Kp
bc886e5ade
Skip sliding invisible textures
2015-05-17 20:37:59 +00:00
Kp
c53b734abb
Compute slide segments early
...
Store slide flag in segment to save one byte per segment.
2015-05-17 20:37:59 +00:00
Kp
a7f9b34aff
Refactor slide_textures
2015-05-17 20:37:59 +00:00
Kp
8e49c191ce
Remove unused copy_side_except_vertex_ids
2015-05-17 20:37:59 +00:00
Kp
44625e2617
Remove unnecessary Mouse::button_state
2015-05-14 02:23:13 +00:00
Kp
265ad59e9c
Remove set_default_handler
...
standard_handler is the only handler. Use it directly.
2015-05-14 02:23:13 +00:00
Kp
7f403bc1af
Optimize clearing player animation angles
2015-05-14 02:23:13 +00:00
Kp
577321d74b
Remove obsolete con_close
2015-05-14 02:23:13 +00:00
Kp
5ffbb6dd05
Enable tail call in con_add_buffer_line
2015-05-14 02:23:13 +00:00
Kp
e4d7d20bd2
Factor out console color lookup
2015-05-14 02:23:13 +00:00
Kp
8ddcf7b323
Simplify console open check
2015-05-14 02:23:13 +00:00
Kp
fa591d585a
Shorten event_toggle_focus
2015-05-14 02:23:13 +00:00
Kp
68d35d8e05
Move negation of mouse_toggle_cursor argument into callee
2015-05-14 02:23:13 +00:00
Kp
e50b0d479e
Inline event_mouse_get_delta
2015-05-14 02:23:13 +00:00
Kp
2a8b79f868
Inline event_mouse_get_button
2015-05-14 02:23:13 +00:00
Kp
0ece005dfa
Use screen_mode for screen resolution
2015-05-14 02:23:13 +00:00
Kp
e592f3a0bb
Inline call to gr_set_mode(0)
2015-05-14 02:23:13 +00:00
Kp
2d9af1e348
Propagate gr_init argument
2015-05-14 02:23:13 +00:00
Kp
739879d701
Move input config menu to macro
2015-05-14 02:23:13 +00:00
Kp
cb873563c8
Move reticle menu to macro
2015-05-14 02:23:13 +00:00
Kp
e64e54f521
Move input sensitivity menu to macro
2015-05-14 02:23:13 +00:00
Kp
ac3b1d6aa3
Switch do_cockpit_window_view to vobjptr_t
...
Only the wake_up_rendered_objects hack needed a vobjptridx_t. Switch to
vobjptr_t.
2015-05-13 03:20:28 +00:00
Kp
5810faf33d
Make Ai_last_missile_camera object*
2015-05-13 03:20:28 +00:00
Bradley Bell
a0fda81452
Merge branch 'unification/master' into clang-fixes
2015-05-09 15:34:30 -07:00
Kp
bfeddc3501
Test for exploding wall damaging control center
...
apply_damage_to_controlcen requires a valid `who`, but exploding walls
have none.
Fixes: 3eb8f4813e
("Pass vcobjptr_t to apply_damage_to_controlcen")
2015-05-09 19:55:58 +00:00
Kp
38e8967fba
Split event_toggle_focus
2015-05-09 17:39:03 +00:00
Kp
67240cea48
Shorten mouse_get_delta
2015-05-09 17:39:03 +00:00
Kp
9151b7f300
Remove write-only old_delta_x, old_delta_y
2015-05-09 17:39:03 +00:00
Kp
fd51d9dcd5
Shorten kc_change_mouseaxis
2015-05-09 17:39:03 +00:00
Kp
7f00061f6f
Shorten mouse_flush
2015-05-09 17:39:03 +00:00
Kp
e111d6ec22
Shorten mouse_cursor_autohide
2015-05-09 17:39:03 +00:00
Kp
f248006df5
Remove unused mouse_get_btns
2015-05-09 17:39:03 +00:00
Kp
53036c593e
Use unsigned comparison in mouse_in_window
2015-05-09 17:39:03 +00:00
Kp
4ca7924907
Pass graphics_config_menuset items by userdata
2015-05-09 17:39:02 +00:00
Kp
29f239d6b1
Raise PHYSFSX_exists bool check to caller
...
