Commit graph

1866 commits

Author SHA1 Message Date
Kp 265ad59e9c Remove set_default_handler
standard_handler is the only handler.  Use it directly.
2015-05-14 02:23:13 +00:00
Kp 7f403bc1af Optimize clearing player animation angles 2015-05-14 02:23:13 +00:00
Kp 577321d74b Remove obsolete con_close 2015-05-14 02:23:13 +00:00
Kp 5ffbb6dd05 Enable tail call in con_add_buffer_line 2015-05-14 02:23:13 +00:00
Kp e4d7d20bd2 Factor out console color lookup 2015-05-14 02:23:13 +00:00
Kp 8ddcf7b323 Simplify console open check 2015-05-14 02:23:13 +00:00
Kp 0ece005dfa Use screen_mode for screen resolution 2015-05-14 02:23:13 +00:00
Kp 739879d701 Move input config menu to macro 2015-05-14 02:23:13 +00:00
Kp cb873563c8 Move reticle menu to macro 2015-05-14 02:23:13 +00:00
Kp e64e54f521 Move input sensitivity menu to macro 2015-05-14 02:23:13 +00:00
Kp ac3b1d6aa3 Switch do_cockpit_window_view to vobjptr_t
Only the wake_up_rendered_objects hack needed a vobjptridx_t.  Switch to
vobjptr_t.
2015-05-13 03:20:28 +00:00
Kp 5810faf33d Make Ai_last_missile_camera object* 2015-05-13 03:20:28 +00:00
Bradley Bell a0fda81452 Merge branch 'unification/master' into clang-fixes 2015-05-09 15:34:30 -07:00
Kp bfeddc3501 Test for exploding wall damaging control center
apply_damage_to_controlcen requires a valid `who`, but exploding walls
have none.

Fixes: 3eb8f4813e ("Pass vcobjptr_t to apply_damage_to_controlcen")
2015-05-09 19:55:58 +00:00
Kp fd51d9dcd5 Shorten kc_change_mouseaxis 2015-05-09 17:39:03 +00:00
Kp 4ca7924907 Pass graphics_config_menuset items by userdata 2015-05-09 17:39:02 +00:00
Kp a4ba74f94a Expand void ternary operator into if/else 2015-05-09 17:39:02 +00:00
Kp 9312b0b00f Remove write-only variable multi_do_guided::fun 2015-05-09 17:39:01 +00:00
Kp ed86b53395 Make Muzzle_queue_index static 2015-05-09 17:39:01 +00:00
Kp 1cdc43d71a Split object_create_egg 2015-05-09 17:39:01 +00:00
Kp f5b02ce6a0 Remove write-only ai_static D1 follow_path_start_seg 2015-05-09 17:39:01 +00:00
Kp 7dae02fbb4 Remove write-only ai_static D1 follow_path_end_seg 2015-05-09 17:39:00 +00:00
Kp 3b59a71e11 Remove unused D1 last_see_time 2015-05-09 17:39:00 +00:00
Kp 83baf4dfe8 Remove unused D1 last_attack_time 2015-05-09 17:39:00 +00:00
Kp d9c3005134 Factor out egg skip logic 2015-05-09 17:39:00 +00:00
Kp 9a4f7a32bf Pass vcsegptr to fuelcen_give_fuel 2015-05-09 17:39:00 +00:00
Kp cf87ebe54d Remove write-only grs_bitmap::bm_handle 2015-05-09 17:38:59 +00:00
Kp f3aa8e501b Simplify extract_vector_from_segment 2015-05-09 17:38:59 +00:00
Kp a51a7110e8 Pass vobjptridx_t to multi_send_position 2015-05-09 17:38:59 +00:00
Kp 9386ac4a24 Pass vobjptridx_t to multi_compute_kill
The code previously trapped if killed<0 || killer<0, so use vobjptridx_t
instead of objptridx_t.
2015-05-09 17:38:58 +00:00
Kp b5eae4c809 Split create_smart_children 2015-05-09 17:38:58 +00:00
Kp 08a42a68ff Pass vcobjptridx to laser_are_related 2015-05-09 17:38:58 +00:00
Kp 7e65d73e72 Factor out laser_are_related special cases 2015-05-09 17:38:58 +00:00
Kp bac03fdfd9 Split draw_weapon_info 2015-05-09 17:38:58 +00:00
Kp 8cb0572199 Split hud_show_weapons_mode 2015-05-09 17:38:57 +00:00
Kp 14ffc1690d Fix SDL gauges build 2015-05-09 17:38:57 +00:00
Kp fc4b686d9d Store PHYSFS_list element count in list when needed 2015-05-09 17:38:57 +00:00
Bradley Bell a02d0cffb5 NDEBUG constant used only in EDITOR.
