread
...
ASan reports a 2K read from a small string literal.
Also, fix silly double copy in con_add_buffer_line and delete too-short
memset in con_add_buffer_line.
2013-12-19 03:31:24 +00:00
Kp
743893bd56
Assign per-type missile names in miniview
2013-12-18 05:01:00 +00:00
Kp
83f7427aad
Convert vsprintf to vsnprintf
2013-12-18 05:00:36 +00:00
Kp
49bcd3bb64
Use D1 reactor times when emulating D1
2013-12-18 04:53:07 +00:00
Kp
0938e819e5
Advertise map-mode via overload of typing-mode
...
Tell other clients when map mode is active, for the same reason that
typing mode is advertised.
2013-12-18 04:51:46 +00:00
Kp
76b4a6c57e
Avoid memcpy on object
2013-12-18 04:51:46 +00:00
Kp
9776827a33
Make Objects[] a C++ array
2013-12-18 04:51:46 +00:00
Kp
2f18c5037d
Store group lists as countarray objects
2013-12-18 03:48:52 +00:00
Kp
8c649b677b
Optimize group deletion
2013-12-18 03:46:50 +00:00
Kp
2d0c64ffb8
Fix generation of demo filename
...
Broken in cb4fd7c1b4
by removal of dot from DEMO_EXT.
2013-12-18 03:43:40 +00:00
Kp
7fe542abc3
Simplify SubtractFromGroup cleanup
2013-12-17 04:43:38 +00:00
Kp
3381e5de52
Simplify group exhaustion test in med_move_group
2013-12-17 04:03:35 +00:00
Kp
51e328e538
Use score_rputs instead of score_rprintf where possible
2013-12-17 04:03:35 +00:00
Kp
11a0c44a3c
Use do_screen_message instead of do_screen_message_fmt where possible
2013-12-17 04:03:35 +00:00
Kp
2ebcd12147
Use warning_puts instead of warning_printf where possible
2013-12-17 04:03:35 +00:00
Kp
89652c010b
Use err_puts instead of err_printf where possible
2013-12-17 04:03:35 +00:00
Kp
be742f8848
Use powerup_basic_str instead of powerup_basic where possible
2013-12-17 04:03:34 +00:00
Kp
65657c6809
Use nm_messagebox_str instead of nm_messagebox where possible
2013-12-17 04:03:34 +00:00
Kp
d15347f16f
Use HUD_init_message_literal instead of HUD_init_message where possible
2013-12-17 04:03:34 +00:00
Kp
21de8bc8f6
Use buddy_message_str instead of buddy_message where possible
2013-12-17 04:03:34 +00:00
Kp
21cc89e2c8
Use ui_dputs_at instead of ui_dprintf_at where possible
2013-12-17 04:03:34 +00:00
Kp
c3c1695ba5
Use gr_ustring instead of gr_uprintf where possible
2013-12-17 04:03:34 +00:00
Kp
1bf3722670
Use gr_string instead of gr_printf where possible
2013-12-17 04:03:34 +00:00
Kp
3d79fe9b40
Use editor_status instead of editor_status_fmt where possible
2013-12-17 04:03:34 +00:00
Kp
335cabcc79
Use con_puts instead of con_printf where possible
2013-12-17 04:03:34 +00:00
Kp
2bad2375bb
Add type checking for select_file_recursive
2013-12-17 04:01:21 +00:00
Kp
38a5c03d5d
Add type checking for newmenu_listbox
2013-12-17 03:58:17 +00:00
Kp
be041a9cfc
Add type checking for ui_create_dialog
2013-12-17 03:49:24 +00:00
Kp
77c0b58591
Fix editor crash introduced in 47c00c712
...
glow_values may be NULL, so check before dereferencing it.
2013-12-17 03:48:31 +00:00
Kp
279f123f56
Simplify FADE_FLATPOLY logic
2013-12-17 03:46:35 +00:00
zico
47c00c7128
Added code which draws activated headlights or their absence to g3_draw_polygon_model. This was never implemented in D2X - probably because most of interp.c was adopted from D1X.
2013-12-16 08:37:51 +01:00
zico
45a39d7587
Fixed usage of nm_messagebox_str in net_udp_process_dump
2013-12-16 06:23:06 +01:00
zico
340af42d86
Due to increased calls of multi_do_frame introduced in 6bd9c2bfc1
net_udp_start_poll needed to be modified to see if a player joined or left; Also constantly refill the list in case players change but their numbers don't (i.e. one leaves and one joins at the same time)
2013-12-16 06:13:44 +01:00
Kp
92e8cb7a31
Add type checking to newmenu subfunction userdata
2013-12-15 21:54:38 +00:00
Kp
3908215e73
Add type checking to nm_messagebox format string
2013-12-15 21:54:17 +00:00
Kp
b7fda7ee15
Fix nm_messagebox usage to avoid redundant format string parse
2013-12-15 21:53:40 +00:00
Kp
5d306d06be
Switch endlevel message dialog not to use nm_messagebox1
2013-12-15 19:00:59 +00:00
Kp
55f67c72d1
Switch MP abort-game menu not to use nm_messagebox1
2013-12-15 18:59:25 +00:00
Kp
8f9015acd2
Switch manual join menu not to use nm_messagebox1
...
Fixes a remotely triggerable crash caused by parsing game names as a
format string.
