Kp
|
c0e24f7c75
|
Add helper to write a player to a PHYSFS_file
|
2013-11-10 23:00:50 +00:00 |
|
Kp
|
5ff051cf4e
|
Move */main/fuelcen.c -> similar/main/fuelcen.c
|
2013-11-10 22:56:12 +00:00 |
|
Kp
|
bcd6ea5eed
|
Move similar/main/piggy.c -> similar/main/piggy.cpp
|
2013-11-10 19:08:12 +00:00 |
|
Kp
|
4ef3937d35
|
Move */main/piggy.c -> similar/main/piggy.c
|
2013-11-10 19:08:12 +00:00 |
|
Kp
|
9c9f0a070a
|
Reduce differences in name_frame
|
2013-11-09 18:06:47 +00:00 |
|
Kp
|
c3288abd89
|
Remove global 'flydata'
|
2013-11-09 18:06:47 +00:00 |
|
Kp
|
cbda2231a6
|
Move similar/main/endlevel.c -> similar/main/endlevel.cpp
|
2013-11-09 17:46:41 +00:00 |
|
Kp
|
ea2022bb01
|
Move */main/endlevel.c -> similar/main/endlevel.c
|
2013-11-09 17:46:41 +00:00 |
|
Kp
|
4469ff36c0
|
Manage movie subtitles automatically
|
2013-11-09 17:45:21 +00:00 |
|
Kp
|
c9692eadd1
|
Clamp automap viewing distance
|
2013-11-09 05:07:02 +00:00 |
|
Kp
|
f11e787ef3
|
Use helper for bounding check
|
2013-11-08 03:14:44 +00:00 |
|
Kp
|
ed8484f096
|
Remove unnecessary packing on vms_vector
|
2013-11-08 03:14:43 +00:00 |
|
Kp
|
6fc8d110f3
|
Only give secondaries that exist
|
2013-11-02 04:25:33 +00:00 |
|
Kp
|
58958e091b
|
Only give primaries that exist
|
2013-11-02 04:24:14 +00:00 |
|
Kp
|
2714679284
|
Mark private functions static
|
2013-11-02 04:23:55 +00:00 |
|
Kp
|
babac8144a
|
Fix off-by-one in teleport validation
|
2013-11-01 23:17:22 +00:00 |
|
Kp
|
65e9d0caa7
|
Avoid double formatting when printing marker
|
2013-11-01 02:58:05 +00:00 |
|
Kp
|
65a1f86456
|
Mark aipath test functions as used
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
645c312989
|
Mark game kill_* debugger functions as used
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
4cad87115d
|
Guard sometimes used function render_segment
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
58ac06a8ca
|
Remove unused function kmatrix_phallic
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
95c1d784ef
|
Remove unused function find_connected_distance_segments
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
fa987b72e1
|
Remove unused function do_load_save_levels
|
2013-10-29 03:24:43 +00:00 |
|
Kp
|
f2bf4de884
|
Make functions conditionally static where possible
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
02bba815ee
|
Remove unused digi_sound_debug
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
ac174b5efe
|
Remove unused gamefont_curfontname
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
c655e4159a
|
Mark set_robot_state used for debuggers
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
0794613705
|
Only define multi_do_ranking in Descent II
|
2013-10-29 03:24:42 +00:00 |
|
Kp
|
68e936b809
|
Disable Parallax AI path debug printing
|
2013-10-29 03:24:41 +00:00 |
|
Kp
|
4fcf34fdbb
|
Make create_weapon_object static
|
2013-10-28 04:16:45 +00:00 |
|
Kp
|
19fef0a51d
|
Simplify full_palette_save calls
|
2013-10-28 04:16:44 +00:00 |
|
Kp
|
fdd2dd65c7
|
Use underlying type for state_game_id
This avoids the need for a header to declare it.