Fixes: similar/main/render.cpp:128:36: error: unused variable 'Show_only_curside'
2015-05-05 21:11:52 -07:00
Bradley Bell e8cd69f0f4 Not needed in NDEBUG.
Fixes: similar/main/ai.cpp:4311:20: error: unused function 'dump_ai_objects_all'
2015-05-05 21:11:51 -07:00
Kp 168533bca0 Fix super weapon selection message 2015-05-06 02:11:03 +00:00
Kp e590cc59ee Hack around bogus none in guidebot path 2015-05-05 03:20:43 +00:00
Kp c408194a53 Cast away determine_used_textures_level shareware_flag 2015-05-05 03:20:42 +00:00
Kp 68834fb929 Expand render_mine window_rendered_data helper inline 2015-05-05 03:20:42 +00:00
Kp 9ff846d27c Use array<> for vertex lighting 2015-05-05 03:20:42 +00:00
Bradley Bell 630206275d Include <functional> for std::plus and std::minus.
Fixes: similar/main/kconfig.cpp:81:12: error: no member named 'plus' in namespace 'std'
Fixes: similar/main/kconfig.cpp:82:12: error: no member named 'minus' in namespace 'std'

[Kp: fixed commit formatting.  Git style says line 2 is always blank.]
2015-05-01 02:29:11 +00:00
Kp 23af709aa0 Remove unused Outline_mode
clang whines for unused `static const` variables.  Remove unused
Outline_mode to eliminate the warning.

Reported-by: btb <21f6d0d52b>
2015-04-30 03:32:27 +00:00
Kp 0d564814f5 Convert Primary_weapon to primary_weapon_index_t 2015-04-26 20:15:57 +00:00
Kp 8d849b2b39 Wrap laser level in class
Move enum laser_level_t to weapon.h for the new class.
2015-04-26 20:15:56 +00:00
Kp 6792c1bc4b Enable -Wunused-parameter 2015-04-26 20:15:56 +00:00
Kp 2772cf619f Pass local_multires_gauge_graphic to PAGE_IN_GAUGE 2015-04-26 20:15:56 +00:00
Kp 5a6cca499f Pass hud_bitblt grs_bitmap by & 2015-04-26 20:15:56 +00:00
Kp 78e415a502 Unify draw_weapon_info_sub picture selection 2015-04-26 20:15:56 +00:00
Kp 1412e41de2 Pass local_multires_gauge_graphic to sb_draw_keys 2015-04-26 20:15:56 +00:00
Kp 1111548f7f Pass local_multires_gauge_graphic to sb_draw_one_key 2015-04-26 20:15:55 +00:00
Kp 5f9bfe8a72 Pass local_multires_gauge_graphic to sb_draw_shield_bar 2015-04-26 20:15:55 +00:00
Kp 4b4fd713f1 Pass local_multires_gauge_graphic to sb_draw_shield_num 2015-04-26 20:15:55 +00:00
Kp 6d92f79a40 Pass local_multires_gauge_graphic to sb_draw_afterburner 2015-04-26 20:15:55 +00:00
Kp 23759f1700 Pass local_multires_gauge_graphic to sb_draw_energy_bar 2015-04-26 20:15:55 +00:00
Kp 4ecbe230cf Pass local_multires_gauge_graphic to draw_static 2015-04-26 20:15:55 +00:00
Kp 49bd4f3805 Pass local_multires_gauge_graphic to draw_secondary_ammo_info 2015-04-26 20:15:55 +00:00
Kp 8836e1750a Pass local_multires_gauge_graphic to draw_weapon_info 2015-04-26 20:15:55 +00:00
Kp 11b144ff43 Pass local_multires_gauge_graphic to draw_weapon_info_sub 2015-04-26 20:15:55 +00:00
Kp d3b20d60b6 Pass local_multires_gauge_graphic to draw_keys 2015-04-26 20:15:55 +00:00
Kp d12c0162cb Pass local_multires_gauge_graphic to draw_one_key 2015-04-26 20:15:54 +00:00
Kp 1e9b0c5e39 Pass local_multires_gauge_graphic to draw_player_ship 2015-04-26 20:15:54 +00:00
Kp 4b056a8a99 Pass local_multires_gauge_graphic to draw_shield_bar 2015-04-26 20:15:54 +00:00
Kp 2185552f53 Pass local_multires_gauge_graphic to draw_invulnerable_ship 2015-04-26 20:15:54 +00:00
Kp 2b3250ee3f Pass local_multires_gauge_graphic to draw_afterburner_bar 2015-04-26 20:15:54 +00:00
Kp a7f74bd383 Pass local_multires_gauge_graphic to draw_energy_bar 2015-04-26 20:15:54 +00:00