2013-12-15 18:58:02 +00:00
Kp
3fb0ffa19b
Add typedef for newmenu subfunction
2013-12-15 18:57:54 +00:00
Kp
cea46651fc
Check type of window handler function
2013-12-15 18:51:26 +00:00
Kp
dc36ee3ab3
Store kconfig labels separately
2013-12-15 18:51:23 +00:00
Kp
f05b6f0008
Use on-stack bit array for tracking AI segment visits
2013-12-15 18:50:39 +00:00
Kp
2eb1128a76
Move Automap_full_depth into struct automap
...
It is only used when the map is open.
2013-12-15 18:46:42 +00:00
Kp
7088720507
Use C++ array for Automap_visited
2013-12-15 18:46:42 +00:00
zico
804ed35d26
Slightly different but better handling for segment depth in Automap when having full map powerup or cheat so segment limits can be adjusted properly; In D2 draw unexplored areas blue when cheating and give HUD message when activating cheat; Added note in automap code to specify why grates in Descent1 fade
2013-12-15 13:11:14 +01:00
Kp
027b6fd20a
Only build tables in debug builds
2013-12-15 05:20:37 +00:00
Kp
ddffec01c7
Use enum for multi_send_msgsend_state values
2013-12-15 01:52:13 +00:00
Kp
f8756b2c19
Combine composition of IFF name/indicator
2013-12-15 01:50:29 +00:00
Kp
14811b12d9
Format entire game description in a single call
2013-12-15 01:47:07 +00:00
Kp
00a9ca2423
Remove unused MULTI_PLAY_BY_PLAY
...
The sending function has been disabled since Bazaar import.
2013-12-15 01:45:19 +00:00
zico
ec516b5675
Disable powerup capping for cooperative game mode as it potentially deletes weapons carried over from another level
2013-12-14 02:53:45 +01:00
zico
c4f14f1044
Small change in ogl_ulinec to haround up right and bottom properly
2013-12-14 02:34:13 +01:00
Kp
cb4fd7c1b4
Compact known file extension storage
2013-12-13 03:58:01 +00:00
Kp
4dfceab50b
Factor out file extension filtering
2013-12-13 03:51:14 +00:00
Kp
593d0b25ff
Remove duplicate kconfig labels
...
import re, fileinput
which = 3
last = [None, None]
e = re.compile(r'(?P<left> \{(?:\s*\d+,){8})(?P<quote>"?)(?P<s>[^",]+)(?P=quote)(?P<right>,.*},)$')
for line in fileinput.input(inplace=True):
if line == '#if defined(DXX_BUILD_DESCENT_I)\n':
which = 1
elif line == '#elif defined(DXX_BUILD_DESCENT_II)\n':
which = 2
elif line == '#endif\n':
which = 3
else:
m = e.match(line)
if m:
s = m.group('s')
suppress = True
if (which & 1) and last[0] != s:
suppress = False
last[0] = s
if (which & 2) and last[1] != s:
suppress = False
last[1] = s
if suppress:
line = m.group('left') + ' NULL /* duplicate */' + m.group('right') + '\n'
print line,
2013-12-13 03:50:51 +00:00
Kp
ff8db8d39e
Reduce relocations for Controls members
2013-12-13 03:49:37 +00:00
Kp
2bd302cddd
Move Controls ubyte values into substructure
2013-12-13 03:47:57 +00:00
Kp
07877853ba
Use static_assert where available
2013-12-13 03:44:02 +00:00
Kp
02f4c007e3
Make scores_handler fades[] static const
2013-12-11 04:06:35 +00:00
Kp
5ba6917c30
Optimize Degroup not to use n² deletion algorithm
2013-12-11 04:05:58 +00:00
Kp
a3fa660d33
Remove casts in dxx_sendto calls
2013-12-11 04:05:24 +00:00
Kp
23e58e2deb
Use bitwise-not, not boolean-not, for texture masks
2013-12-11 04:03:04 +00:00
zico
e195290fe4
Added quick load ability for savestates
2013-12-10 18:13:32 +01:00
zico
5a36ffdb17
Reduced base divisor for mouse X and Y axes, doubling acceleration and base sensitivity
2013-12-10 16:26:37 +01:00
zico
dc2a7c6df0
Rearranged EVENT_KEY_RELEASE for automap_handler so it will not trigger automap_key_command and create a double input following EVEN_KEY_COMMAND
2013-12-10 02:58:56 +01:00
zico
6bd9c2bfc1
Rearranged game mode check so ANARCHY_ONLY_MISSION will not prohibit CTF, Hoard or Bounty
2013-12-10 01:52:19 +01:00
zico
a04aa340c5
Keep multi frame running during game idle events to decrease delay on packet forwarding
2013-12-09 16:28:34 +01:00
zico
4f56e3d9ca
Removed ancient multiplayer message header handling of D2X that broke communication between players.