All callers use a constant value, so raise the check into the caller to
let the optimizer delete the unnecessary branch.
2015-05-09 17:39:02 +00:00
Kp
a4ba74f94a
Expand void ternary operator into if/else
2015-05-09 17:39:02 +00:00
Kp
e57afde68b
Hoist store in gr_internal_string0_template
2015-05-09 17:39:02 +00:00
Kp
8ac92b098f
Cache variables in gr_internal_string0_template
2015-05-09 17:39:02 +00:00
Kp
bd5573356d
Reduce gr_internal_string0_template variable scope
2015-05-09 17:39:02 +00:00
Kp
4228ed2324
Switch gr_internal_string0_template to count down loop
2015-05-09 17:39:02 +00:00
Kp
6d9de0d177
Use partial_range for font width
2015-05-09 17:39:02 +00:00
Kp
d2cded3ad4
Combine gr_internal_string0{,m}
2015-05-09 17:39:01 +00:00
Kp
b1ed5b86e2
Return get_char_width results by value
2015-05-09 17:39:01 +00:00
Kp
2e2c17669c
Shorten timer_delay
2015-05-09 17:39:01 +00:00
Kp
b1992b5e59
Shorten timer_delay2
2015-05-09 17:39:01 +00:00
Kp
9312b0b00f
Remove write-only variable multi_do_guided::fun
2015-05-09 17:39:01 +00:00
Kp
ed86b53395
Make Muzzle_queue_index static
2015-05-09 17:39:01 +00:00
Kp
1cdc43d71a
Split object_create_egg
2015-05-09 17:39:01 +00:00
Kp
f5b02ce6a0
Remove write-only ai_static D1 follow_path_start_seg
2015-05-09 17:39:01 +00:00
Kp
7dae02fbb4
Remove write-only ai_static D1 follow_path_end_seg
2015-05-09 17:39:00 +00:00
Kp
3b59a71e11
Remove unused D1 last_see_time
2015-05-09 17:39:00 +00:00
Kp
83baf4dfe8
Remove unused D1 last_attack_time
2015-05-09 17:39:00 +00:00
Kp
d9c3005134
Factor out egg skip logic
2015-05-09 17:39:00 +00:00
Kp
9a4f7a32bf
Pass vcsegptr to fuelcen_give_fuel
2015-05-09 17:39:00 +00:00
Kp
7eea02e4f8
Fix paging in wrong texture for homing missiles
2015-05-09 17:39:00 +00:00
Kp
21aed0488f
Hoist gr_setcolor in gr_internal_string_clipped_template
2015-05-09 17:39:00 +00:00
Kp
2fc4ca8d5a
Cache variables in gr_internal_string_clipped_template
2015-05-09 17:39:00 +00:00
Kp
cf87ebe54d
Remove write-only grs_bitmap::bm_handle
2015-05-09 17:38:59 +00:00
Kp
bbadf1fe3e
Reduce gr_internal_string_clipped_template variable scope
2015-05-09 17:38:59 +00:00
Kp
9d238af808
Switch gr_internal_string_clipped_template to count down loops
2015-05-09 17:38:59 +00:00
Kp
2d423ca383
Combine gr_internal_string_clipped{_m}
2015-05-09 17:38:59 +00:00
Kp
aea5df067d
Cache locals in get_char_width
2015-05-09 17:38:59 +00:00
Kp
4b0f257698
Pass find_kern_entry grs_font by &
2015-05-09 17:38:59 +00:00
Kp
1017802e48
Combine get_char_width and get_char_width_f as template
2015-05-09 17:38:59 +00:00
Kp
c9ef463a16
Mark gr_message_color_level const
2015-05-09 17:38:59 +00:00
Kp
f3aa8e501b
Simplify extract_vector_from_segment
2015-05-09 17:38:59 +00:00
Kp
a51a7110e8
Pass vobjptridx_t to multi_send_position
2015-05-09 17:38:59 +00:00
Kp
9386ac4a24
Pass vobjptridx_t to multi_compute_kill
...