Kp f7abe3b2e1 Pass local_multires_gauge_graphic to draw_wbu_overlay 2015-04-26 20:15:54 +00:00
Kp d5a446381b Pass local_multires_gauge_graphic to cockpit_decode_alpha 2015-04-26 20:15:54 +00:00
Kp f7f4ec8ee8 Pass local_multires_gauge_graphic to sb_show_lives 2015-04-26 20:15:54 +00:00
Kp 0493737c79 Pass local_multires_gauge_graphic to hud_show_lives 2015-04-26 20:15:54 +00:00
Kp 1c11d731ec Pass local_multires_gauge_graphic to draw_primary_ammo_info 2015-04-26 20:15:53 +00:00
Kp 980d161119 Split draw_weapon_boxes 2015-04-26 20:15:53 +00:00
Kp c2f39d9b0f Pass local_multires_gauge_graphic to hud_show_flag 2015-04-26 20:15:53 +00:00
Kp 59c9b54814 Pass local_multires_gauge_graphic to hud_show_orbs 2015-04-26 20:15:53 +00:00
Kp f9fc9660a5 Pass local_multires_gauge_graphic to hud_show_keys 2015-04-26 20:15:53 +00:00
Kp ff8d7d754a Pass local_multires_gauge_graphic to show_homing_warning 2015-04-26 20:15:53 +00:00
Kp 1aa91b95af Pass local_multires_gauge_graphic to sb_show_score 2015-04-26 20:15:53 +00:00
Kp 4ff86bc63a Pass local_multires_gauge_graphic to hud_gauge_bitblt 2015-04-26 20:15:53 +00:00
Kp 1845769717 Pass local_multires_gauge_graphic to hud_bitblt 2015-04-26 20:15:53 +00:00
Kp ff0ed0288f Cache hiresmode at function scope 2015-04-26 20:15:53 +00:00
Kp b5b6a10688 Move gauges HIRESMODE lookup into method 2015-04-26 20:15:53 +00:00
Kp c599cde8a4 Factor out statusbar key drawing 2015-04-26 20:15:52 +00:00
Kp 69073bd6b0 Reduce writes to draw_invulnerable_ship::time 2015-04-26 20:15:52 +00:00
Kp fa401cd1d8 Convert PAGE_IN_GAUGE to ternary operator 2015-04-26 20:15:52 +00:00
Kp 4156fabddb Only page in needed key gauges 2015-04-26 20:15:52 +00:00
Kp 275cb40595 Factor out paging in gauges 2015-04-26 20:15:52 +00:00
Kp b94e5bd2e7 Factor out key drawing 2015-04-26 20:15:52 +00:00
Kp cca163fc30 Split select_weapon 2015-04-26 20:15:52 +00:00
Kp f789e29b41 Simplify check_to_use_primary 2015-04-26 20:15:52 +00:00
Kp 610f603ebf Pass weapon_name to select_weapon 2015-04-26 20:15:52 +00:00
Kp d161b17191 Factor out shareware/unusable weapon handling 2015-04-26 20:15:51 +00:00
Kp 10b9206a9b Split do_weapon_select 2015-04-26 20:15:51 +00:00
Kp 4d046c5336 Split auto_select_weapon 2015-04-26 20:15:51 +00:00
Kp 8e5a63700b Use enum class for ai_mode 2015-04-26 20:15:51 +00:00
Kp f15ec9c86a Use enum for AIM constants 2015-04-26 20:15:51 +00:00
Kp e883d7c872 Use enum class for AIB constants 2015-04-26 20:15:51 +00:00
Kp c3925353fd Use null_sentinel_iterator for PHYSFS_list_t 2015-04-26 20:15:51 +00:00
Kp 143c536c77 Use PHYSFS_list_t for more functions 2015-04-26 20:15:50 +00:00
Kp fd6ac87c25 Fix trigger_none checks 2015-04-26 20:15:50 +00:00
Bradley Bell b69dee5c07 remove trailing newlines. 2015-04-25 13:48:11 -07:00
Bradley Bell eaf40c24ce use Int3 instead of assert. 2015-04-25 13:45:37 -07:00
Bradley Bell 70cf799a6a use con_puts instead of con_printf. 2015-04-25 13:45:26 -07:00
Bradley Bell 3a550e124d mark functions as static. 2015-04-25 13:45:26 -07:00
Bradley Bell 844aad2639 Merge branch 'unification/master' into command-line 2015-04-24 20:54:35 -07:00
Kp 65a0d35678 Remove bogus Int3 in object_to_object_visibility
A Future Pilot reports that find_vector_intersection can return an
unhandled fate.  When Int3 is enabled, this crashes the game.  Replace
the Int3 with a debug print.