2013-12-09 14:51:13 +01:00
zico
dae83f9edc
Set PPS limits from 5 to 40
2013-12-09 14:25:32 +01:00
zico
3e2fd4f74b
Improved pdata update sync when firing and not limiting general use of the force flag
2013-12-09 14:05:24 +01:00
zico
2e407fa5a8
Removed short packets and added segment number to quaternion structure
2013-12-09 14:00:23 +01:00
Kp
04fdf83298
Use helper to copy default key settings
2013-12-08 21:43:53 +00:00
Kp
322c61ef01
Remove use of heap-based splitword
2013-12-08 21:43:53 +00:00
Kp
0c712921b7
Simplify string search in playsave.cpp
2013-12-08 21:43:52 +00:00
Kp
b7fe431979
Use RAII for playsave strings
2013-12-08 21:02:10 +00:00
Kp
3b9b5ebfb0
Use RAII to manage function-local heap objects
2013-12-08 19:04:52 +00:00
Kp
60ecc60971
Move abspath onto read_m3u stack
2013-12-08 19:01:55 +00:00
Kp
dd6a89221b
Move demo file mount paths onto PHYSFSX_removeArchiveContent stack
2013-12-08 18:26:20 +00:00
Kp
11dc06b462
Move file search paths onto PHYSFSX_removeArchiveContent stack
2013-12-08 18:26:20 +00:00
Kp
04fb0c721c
Move demo file mount paths onto PHYSFSX_addArchiveContent stack
2013-12-08 18:26:20 +00:00
Kp
0b99c6abf6
Move file search paths onto PHYSFSX_addArchiveContent stack
2013-12-08 18:26:20 +00:00
Kp
9bb36c002a
Move object_rw onto state_restore_all_sub stack
2013-12-08 18:26:20 +00:00
Kp
938b9e4427
Move object_rw onto state_save_all_sub stack
2013-12-08 18:26:20 +00:00
Kp
f4ac8b34fe
Move grs_bitmap BBM onto piggy_new_pigfile stack
2013-12-08 18:26:20 +00:00
Kp
3b75f65359
Move callsign buf onto change_playernum_to stack
2013-12-08 18:26:20 +00:00
Kp
50d14ea3b0
Move ending tmp buffer onto load_mission stack
2013-12-08 18:26:20 +00:00
Kp
cebd52442b
Move briefing tmp buffer onto load_mission stack
2013-12-08 18:26:20 +00:00
Kp
af5ff85286
Move drive letter newmenu_item onto select_file_handler stack
2013-12-08 18:26:19 +00:00
Kp
fddcfc8e99
Fix technical buffer overrun in drive letter selection
...
Padding makes this safe, but moving onto the stack is cleaner.
2013-12-08 18:26:19 +00:00
Kp
d16dff3a16
Move kmatrix_screen onto kmatrix_view stack
2013-12-08 18:26:19 +00:00
Kp
4d877c5d67
Move ai_save_state *_rw onto stack
2013-12-08 18:26:19 +00:00
Kp
8e0e19cd27
Move medkey_init LispCommand onto stack
2013-12-08 18:26:19 +00:00
Kp
769c5bc837
Move autosave_mine savename onto stack
2013-12-08 18:26:19 +00:00
Kp
3a1d646dc8
Move close_autosave delname onto stack
2013-12-08 18:26:19 +00:00
Kp
4d261232c6
Remove useless allocation when saving screenshot
2013-12-08 18:26:19 +00:00
Kp
953a1888d7
Combine state pointer and count pointer
2013-12-08 00:12:45 +00:00
Kp
a4f3c93247
Separate mutable and const kconfig data
2013-12-08 00:10:29 +00:00
Kp
3e4884f499
Consolidate ramped keyboard input
...
This also fixes a copy-paste bug in bank handling.
2013-12-07 21:34:53 +00:00
Kp
65ef441f20
Fix copy-paste bug from 98bf17c0
change of keyboard sensitivity
...
Using different sensitivities for left-slide versus right-slide looks
like a bug. Fix it.
2013-12-07 21:32:03 +00:00
Kp
141ead1830
Move ramped controls into template structure
2013-12-07 21:13:37 +00:00
Kp
75c229c6bf
Normalize con_printf newline usage
2013-12-07 21:13:37 +00:00
Kp
76765624a0
Simplify calculation of buddy ouch_str
2013-12-07 20:37:24 +00:00
Kp
61d8fe7cc8
Remove unused return value of gr_*printf / gr_*string
2013-12-07 18:44:07 +00:00
Kp
60727dd7d5
Add missing va_end calls
2013-12-07 18:42:50 +00:00
Kp
f6125b5f2d
Fix array overstep on invalid PCX error number
2013-12-07 18:41:40 +00:00
Kp
c3dd634cce
Remove unused flag OF_HARMLESS
2013-12-07 18:41:35 +00:00
Kp
a2cec5d71f
Switch PHYSFSX_fgets to auto-sized variant where possible
2013-12-07 18:39:19 +00:00
Kp
7f5410cc8b
Use lengthof instead of sizeof(A)/sizeof(A[0])
...
The latter form can accept pointers, but the template lengthof cannot.
2013-12-07 18:38:10 +00:00
Kp
da70171db2
Mark various newmenu strings as const
2013-12-06 04:44:55 +00:00
Kp
70149044c1
Switch gr_printf(x,y,s) to gr_string(x,y,s)
2013-12-06 04:02:13 +00:00
Kp
ff35f946a9
Move char_bm into gr_internal_color_string
2013-12-06 03:58:38 +00:00
Kp
70caa4e7b6
Fix array understep in guidebot flare code
2013-12-06 03:36:07 +00:00
Kp
a899b9b945
Restrict ini arguments to 1024 char per line
2013-12-06 03:28:59 +00:00
Kp
320d22aae1
Move similar/main/collide.c -> similar/main/collide.cpp
2013-12-06 03:27:30 +00:00
Kp
fcf216474b
Move */main/collide.c -> similar/main/collide.c
2013-12-06 03:27:30 +00:00
Kp
517a8c1e37
Move similar/main/fireball.c -> similar/main/fireball.cpp
2013-12-06 03:27:30 +00:00
Kp
3620392f56
Remove unused nm_messagebox_fixedfont
2013-12-06 00:24:07 +00:00
Kp
2b88289d32
Make Hack_DblClick_MenuMode static
2013-12-06 00:24:07 +00:00
Kp
0726431030
Simplify preparing secret level text in MP game setup
2013-12-06 00:24:07 +00:00
Kp
1d3395cad1
Improve strlen usage
2013-12-06 00:24:07 +00:00
Kp
83843f32be
Reduce copying in colored MP message
2013-12-06 00:24:07 +00:00
Kp
993d240131
Move feedback_result into multi_message_feedback
2013-12-06 00:24:07 +00:00
zico
7b0bda3302
Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master
2013-12-05 13:39:53 +01:00
Drakona
04d84ae61d
Pass shot orientation with each weapon packet
2013-12-05 13:11:49 +01:00
Kp
34cd26a187
Remove hud_msg_buf
2013-12-05 00:11:52 +00:00
Kp
d9c1f5425c
Simplify jukebox filename setup
2013-12-05 00:10:59 +00:00
Kp
0603067145
Make marker floats const
2013-12-05 00:09:37 +00:00
Kp
8ecfce07a1
Fix missing declarations when tracker is enabled
...