The code previously trapped if killed<0 || killer<0, so use vobjptridx_t
instead of objptridx_t.
2015-05-09 17:38:58 +00:00
Kp
b5eae4c809
Split create_smart_children
2015-05-09 17:38:58 +00:00
Kp
08a42a68ff
Pass vcobjptridx to laser_are_related
2015-05-09 17:38:58 +00:00
Kp
7e65d73e72
Factor out laser_are_related special cases
2015-05-09 17:38:58 +00:00
Kp
36ce989db6
Refactor get_next_segment
2015-05-09 17:38:58 +00:00
Kp
bac03fdfd9
Split draw_weapon_info
2015-05-09 17:38:58 +00:00
Kp
8cb0572199
Split hud_show_weapons_mode
2015-05-09 17:38:57 +00:00
Kp
14ffc1690d
Fix SDL gauges build
2015-05-09 17:38:57 +00:00
Kp
fc4b686d9d
Store PHYSFS_list element count in list when needed
2015-05-09 17:38:57 +00:00
Bradley Bell
a02d0cffb5
NDEBUG constant used only in EDITOR.
...
Fixes: similar/main/render.cpp:128:36: error: unused variable 'Show_only_curside'
2015-05-05 21:11:52 -07:00
Bradley Bell
e8cd69f0f4
Not needed in NDEBUG.
...
Fixes: similar/main/ai.cpp:4311:20: error: unused function 'dump_ai_objects_all'
2015-05-05 21:11:51 -07:00
Kp
168533bca0
Fix super weapon selection message
2015-05-06 02:11:03 +00:00
Kp
e590cc59ee
Hack around bogus none in guidebot path
2015-05-05 03:20:43 +00:00
Kp
c408194a53
Cast away determine_used_textures_level shareware_flag
2015-05-05 03:20:42 +00:00
Kp
68834fb929
Expand render_mine window_rendered_data helper inline
2015-05-05 03:20:42 +00:00
Kp
9ff846d27c
Use array<> for vertex lighting
2015-05-05 03:20:42 +00:00
Bradley Bell
630206275d
Include <functional> for std::plus and std::minus.
...
Fixes: similar/main/kconfig.cpp:81:12: error: no member named 'plus' in namespace 'std'
Fixes: similar/main/kconfig.cpp:82:12: error: no member named 'minus' in namespace 'std'
[Kp: fixed commit formatting. Git style says line 2 is always blank.]
2015-05-01 02:29:11 +00:00
Kp
f7eaf36ad3
Fix rotate_uv_point with -Wmissing-field-initializers
...
gcc-5 -Wmissing-field-initializers allows initialization by empty
braces, causing SConf not to pass -Wno-missing-field-initializers.
Change rotate_uv_point to return an explicitly 0 light to fix the
resulting warning.
2015-04-30 03:32:27 +00:00
Kp
23af709aa0
Remove unused Outline_mode
...
clang whines for unused `static const` variables. Remove unused
Outline_mode to eliminate the warning.
Reported-by: btb <21f6d0d52b
>
2015-04-30 03:32:27 +00:00
Kp
0d564814f5
Convert Primary_weapon to primary_weapon_index_t
2015-04-26 20:15:57 +00:00
Kp
f668705f20
Use array<> for Computed_colors
2015-04-26 20:15:57 +00:00
Kp
67e5e8c6c1
Remove unused gr_make_blend_table
2015-04-26 20:15:57 +00:00
Kp
ace2235ad8
Remove unused gr_make_cthru_table
2015-04-26 20:15:57 +00:00
Kp
9274e56a41
Simplify gr_find_closest_color exit
2015-04-26 20:15:56 +00:00
Kp
8d849b2b39
Wrap laser level in class
...
Move enum laser_level_t to weapon.h for the new class.