|
2013-10-26 03:50:27 +00:00 |
|
Kp
|
a6b1bd58a2
|
Use MALLOC consistently
|
2013-10-26 03:50:27 +00:00 |
|
Kp
|
894570b14d
|
Move similar/main/weapon.c -> similar/main/weapon.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
6224fb3cef
|
Move similar/main/wall.c -> similar/main/wall.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
5c274d9b0f
|
Move similar/main/vers_id.c -> similar/main/vers_id.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
22868b959a
|
Move similar/main/vclip.c -> similar/main/vclip.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
c21da7e9df
|
Move similar/main/titles.c -> similar/main/titles.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
929c1eb813
|
Move similar/main/text.c -> similar/main/text.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
91da43ffa2
|
Move similar/main/texmerge.c -> similar/main/texmerge.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
4fb7db8a7c
|
Move similar/main/terrain.c -> similar/main/terrain.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
ea1566b247
|
Move similar/main/switch.c -> similar/main/switch.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
eaea6bd15b
|
Move similar/main/state.c -> similar/main/state.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
6a7bd1527a
|
Move similar/main/songs.c -> similar/main/songs.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
eb575861b8
|
Move similar/main/slew.c -> similar/main/slew.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
aaf5153865
|
Move similar/main/scores.c -> similar/main/scores.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
20bec34654
|
Move similar/main/robot.c -> similar/main/robot.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
e996814210
|
Move similar/main/render.c -> similar/main/render.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
d274115641
|
Move similar/main/powerup.c -> similar/main/powerup.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
853caa429b
|
Move similar/main/polyobj.c -> similar/main/polyobj.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
23681b5143
|
Move similar/main/playsave.c -> similar/main/playsave.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
00af0206ea
|
Move similar/main/player.c -> similar/main/player.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
dcb2792aac
|
Move similar/main/physics.c -> similar/main/physics.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
74ec056b43
|
Move similar/main/paging.c -> similar/main/paging.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
7f334859ae
|
Move similar/main/object.c -> similar/main/object.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
9b9b373b71
|
Move similar/main/newmenu.c -> similar/main/newmenu.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
636e78fd22
|
Move similar/main/newdemo.c -> similar/main/newdemo.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
74db12f880
|
Move similar/main/net_udp.c -> similar/main/net_udp.cpp
|
2012-11-11 22:12:51 +00:00 |
|
Kp
|
b14390c021
|
Reorder copy_file to calm Visual Studio warning
Visual Studio code flow analysis fails to recognize that buf is always
assigned at least once. Reorder the logic to encourage it to recognize
this.
|
2013-01-20 22:26:33 +00:00 |
|
Kp
|
c0552c0dfa
|
Add realloc casts
|
2013-10-06 03:05:57 +00:00 |
|
Skywing
|
8f112d669c
|
sendto and recvfrom take a char* and not void* on Win32.
|
2013-10-20 22:49:57 +00:00 |
|
Kp
|
375ac66b2f
|
Move similar/main/multibot.c -> similar/main/multibot.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
3855291457
|
Move similar/main/multi.c -> similar/main/multi.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
a5f95cab76
|
Move similar/main/morph.c -> similar/main/morph.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
3693743d41
|
Move similar/main/mission.c -> similar/main/mission.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
9fb22a8be0
|
Move similar/main/mglobal.c -> similar/main/mglobal.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
e663767201
|