Reported-by: A Future Pilot <http://www.dxx-rebirth.com/frm/index.php/topic,2024.msg21633.html#msg21633>
2015-04-24 01:39:35 +00:00
Kp 9cfdc1d376 Fix game_leave_menus infinite loop if menu rejects close 2015-04-22 02:44:30 +00:00
Kp 08ee591e21 Fix ODR collision between ui/file browser and main/menu browser 2015-04-22 02:44:30 +00:00
Kp 834ae3b885 Fix find_escort build with gcc-5 2015-04-22 02:44:30 +00:00
Kp d4080c2505 Pass vcobjptr_t to draw_player 2015-04-22 02:44:30 +00:00
Kp 4d6d7fbbc7 Simplify automap door coloring 2015-04-22 02:44:30 +00:00
Kp 3eb8f4813e Pass vcobjptr_t to apply_damage_to_controlcen 2015-04-22 02:44:30 +00:00
Kp 863b429eb9 Only visit valid robots 2015-04-22 02:44:30 +00:00
Kp 3c64abb90b Use vsegptridx for load_mine_data segment loop 2015-04-22 02:44:30 +00:00
Kp 4572099403 Make endlevel globals static 2015-04-22 02:44:29 +00:00
Kp eedfaab822 Remove OGL Max_linear_depth 2015-04-22 02:44:29 +00:00
Kp ba4fdd8a0e Prevent debugger trap for hands-off multi_robot_request_change 2015-04-19 19:12:33 +00:00
Kp 9ec82b6856 Fix array overread 2015-04-19 19:12:33 +00:00
Kp bb9930bf5b multi_robot_request_change: check robot_controlled[slot] for object_none 2015-04-19 04:18:54 +00:00
Kp b46ecbb3e9 Add netgame parameter to duplicate powerups 2015-04-19 04:18:53 +00:00
Kp 4381b81497 Pack spawn granted items in D1 2015-04-19 04:18:53 +00:00
Kp b32298df5a Rewrite powerup cap code to centralize logic 2015-04-19 04:18:53 +00:00
Kp 96d92f6eaf Use partial_range for player trigger check 2015-04-19 04:18:53 +00:00
Kp b88c232f9f Use powerup_type_t for *_weapon_to_powerup 2015-04-19 04:18:53 +00:00
Kp 62d04866c4 Propagate hud_show_weapons_mode for variable i 2015-04-19 04:18:53 +00:00
Kp d7066c3eb9 Remove constant arguments to pick_up_ammo 2015-04-19 04:18:53 +00:00
Kp 28b4a65547 Centralize ammo rack bonus 2015-04-19 04:18:52 +00:00
Kp adbefd39c4 Minimize unnecessary fields passed to check_effect_blowup 2015-04-19 04:18:52 +00:00
Kp bee882dc99 Refactor gauges weapon coloring
Move logic into smaller functions to give the compiler more choices
about inlining.
2015-04-19 04:18:52 +00:00
Kp 98dc7cb90c Optimize D1 super weapon handling
D1 has no super weapons.  Remove the check for them.
2015-04-19 04:18:52 +00:00
Kp cd6be09547 Reduce kconfig.h includes 2015-04-19 04:18:51 +00:00
Kp c338862ad6 Reduce gauges.h includes 2015-04-19 04:18:51 +00:00
Kp 516b8b2397 Reduce collide.h includes 2015-04-19 04:18:51 +00:00
Kp 8582907b91 Reduce ai.h includes 2015-04-19 04:18:51 +00:00
Kp aa4c5efbb9 Replace HAS_PRIMARY_FLAG(x) with HAS_x_FLAG 2015-04-19 04:18:50 +00:00
Kp 12673084a0 Remove obsolete player_has_primary_weapon D1 special case 2015-04-19 04:18:50 +00:00
Kp 9d213b5282 Wrap player_has_weapon return type 2015-04-19 04:18:50 +00:00
Kp f74f879145 Simplify do_weapon_select call 2015-04-19 04:18:50 +00:00
Kp 0a1d643442 Remove obsolete weapon_num check 2015-04-19 04:18:50 +00:00
Kp 84c638ed64 Move PHYSFS_list_t to separate header 2015-04-19 04:18:49 +00:00
Kp 29a57b0dc0 Remove unused net_udp parameters 2015-04-19 04:18:49 +00:00
Kp 150e2d2686 Convert local arrays to array<> 2015-04-19 04:18:49 +00:00
Kp 32b4b8f0bb Use enum class for level save/load 2015-04-19 04:18:49 +00:00
zico 17f5f67948 Fixed regression from 2645d41b5f - must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list 2015-04-18 22:15:52 +02:00
zico 03f9f11b6d Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before 2015-04-18 15:00:24 +02:00
Kp 8c106ea2e9 Avoid potential underflow when n_phys_segs==0 2015-04-11 04:01:29 +00:00
Kp e99a9236cf Avoid redundant vsegptridx calculation in object_move_one 2015-04-11 04:01:29 +00:00
zico 1fd7cb8929 Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games. 2015-04-08 15:05:03 +02:00