Commit graph

2007 commits

Author SHA1 Message Date
Kp 6ccf6ae96b Use range_for in segment.cpp 2015-01-12 00:26:02 +00:00
Kp ff493fcfce Inline vm_vec_make 2015-01-12 00:26:02 +00:00
Kp 5402e8c546 Add unchecked_partial_range for ranges without end 2015-01-11 05:08:30 +00:00
Kp fc9218d7ab Replace Int3 with message for out-of-range object 2015-01-11 05:08:30 +00:00
Kp 6a872da54a Pass UDP socket by & 2015-01-03 23:44:32 +00:00
Kp d5d416c62c Use ntstring for Netgame.mission_name 2015-01-03 23:44:32 +00:00
Kp 4be02cd9c5 Add support for poison=overwrite 2015-01-03 23:44:32 +00:00
Kp 0dd3f1bdfc Fix !SDLMIXER build 2015-01-03 23:44:32 +00:00
Kp 76bec9f31f Fix spelling of "available" in help text 2015-01-03 23:44:31 +00:00
Kp 030a811661 Pass nullptr for Descent 1 state_save_all filename_override 2014-12-30 02:09:23 +00:00
Kp bd9513b080 Fix sending uninitialized bytes in light request 2014-12-30 02:09:21 +00:00
Kp fbac119095 Propagate use of objptridx_t 2014-12-23 04:20:27 +00:00
Kp 499b1d3b66 Use range_for for NumNetPlayerPositions 2014-12-23 04:20:27 +00:00
Kp b96b6eb4cb Make do_ai_robot_hit_attack player vobjptridx_t 2014-12-23 04:20:27 +00:00
Kp 8b2c0235c6 Fix polyobj for WORDS_NEED_ALIGNMENT 2014-12-22 04:35:49 +00:00
Kp 102c3c057f Pass physics_set_rotvel_and_saturate arg by & 2014-12-22 04:35:49 +00:00
Kp 702ea40ade Move segment declarations to fwdsegment.h 2014-12-22 04:35:49 +00:00
Kp 2d8f8b5d4a Reduce inclusion of wall.h 2014-12-22 04:35:49 +00:00
Kp 754c5342f9 Move wall declarations to fwdwall.h 2014-12-22 04:35:48 +00:00
Kp ac1340e3c9 Use ntstring for mission_name 2014-12-22 04:35:48 +00:00
Kp 03370ed3e5 Use ntstring for Netgame.mission_name 2014-12-22 04:35:48 +00:00
Kp e166846dd1 Use ntstring for Netgame.game_name 2014-12-22 04:35:48 +00:00
Kp bf97634b27 Hide marker _ when buffer full 2014-12-22 04:35:48 +00:00
Kp 180999eed1 Fix crash loading player.ngp with bare equal 2014-12-22 04:35:48 +00:00
Kp 628156dbf7 Use array<ntstring> for CMMiscMusic 2014-12-22 04:35:48 +00:00
Kp c7ae54c62a Use ntstring for CMLevelMusicPath 2014-12-22 04:35:47 +00:00
Kp 1344fb2779 Fix crash choosing jukebox directory
newmenu_listbox1 returns immediately
2014-12-22 04:35:47 +00:00
Kp 626f2a6dbc Reset Current_level_name where needed 2014-12-22 04:35:47 +00:00
Kp 681a6b3a9d Fix crash loading descent.cfg with bare equal
Remove obsolete check for trailing newlines in strings.  Fix failure to
null terminate strings.  Refuse overlong strings.  Refuse integers with
trailing garbage.  Refuse integers out of range.
2014-12-22 04:35:47 +00:00
Kp 35bcb3c404 Centralize NGP strings 2014-12-20 04:36:11 +00:00
Kp 3864bff448 Write current_tmap_list carefully 2014-12-20 04:36:11 +00:00
Kp b68a403e41 Use partial_range to load textures 2014-12-20 04:36:11 +00:00
Kp 2b1ac84613 Remove unnecessary Auto_file 2014-12-20 04:36:11 +00:00
Kp 2b2da39d84 Fix unique invocation in string_array_t tidy 2014-12-20 04:36:11 +00:00
Kp 5aed22bfce Centralize Windows drive change text 2014-12-20 04:36:11 +00:00
Kp aef7dbad33 Move config.cpp strings to preprocessor constants
Some compilers only use string pooling for anonymous constants.  Make
these anonymous.