Move similar/main/menu.c -> similar/main/menu.cpp
|
2013-10-20 22:49:12 +00:00 |
|
Kp
|
d3ddb816f1
|
Move similar/main/lighting.c -> similar/main/lighting.cpp
|
2013-10-20 22:49:11 +00:00 |
|
Kp
|
7bd8ab3af1
|
Move similar/main/laser.c -> similar/main/laser.cpp
|
2013-10-20 22:49:11 +00:00 |
|
Kp
|
cf2c153c77
|
Move similar/main/kmatrix.c -> similar/main/kmatrix.cpp
|
2013-10-20 22:49:11 +00:00 |
|
Kp
|
ba7950d3d5
|
Move similar/main/kconfig.c -> similar/main/kconfig.cpp
|
2013-10-20 22:49:11 +00:00 |
|
Kp
|
5b0c4b10ac
|
Use accessor for most get/set object->id accesses
|
2013-10-20 22:49:09 +00:00 |
|
Kp
|
3756a27518
|
Use narrowly scoped loop variables in kconfig
|
2013-10-19 17:06:17 +00:00 |
|
Kp
|
852a4c7f4d
|
Use enum weapon_type_t in more places
|
2013-10-19 17:06:16 +00:00 |
|
Kp
|
e436a5dc43
|
Use MALLOC for hoard reading
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
9f87b72a7d
|
Remove unused SUPER_LASER_INDEX handling
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
aaa720d4d7
|
Fix const-ness in load_text
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
643fdbc08b
|
Fix const-ness in songs_play_file
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
a36c7dee08
|
Remove unused argument to slew_reset_orient
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
b84f99faf9
|
Use purpose_type consistently
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
6ad5761c66
|
Use CALLOC in listbox_draw
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
a9b21cbcee
|
Use enum mle_loc consistently
|
2013-10-19 17:03:11 +00:00 |
|
Kp
|
743fe4cf0e
|
Fix Descent display of primary weapon names
|
2013-10-09 01:54:12 +00:00 |
|
Kp
|
2bcc7bb371
|
Only create lasers for known weapon types
|
2013-10-09 01:54:12 +00:00 |
|
Kp
|
3adfb546af
|
Mark some kconfig lengths unsigned
|
2013-10-09 01:54:12 +00:00 |
|
Kp
|
a8050a462f
|
Only fire valid level lasers
|
2013-10-09 01:54:12 +00:00 |
|
Kp
|
553dc95b05
|
Use helper to check for laser type weapons
|
2013-10-09 01:54:12 +00:00 |
|
Kp
|
cb0aa24210
|
Remove useless rewrite of kconfig title
Rewriting the title needlessly violates const correctness, and no caller
seems to actually pass the rewritten characters.
|
2013-10-08 02:38:22 +00:00 |
|
Kp
|
798774294f
|
Use weapon_type_t for Laser_create_new* weapon type
|
2013-10-08 02:10:18 +00:00 |
|
Kp
|
bd46b7ea73
|
Make CONTROLCEN_WEAPON_NUM a weapon_type_t member
|
2013-10-08 02:07:39 +00:00 |
|
Kp
|
3caf739dc8
|
Simplify kconfig height calculation
|
2013-10-08 02:02:26 +00:00 |
|
Kp
|
00f0fddabc
|
Centralize handling of SysUsePlayersDir
|
2013-10-06 21:04:29 +00:00 |
|
Kp
|
740a190835
|
Move */main/playsave.c -> similar/main/playsave.c
|
2013-10-06 17:56:37 +00:00 |
|
Kp
|
15d93a8253
|
Move similar/main/dumpmine.c -> similar/main/dumpmine.cpp
|
2013-10-06 16:58:50 +00:00 |
|
Kp
|
f92e234054
|
Move */main/dumpmine.c -> similar/main/dumpmine.c
|
2013-10-06 16:58:49 +00:00 |
|
Kp
|
42893d8618
|
Store cheat strings inline
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
53714438ca
|
Use MALLOC for state screenshot
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
3d3116d09f
|
Use MALLOC for load_text addition
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
ae8a70ac61
|
Use MALLOC for polygon reading
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
0fc7300ec4
|
Use MALLOC for newdemo_strip_frames
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
bd467b4140
|
Move similar/main/inferno.c -> similar/main/inferno.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
62a5d41a9c
|
Move similar/main/hud.c -> similar/main/hud.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
ff3e8bfd7e
|
Move similar/main/hostage.c -> similar/main/hostage.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
9c65aa3cc5
|
Move similar/main/gauges.c -> similar/main/gauges.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
8601ef255e
|
Move similar/main/gameseg.c -> similar/main/gameseg.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
4db024f953
|
Move similar/main/gamesave.c -> similar/main/gamesave.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