Drakona reports that tracker support does not build. Fix it.
2013-12-04 23:43:45 +00:00
Kp
18aea17f9e
Move */main/fireball.c -> similar/main/fireball.c
2013-12-02 00:21:31 +00:00
Kp
5fae3a5e28
Move similar/main/gamemine.c -> similar/main/gamemine.cpp
2013-12-01 23:55:50 +00:00
Kp
2ac98f7269
Move */main/gamemine.c -> similar/main/gamemine.c
2013-12-01 23:55:29 +00:00
Kp
6fda1ab889
Move similar/main/iff.c -> similar/main/iff.cpp
2013-12-01 23:32:56 +00:00
Kp
f99c2b739a
Move */iff/iff.c -> similar/main/iff.c
2013-12-01 23:24:51 +00:00
Kp
2d01f3a649
Optimize references to player ship
2013-12-01 22:53:25 +00:00
Kp
9db2badadb
Move similar/main/bm.c -> similar/main/bm.cpp
2013-12-01 22:52:54 +00:00
Kp
c258115b30
Move */main/bm.c -> similar/main/bm.c
2013-12-01 22:51:44 +00:00
Kp
74ac85076f
Store joystick button text in one allocation
2013-12-01 22:42:47 +00:00
Kp
5354d05fbf
Store joystick axis text in one allocation
2013-12-01 22:42:47 +00:00
Kp
f1f4bb9db6
Diagnose missing/invalid arguments
2013-12-01 22:42:11 +00:00
Kp
d3637e7524
Invert sense of SysUseNiceFPS
2013-12-01 22:37:21 +00:00
Kp
2e8bfb06f1
Store arguments in vector<string>
2013-12-01 22:37:21 +00:00
Kp
abd503dd0d
Record build environment in generated file
2013-12-01 00:56:24 +00:00
Kp
9fd6cfd59d
Move __STDC_FORMAT_MACROS to SConstruct for PCH compatibility
...
__STDC_FORMAT_MACROS is needed to enable PRIi64. __STDC_FORMAT_MACROS
must be set before including any headers, so when PCH is used, it must
be set on the command line.
2013-12-01 00:54:23 +00:00
Kp
d9d79d3c9f
Fix buffer overrun on malformed old levels
2013-12-01 00:52:45 +00:00
Kp
fa496dc992
Avoid relocations for cheat codes
2013-11-28 02:16:05 +00:00
Kp
08efe14586
Remove unused Laser_player_fire parameter harmless_flag
2013-11-28 02:12:13 +00:00
Kp
43314e4e4e
Change save_hoard_data::sounds from *[] to [][]
2013-11-28 02:09:35 +00:00
Kp
3e2c0b5e1b
Switch multi_allow_powerup_text to [][] from *[]
2013-11-28 02:09:30 +00:00
Kp
5d1769cd2c
Switch RankStrings to be [][14] instead of *[]
...
Saves 10 .rel.ro entries and 6 bytes on x86 / 46 bytes on x64.
2013-11-28 02:08:54 +00:00
Kp
e535de5181
Move terrain lighting data onto stack
2013-11-28 00:27:43 +00:00
Kp
2de5c3b6d7
Mark editor filename buffers static
2013-11-28 00:27:43 +00:00
Kp
65d1d1bcde
Make edge_colors static, and const if D1
2013-11-28 00:27:43 +00:00
Kp
2d5f7c2ce3
Make edges[] const
2013-11-28 00:27:43 +00:00
Kp
2ca4c7ed3e
Make super_boss_gate_type_list const
2013-11-28 00:27:43 +00:00
Kp
2de6e5069b
Make Obj_light_xlate const
2013-11-28 00:27:43 +00:00
Kp
03daa71a02
Remove unused center_names
2013-11-28 00:27:43 +00:00
Kp
541961a2f7
Make Object_type_names const
2013-11-28 00:27:43 +00:00
Kp
203b85a0b1
Make Edge_between_sides static const
2013-11-28 00:27:43 +00:00
Kp
f92195e557
Make render translation tables static const
2013-11-28 00:27:43 +00:00
Kp
386c193cae
Make med_functions const
2013-11-28 00:27:43 +00:00
Kp
68732756e8
Make Wall_names const
2013-11-28 00:27:43 +00:00
Kp
0bcf492b56
Make system_name [][] from *[]
2013-11-28 00:27:42 +00:00
Kp
182256c2f4
Make Adam_level_names [][] from *[]
2013-11-28 00:27:42 +00:00
Kp
8bd0ceb245
Make DemoExtraMessage from *[] to [][]
2013-11-28 00:27:42 +00:00
Kp
2665abfb4b
Only write player file if new highest level is higher than old
2013-11-24 23:50:43 +00:00
Kp
c84ef6ac84
Add whitespace to fix rainbow parentheses
2013-11-24 23:50:43 +00:00
Kp
1932647fb1
Set Texture* values at load time
2013-11-24 23:50:43 +00:00
Kp
a4855dbdb3
Use stricter check for robots in set_player_awareness_all
...