2014-12-20 04:36:11 +00:00
Kp 2766114959 Make PHYSFSX_gets_line_t::line_t be array<> 2014-12-20 04:36:10 +00:00
Kp 7c8c55b80c Clean PHYSFSX_fgets buffer uniformly 2014-12-20 04:36:10 +00:00
Kp 0bf2a6eb80 Return unique_ptr from ui_add_gadget_button 2014-12-20 04:36:10 +00:00
Kp 3b4fbd0bd5 Return unique_ptr from ui_add_gadget_radio 2014-12-20 04:36:10 +00:00
Kp b16e8ecbec Return unique_ptr from ui_add_gadget_checkbox 2014-12-20 04:36:09 +00:00
Kp 413a316154 Return unique_ptr from ui_add_gadget_inputbox 2014-12-20 04:36:09 +00:00
Kp 89b1ff8795 Return unique_ptr from ui_add_gadget_userbox 2014-12-20 04:36:09 +00:00
Kp 8d487b4883 Return unique_ptr from ui_add_gadget_icon 2014-12-20 04:36:09 +00:00
Kp bcfd6a77f0 Use unique_ptr for object_dialog 2014-12-20 04:36:09 +00:00
Kp cf5e5620aa Deduce input box text length 2014-12-20 04:36:09 +00:00
Kp 6735a94f3b Use unique_ptr for wall_dialog 2014-12-20 04:36:09 +00:00
Kp 63ee79d988 Use unique_ptr for robot_dialog 2014-12-20 04:36:08 +00:00
Kp 7e4e8f3501 Use unique_ptr for centers_dialog 2014-12-20 04:36:08 +00:00
Kp f0c8482b8b Use unique_ptr for trigger_dialog 2014-12-20 04:36:08 +00:00
Kp 0f30d4eb72 Use PHYSFSX_gets_line_t for Current_level_palette 2014-12-20 04:36:08 +00:00
Kp 90666ba19b Use PHYSFSX_gets_line_t for Current_level_name 2014-12-20 04:36:07 +00:00
Kp 9f44ccbbf3 Fix WORDS_NEED_ALIGNMENT build of interp.cpp 2014-12-19 02:19:29 +00:00
Kp 6a00d387af Combine secret/non-secret level glitz 2014-12-18 04:12:39 +00:00
Kp 137746e442 List initialize credits to zero 2014-12-18 04:12:38 +00:00
Kp da6632a917 Use array<> for Robot_joints 2014-12-18 04:12:38 +00:00
Kp 630f11945e Cache Viewer in digiobj 2014-12-18 04:12:38 +00:00
Kp 9ffd958d3d Create window_rendered_data locally 2014-12-18 04:12:38 +00:00
Kp b0b2704961 Allocate ND_EVENT_VIEWER_OBJECT objects from Objects 2014-12-14 21:02:40 +00:00
Kp 9916406d8f Fix debug-build abort on matcen triggers 2014-12-14 21:02:40 +00:00
Kp fddc8cedb4 Remove unused Debug_spew 2014-12-14 21:02:40 +00:00
Kp 2199bd4e25 Override PRIi64 for mingw/Win64 2014-12-14 21:02:40 +00:00
Kp 9ee9e176c8 Convert newdemo.cpp to use range_for 2014-12-14 05:23:01 +00:00
Kp 16113a2908 Propagate for variable in newdemo 2014-12-14 05:23:00 +00:00
Kp 227dab543c Combine shortpos scan loop 2014-12-14 05:23:00 +00:00
Kp e42b1f5b71 Return vertex_array_list_t from create_all_vertnum_lists 2014-12-14 05:23:00 +00:00
Kp 1960a2ebad Return vertex_array_list_t from create_abs_vertex_lists 2014-12-14 05:23:00 +00:00
Kp 601290e674 Return vertex_array_list_t from create_all_vertex_lists 2014-12-14 05:23:00 +00:00
Kp 51b6fb1c95 Return get_side_verts by value 2014-12-14 05:23:00 +00:00
Kp 2af91c9a3a Pass automap_find_edge result by & 2014-12-14 05:22:59 +00:00
Kp e54c2c79df Use array<> for Sounds 2014-12-14 05:22:59 +00:00
Kp 1a96bf7f2f Use range_for for SoundObjects 2014-12-14 05:22:59 +00:00
Kp cf97b028b7 Pass digi_start_sound_object arg by & 2014-12-14 05:22:59 +00:00
Kp 80aa48efb4 Pass digi_*_start_sound soundobj as sound_object* 2014-12-14 05:22:59 +00:00
Kp 657e7da49e Rework digi dispatch
Build function tables at compile time.  If !SDLMIXER, compile out the
pointer indirections.  If SDLMIXER && PIE, keep function pointers in
read-only memory.
2014-12-13 17:47:16 +00:00
Kp 9ea8c8d7f1 Mark digi variables static 2014-12-13 17:47:10 +00:00
Kp a622aecd58 Pass vcobjptridx_t to digi_ functions 2014-12-13 17:47:06 +00:00
Kp adbff232c5 Split seg/obj vars of find_seg_side_face 2014-12-13 17:47:01 +00:00
Kp 3f52e3426a Skip unnecessary segment rendering phases
Make object rendering traverse only the subrange of segments with
objects.

Make alpha rendering traverse only the subrange of segments with alpha
blended textures.
