Use D1 reactor times when emulating D1
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@ -129,10 +129,9 @@ int Control_center_destroyed = 0;
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fix Countdown_timer=0;
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int Countdown_seconds_left=0, Total_countdown_time=0; //in whole seconds
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#if defined(DXX_BUILD_DESCENT_I)
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static const int Alan_pavlish_reactor_times[NDL] = {50, 45, 40, 35, 30};
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#elif defined(DXX_BUILD_DESCENT_II)
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static const int Alan_pavlish_reactor_times[NDL] = {90, 60, 45, 35, 30};
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static const int D1_Alan_pavlish_reactor_times[NDL] = {50, 45, 40, 35, 30};
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#if defined(DXX_BUILD_DESCENT_II)
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static const int D2_Alan_pavlish_reactor_times[NDL] = {90, 60, 45, 35, 30};
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#endif
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// -----------------------------------------------------------------------------
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@ -270,9 +269,11 @@ void do_controlcen_destroyed_stuff(object *objp)
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if (Base_control_center_explosion_time != DEFAULT_CONTROL_CENTER_EXPLOSION_TIME)
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Total_countdown_time = Base_control_center_explosion_time + Base_control_center_explosion_time * (NDL-Difficulty_level-1)/2;
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else if (!EMULATING_D1)
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Total_countdown_time = D2_Alan_pavlish_reactor_times[Difficulty_level];
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else
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#endif
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Total_countdown_time = Alan_pavlish_reactor_times[Difficulty_level];
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Total_countdown_time = D1_Alan_pavlish_reactor_times[Difficulty_level];
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Countdown_timer = i2f(Total_countdown_time);
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