dxx-rebirth/common/main/titles.h
Kp ddcf8c1798 Remove support for show_order_form
The original way to order the full version is defunct.  Remove the code
that showed that page.
2020-10-22 02:26:17 +00:00

59 lines
1.6 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for titles.c
*
*/
#pragma once
#ifdef __cplusplus
#include <cstdint>
#include "dxxsconf.h"
#include "dsx-ns.h"
namespace dcx {
struct d_fname;
}
#ifdef dsx
namespace dsx {
extern void show_titles(void);
}
#endif
#ifdef dsx
namespace dsx {
void do_briefing_screens(const d_fname &filename, int level_num);
void do_end_briefing_screens(const d_fname &filename);
}
#endif
extern char * get_briefing_screen( int level_num );
#if defined(DXX_BUILD_DESCENT_II)
void show_loading_screen(uint8_t *title_pal);
extern void show_endgame_briefing(void);
namespace dsx {
extern int intro_played;
}
#endif
#endif