Rather than tracking down every path through which an object can have
its type set to OBJ_NONE without clearing its control_type, add an
explicit check that the type is OBJ_ROBOT.
2013-11-24 23:11:30 +00:00
Kp
5388520198
Fix array understep in automap
2013-11-24 23:08:32 +00:00
Kp
c70c6c98b3
Remove obsolete segment::degenerated flag
...
Shrinks Segments[] by 36000 bytes.
2013-11-24 23:08:32 +00:00
Kp
ee5fbe1467
Use helper to diminish palette color toward zero
2013-11-24 23:08:32 +00:00
Kp
e30f548d60
Invert sense of DbgAltTexMerge
2013-11-24 22:57:36 +00:00
Kp
761795e4c8
Invert sense of DbgBigPig
2013-11-24 22:57:36 +00:00
Kp
3b49e65f95
Invert sense of DbgUseDoubleBuffer
2013-11-24 22:57:36 +00:00
Kp
bbb9214e0e
Invert sense of hires/lowres options
2013-11-24 22:57:36 +00:00
Kp
8899120312
Remove SndDisableSdlMixer when mixer=0
2013-11-24 22:57:36 +00:00
Kp
9efbba6c94
Fix D2 editor loading RDL files
2013-11-24 22:53:30 +00:00
Kp
ba1bbce571
Move similar/main/fuelcen.c -> similar/main/fuelcen.cpp
2013-11-24 22:51:56 +00:00
Kp
2d920e5f7b
Move similar/main/gameseq.c -> similar/main/gameseq.cpp
2013-11-24 22:49:52 +00:00
Kp
aa05263b29
Move */main/gameseq.c -> similar/main/gameseq.c
2013-11-24 22:47:19 +00:00
Kp
53149e6bcd
Move similar/main/ai.c -> similar/main/ai.cpp
2013-11-23 22:47:45 +00:00
Kp
47a4bb1ff1
Move */main/ai.c -> similar/main/ai.c
2013-11-23 22:47:45 +00:00
Kp
6be79cadce
Unify ai_follow_path
2013-11-23 22:41:01 +00:00
Kp
f4cbfca8e2
Use helper to test for thief flag
2013-11-18 04:51:33 +00:00
Kp
b326bb832b
Use helper to clamp kconfig values
2013-11-18 04:51:06 +00:00
Kp
810ccd037d
Sanity check axis reads
2013-11-18 04:51:06 +00:00
Kp
4ba8444fc8
Use helper to read axis fields
2013-11-18 04:51:06 +00:00
Kp
6f839dedae
Use helper to set exclusive binding
2013-11-18 04:51:06 +00:00
Kp
5266426171
Also switch kc_menu to references
2013-11-18 00:56:20 +00:00
Kp
975acb97fe
Remove pointer subtraction in kc_change_*
2013-11-18 00:56:20 +00:00
Kp
29826db21c
Always keep kc_* table relations const
2013-11-18 00:54:59 +00:00
Kp
6becfdacca
Remove NUM_DXX_REBIRTH_CONTROLS
2013-11-18 00:54:59 +00:00
Kp
a842b31a20
Remove NUM_MOUSE_CONTROLS
2013-11-18 00:54:59 +00:00
Kp
04b0bd892d
Remove NUM_JOYSTICK_CONTROLS
2013-11-18 00:54:59 +00:00
Kp
bf7063080e
Remove NUM_KEY_CONTROLS
2013-11-18 00:54:59 +00:00
Kp
c3d328ea5c
Use helper to test for guidebot flag
2013-11-16 23:24:12 +00:00
Kp
6586d474f9
Only rebuild tables on request
2013-11-16 23:24:12 +00:00
Kp
fc1e00dae6
Pre-compute labelx+inputx
2013-11-16 23:24:12 +00:00
Kp
c959915fba
Remove always-true test in kc_drawitem
2013-11-16 23:24:12 +00:00
Kp
d0514455b3
Use automap_state instead of automap_count
2013-11-16 23:24:12 +00:00
Kp
321e240744
Use rear_view_state instead of rear_view_count
2013-11-16 23:24:12 +00:00
Kp
cda0b60687
Remove unused fire_secondary_count
2013-11-16 23:24:12 +00:00
Kp
494c380abb
Switch automap to use fire_primary_state
...
Counting is unnecessary here.