2015-04-26 20:15:56 +00:00
Kp
6792c1bc4b
Enable -Wunused-parameter
2015-04-26 20:15:56 +00:00
Kp
2772cf619f
Pass local_multires_gauge_graphic to PAGE_IN_GAUGE
2015-04-26 20:15:56 +00:00
Kp
5a6cca499f
Pass hud_bitblt grs_bitmap by &
2015-04-26 20:15:56 +00:00
Kp
78e415a502
Unify draw_weapon_info_sub picture selection
2015-04-26 20:15:56 +00:00
Kp
1412e41de2
Pass local_multires_gauge_graphic to sb_draw_keys
2015-04-26 20:15:56 +00:00
Kp
1111548f7f
Pass local_multires_gauge_graphic to sb_draw_one_key
2015-04-26 20:15:55 +00:00
Kp
5f9bfe8a72
Pass local_multires_gauge_graphic to sb_draw_shield_bar
2015-04-26 20:15:55 +00:00
Kp
4b4fd713f1
Pass local_multires_gauge_graphic to sb_draw_shield_num
2015-04-26 20:15:55 +00:00
Kp
6d92f79a40
Pass local_multires_gauge_graphic to sb_draw_afterburner
2015-04-26 20:15:55 +00:00
Kp
23759f1700
Pass local_multires_gauge_graphic to sb_draw_energy_bar
2015-04-26 20:15:55 +00:00
Kp
4ecbe230cf
Pass local_multires_gauge_graphic to draw_static
2015-04-26 20:15:55 +00:00
Kp
49bd4f3805
Pass local_multires_gauge_graphic to draw_secondary_ammo_info
2015-04-26 20:15:55 +00:00
Kp
8836e1750a
Pass local_multires_gauge_graphic to draw_weapon_info
2015-04-26 20:15:55 +00:00
Kp
11b144ff43
Pass local_multires_gauge_graphic to draw_weapon_info_sub
2015-04-26 20:15:55 +00:00
Kp
d3b20d60b6
Pass local_multires_gauge_graphic to draw_keys
2015-04-26 20:15:55 +00:00
Kp
d12c0162cb
Pass local_multires_gauge_graphic to draw_one_key
2015-04-26 20:15:54 +00:00
Kp
1e9b0c5e39
Pass local_multires_gauge_graphic to draw_player_ship
2015-04-26 20:15:54 +00:00
Kp
4b056a8a99
Pass local_multires_gauge_graphic to draw_shield_bar
2015-04-26 20:15:54 +00:00
Kp
2185552f53
Pass local_multires_gauge_graphic to draw_invulnerable_ship
2015-04-26 20:15:54 +00:00
Kp
2b3250ee3f
Pass local_multires_gauge_graphic to draw_afterburner_bar
2015-04-26 20:15:54 +00:00
Kp
a7f74bd383
Pass local_multires_gauge_graphic to draw_energy_bar
2015-04-26 20:15:54 +00:00
Kp
f7abe3b2e1
Pass local_multires_gauge_graphic to draw_wbu_overlay
2015-04-26 20:15:54 +00:00
Kp
d5a446381b
Pass local_multires_gauge_graphic to cockpit_decode_alpha
2015-04-26 20:15:54 +00:00
Kp
f7f4ec8ee8
Pass local_multires_gauge_graphic to sb_show_lives
2015-04-26 20:15:54 +00:00
Kp
0493737c79
Pass local_multires_gauge_graphic to hud_show_lives
2015-04-26 20:15:54 +00:00
Kp
1c11d731ec
Pass local_multires_gauge_graphic to draw_primary_ammo_info
2015-04-26 20:15:53 +00:00
Kp
980d161119
Split draw_weapon_boxes
2015-04-26 20:15:53 +00:00
Kp
c2f39d9b0f
Pass local_multires_gauge_graphic to hud_show_flag
2015-04-26 20:15:53 +00:00
Kp
59c9b54814
