dxx-rebirth/common/main
2023-05-20 16:37:26 +00:00
..
ai.h Pass robot_info to move_towards_segment_center 2022-12-02 04:09:20 +00:00
aistruct.h
automap.h
backports-ranges.h Make partial_range_t inherit from ranges::subrange 2023-01-14 19:05:37 +00:00
bm.h Make tmapinfo_flags a complete type 2023-01-29 20:42:03 +00:00
cast_range_result.h Make iterator_result_converter satisfy std::ranges::range 2023-01-14 19:05:37 +00:00
cglobal.cpp Move global constants from mglobal.cpp to cglobal.cpp 2023-03-12 10:40:25 +00:00
cli.cpp Fix Apple Clang errors and warnings 2023-04-06 16:42:49 -07:00
cli.h
cmd.cpp Return std::unique_ptr from d_strdup 2022-10-09 23:15:20 +00:00
cmd.h
cntrlcen.h Pass ranges::subrange to reactor_read_n 2022-12-31 16:21:47 +00:00
collide.h
config.h
controls.h
credits.h
cvar.cpp
cvar.h
d_array.h Preserve input type in deleted enumerated_array::operator[]() 2022-12-31 16:21:47 +00:00
d_bitset.h Use enum class for sound_channel 2022-12-17 13:16:28 +00:00
d_crange.h
d_enumerate.h Merge branch 'osx-clang-missing-ranges' to master 2023-01-14 19:05:37 +00:00
d_levelstate.h
d_range.h Use distinct sentinel type on zip<> 2022-12-31 16:21:47 +00:00
d_sdl_audio.h Use RAII to manage SDL_LockAudio state 2023-05-13 15:02:55 +00:00
d_srcloc.h Use #if for DXX_HAVE_CXX_BUILTIN_FILE_LINE 2022-11-10 02:04:09 +00:00
d_uspan.h Add alternative mixer resamplers 2023-02-11 10:50:21 +00:00
d_zip.h Fix macOS compilation 2023-01-07 15:47:23 -08:00
digi.h Use enum class for sound_sample_rate 2023-01-07 22:17:31 +00:00
effects.h
endlevel.h Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
escort.h
fireball.h Inline object_create_muzzle_flash into callers 2022-11-13 21:17:23 +00:00
fuelcen.h
fvi.h
fwd-d_array.h Add check that d_array<E> is not unsigned int or unsigned long 2022-10-09 23:15:20 +00:00
fwd-game.h Default disable VR side-by-side for OpenGL ES 2022-10-09 23:15:20 +00:00
fwd-inferno.h
fwd-object.h Recompute guidebot index on game load 2023-05-14 18:41:36 +00:00
fwd-piggy.h Pass ranges::subrange to bitmap_index_read_n 2022-12-31 16:21:47 +00:00
fwd-player.h Use template alias for per-team arrays 2022-10-09 23:15:20 +00:00
fwd-powerup.h Pass std::span to powerup_basic_str 2022-09-24 17:47:53 +00:00
fwd-robot.h Pass polymodel& to polymodel_read 2022-10-09 23:15:20 +00:00
fwd-segment.h Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
fwd-vclip.h
fwd-wall.h Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
fwd-weapon.h Use enum class for pig_hamfile_version 2022-10-09 23:15:20 +00:00
game.h Enable gcc attribute suggestion warnings 2022-10-16 23:20:34 +00:00
gamefont.h Use explicitly defaulted font_scale_proportion::operator== 2022-10-09 23:15:19 +00:00
gamemine.h
gamepal.h Use std::array for last_palette_loaded_pig 2023-04-15 19:11:14 +00:00
gameplayopt.h
gamesave.h Move Shareware_level_names,Registered_level_names to dumpmine.cpp 2022-09-24 17:47:52 +00:00
gameseg.h Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
gameseq.h Use alias template per_player_array for arrays that are MAX_PLAYERS long 2022-09-24 17:47:53 +00:00
gauges.h Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
hostage.h
hudmsg.h Remove special case for 0 argument HUD_init_message 2022-10-02 19:51:36 +00:00
inferno.h Simplify SDL_QUIT handling 2023-01-14 19:05:37 +00:00
kconfig.h
kmatrix.h
laser.h
lighting.h
menu.h
mission.h Use NSDMI for zero-initialized Mission members 2023-05-14 18:41:36 +00:00
morph.h Remove unnecessary morph_data helper constructors 2022-12-18 23:10:39 +00:00
multi.h Remove write-only multi_protocol 2023-01-14 19:05:37 +00:00
multibot.h
multiinternal.h Use enum class for multiplayer_command_t 2022-10-23 23:00:24 +00:00
net_udp.h Add workaround for i686 where std::size_t is unsigned int 2022-10-09 23:15:21 +00:00
newdemo.h
newmenu.h Track newmenu return value using std::shared_ptr 2023-01-14 19:05:37 +00:00
nvparse.h Rework convert_integer to return result in some cases 2023-01-14 19:05:37 +00:00
object.h Recompute guidebot index on game load 2023-05-14 18:41:36 +00:00
objnum.h
paging.h
physfsrwops.h
physics.h
physics_info.h
piggy.h Harden bm_read_alias against bad input 2023-01-07 22:17:31 +00:00
player-callsign.h Pass std::span to callsign_t::copy_lower 2022-12-10 18:09:54 +00:00
player-flags.h
player.h Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
playsave.h
polyobj.h Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
powerup.h
render.h Pass std::span to rotate_list 2023-02-04 19:21:25 +00:00
render_state.h
robot.h Return ranges::subrange from robot_get_anim_state 2022-12-31 16:21:47 +00:00
scores.h
screens.h
segiter.h Simplify segment_object_range_t construction 2023-05-20 16:37:26 +00:00
segment.h Use enum class for delta_light_index 2022-11-07 01:59:34 +00:00
segpoint.h
selfiter.h Let self_return_iterator use an implicit operator!= 2022-12-18 18:32:14 +00:00
slew.h
songs.h
sounds.h
state.h
switch.h
terrain.h
texmerge.h
text.h
textures.h
titles.h
valptridx.tcc
vclip.h Use enum class for bitmap_index 2022-12-31 16:21:47 +00:00
vers_id.h Add Windows version resource for Windows build 2022-09-11 17:00:45 +00:00
wall.h Move WID_* constants into wall_is_doorway_result 2023-02-18 14:30:59 +00:00
weapon.h Use enum class for polygon_model_index 2022-12-18 18:32:14 +00:00
weapon_id.h