2013-11-16 23:24:12 +00:00
Kp
d035fb258a
Remove unused kc_item->id
2013-11-16 04:28:39 +00:00
Kp
9a6414ceca
Combine hitbox bounds testing
2013-11-16 04:28:39 +00:00
Kp
b7f1a71840
Combine item text formatting
2013-11-16 04:28:39 +00:00
Kp
beac9ec079
Use helper to read a player from PHYSFS_file
2013-11-10 23:01:40 +00:00
Kp
c0e24f7c75
Add helper to write a player to a PHYSFS_file
2013-11-10 23:00:50 +00:00
Kp
5ff051cf4e
Move */main/fuelcen.c -> similar/main/fuelcen.c
2013-11-10 22:56:12 +00:00
Kp
bcd6ea5eed
Move similar/main/piggy.c -> similar/main/piggy.cpp
2013-11-10 19:08:12 +00:00
Kp
4ef3937d35
Move */main/piggy.c -> similar/main/piggy.c
2013-11-10 19:08:12 +00:00
Kp
9c9f0a070a
Reduce differences in name_frame
2013-11-09 18:06:47 +00:00
Kp
c3288abd89
Remove global 'flydata'
2013-11-09 18:06:47 +00:00
Kp
cbda2231a6
Move similar/main/endlevel.c -> similar/main/endlevel.cpp
2013-11-09 17:46:41 +00:00
Kp
ea2022bb01
Move */main/endlevel.c -> similar/main/endlevel.c
2013-11-09 17:46:41 +00:00
Kp
4469ff36c0
Manage movie subtitles automatically
2013-11-09 17:45:21 +00:00
Kp
c9692eadd1
Clamp automap viewing distance
2013-11-09 05:07:02 +00:00
Kp
f11e787ef3
Use helper for bounding check
2013-11-08 03:14:44 +00:00
Kp
ed8484f096
Remove unnecessary packing on vms_vector
2013-11-08 03:14:43 +00:00
Kp
6fc8d110f3
Only give secondaries that exist
2013-11-02 04:25:33 +00:00
Kp
58958e091b
Only give primaries that exist
2013-11-02 04:24:14 +00:00
Kp
2714679284
Mark private functions static
2013-11-02 04:23:55 +00:00
Kp
babac8144a
Fix off-by-one in teleport validation
2013-11-01 23:17:22 +00:00
Kp
65e9d0caa7
Avoid double formatting when printing marker
2013-11-01 02:58:05 +00:00
Kp
547f5e33d2
Remove unused function compress_uv_coordinates_in_segment
2013-10-29 03:24:43 +00:00
Kp
875c07a71e
Remove unused function med_move_vertex
2013-10-29 03:24:43 +00:00
Kp
65a1f86456
Mark aipath test functions as used
2013-10-29 03:24:43 +00:00
Kp
645c312989
Mark game kill_* debugger functions as used
2013-10-29 03:24:43 +00:00
Kp
4cad87115d
Guard sometimes used function render_segment
2013-10-29 03:24:43 +00:00
Kp
58ac06a8ca
Remove unused function kmatrix_phallic
2013-10-29 03:24:43 +00:00
Kp
424c1e4ba0
Remove unused function med_move_wall
2013-10-29 03:24:43 +00:00
Kp
b0552d37c2
Remove unused function compress_uv_coordinates_all
2013-10-29 03:24:43 +00:00
Kp
95c1d784ef
Remove unused function find_connected_distance_segments
2013-10-29 03:24:43 +00:00
Kp
fa987b72e1
Remove unused function do_load_save_levels
2013-10-29 03:24:43 +00:00
Kp
3f111aa69f
Remove unused function area_on_all_sides
2013-10-29 03:24:43 +00:00
Kp
f2bb6a34c2
Remove unused function average_connectivity
2013-10-29 03:24:43 +00:00
Kp
77d13d1d28
Remove unused function set_average_light_on_all_fast
2013-10-29 03:24:43 +00:00
Kp
26bc496c91
Remove unused function print_normals
2013-10-29 03:24:43 +00:00
Kp
9b774ff8db
Remove unused function scale_free_vertices
2013-10-29 03:24:43 +00:00
Kp
220bf37fd7
Remove unused function compute_uv_dist
2013-10-29 03:24:43 +00:00
Kp
663d81cc8f
Remove unused function med_rotate_segment_ang
2013-10-29 03:24:43 +00:00
Kp
be777c78a3
Remove unused function med_copy_segment
2013-10-29 03:24:43 +00:00
Kp
765f34eb0a
Remove unused function med_check_all_vertices
2013-10-29 03:24:42 +00:00
Kp
42b09d561b
Remove unused function check_for_overlapping_segment
2013-10-29 03:24:42 +00:00
Kp
d1e22c0bc9
Remove unused function check_for_overlapping_segments
2013-10-29 03:24:42 +00:00
Kp
a80ad74092
Remove unused function assign_default_uvs_to_curseg
2013-10-29 03:24:42 +00:00
Kp
738877925a
Remove unused function assign_default_uvs_to_curside
2013-10-29 03:24:42 +00:00
Kp
f54080139f
Remove unused function wall_delete_bogus
2013-10-29 03:24:42 +00:00
Kp
478c895758
Remove unused function delete_all_triggers
2013-10-29 03:24:42 +00:00
Kp
97b2a6cb50
Remove unused function dump_walls_info
2013-10-29 03:24:42 +00:00
Kp
16f897027b
Remove unused function check_lighting_all
2013-10-29 03:24:42 +00:00
Kp
f2bf4de884
Make functions conditionally static where possible
2013-10-29 03:24:42 +00:00
Kp
0e130cc40c
Remove unused function set_all_modes_to_hover
2013-10-29 03:24:42 +00:00
Kp
d1ad26b6b0
Remove unused function ForceTotalRedraw
2013-10-29 03:24:42 +00:00
Kp
a8d39f50bc
Remove unused file similar/editor/fixseg.cpp
2013-10-29 03:24:42 +00:00
Kp
aae4541726
Remove unused function vm_vec_interp
2013-10-29 03:24:42 +00:00
Kp
da6e34679d
Remove unused function add_trigger_control
2013-10-29 03:24:42 +00:00
Kp
66904376e2
Delete unused function select_group
2013-10-29 03:24:42 +00:00
Kp
2abc1efb21
Delete unused function ObjectMakeLarger
2013-10-29 03:24:42 +00:00
Kp
46bf9602d1
Delete unused function ObjectMakeSmaller
2013-10-29 03:24:42 +00:00
Kp
9ad81ba46d
Remove unused mem_print_all
2013-10-29 03:24:42 +00:00
Kp
02bba815ee
Remove unused digi_sound_debug
2013-10-29 03:24:42 +00:00
Kp
ac174b5efe
Remove unused gamefont_curfontname
2013-10-29 03:24:42 +00:00
Kp
e2147f7234
Remove unused function DeleteCurSegment
2013-10-29 03:24:42 +00:00
Kp
c655e4159a
Mark set_robot_state used for debuggers
2013-10-29 03:24:42 +00:00
Kp
0794613705
Only define multi_do_ranking in Descent II
2013-10-29 03:24:42 +00:00
Kp
68e936b809
Disable Parallax AI path debug printing
2013-10-29 03:24:41 +00:00
Kp
4fcf34fdbb
Make create_weapon_object static
2013-10-28 04:16:45 +00:00
Kp
19fef0a51d
Simplify full_palette_save calls
2013-10-28 04:16:44 +00:00
Kp
375fa1fa00
Rename digi_max_channels -> digi_mixer_max_channels
...
