Move similar/main/ai.c -> similar/main/ai.cpp

This commit is contained in:
Kp 2012-11-11 22:12:51 +00:00
parent 47a4bb1ff1
commit 53149e6bcd
2 changed files with 5 additions and 3 deletions

View file

@ -817,7 +817,7 @@ class DXXProgram(DXXCommon):
'arch/sdl/key.cpp',
'arch/sdl/mouse.cpp',
'arch/sdl/timer.cpp',
'main/ai.c',
'main/ai.cpp',
'main/aipath.cpp',
'main/automap.cpp',
'main/cntrlcen.cpp',

View file

@ -17,7 +17,7 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*
*/
#include <algorithm>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
@ -70,6 +70,8 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
#include "u_mem.h"
//end addition -MM
using std::min;
#define AI_TURN_SCALE 1
#define BABY_SPIDER_ID 14
@ -1232,7 +1234,7 @@ player_led: ;
weapon_type = robptr->weapon_type2;
#endif
Laser_create_new_easy( &fire_vec, fire_point, obj-Objects, weapon_type, 1);
Laser_create_new_easy( &fire_vec, fire_point, obj-Objects, static_cast<weapon_type_t>(weapon_type), 1);
if (Game_mode & GM_MULTI)
{