2014-12-13 17:19:28 +00:00
Kp 0b086b1b0d Optimize rendering
- Make Max_linear_depth_objects const
- Skip setup of object rendering if no objects to render
- Defer setting globals until after conditional confirms a segment will
  render
2014-12-13 17:18:07 +00:00
Kp 84e3721ef0 Use partial_range for render list 2014-12-13 16:57:09 +00:00
Kp 69bc81681a Move render_windows to per_segment_state_t::render_window 2014-12-13 16:54:16 +00:00
Kp 6b56a3020a Fix crash playing credits with poison enabled 2014-12-13 04:11:41 +00:00
Kp 7c98dea8be Pass render_frame arg by & 2014-12-13 04:11:21 +00:00
Kp b79e432a3e Pass render_mine arg by & 2014-12-13 04:11:16 +00:00
Kp 032332343d Pass do_render_object arg by & 2014-12-13 04:11:12 +00:00
Kp 4bcf451745 Pass wake_up_rendered_objects arg by & 2014-12-13 04:11:07 +00:00
Kp e027c821c9 Pass update_rendered_data arg by & 2014-12-13 04:11:04 +00:00
Kp 1a204f61d8 Use range_for for SoundSlots 2014-12-11 02:36:01 +00:00
Kp 7b234da185 Make digi_max_channels const 2014-12-11 02:35:55 +00:00
Kp 664e8abaac Fix !SDLMIXER build
Fixes: bd1c6d8c5d
2014-12-11 02:35:03 +00:00
Kp 307ad30433 Remove unused digi_*_is_sound_playing 2014-12-11 02:34:54 +00:00
Kp 53366488ac Remove unused digi_set_volume 2014-12-11 02:34:38 +00:00
Kp 6d2b707c3e Move debug-only digi functions into !RELEASE 2014-12-11 02:34:32 +00:00
Kp 489c4e00a3 Store temporary rect locally 2014-12-11 02:33:55 +00:00
Kp cc60f765b3 Cache render lookups 2014-12-11 02:33:50 +00:00
Kp 84011e55d2 Use partial_range when searching HighestLevels 2014-12-08 04:49:20 +00:00
Kp 78cdb70959 Use partial_range on Triggers 2014-12-08 04:19:26 +00:00
Kp 7c24f6896f Stop briefing search on dot or null
Mission names are passed in without an extension.  Short mission names
read beyond the end of the buffer, causing AddressSanitizer to kill the
program.

Reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/issues/20
2014-12-08 03:54:11 +00:00
Kp cf9675c505 Fix uninitialized variable in render reprocess 2014-12-08 01:02:08 +00:00
Bradley Bell 5d6e6dc2e4 check for GM_MULTI before trying to do network jobs 2014-12-06 22:14:22 -08:00
Kp 0c8191db94 Fix player clear range 2014-12-07 00:49:18 +00:00
Kp a0727f4f84 Throw on net_udp_read_sync_packet failure
Callers expect sane Player_num, but on failure, it is invalid.
Returning a failure status causes net_udp_level_sync to fault using
Players[Player_num].connected, so throw an exception instead.
2014-12-07 00:00:22 +00:00
Kp 2b627f0158 Pass net_udp buffers as const 2014-12-06 23:59:34 +00:00
Kp 9d700aab08 Make kill_matrix uint16_t, not short 2014-12-06 23:30:55 +00:00
Kp 1b924c5dd3 Truncate pilot name at null 2014-12-06 23:13:38 +00:00
Kp 73b0a016a8 Fix loading robots-?.mvl
Rework movie loading to fix loading built-in robot movies.  The previous
code always ignored loading the last entry in the movie array, which was
blank until 18f6919b33.  The last entry
was unused after d38a3d1362, so it was
removed, which caused the code to skip the robots entry.

Commit d38a3d1362 broke unloading add-on
movies by removing the strcpy which saved their name.  Add code to save
the name to extra_robot_movie_mission and call it when switching
missions.

Reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/17
2014-12-06 17:56:56 +00:00
Kp cfe0f89dae Use array<> for team_kills 2014-12-06 04:52:53 +00:00
Kp a55028d5b4 Fix crash on UDP initialization 2014-12-06 02:16:28 +00:00
Kp 7338bb2402 Extend in-game esc menu with options and saving 2014-12-06 01:38:30 +00:00
Kp bb8445f70c Fix some -Wsign-compare warnings 2014-12-05 04:11:37 +00:00
Kp 241b3140fd Use range_for in light rendering 2014-12-05 04:11:37 +00:00
Kp 99f826d14d Pack listbox better 2014-12-05 04:11:37 +00:00
Bradley Bell 3daa0f63b1 Add search SDL_mixer framework paths for headers instead of using <Framework/Header.h> notation 2014-12-03 15:14:18 -08:00