ec5fedfc04
|
Move similar/main/gamerend.c -> similar/main/gamerend.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
b2b56098a1
|
Move similar/main/gamefont.c -> similar/main/gamefont.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
06c83c9393
|
Move similar/main/gamecntl.c -> similar/main/gamecntl.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
d656bd4115
|
Move similar/main/game.c -> similar/main/game.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
6f152aa016
|
Move similar/main/fvi.c -> similar/main/fvi.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
782372d6b8
|
Move similar/main/effects.c -> similar/main/effects.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
c7e34f5330
|
Move similar/main/digiobj.c -> similar/main/digiobj.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
f4393ca1b6
|
Move similar/main/credits.c -> similar/main/credits.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
ba4b87d44a
|
Move similar/main/controls.c -> similar/main/controls.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
5fff15b151
|
Move similar/main/console.c -> similar/main/console.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
b1dbeb6199
|
Move similar/main/config.c -> similar/main/config.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
64350f83b8
|
Move similar/main/cntrlcen.c -> similar/main/cntrlcen.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
584fc93f34
|
Move similar/main/automap.c -> similar/main/automap.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
e5ee9b72f1
|
Move similar/main/aipath.c -> similar/main/aipath.cpp
|
2013-10-05 21:35:58 +00:00 |
|
Kp
|
76de0bcc9d
|
Fix bug that prevented using cheat_codes[0]
|
2013-10-03 03:13:36 +00:00 |
|
Kp
|
e2a2971eb1
|
Remove unused game_top_fileinfo
|
2013-10-03 03:11:52 +00:00 |
|
Kp
|
b43f830719
|
Default cheat_buffer to blank
|
2013-10-03 03:11:52 +00:00 |
|
Kp
|
b4107e6526
|
Remove duplicate declarations
|
2013-10-03 03:11:52 +00:00 |
|
Kp
|
c58c4e4d06
|
Move declarations to headers
|
2013-10-03 03:11:52 +00:00 |
|
Kp
|
f9899a9f20
|
Mark various functions static
|
2013-10-03 03:11:51 +00:00 |
|
Kp
|
b7d3d4942f
|
Fix declaration of blob_vertices
|
2013-10-02 02:51:25 +00:00 |
|
Kp
|
1b4169b0d0
|
Move */main/powerup.c -> similar/main/powerup.c
|
2013-10-02 02:51:25 +00:00 |
|
Kp
|
91f6d5e72d
|
Move game_init_render_buffers inline
|
2013-09-28 23:51:52 +00:00 |
|
Kp
|
bca4a99f3e
|
Move */main/laser.c -> similar/main/laser.c
|
2013-09-21 23:19:38 +00:00 |
|
Kp
|
9e3fb796e1
|
Use helper for comparing to proximity bomb index
|
2013-09-21 23:19:38 +00:00 |
|
Kp
|
9210a3870e
|
Remove unused fields in struct player
|
2013-09-21 18:04:10 +00:00 |
|
Kp
|
7e6278bb0a
|
D2X also needs the workaround for do_weapon_select
|
2013-09-21 18:01:45 +00:00 |
|
Kp
|
f4b21088a0
|
Track vulcan ammo explicitly
|
2013-09-20 23:12:54 +00:00 |
|
Kp
|
6e1d9f1f0c
|
Add helper to test for weapons that use vulcan ammo
|
2013-09-20 23:12:51 +00:00 |
|
Kp
|
d447d02a1d
|
Move */main/newdemo.c -> similar/main/newdemo.c
|
2013-09-15 21:34:08 +00:00 |
|
Kp
|
aa9127e3c1
|
Enable -Wwrite-strings
|
2013-09-15 21:34:03 +00:00 |
|
Kp
|
ef218b7665
|
Simplify pilot deletion
|
2013-09-15 21:34:03 +00:00 |
|
Kp
|
d52a930cab
|
Store pointer to customized demo text out of line
|
2013-09-15 21:01:30 +00:00 |
|
Kp
|
c3bbc41796
|
Remove !defined(NETWORK) code
Rebirth has always defined NETWORK, so checking for it clutters the code.
|
2013-09-15 21:01:06 +00:00 |
|
Kp
|
d858932187
|
Remove unused parameter in call to slew_stop
|
2013-09-11 02:41:38 +00:00 |
|
Kp
|
316e71c96c
|
Simplify Toggle_var
|
2013-09-11 02:41:38 +00:00 |
|
Kp
|
c509faf0f7
|
Cache weapon order value
|
2013-09-11 02:29:29 +00:00 |
|
Kp
|
7a2c9ea021
|
Remove useless menu text change
|
2013-09-07 16:35:03 +00:00 |
|
Kp
|
d4e4a34be7
|
Remove obsolete descent_critical_error variables
These appear to be for reporting serious errors from DOS. Commit
1de5349 removed the ability to set them to anything other than 0, so
remove them.