Pass local_multires_gauge_graphic to hud_show_orbs
2015-04-26 20:15:53 +00:00
Kp
f9fc9660a5
Pass local_multires_gauge_graphic to hud_show_keys
2015-04-26 20:15:53 +00:00
Kp
ff8d7d754a
Pass local_multires_gauge_graphic to show_homing_warning
2015-04-26 20:15:53 +00:00
Kp
1aa91b95af
Pass local_multires_gauge_graphic to sb_show_score
2015-04-26 20:15:53 +00:00
Kp
4ff86bc63a
Pass local_multires_gauge_graphic to hud_gauge_bitblt
2015-04-26 20:15:53 +00:00
Kp
1845769717
Pass local_multires_gauge_graphic to hud_bitblt
2015-04-26 20:15:53 +00:00
Kp
ff0ed0288f
Cache hiresmode at function scope
2015-04-26 20:15:53 +00:00
Kp
b5b6a10688
Move gauges HIRESMODE lookup into method
2015-04-26 20:15:53 +00:00
Kp
c599cde8a4
Factor out statusbar key drawing
2015-04-26 20:15:52 +00:00
Kp
69073bd6b0
Reduce writes to draw_invulnerable_ship::time
2015-04-26 20:15:52 +00:00
Kp
fa401cd1d8
Convert PAGE_IN_GAUGE to ternary operator
2015-04-26 20:15:52 +00:00
Kp
4156fabddb
Only page in needed key gauges
2015-04-26 20:15:52 +00:00
Kp
275cb40595
Factor out paging in gauges
2015-04-26 20:15:52 +00:00
Kp
b94e5bd2e7
Factor out key drawing
2015-04-26 20:15:52 +00:00
Kp
cca163fc30
Split select_weapon
2015-04-26 20:15:52 +00:00
Kp
f789e29b41
Simplify check_to_use_primary
2015-04-26 20:15:52 +00:00
Kp
610f603ebf
Pass weapon_name to select_weapon
2015-04-26 20:15:52 +00:00
Kp
d161b17191
Factor out shareware/unusable weapon handling
2015-04-26 20:15:51 +00:00
Kp
10b9206a9b
Split do_weapon_select
2015-04-26 20:15:51 +00:00
Kp
4d046c5336
Split auto_select_weapon
2015-04-26 20:15:51 +00:00
Kp
8e5a63700b
Use enum class for ai_mode
2015-04-26 20:15:51 +00:00
Kp
f15ec9c86a
Use enum for AIM constants
2015-04-26 20:15:51 +00:00
Kp
e883d7c872
Use enum class for AIB constants
2015-04-26 20:15:51 +00:00
Kp
c3925353fd
Use null_sentinel_iterator for PHYSFS_list_t
2015-04-26 20:15:51 +00:00
Kp
143c536c77
Use PHYSFS_list_t for more functions
2015-04-26 20:15:50 +00:00
Kp
fd6ac87c25
Fix trigger_none checks
2015-04-26 20:15:50 +00:00
Bradley Bell
b69dee5c07
remove trailing newlines.
2015-04-25 13:48:11 -07:00
Bradley Bell
eaf40c24ce
use Int3 instead of assert.
2015-04-25 13:45:37 -07:00
Bradley Bell
70cf799a6a
use con_puts instead of con_printf.
2015-04-25 13:45:26 -07:00
Bradley Bell
3a550e124d
mark functions as static.
2015-04-25 13:45:26 -07:00
Bradley Bell
844aad2639
Merge branch 'unification/master' into command-line
2015-04-24 20:54:35 -07:00
Kp
65a0d35678
Remove bogus Int3 in object_to_object_visibility
...
A Future Pilot reports that find_vector_intersection can return an
unhandled fate. When Int3 is enabled, this crashes the game. Replace
the Int3 with a debug print.