Kp 6dc36deb74 Pass get_font_total_width arg by & 2014-12-02 03:35:01 +00:00
Kp 3097a5b247 Pass gr_bitblt_find_transparent_area arg by & 2014-12-02 03:35:01 +00:00
Kp c990701d87 Pass show_fullscr arg by & 2014-12-02 03:35:01 +00:00
Kp c89e3b7452 Pass gr_bitmapm arg as & 2014-12-02 03:35:01 +00:00
Kp 355df375a0 Pass gr_bitmap arg as & 2014-12-02 03:35:01 +00:00
Kp 95539512d5 Pass pcx_read_bitmap arg by & 2014-12-02 03:35:01 +00:00
Kp 15f9d5d3f5 Pass ogl_ubitblt arg by & 2014-12-02 03:35:01 +00:00
Kp e7aae37c8d Pass ogl_ubitblt_i arg by & 2014-12-02 03:35:01 +00:00
Kp 130d7a6e52 Pass ogl_loadtexture arg by & 2014-12-02 03:35:01 +00:00
Kp 5e03871f81 Pass tex_set_size arg by & 2014-12-02 03:35:01 +00:00
Kp 818b2c61ed Pass tex_set_size1 arg as & 2014-12-02 03:35:01 +00:00
Kp 7031c809fc Pass gr_ubitmapm arg by & 2014-12-02 03:35:01 +00:00
Kp 5eddc2c197 Make bitmap bm_data const where easy 2014-12-02 03:24:38 +00:00
Kp e90549d9a8 Use range_for on Orb_icons 2014-12-02 03:23:21 +00:00
Kp cf31cc4a5d Switch Laser_render to vobjptr_t 2014-11-30 22:09:23 +00:00
Kp d79287e368 Use partial_range for delete_curve 2014-11-30 22:09:23 +00:00
Kp 5dd4ebaa81 Optimize swap_0_255 2014-11-30 22:09:22 +00:00
Kp 0e63b3c300 Pass pcx_encode_line input as const 2014-11-30 22:09:22 +00:00
Kp 2697918223 Pass gr_bm_pixel arg by & 2014-11-30 22:09:22 +00:00
Kp 26f4aaa51b Pass gr_set_transparent arg by & 2014-11-30 22:09:21 +00:00
Kp e5acd8056d Pass gr_set_bitmap_flags arg by & 2014-11-30 22:09:21 +00:00
Kp efa7566821 Pass colormap as array<> 2014-11-30 22:09:21 +00:00
Kp d0abc13c94 Pass gr_create_sub_bitmap arg by & 2014-11-30 22:09:21 +00:00
Kp ef539be1ab Pass gr_init_bitmap_data arg by & 2014-11-30 22:09:21 +00:00
Kp f6dde1c593 Pass gr_init_bitmap_alloc arg by & 2014-11-30 22:09:21 +00:00
Kp 53ce29e789 Pass gr_init_bitmap arg by & 2014-11-30 22:09:20 +00:00
Kp 594c597621 Pass gr_init_bitmap_data arg by & 2014-11-30 22:09:20 +00:00
Kp 0672cdff1b Pass gr_set_bitmap_data grs_bitmap by & 2014-11-30 22:09:20 +00:00
Kp 97332b848c Pass gr_free_bitmap_data arg by & 2014-11-30 22:09:20 +00:00
Kp 281aed868a Use range_for on ogl_texture_list 2014-11-30 22:09:20 +00:00
Kp 0236c237ed Pass ogl_freebmtexture arg by & 2014-11-30 22:09:20 +00:00
Kp 7775b5d7d4 Pass ogl_freetexture arg by & 2014-11-30 22:09:20 +00:00
Kp 486e753a84 Pass ogl_reset_texture arg by & 2014-11-30 22:09:19 +00:00
Kp a86313e746 Pass ogl_init_texture arg by & 2014-11-30 22:09:19 +00:00
Kp 93565a2d1e Pass ogl_init_texture_stats arg by & 2014-11-30 22:09:19 +00:00
Kp 0790eda153 Use new/delete for grs_screen 2014-11-30 22:09:19 +00:00
Kp ad35ff421e Use new/delete for title_screen 2014-11-30 22:09:19 +00:00
Kp 9aa539c062 Return texmerge_get_cached_bitmap result by & 2014-11-30 22:09:19 +00:00
Kp b4acc5b858 Pass gr_ubitmap arg by & 2014-11-30 22:09:19 +00:00
Kp 166f15617d Pass ogl_ubitmapm_cs arg by & 2014-11-30 22:09:18 +00:00
Kp 4cadc18e52 Pass merge_textures_new arg by & 2014-11-30 22:09:18 +00:00
Kp ca04d8830f Use range_for in texmerge 2014-11-30 22:09:18 +00:00
Kp bed046af17 Store texmerge least_recently_used as pointer, not index 2014-11-30 22:09:18 +00:00
Kp 968f7ddc97 Pass gr_gpixel arg by & 2014-11-30 22:09:18 +00:00
Kp ad3a240958 Pass ogl_ugpixel arg by & 2014-11-30 22:09:18 +00:00
Kp 634f97e8d2 Pass tmap drawer grs_bitmap by & 2014-11-30 22:09:18 +00:00
Kp dd4a0db47f Pass rle_expand_texture arg as const & 2014-11-30 22:09:17 +00:00
Kp f89b57047a Pass g3_draw_bitmap grs_bitmap by & 2014-11-30 22:09:17 +00:00
Kp 06b384e349 Pass scale_bitmap arg by & 2014-11-30 22:09:17 +00:00
Kp 962045b911 Include <cstdlib> in render.cpp for std::abs
Reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/12
Fixed by btb: f80c4c17b6
2014-11-30 17:03:00 +00:00
Kp f9a339dfc8 Pass bash_to_shield arg as vobjptr_t 2014-11-26 04:02:08 +00:00
