dxx-rebirth/common/main/cntrlcen.h

141 lines
4.2 KiB
C++

/*
* Portions of this file are copyright Rebirth contributors and licensed as
* described in COPYING.txt.
* Portions of this file are copyright Parallax Software and licensed
* according to the Parallax license below.
* See COPYING.txt for license details.
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
END-USERS, AND SUBJECT TO ALL OF THE TERMS AND CONDITIONS HEREIN, GRANTS A
ROYALTY-FREE, PERPETUAL LICENSE TO SUCH END-USERS FOR USE BY SUCH END-USERS
IN USING, DISPLAYING, AND CREATING DERIVATIVE WORKS THEREOF, SO LONG AS
SUCH USE, DISPLAY OR CREATION IS FOR NON-COMMERCIAL, ROYALTY OR REVENUE
FREE PURPOSES. IN NO EVENT SHALL THE END-USER USE THE COMPUTER CODE
CONTAINED HEREIN FOR REVENUE-BEARING PURPOSES. THE END-USER UNDERSTANDS
AND AGREES TO THE TERMS HEREIN AND ACCEPTS THE SAME BY USE OF THIS FILE.
COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
*/
/*
*
* Header for cntrlcen.c
*
*/
#pragma once
#include <physfs.h>
#include "backports-ranges.h"
#include "fwd-object.h"
#include "pack.h"
#include "fwd-robot.h"
#include "fwd-segment.h"
#include "fwd-window.h"
#include "fwd-partial_range.h"
namespace dcx {
struct control_center_triggers : public prohibit_void_ptr<control_center_triggers>
{
static constexpr std::integral_constant<std::size_t, 10> max_links{};
uint8_t num_links;
std::array<segnum_t, max_links> seg;
std::array<sidenum_t, max_links> side;
};
struct v1_control_center_triggers
{
v1_control_center_triggers(PHYSFS_File *);
v1_control_center_triggers(const control_center_triggers &);
static constexpr std::integral_constant<std::size_t, 10> max_links{};
uint16_t num_links;
std::array<segnum_t, max_links> seg;
std::array<uint16_t, max_links> side;
};
static_assert(sizeof(v1_control_center_triggers) == (2 + (2 * 10) + (2 * 10)));
extern control_center_triggers ControlCenterTriggers;
/*
* reads 1 control_center_triggers struct from a PHYSFS_File
*/
void control_center_triggers_read(control_center_triggers &cct, PHYSFS_File *fp);
void control_center_triggers_write(const control_center_triggers &cct, PHYSFS_File *fp);
}
#ifdef dsx
#include "vecmat.h"
namespace dsx {
struct reactor {
#if defined(DXX_BUILD_DESCENT_II)
polygon_model_index model_num;
#endif
int n_guns;
/* Location of the gun on the reactor model */
std::array<vms_vector, MAX_CONTROLCEN_GUNS> gun_points;
/* Orientation of the gun on the reactor model */
std::array<vms_vector, MAX_CONTROLCEN_GUNS> gun_dirs;
};
// fills in arrays gun_points & gun_dirs, returns the number of guns read
void read_model_guns(const char *filename, reactor &);
#if defined(DXX_BUILD_DESCENT_I)
constexpr std::integral_constant<unsigned, 1> MAX_REACTORS{};
constexpr std::integral_constant<unsigned, 1> Num_reactors{};
#elif defined(DXX_BUILD_DESCENT_II)
constexpr std::integral_constant<unsigned, 7> MAX_REACTORS{};
#define DEFAULT_CONTROL_CENTER_EXPLOSION_TIME 30 // Note: Usually uses Alan_pavlish_reactor_times, but can be overridden in editor.
struct d_level_shared_control_center_state
{
int Base_control_center_explosion_time; // how long to blow up on insane
int Reactor_strength;
};
extern d_level_shared_control_center_state LevelSharedControlCenterState;
extern unsigned Num_reactors;
/*
* reads n reactor structs from a PHYSFS_File
*/
void reactor_read_n(PHYSFS_File *fp, ranges::subrange<reactor *> r);
#endif
extern std::array<reactor, MAX_REACTORS> Reactors;
static inline polygon_model_index get_reactor_model_number(const uint8_t id)
{
#if defined(DXX_BUILD_DESCENT_I)
return polygon_model_index{id};
#elif defined(DXX_BUILD_DESCENT_II)
return Reactors[id].model_num;
#endif
}
static inline reactor &get_reactor_definition(int id)
{
#if defined(DXX_BUILD_DESCENT_I)
(void)id;
return Reactors[0];
#elif defined(DXX_BUILD_DESCENT_II)
return Reactors[id];
#endif
}
// Initialize control center for a level.
// Call when a new level is started.
void init_controlcen_for_level(const d_robot_info_array &Robot_info);
void calc_controlcen_gun_point(object &obj);
void do_controlcen_destroyed_stuff(imobjidx_t objp);
window_event_result do_controlcen_dead_frame();
}
#endif