Reported-by: A Future Pilot <http://www.dxx-rebirth.com/frm/index.php/topic,2024.msg21633.html#msg21633 >
2015-04-24 01:39:35 +00:00
Kp
6e9638531a
Mark get_previous_segment static
2015-04-22 02:44:31 +00:00
Kp
9cfdc1d376
Fix game_leave_menus infinite loop if menu rejects close
2015-04-22 02:44:30 +00:00
Kp
08ee591e21
Fix ODR collision between ui/file browser and main/menu browser
2015-04-22 02:44:30 +00:00
Kp
834ae3b885
Fix find_escort build with gcc-5
2015-04-22 02:44:30 +00:00
Kp
d4080c2505
Pass vcobjptr_t to draw_player
2015-04-22 02:44:30 +00:00
Kp
4d6d7fbbc7
Simplify automap door coloring
2015-04-22 02:44:30 +00:00
Kp
3eb8f4813e
Pass vcobjptr_t to apply_damage_to_controlcen
2015-04-22 02:44:30 +00:00
Kp
863b429eb9
Only visit valid robots
2015-04-22 02:44:30 +00:00
Kp
3c64abb90b
Use vsegptridx for load_mine_data segment loop
2015-04-22 02:44:30 +00:00
Kp
4572099403
Make endlevel globals static
2015-04-22 02:44:29 +00:00
Kp
eedfaab822
Remove OGL Max_linear_depth
2015-04-22 02:44:29 +00:00
Kp
ba4fdd8a0e
Prevent debugger trap for hands-off multi_robot_request_change
2015-04-19 19:12:33 +00:00
Kp
9ec82b6856
Fix array overread
2015-04-19 19:12:33 +00:00
Kp
bb9930bf5b
multi_robot_request_change: check robot_controlled[slot] for object_none
2015-04-19 04:18:54 +00:00
Kp
b46ecbb3e9
Add netgame parameter to duplicate powerups
2015-04-19 04:18:53 +00:00
Kp
4381b81497
Pack spawn granted items in D1
2015-04-19 04:18:53 +00:00
Kp
b32298df5a
Rewrite powerup cap code to centralize logic
2015-04-19 04:18:53 +00:00
Kp
96d92f6eaf
Use partial_range for player trigger check
2015-04-19 04:18:53 +00:00
Kp
b88c232f9f
Use powerup_type_t for *_weapon_to_powerup
2015-04-19 04:18:53 +00:00
Kp
62d04866c4
Propagate hud_show_weapons_mode for variable i
2015-04-19 04:18:53 +00:00
Kp
d7066c3eb9
Remove constant arguments to pick_up_ammo
2015-04-19 04:18:53 +00:00
Kp
28b4a65547
Centralize ammo rack bonus
2015-04-19 04:18:52 +00:00
Kp
adbefd39c4
Minimize unnecessary fields passed to check_effect_blowup
2015-04-19 04:18:52 +00:00
Kp
bee882dc99
Refactor gauges weapon coloring
...
Move logic into smaller functions to give the compiler more choices
about inlining.
2015-04-19 04:18:52 +00:00
Kp
98dc7cb90c
Optimize D1 super weapon handling
...
D1 has no super weapons. Remove the check for them.
2015-04-19 04:18:52 +00:00
Kp
cd6be09547
Reduce kconfig.h includes
2015-04-19 04:18:51 +00:00
Kp
c338862ad6
Reduce gauges.h includes
2015-04-19 04:18:51 +00:00
Kp
516b8b2397
Reduce collide.h includes
2015-04-19 04:18:51 +00:00
Kp
8582907b91
Reduce ai.h includes
2015-04-19 04:18:51 +00:00
Kp
aa4c5efbb9
Replace HAS_PRIMARY_FLAG(x) with HAS_x_FLAG
2015-04-19 04:18:50 +00:00
Kp
12673084a0
Remove obsolete player_has_primary_weapon D1 special case
2015-04-19 04:18:50 +00:00
Kp
9d213b5282
Wrap player_has_weapon return type
2015-04-19 04:18:50 +00:00
Kp
f74f879145
Simplify do_weapon_select call
2015-04-19 04:18:50 +00:00
Kp
0a1d643442
Remove obsolete weapon_num check
2015-04-19 04:18:50 +00:00
Kp
84c638ed64
Move PHYSFS_list_t to separate header
2015-04-19 04:18:49 +00:00
Kp
29a57b0dc0
Remove unused net_udp parameters
2015-04-19 04:18:49 +00:00
Kp
150e2d2686
Convert local arrays to array<>
2015-04-19 04:18:49 +00:00
Kp
7fd4ccb004
Simplify info_display_object_placement cache override
2015-04-19 04:18:49 +00:00
Kp
32b4b8f0bb
Use enum class for level save/load
2015-04-19 04:18:49 +00:00
zico
17f5f67948
Fixed regression from 2645d41b5f
- must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list
2015-04-18 22:15:52 +02:00
zico
03f9f11b6d
Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before
2015-04-18 15:00:24 +02:00
Kp
8c106ea2e9
Avoid potential underflow when n_phys_segs==0
2015-04-11 04:01:29 +00:00
Kp
e99a9236cf
Avoid redundant vsegptridx calculation in object_move_one
2015-04-11 04:01:29 +00:00
zico
1fd7cb8929
Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games.