Kp 5aaf847c41 Fix various -Wnarrowing errors 2014-11-26 03:39:21 +00:00
Kp 1559ebbe9e Use range_for in pae_aux 2014-11-25 04:04:51 +00:00
Kp 2e59c6f80a Improve loops in font handling 2014-11-25 04:03:13 +00:00
Kp 388dfb98a0 Move valptridx helpers out of macro 2014-11-25 04:02:01 +00:00
Kp 0fa93d2e56 Track render window by & 2014-11-23 21:53:46 +00:00
Kp 2ddbdd6f11 Move processed into render_seg_map 2014-11-23 21:53:45 +00:00
Kp c495f48ccd Move Seg_depth into render_seg_map 2014-11-23 21:53:45 +00:00
Kp cd6e8bc8b8 Fix error checking in debug build 2014-11-23 21:53:45 +00:00
Kp d9a4fc56b3 Split gate_in_robot for individual callers 2014-11-23 21:45:08 +00:00
Kp d0090225b3 Fix segment_first/object_first mismatch 2014-11-23 21:41:30 +00:00
Kp d63be88eb0 Propagate use of vsegptridx_t 2014-11-23 04:58:45 +00:00
Kp 80f3f83577 Use range_for for Delta_lights 2014-11-23 04:36:59 +00:00
Kp 80bbc9c69c Use range_for on Dl_indices 2014-11-23 04:36:58 +00:00
Kp 1649fc791c Use partial_range on Flickering_lights 2014-11-23 04:36:58 +00:00
Kp f206b3b127 Reduce inclusion of object.h 2014-11-23 04:36:58 +00:00
Kp 88101f8f57 Move object declarations to fwdobject.h 2014-11-23 04:36:58 +00:00
Kp 4ad784028b Pass scale_bitmap points in array<grs_point, 3> 2014-11-21 03:34:50 +00:00
Kp 0c3f350803 Cache object* in render object sort 2014-11-21 03:31:39 +00:00
Kp fb521e9b75 Sort objects without extra copying 2014-11-21 03:29:28 +00:00
Kp 98dcc26080 Make find_joining_side_norms vertex lookup more readable 2014-11-21 03:28:41 +00:00
Kp 1d0ba034a5 Store rendered objects in vector 2014-11-21 03:16:00 +00:00
Kp 0da289fca8 Pass fvi_sub ints by & 2014-11-21 03:11:11 +00:00
Kp a17cf6f808 Avoid slicing into objnum_t local 2014-11-20 03:00:41 +00:00
Kp 2c349136cc Avoid slicing into segnum_t local 2014-11-20 03:00:36 +00:00
Kp e56fe128e0 Remove DosShell 2014-11-19 04:19:43 +00:00
Kp c0d7921ef4 Remove draw_blob_outline
OGL builds tricked draw_powerup into never drawing the outline and no
one ever complained.
2014-11-19 04:15:45 +00:00
Kp c72ec87296 Redirect g3_end_frame->ogl_end_frame 2014-11-16 19:14:51 +00:00
Kp 855b249555 Make g3s_point const only in OGL 2014-11-16 19:14:51 +00:00
Kp 11769c5fc0 Pass draw_tmap* arg as const 2014-11-16 19:14:50 +00:00
Kp c2d308807c Make various g3s_point * const 2014-11-15 03:10:06 +00:00
Kp 3a73f2c9d0 Pass g3_draw_line as const 2014-11-15 03:10:04 +00:00
Kp 8e0d85b666 Pass g3_draw_tmap arg by & 2014-11-13 03:44:04 +00:00
Kp 0a97f175df Pass ogl_loadbmtexture arg by & 2014-11-13 03:43:12 +00:00
Kp 841e037e15 Pass ogl_loadbmtexture_f arg by & 2014-11-13 03:42:41 +00:00
Kp 9baeb31162 Pass rle_end arg by & 2014-11-13 03:41:38 +00:00
Kp baa39fe8f7 Add g3_rotate_point that returns result 2014-11-13 03:41:29 +00:00
Kp 5e9385849a Remove redundant vector scale in automap draw_player 2014-11-13 03:38:01 +00:00
Kp d9e42e6bf3 Pass g3_draw_rod_tmap arg by & 2014-11-13 03:34:42 +00:00
Kp 207dceba33 Pass g3_draw_sphere arg by & 2014-11-13 03:22:49 +00:00
Kp ff13155fc2 Pass g3_project_point arg by & 2014-11-13 03:21:33 +00:00
Kp aba13a0bd0 Pass g3_draw_line arg by & 2014-11-13 03:19:52 +00:00
Kp c5fd8cb859 Pass g3_code_point arg by & 2014-11-13 03:16:17 +00:00
Kp d098d45499 Fix non-normalized dot product for SIDE_IS_QUAD render_side 2014-11-13 03:14:36 +00:00
Kp 655717db9d Move Player_head_angles into local scope 2014-11-13 03:14:03 +00:00
Kp 30e988fc5f Use std::sort for object rendering distance 2014-11-13 03:07:58 +00:00
Kp 01c38167de Avoid sqrt in rendering distance 2014-11-12 03:04:23 +00:00
Kp fda3fc33f3 Skip unnecessary sqrt for omega cannon 2014-11-11 04:25:47 +00:00
Kp 18e4ca1b2c Fix SDL build after for propagation 2014-11-11 04:21:57 +00:00
Kp 1bb1c0ad33 Fix build break for objptr->objptridx conversions 2014-11-11 04:12:10 +00:00
Kp 47ea6955ee Add workaround for <gcc-4.9.1 reference binding bug
This could be gcc bug #61500.
