Change save_hoard_data::sounds from *[] to [][]

This commit is contained in:
Kp 2013-11-28 02:09:35 +00:00
parent 3e2c0b5e1b
commit 43314e4e4e

View file

@ -5214,7 +5214,7 @@ void save_hoard_data(void)
ubyte palette[256*3];
PHYSFS_file *ofile;
int iff_error,i;
static const char *const sounds[] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
static const char sounds[][13] = {"selforb.raw","selforb.r22", //SOUND_YOU_GOT_ORB
"teamorb.raw","teamorb.r22", //SOUND_FRIEND_GOT_ORB
"enemyorb.raw","enemyorb.r22", //SOUND_OPPONENT_GOT_ORB
"OPSCORE1.raw","OPSCORE1.r22"}; //SOUND_OPPONENT_HAS_SCORED