|
2013-09-02 23:59:31 +00:00 |
|
Kp
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243f8cdd36
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Simplify D1X SPREADFIRE truncation
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2013-09-02 23:59:31 +00:00 |
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Kp
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d165b9c422
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Make briefing->message const
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2013-09-02 23:59:31 +00:00 |
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Kp
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d156a4c1ab
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Simplify D1X hostage handling
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2013-09-02 23:59:31 +00:00 |
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Kp
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c8f0c799b7
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Use helper for setting menu items to type number
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2013-09-01 23:50:55 +00:00 |
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Kp
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4fe618b325
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Use helper for setting menu items to type slider
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2013-09-01 23:50:55 +00:00 |
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Kp
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0645e96e17
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Use helper for setting menu items to type radio
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2013-09-01 23:50:54 +00:00 |
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Kp
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4c5eaded8d
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Use helper for setting menu items to type checkbox
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2013-09-01 23:23:55 +00:00 |
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Kp
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bb8b229dc2
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Use helper for setting menu items to type input
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2013-09-01 23:23:55 +00:00 |
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Kp
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b7dac2941c
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Move */main/gamesave.c -> similar/main/gamesave.c
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2013-09-01 22:59:55 +00:00 |
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Kp
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ce2dd25e3f
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Use helper for setting menu items to types menu and text
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2013-09-01 22:24:13 +00:00 |
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Kp
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a15996a761
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Format maximum starting level once
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2013-09-01 22:22:12 +00:00 |
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Kp
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6768c9bd6c
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Reduce wasted space in briefing_screen struct
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2013-09-01 22:19:33 +00:00 |
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Kp
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bf027e3df0
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Move */main/titles.c -> similar/main/titles.c
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2013-09-01 22:19:27 +00:00 |
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Kp
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801dfbcd81
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Move */main/net_udp.c -> similar/main/net_udp.c
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2013-09-01 21:51:54 +00:00 |
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Kp
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9d2d8bb552
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Scrub netgame flags on load/save/send/recv
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2013-09-01 21:09:01 +00:00 |
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Kp
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923c2111de
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Move */main/switch.c -> similar/main/switch.c
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2013-09-01 18:42:31 +00:00 |
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Kp
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25b7735e44
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Move */main/aipath.c -> similar/main/aipath.c
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2013-09-01 18:38:37 +00:00 |
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Kp
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3554d17614
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Move */main/render.c -> similar/main/render.c
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2013-09-01 18:22:55 +00:00 |
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Kp
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f131fcd3da
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Move */main/menu.c -> similar/main/menu.c
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2013-09-01 18:06:24 +00:00 |
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Kp
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1fd1aa05bc
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Move */main/mission.c -> similar/main/mission.c
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2013-09-01 17:43:27 +00:00 |
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Kp
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24bbd2a76d
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Move */main/automap.c -> similar/main/automap.c
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2013-09-01 17:37:38 +00:00 |
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Kp
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b77c7fe357
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Mark kconfig functions static
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2013-09-01 17:20:08 +00:00 |
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Kp
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7bf5b29be4
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Move */main/kconfig.c -> similar/main/kconfig.c
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2013-09-01 17:20:07 +00:00 |
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Kp
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e23035e61f
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Move Last_afterburner_time into laser_info
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2013-08-31 17:17:35 +00:00 |
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Kp
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4b6bd54e7d
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Simplify text decoding
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2013-08-31 16:45:43 +00:00 |
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Kp
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567b1d13c2
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Remove broken COMPACT_SEGS code
It has not built since at least 0c36fecb .