2014-11-04 03:21:23 +00:00
Kp d5d958af96 Add make_random_vector that returns result 2014-11-04 01:33:45 +00:00
Kp e2741ce899 Add vm_extract_angles_matrix that returns result 2014-11-04 01:32:43 +00:00
Kp df6b4bd783 Add vm_vec_rotate that returns result 2014-11-04 01:31:22 +00:00
Kp cf4d216c41 Pass check_and_fix_matrix vms_matrix by & 2014-11-04 01:30:49 +00:00
Kp 3a24b20e15 Add vm_vector_2_matrix that returns result 2014-11-04 01:27:55 +00:00
Kp 9026e225db Add vm_vec_ang_2_matrix that returns result 2014-11-04 01:27:46 +00:00
Kp 141a7602d0 Add vm_angles_2_matrix that returns result 2014-11-04 01:24:08 +00:00
Kp fd9a9a5166 Pass rotate_segment_new arg by & 2014-11-04 01:23:01 +00:00
Kp c97f1136fa Pass AttachSegmentNewAng arg by & 2014-11-04 01:20:07 +00:00
Kp 553ab8d56c Pass med_move_group arg by & 2014-11-04 01:14:36 +00:00
Kp f321621d77 Pass med_copy_group arg by & 2014-11-04 01:13:52 +00:00
Kp 5d1df2484e Add med_create_group_rotation_matrix that returns result 2014-11-04 01:13:08 +00:00
Kp fddb15310b Pass med_create_group_rotation_matrix arg by & 2014-11-04 01:10:52 +00:00
Kp b935797f21 Use array<> for multi remote_to_local, local_to_remote 2014-11-04 01:06:47 +00:00
Kp a5a848f6cd Use exchange when restoring state 2014-11-04 01:06:17 +00:00
Kp 60837a7cfb Fix -fno-inline build by promoting INVALID_SOCKET to global scope 2014-11-02 17:05:10 +00:00
Kp c88fb72b81 Fix bogus -Wmaybe-uninitialized at -Og
At -Og, gcc fails to recognize that txtweapon is always initialized.
Add a default:continue; to suppress the warning and trust high
optimization levels to delete the default case.
2014-11-02 16:18:24 +00:00
Kp fb4de8e2a8 Pass med_attach_segment_rotated vms_matrix by & 2014-11-02 03:45:01 +00:00
Kp f5717c7db7 Pass med_rotate_segment vms_matrix by & 2014-11-02 03:44:31 +00:00
Kp d76e259db5 Add vm_vec_cross that returns result 2014-11-02 03:44:12 +00:00
Kp 40eb2e6b01 Add vm_vec_scale_add that returns result 2014-11-02 03:43:57 +00:00
Kp b32f5e5df3 Add vm_vec_copy_scale that returns result 2014-11-02 03:43:47 +00:00
Kp 6746879427 Use const & in process_super_mines_frame 2014-11-02 03:43:42 +00:00
Kp 805d7f2404 Pass get_face_light arg by & 2014-11-02 03:43:29 +00:00
Kp 8c29419ac8 Refactor polyobj_find_min_max 2014-11-02 03:43:17 +00:00
Kp 0e72ef36d5 Use & in physics 2014-11-02 03:43:04 +00:00
Kp 7856545c38 Pass find_min_max arg by & 2014-11-02 03:42:54 +00:00
Kp 742c67b935 Pass fvi_* args by & 2014-11-02 03:42:50 +00:00
Kp ec51d24ff8 Switch do_exploding_wall_frame vms_vector* to & 2014-11-02 03:42:34 +00:00
Kp 9ae0e27f29 Pass angvec_add2_scale arg by & 2014-11-02 03:42:17 +00:00
Kp dac7f5e13b Pass get_angs_to_object arg by & 2014-11-02 03:42:02 +00:00
Kp e747e26968 Pass do_boss_weapon_collision vector by & 2014-11-02 03:41:49 +00:00
Kp 4ab6662475 Pass calc_best_gun vector by & 2014-11-02 03:41:45 +00:00
Kp c78b3e61af Pass player_path_set_orient_and_vel vector by & 2014-11-02 03:41:39 +00:00
Kp a0c8536075 Pass ai_path_set_orient_and_vel vector by & 2014-11-02 03:41:21 +00:00
Kp 73474521ea Pass ai_fire_laser_at_player vector by & 2014-11-02 03:41:17 +00:00
Kp 164ea2dc10 Pass calc_gun_point vector by & 2014-11-02 03:41:01 +00:00
Kp bc3a76c673 Hoist gauge loop iterations 2014-11-01 15:28:07 +00:00
Kp 3f4de49b2b Pass set_camera_pos arg by & 2014-11-01 14:57:37 +00:00
Kp d408faf532 Pass nd_read_angvec arg by & 2014-11-01 14:57:25 +00:00
Kp e047d6c2b3 Pass nd_read_vector arg by & 2014-11-01 14:57:05 +00:00
Kp 1aaa08bf33 Pass nd_write_vector arg by & 2014-11-01 14:56:53 +00:00
