Move similar/main/gameseq.c -> similar/main/gameseq.cpp
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@ -836,7 +836,7 @@ class DXXProgram(DXXCommon):
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'main/gamerend.cpp',
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'main/gamesave.cpp',
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'main/gameseg.cpp',
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'main/gameseq.c',
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'main/gameseq.cpp',
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'main/gauges.cpp',
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'main/hostage.cpp',
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'main/hud.cpp',
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@ -1775,7 +1775,7 @@ void StartNewLevelSub(int level_num, int page_in_textures, int secret_flag)
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void bash_to_shield (int i,const char *s)
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{
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enum powerup_type_t type = get_powerup_id(&Objects[i]);
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enum powerup_type_t type = (enum powerup_type_t) get_powerup_id(&Objects[i]);
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PowerupsInMine[type]=MaxPowerupsAllowed[type]=0;
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@ -1799,10 +1799,13 @@ static void filter_objects_from_level()
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}
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struct {
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struct intro_movie_t {
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int level_num;
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char movie_name[FILENAME_LEN];
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} intro_movie[] = { { 1,"pla"},
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char movie_name[4];
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};
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static const intro_movie_t intro_movie[] = {
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{ 1,"pla"},
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{ 5,"plb"},
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{ 9,"plc"},
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{13,"pld"},
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