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2013-08-31 16:45:43 +00:00 |
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zico
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267f560a66
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merge
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2013-08-30 23:06:19 +02:00 |
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Kp
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20cf3f4cdb
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Mark various OGL functions static
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2013-08-24 16:44:23 +00:00 |
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zico
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ef23b7a571
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Updated copyright
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2013-08-17 02:16:49 +02:00 |
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zico
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aec1f1b808
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In update_cockpits() only page-in cockpit bitmap if in a mode which actually has one
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2013-08-17 01:07:08 +02:00 |
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zico
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31e617c1a0
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Made Palette[Red,Green,Blue]Add scaled to game brightness setting before applying to gr_palette_step_up. Also used real timers to diminish palette instead of intervals choosen by d_rand()
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2013-08-17 00:54:17 +02:00 |
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Kp
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a04cd57d71
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Move */main/multi.c -> similar/main/multi.c
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2013-08-11 23:46:13 +00:00 |
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Kp
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8d13642c9f
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Hide GM_CAPTURE tests behind static inline
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2013-08-11 20:46:52 +00:00 |
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Kp
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0c3adc48df
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Hide GM_HOARD tests behind static inline
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2013-08-11 20:46:52 +00:00 |
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Kp
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e750c90b00
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Mark more math as const correct
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2013-08-10 03:55:50 +00:00 |
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Kp
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bca0dacc98
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Merge branch d2x-rebirth/master into unification/master
Conflicts:
SConstruct
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2013-08-09 22:53:45 +00:00 |
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Kp
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33aa8937d9
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Merge branch d1x-rebirth/master into unification/master
Conflicts:
SConstruct
common/main/multi.h
similar/main/gamerend.c
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2013-08-09 22:49:04 +00:00 |
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zico
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830bcd7845
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merge with ccea6b3547
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2013-08-09 17:25:42 +02:00 |
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zico
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a527348681
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Added MULTI_FIRE_BOMB as alteration of MULTI_FIRE to keep bombs mapped in a Multiplayer match for later Host authority and to make their chaff ability work correctly. Additionally added MULTI_FIRE_TRACK to only send Network_laser_track if > -1. On the way I made laser.c a bit more similar between D1X and D2X
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2013-08-09 17:21:03 +02:00 |
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Kp
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2cc0068fa9
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Move */main/fvi.c -> similar/main/fvi.c
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2013-08-09 03:13:33 +00:00 |
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Kp
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2cd7748e93
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Convert vsprintf to vsnprintf
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2013-08-09 01:58:17 +00:00 |
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zico
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40c5f10e20
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Added definition of DESIGNATED_GAME_FPS as 30 and DESIGNATED_GAME_FRAMETIME based on the former. We use those for d_tick_count intervals and to scale other parts that have never been properly aligned to FrameTime before. In that regard, Release builds will take DESIGNATED_GAME_FPS as MINIMUM_FPS for -maxfps argument
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2013-08-08 22:07:29 +02:00 |
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Kp
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a881ee455e
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Remove fix.h
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2013-08-08 03:01:48 +00:00 |
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Kp
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b624684ba5
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Switch gr_printf(x,y,"%s",s) to gr_string(x,y,s)
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2013-08-08 03:01:47 +00:00 |
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Kp
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400b18b78a
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Mark gauges variables const
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2013-08-08 03:01:47 +00:00 |
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Kp
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9cb88f4db6
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Store weapon_name as const char*
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2013-08-08 03:01:47 +00:00 |
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zico
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bbaa3c21f3
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HAMERS! Wait 33ms between each turn of a homing missile projectile, only scale turns if FPS are below 30
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2013-08-08 00:29:56 +02:00 |
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Kp
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4c3703c31c
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Remove unused function johns_obj_unlink
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2013-08-07 02:33:19 +00:00 |
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Kp
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6a53581b55
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Remove unused function is_object_in_seg
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2013-08-07 02:33:19 +00:00 |
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Kp
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021fc26b77
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Remove unused function remove_all_objects_but
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2013-08-07 02:33:19 +00:00 |
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Kp
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a39c44b6fd
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Remove unused function search_all_segments_for_object
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2013-08-07 02:33:19 +00:00 |
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Kp
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98224892c5
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Remove unused function expand_row
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2013-08-07 02:33:19 +00:00 |
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Kp
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bc8f302b40
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Remove unused function on_seismic_level
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2013-08-07 02:33:19 +00:00 |
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Kp
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84383deea2
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Remove unused function wall_reset
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2013-08-07 02:33:19 +00:00 |
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Kp
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cd5bb27ff1
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Remove unused function list_seg_objects
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2013-08-07 02:33:19 +00:00 |
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