Kp b9f6c3ae36 Pass apply_light arg by & 2014-11-01 03:18:32 +00:00
Kp 274ed12076 Pass add_side_as_quad arg as & 2014-11-01 03:18:06 +00:00
Kp 697bdcf078 Add vm_vec_normal that returns result 2014-11-01 03:17:48 +00:00
Kp 3665c02dda Pass ai_turn_randomly vector by & 2014-11-01 03:14:28 +00:00
Kp 0202a4b054 Pass scale_vert vector by & 2014-11-01 03:14:14 +00:00
Kp ff877834cb Pass render_terrain vector by & 2014-11-01 03:12:57 +00:00
Kp 9aa0cf0b89 Pass read_model_guns vector as array & 2014-11-01 03:08:27 +00:00
Kp 7e3c7a413a Pass obj_create_copy vector by const & 2014-11-01 03:06:04 +00:00
Kp 5f9b06cce9 Pass multi_send_robot_fire vector by const & 2014-10-30 03:37:22 +00:00
Kp 6024bf0369 Pass multi_send_controlcen_fire vector by & 2014-10-30 03:37:13 +00:00
Kp 8276bbc36a Pass compute_object_light vector as const * 2014-10-30 03:36:22 +00:00
Kp 6d61198130 Pass compute_segment_center vector by & 2014-10-30 03:32:51 +00:00
Kp 9ccc289d64 Pass apply_light_to_segment vector by & 2014-10-30 03:32:44 +00:00
Kp c0004cf4bd Pass pick_random_point_in_seg vector by & 2014-10-30 03:32:38 +00:00
Kp 8a89eff0bb Pass compute_center_point_on_side vector by & 2014-10-30 03:32:27 +00:00
Kp ecb39298f1 Fix uninitialized vms_vector on player vs matcen collision 2014-10-30 03:29:29 +00:00
Kp 95c3dc81e6 Pass drop_marker_object arg by & 2014-10-30 03:19:32 +00:00
Kp 7b402cf613 Pass vnear vector by & 2014-10-30 03:19:11 +00:00
Kp 66a4b8b061 Add vm_vec_avg that returns result 2014-10-30 03:18:38 +00:00
Kp a09fcd7753 Add vm_vec_add that returns result 2014-10-30 03:11:06 +00:00
Kp 5bb9c88979 Add vm_vec_sub that returns result 2014-10-29 03:24:31 +00:00
Kp fb1704780b Move pMovie into local data structures 2014-10-29 03:01:18 +00:00
Kp 53aa70cecb Use vsegptridx_t 2014-10-28 03:08:51 +00:00
Kp b871228f92 Pass create_morph_robot vector by const & 2014-10-28 01:47:18 +00:00
Kp 8a0582766a Pass drop_powerup vector by const & 2014-10-28 01:46:07 +00:00
Kp d14c0ba71c Pass do_snipe_frame vector by & 2014-10-28 01:45:53 +00:00
Kp b9d1628f32 Pass nd_write_angvec arg by & 2014-10-27 03:24:08 +00:00
Kp b8b81ba5fc Move PHYSFSX_writeAngleVec to gamesave.cpp 2014-10-26 22:56:50 +00:00
Kp bf57d03930 Move PHYSFSX_writeMatrix to gamesave.cpp 2014-10-26 22:56:50 +00:00
Kp 44bd07d031 Make polymodel->n_models unsigned 2014-10-26 22:51:27 +00:00
Kp 44084ff261 Pass PHYSFSX_readVector vector by & 2014-10-26 22:08:58 +00:00
Kp af318b9eb2 Pass PHYSFSX_writeVector vector by const & 2014-10-26 22:08:58 +00:00
Kp f465c7972f Move PHYSFSX_readVectorX to ai.cpp 2014-10-26 22:08:58 +00:00
Kp 69c052ccf6 Pass vms_vector_swap arg by & 2014-10-26 22:08:58 +00:00
Kp f0d4c50fcc Pass create_curve arg by & 2014-10-26 22:08:58 +00:00
Kp ae6502f86b Pass set_matrix_based_on_side arg by & 2014-10-26 22:01:18 +00:00
Kp fc5b50c433 Pass med_create_new_segment arg by & 2014-10-26 22:01:13 +00:00
Kp 0e0eaff221 Pass g3_calc_point_depth arg by & 2014-10-26 22:01:04 +00:00
Kp 09835590f3 Pass g3_set_view_matrix arg by & 2014-10-26 22:01:00 +00:00
Kp 8aeeb3da0e Pass bump_one_object vms_vector by const & 2014-10-26 21:44:38 +00:00
Kp c87e84217b Pass phys_apply_* vms_vector by const & 2014-10-26 21:37:34 +00:00
Kp ad717e59e8 Pass laser vectors as const & 2014-10-26 21:37:27 +00:00
Kp 68309dfef0 Pass extract_*_vector_from_segment arg by & 2014-10-26 21:37:06 +00:00
Kp 012435f5c4 Pass collide_*_and_* arg by &
Use const& where possible.  Some are non-const due to the recent FVI
hack that resets the collision point late.