digi_audio.cpp has its own digi_max_channels
2013-10-26 03:50:28 +00:00
Kp
b5414edcd0
Fix Win32 OpenGL build
2013-10-26 03:50:27 +00:00
Kp
fdd2dd65c7
Use underlying type for state_game_id
...
This avoids the need for a header to declare it.
2013-10-26 03:50:27 +00:00
Kp
a6b1bd58a2
Use MALLOC consistently
2013-10-26 03:50:27 +00:00
Kp
f17768b773
Move similar/misc/physfsx.c -> similar/misc/physfsx.cpp
2012-11-11 22:12:51 +00:00
Kp
5f842455d7
Move similar/misc/hash.c -> similar/misc/hash.cpp
2012-11-11 22:12:51 +00:00
Kp
3c6f3aef9b
Move similar/editor/texture.c -> similar/editor/texture.cpp
2012-11-17 06:14:09 +00:00
Kp
58ef5a08f0
Move similar/editor/texpage.c -> similar/editor/texpage.cpp
2012-11-17 06:14:09 +00:00
Kp
9a3e2520c0
Move similar/editor/seguvs.c -> similar/editor/seguvs.cpp
2012-11-17 06:14:09 +00:00
Kp
6f441fbef4
Move similar/editor/segment.c -> similar/editor/segment.cpp
2012-11-17 06:14:09 +00:00
Kp
fb7ffe9a2d
Move similar/editor/objpage.c -> similar/editor/objpage.cpp
2012-11-17 06:14:09 +00:00
Kp
e6bd6ba28f
Move similar/editor/mine.c -> similar/editor/mine.cpp
2012-11-17 06:14:09 +00:00
Kp
0e3ff174ae
Move similar/editor/medwall.c -> similar/editor/medwall.cpp
2012-11-17 06:14:09 +00:00
Kp
02f3ec94d1
Move similar/editor/medsel.c -> similar/editor/medsel.cpp
2012-11-17 06:14:09 +00:00
Kp
d52967da2d
Move similar/editor/medrobot.c -> similar/editor/medrobot.cpp
2012-11-17 06:14:09 +00:00
Kp
8ec699d7f1
Move similar/editor/medmisc.c -> similar/editor/medmisc.cpp
2012-11-17 06:14:09 +00:00
Kp
8f665fb65e
Move similar/editor/meddraw.c -> similar/editor/meddraw.cpp
2012-11-17 06:14:09 +00:00
Kp
980621b9d4
Move similar/editor/med.c -> similar/editor/med.cpp
2012-11-17 06:14:09 +00:00
Kp
3f67882964
Move similar/editor/kview.c -> similar/editor/kview.cpp
2012-11-17 06:14:09 +00:00
Kp
e19c1a57f0
Move similar/editor/ktmap.c -> similar/editor/ktmap.cpp
2012-11-17 06:14:09 +00:00
Kp
8744e5f55e
Move similar/editor/ksegsize.c -> similar/editor/ksegsize.cpp
2012-11-17 06:14:09 +00:00
Kp
d15e10f5e0
Move similar/editor/ksegsel.c -> similar/editor/ksegsel.cpp
2012-11-17 06:14:09 +00:00
Kp
492096e3a5
Move similar/editor/ksegmove.c -> similar/editor/ksegmove.cpp
2012-11-17 06:14:09 +00:00
Kp
d0303aef06
Move similar/editor/kmine.c -> similar/editor/kmine.cpp
2012-11-17 06:14:09 +00:00
Kp
b0b2c85a44
Move similar/editor/khelp.c -> similar/editor/khelp.cpp
2012-11-17 06:14:09 +00:00
Kp
bd014e36f0
Move similar/editor/kgame.c -> similar/editor/kgame.cpp
2012-11-17 06:14:09 +00:00
Kp
7de558490f
Move similar/editor/kfuncs.c -> similar/editor/kfuncs.cpp
2012-11-17 06:14:09 +00:00
Kp
48a88cc661
Move similar/editor/kcurve.c -> similar/editor/kcurve.cpp
2012-11-17 06:14:09 +00:00
Kp
d4abd6ae3a
Move similar/editor/kbuild.c -> similar/editor/kbuild.cpp
2012-11-17 06:14:09 +00:00
Kp
65b809b218
Move similar/editor/info.c -> similar/editor/info.cpp
2012-11-17 06:14:09 +00:00
Kp
f95d401926
Move similar/editor/group.c -> similar/editor/group.cpp
2012-11-17 06:14:09 +00:00
Kp
894570b14d
Move similar/main/weapon.c -> similar/main/weapon.cpp
2012-11-11 22:12:51 +00:00
Kp
6224fb3cef
Move similar/main/wall.c -> similar/main/wall.cpp
2012-11-11 22:12:51 +00:00
Kp
5c274d9b0f
Move similar/main/vers_id.c -> similar/main/vers_id.cpp
2012-11-11 22:12:51 +00:00
Kp
22868b959a
Move similar/main/vclip.c -> similar/main/vclip.cpp
2012-11-11 22:12:51 +00:00
Kp
c21da7e9df