2015-04-08 15:05:03 +02:00
zico
c60eb9c412
since the game keeps running during kmatrix, bail out of start_player_death_sequence if connect state != CONNECT_PLAYING to prevent incorrect suicide scoring
2015-04-08 14:37:33 +02:00
zico
b512127328
fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order
2015-04-08 14:23:55 +02:00
Kp
55fada5c14
Fix texture filtering menu
...
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/59 >
Fixes: a84a05c701
("Move graphics menu to macro")
2015-04-07 01:55:57 +00:00
derhass
1c01698e88
GLES: fix use of uninitialized variables in ogl_texture_stats()
...
Querying GL_INDEX_BITS and GL_DOUBLEBUFFER is not allowed in GLES, so
just use a reasonable default values for both. This is only used to
estimate memory consumption by the framebuffer (which is a questionable
approach in itself, since all those are implementation details not exposed
by the GL, and the actual memory used is likely to be higher anyway).
2015-04-04 23:04:24 +02:00
derhass
49e7cfe37e
GLES: never declare the unused variable gl_draw_buffer
...
Move the declarition directly to the code part where it is used
(always in a #ifndef OGLES block).
2015-04-04 22:58:02 +02:00
Kp
df9ce26dfb
Fix WORDS_NEED_ALIGNMENT build
...
Integer promotion changed short+short into an int, but INTEL_SHORT only
takes short or unsigned short. Add a cast to force the result back to
short.
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/56 >
2015-04-04 17:23:47 +00:00
Kp
a9c81c5614
Move Weapon_is_energy to collide.cpp
2015-04-02 02:36:57 +00:00
Kp
1c7bae4fc4
Use local array<> for object_buffer
2015-04-02 02:36:57 +00:00
Kp
5ae5033fed
Use enum for AIB constants
2015-04-02 02:36:57 +00:00
Kp
6b6eaef226
Include polyobj.h from robot.h
...