2014-10-26 21:36:40 +00:00
Kp 9a32e151ff Pass check_effect_blowup vms_vector arg by & 2014-10-26 21:36:35 +00:00
Kp fdfd849bd2 Pass explode_badass_weapon position by const & 2014-10-26 21:36:31 +00:00
Kp 7e955c2c7b Pass object_create_explosion_sub position by & 2014-10-26 21:36:25 +00:00
Kp 258d6b4a04 Pass place_object vms_vector arg by & 2014-10-26 21:36:10 +00:00
Kp 2a5265493e Pass obj_create position vms_vector by & 2014-10-26 21:35:16 +00:00
Kp 9dea4b4d88 Pass sound vms_vector arg by & 2014-10-26 21:33:50 +00:00
Kp a79bb365f9 Pass get_seg_masks arg by & 2014-10-26 21:28:38 +00:00
Kp 3412bf4b3a Make rotate_list input const 2014-10-26 03:24:09 +00:00
Kp 666dd75629 Return objptridx_t from find_escort 2014-10-25 16:40:20 +00:00
Kp b77eb5424b Move external_explosion into Objects 2014-10-25 16:40:18 +00:00
Kp 359fcb3ce7 Remove unused set_chase_matrix 2014-10-25 16:40:00 +00:00
Kp a32547af16 Pass position-related vms_vector arg by & 2014-10-22 02:46:03 +00:00
Kp 84f86e68c3 Simplify collide_robot_and_controlcen 2014-10-21 03:16:50 +00:00
Kp 019b572c0e Remove #define Segment2s Segments 2014-10-21 03:15:12 +00:00
Kp 944baf824d Remove #define segment2 segment 2014-10-21 03:14:36 +00:00
Kp bbba6255ab Use RAIIsocket for UDP_Socket[] 2014-10-21 02:37:00 +00:00
Kp 4c4eff5a6d Fix Win32 build breaks caused by wrong sized std::size_t 2014-10-19 21:04:16 +00:00
Kp 6c79770b1c Remove useless build-breaking assignment on Win32 2014-10-19 17:19:55 +00:00
Kp 82b4a078bd Fix buffer size mismatch on Win32 2014-10-19 17:17:54 +00:00
Kp 2645d41b5f Convert net_udp to range_for 2014-10-19 03:54:18 +00:00
Kp 62dc7a874f Pass sockaddr by const &, not value 2014-10-18 23:37:34 +00:00
Kp 54f635c5cc Use operator== to compare sockaddr 2014-10-18 23:20:39 +00:00
Kp 486707a9ef Fix argument to net_udp_send_mdata_direct
Use argument, not global
2014-10-17 02:23:40 +00:00
Kp aff354926e Remove unused bash_to_shield parameter s 2014-10-17 02:07:52 +00:00
Kp 3c4fb4a361 Remove unused fix_illegal_wall_intersection parameter origin 2014-10-17 02:06:55 +00:00
Kp ad452193ad Remove unused hostage_rescue parameter hostage_number 2014-10-17 02:05:37 +00:00
Kp 6d292d3b47 Remove cast of list_dir_el 2014-10-17 01:59:12 +00:00
Kp 5885fa2f4f Remove unused draw_ammo_info parameter primary 2014-10-17 01:57:30 +00:00
Kp 6299bb099a Remove unused file/line from create_abs_vertex_lists
Exception handling generates automatic line information.
2014-10-16 02:47:17 +00:00
Kp 69f5e93382 Centralize game_render_frame_mono call to gr_flip 2014-10-16 02:44:43 +00:00
Kp 2acd037c21 Use move for cheat_buffer 2014-10-16 02:37:20 +00:00
Kp e7e23eb92e Make unused_window_userdata_t const 2014-10-16 02:30:29 +00:00
Kp 7c76c68255 Make unused_newmenu_userdata_t const 2014-10-16 02:13:09 +00:00
Kp 9a404670d5 Fix non-debug build with -Wtype-limits 2014-10-14 02:35:11 +00:00
zico cc785a991c Update timer in net_udp_do_frame and net_udp_process_pong to make sure we don't cause artificial delays 2014-10-13 02:18:10 +02:00
Kp 7f648c0f5f Wrap segment iteration idiom 2014-10-12 23:10:05 +00:00
Kp 157b4317c8 Combine Station iteration loops 2014-10-12 23:07:12 +00:00
Kp fb641b3250 Wrap object iteration idiom 2014-10-12 23:05:46 +00:00
Kp c704cc9fc9 Add const void* conversion to various types
Add operator const void*() to prevent accidental use of pointer
comparison.  With the overload present, comparing two objects triggers
an ambiguous conversion to pointer, instead of comparing the pointer
values.
2014-10-12 22:11:28 +00:00
Kp 6977a0eb74 Add operator!= to callsign_t 2014-10-11 04:33:22 +00:00
zico 737b66fb96 Fixed multi_all_players_alive(), making sure player is playing and not a ghost; Fixed comparison of callsign_t checks in state.cpp; Added additional check for player status before saving game in case things chenged while host decides upon savegame 2014-10-10 13:20:48 +02:00
Kp 9174c800b0 Enable silent alignment fixup if WORDS_NEED_ALIGNMENT 2014-10-10 02:43:14 +00:00
Kp c928c09884 Skip sqrt for homing check 2014-10-10 02:41:51 +00:00
Kp eef8bb3365 Pass collide_two_objects vms_vector arg by & 2014-10-10 02:30:13 +00:00
Kp bcb26678e2 Remove unused hitpt on check_volatile_wall 2014-10-10 02:29:47 +00:00
Kp d72fcfeef1 Remove unnecessary UI_GADGET* casts 2014-10-04 22:36:13 +00:00
Kp a8f853aa7a Pass d_event arg by const& 2014-10-04 22:36:13 +00:00
Kp 8750b6a4ad Switch d_event subclasses to C++ inheritance 2014-10-04 18:05:26 +00:00
Kp 3714c0c645 Use new serializer for writing segment side wall/tmap 2014-10-04 17:53:14 +00:00