Move similar/main/titles.c -> similar/main/titles.cpp
2012-11-11 22:12:51 +00:00
Kp
929c1eb813
Move similar/main/text.c -> similar/main/text.cpp
2012-11-11 22:12:51 +00:00
Kp
91da43ffa2
Move similar/main/texmerge.c -> similar/main/texmerge.cpp
2012-11-11 22:12:51 +00:00
Kp
4fb7db8a7c
Move similar/main/terrain.c -> similar/main/terrain.cpp
2012-11-11 22:12:51 +00:00
Kp
ea1566b247
Move similar/main/switch.c -> similar/main/switch.cpp
2012-11-11 22:12:51 +00:00
Kp
eaea6bd15b
Move similar/main/state.c -> similar/main/state.cpp
2012-11-11 22:12:51 +00:00
Kp
6a7bd1527a
Move similar/main/songs.c -> similar/main/songs.cpp
2012-11-11 22:12:51 +00:00
Kp
eb575861b8
Move similar/main/slew.c -> similar/main/slew.cpp
2012-11-11 22:12:51 +00:00
Kp
aaf5153865
Move similar/main/scores.c -> similar/main/scores.cpp
2012-11-11 22:12:51 +00:00
Kp
20bec34654
Move similar/main/robot.c -> similar/main/robot.cpp
2012-11-11 22:12:51 +00:00
Kp
e996814210
Move similar/main/render.c -> similar/main/render.cpp
2012-11-11 22:12:51 +00:00
Kp
d274115641
Move similar/main/powerup.c -> similar/main/powerup.cpp
2012-11-11 22:12:51 +00:00
Kp
853caa429b
Move similar/main/polyobj.c -> similar/main/polyobj.cpp
2012-11-11 22:12:51 +00:00
Kp
23681b5143
Move similar/main/playsave.c -> similar/main/playsave.cpp
2012-11-11 22:12:51 +00:00
Kp
00af0206ea
Move similar/main/player.c -> similar/main/player.cpp
2012-11-11 22:12:51 +00:00
Kp
dcb2792aac
Move similar/main/physics.c -> similar/main/physics.cpp
2012-11-11 22:12:51 +00:00
Kp
74ec056b43
Move similar/main/paging.c -> similar/main/paging.cpp
2012-11-11 22:12:51 +00:00
Kp
7f334859ae
Move similar/main/object.c -> similar/main/object.cpp
2012-11-11 22:12:51 +00:00
Kp
9b9b373b71
Move similar/main/newmenu.c -> similar/main/newmenu.cpp
2012-11-11 22:12:51 +00:00
Kp
636e78fd22
Move similar/main/newdemo.c -> similar/main/newdemo.cpp
2012-11-11 22:12:51 +00:00
Kp
74db12f880
Move similar/main/net_udp.c -> similar/main/net_udp.cpp
2012-11-11 22:12:51 +00:00
Kp
64e6700528
Rename replacement new for C++ compatibility
2013-10-20 22:34:40 +00:00
Kp
17557fb63b
Use CALLOC for hashtable_init
2013-10-20 02:36:16 +00:00
Kp
ed0bc808f5
Fix memory leak on realloc failure in PHYSFSX_*
2013-10-20 02:34:43 +00:00
Kp
b14390c021
Reorder copy_file to calm Visual Studio warning
...
Visual Studio code flow analysis fails to recognize that buf is always
assigned at least once. Reorder the logic to encourage it to recognize
this.
2013-01-20 22:26:33 +00:00
Kp
c0552c0dfa
Add realloc casts
2013-10-06 03:05:57 +00:00
Skywing
8f112d669c
sendto and recvfrom take a char* and not void* on Win32.
2013-10-20 22:49:57 +00:00
Kp
375ac66b2f
Move similar/main/multibot.c -> similar/main/multibot.cpp
2013-10-20 22:49:12 +00:00
Kp
3855291457
Move similar/main/multi.c -> similar/main/multi.cpp
2013-10-20 22:49:12 +00:00
Kp
a5f95cab76
Move similar/main/morph.c -> similar/main/morph.cpp
2013-10-20 22:49:12 +00:00
Kp
3693743d41
Move similar/main/mission.c -> similar/main/mission.cpp
2013-10-20 22:49:12 +00:00
Kp
9fb22a8be0
Move similar/main/mglobal.c -> similar/main/mglobal.cpp
2013-10-20 22:49:12 +00:00
Kp
e663767201
Move similar/main/menu.c -> similar/main/menu.cpp
2013-10-20 22:49:12 +00:00
Kp
d3ddb816f1
Move similar/main/lighting.c -> similar/main/lighting.cpp
2013-10-20 22:49:11 +00:00
Kp
7bd8ab3af1
Move similar/main/laser.c -> similar/main/laser.cpp
2013-10-20 22:49:11 +00:00