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp
2f86499144
Remove do_cockpit_window_view unused parameters
2015-04-02 02:36:57 +00:00
Kp
b0ec49f8e5
Remove unused file+line from get_seg_masks
2015-04-02 02:36:56 +00:00
Kp
16a1fcbb37
Cache g3_draw_bitmap constants
2015-04-02 02:36:56 +00:00
Kp
68241ffbad
Convert g3_draw_bitmap floats to structures
2015-04-02 02:36:56 +00:00
Kp
4e6d9b9901
Make xlate_previous const
2015-04-02 02:36:56 +00:00
Kp
1469e2e34c
Simplify print_clock
2015-04-02 02:36:56 +00:00
Kp
36e1612ecb
Make undo_status array<const char *>
2015-04-02 02:36:56 +00:00
Kp
aa75a398d9
Move Wall_names to dumpmine.cpp
2015-04-02 02:36:56 +00:00
Kp
f71b3fb759
Make dark_lca,bright_lca array<>
2015-04-02 02:36:56 +00:00
Kp
5a4989c86d
Make cross_lva const array<>
2015-04-02 02:36:55 +00:00
Kp
1677d4159c
Make primary_lva const array<>
2015-04-02 02:36:55 +00:00
Kp
b712ae4603
Avoid unnecessary primary_lca initialization
2015-04-02 02:36:55 +00:00
Kp
27f50082f0
Avoid unnecessary cross_lca initialization
2015-04-02 02:36:55 +00:00
Kp
32d99ada2e
Make ret_rgba const array<>
2015-04-02 02:36:55 +00:00
Kp
ae8b99ae7d
Use RAIIdigi_sound for briefing printing_channel
2015-04-02 02:36:55 +00:00
Kp
b60c603e21
Avoid redundant PHYSFSX_exists checks
2015-04-02 02:36:55 +00:00
Kp
61ee6463aa
Remove unused show_title_screen return value
2015-04-02 02:36:55 +00:00
Kp
b36ce28382
Remove unnecessary strcpy in titles.cpp
2015-04-02 02:36:55 +00:00
Kp
efcf7ce6cf
Remove unnecessary strcpy in info.cpp
2015-04-02 02:36:55 +00:00
Kp
2a1df52f71
Remove unused g3_draw_bitmap return value
2015-04-02 02:36:54 +00:00
Kp
72d349b0e0
Remove unused g3_draw_sphere return value
2015-04-02 02:36:54 +00:00
Kp
1125a751db
Remove unused g3_draw_poly return value
2015-04-02 02:36:54 +00:00
Kp
c3161d08d5
Remove unused g3_draw_line return value
2015-04-02 02:36:54 +00:00
Kp
6a4c7ed78e
Inline away D1 secret_restore values
2015-04-02 02:36:53 +00:00
Kp
b1d8114b7d
Reduce sb_show_lives lookup of HIRESMODE
2015-04-02 02:36:53 +00:00
Kp
6e1a1873cc
Fix D1 behavior/mode confusion
2015-04-02 02:36:53 +00:00
Kp
9157e5f970
Use enum class for player_awareness_type_t
2015-04-02 02:36:53 +00:00
Kp
2c0755b117
Factor out AI timesplice check
2015-04-02 02:36:52 +00:00
Kp
90fbebf8fd
Convert most global arrays to array<>
2015-04-02 02:36:52 +00:00
Kp
66a70fd373
Prepare for global arrays to be array<>
2015-04-02 02:36:52 +00:00
Kp
6e96ff3e00
Fix ambiguous use of INTEL_SHORT/INTEL_INT
2015-04-02 02:36:52 +00:00
Kp
d4351a9457
Fix gcc-4.6 for loop variable warning
2015-04-02 02:36:52 +00:00
Kp
66806e1f34
Enable -Wmissing-braces
...
clang includes it in -Wall, so add it for gcc
2015-04-02 02:36:52 +00:00
Kp
f76b112304
Allow dropping laser powerups
2015-03-28 17:18:02 +00:00
Kp
598a5e42a2
Allow granting items at player spawn
2015-03-28 17:18:02 +00:00
Kp
da3cb31a0e
Refactor powerup allow code
2015-03-28 17:18:02 +00:00
Kp
b32d1c76c9
Move powerup size reset into set_powerup_id
2015-03-28 17:18:02 +00:00
Kp
ccc440df57
Optimize cloak/invuln cleanup
2015-03-28 17:18:02 +00:00
Kp
12ad357b8d
Move Wimp Menu to macro
2015-03-28 17:18:02 +00:00
Kp
0b20dea0ad
Remove unused jukebox functions
2015-03-28 17:18:02 +00:00
Kp
9fa052f5b1
Remove unused Multi_killed_yourself
2015-03-28 17:18:01 +00:00
Kp
7ecb605a58
Combine tracker message formatting
2015-03-28 17:18:01 +00:00
Kp
12b5d6c94e
Stringize packets per second limits
2015-03-28 17:18:01 +00:00
Kp
c645e5b477
Fix gcc-4.7 jukebox build
2015-03-28 01:16:10 +00:00