Move config.cpp strings to preprocessor constants
Some compilers only use string pooling for anonymous constants. Make these anonymous.
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@ -46,37 +46,37 @@ COPYRIGHT 1993-1999 PARALLAX SOFTWARE CORPORATION. ALL RIGHTS RESERVED.
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struct Cfg GameCfg;
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static const char DigiVolumeStr[] = "DigiVolume";
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static const char MusicVolumeStr[] = "MusicVolume";
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static const char ReverseStereoStr[] = "ReverseStereo";
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static const char OrigTrackOrderStr[] = "OrigTrackOrder";
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static const char MusicTypeStr[] = "MusicType";
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static const char CMLevelMusicPlayOrderStr[] = "CMLevelMusicPlayOrder";
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static const char CMLevelMusicTrack0Str[] = "CMLevelMusicTrack0";
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static const char CMLevelMusicTrack1Str[] = "CMLevelMusicTrack1";
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static const char CMLevelMusicPathStr[] = "CMLevelMusicPath";
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static const char CMMiscMusic0Str[] = "CMMiscMusic0";
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static const char CMMiscMusic1Str[] = "CMMiscMusic1";
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static const char CMMiscMusic2Str[] ="CMMiscMusic2";
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static const char CMMiscMusic3Str[] = "CMMiscMusic3";
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static const char CMMiscMusic4Str[] = "CMMiscMusic4";
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static const char GammaLevelStr[] = "GammaLevel";
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static const char LastPlayerStr[] = "LastPlayer";
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static const char LastMissionStr[] = "LastMission";
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static const char ResolutionXStr[] ="ResolutionX";
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static const char ResolutionYStr[] ="ResolutionY";
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static const char AspectXStr[] ="AspectX";
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static const char AspectYStr[] ="AspectY";
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static const char WindowModeStr[] ="WindowMode";
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static const char TexFiltStr[] ="TexFilt";
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#define DigiVolumeStr "DigiVolume"
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#define MusicVolumeStr "MusicVolume"
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#define ReverseStereoStr "ReverseStereo"
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#define OrigTrackOrderStr "OrigTrackOrder"
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#define MusicTypeStr "MusicType"
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#define CMLevelMusicPlayOrderStr "CMLevelMusicPlayOrder"
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#define CMLevelMusicTrack0Str "CMLevelMusicTrack0"
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#define CMLevelMusicTrack1Str "CMLevelMusicTrack1"
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#define CMLevelMusicPathStr "CMLevelMusicPath"
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#define CMMiscMusic0Str "CMMiscMusic0"
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#define CMMiscMusic1Str "CMMiscMusic1"
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#define CMMiscMusic2Str "CMMiscMusic2"
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#define CMMiscMusic3Str "CMMiscMusic3"
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#define CMMiscMusic4Str "CMMiscMusic4"
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#define GammaLevelStr "GammaLevel"
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#define LastPlayerStr "LastPlayer"
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#define LastMissionStr "LastMission"
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#define ResolutionXStr "ResolutionX"
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#define ResolutionYStr "ResolutionY"
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#define AspectXStr "AspectX"
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#define AspectYStr "AspectY"
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#define WindowModeStr "WindowMode"
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#define TexFiltStr "TexFilt"
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#if defined(DXX_BUILD_DESCENT_II)
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static const char MovieTexFiltStr[] ="MovieTexFilt";
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static const char MovieSubtitlesStr[] ="MovieSubtitles";
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#define MovieTexFiltStr "MovieTexFilt"
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#define MovieSubtitlesStr "MovieSubtitles"
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#endif
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static const char VSyncStr[] ="VSync";
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static const char MultisampleStr[] ="Multisample";
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static const char FPSIndicatorStr[] ="FPSIndicator";
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static const char GrabinputStr[] ="GrabInput";
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#define VSyncStr "VSync"
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#define MultisampleStr "Multisample"
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#define FPSIndicatorStr "FPSIndicator"
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#define GrabinputStr "GrabInput"
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int ReadConfigFile()
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{
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