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2104 commits

Author SHA1 Message Date
Kp 7840885473 Fix clang -Wparentheses-equality warnings 2015-03-22 18:49:21 +00:00
Kp 7bf49fe551 Fix clang -Wmissing-braces warnings 2015-03-22 18:49:21 +00:00
Kp 08f6ad4bc7 Enable nested INI files 2015-03-22 18:49:21 +00:00
Kp 098bd2a9df Move exception std::string 2015-03-22 18:49:21 +00:00
Kp 9ddea5f570 Reduce lifetime of Args 2015-03-22 18:49:20 +00:00
Kp 65ff319ebb Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
Kp 8ffb2c7f45 Use newmenu_do2 for newmenu_doreorder 2015-03-22 18:49:20 +00:00
derhass 2cd73b6dfe Import the syncgl patch based on 0.58.1 into unification code base
I also changed the command line arguments a bit, gl_syncmethod and
gl_sycnwait are used now. Furthermore, I added the ew mode AUTO. This is
a conservative mode and the default for now: if GL_ARB_sync is available,
use the FENCE_SLEEP mode, otherwise, disable it completely.

Conflicts:
	include/args.h
	misc/args.c
	similar/arch/ogl/gr.cpp
2015-03-22 18:17:11 +01:00
Kp c5f6a115ec Add <stdexcept> for files that throw std::runtime_error 2015-03-22 04:16:49 +00:00
derhass b73407e791 Prevent digi_mixer_start_sound() from trying to play nonexisting sounds.
There is a an out-of-bounds access in digi_mixer_start_sound() when
soundnum is < 0. The bounds check I added here is already present in
digi_audio_start_sound().

This bug was triggered on the RPi d2x built when trying to show the
briefing screen because briefing_new_screen() tries to play
SOUND_BRIEFING_HUM, which digi_xlat_sound() translated to -1 in this
situation. The game finally crashed in mixdigi_convert_sound() because
GameSounds[-1] happened to contain some non-zero data (on my Linux desktop,
that memory seems to be always 0 by accident...). This was also the reason
why the pi version tried to allocate lots of memory before it crashed in
memcpy().
2015-03-21 23:45:42 +01:00
derhass a8283a9d45 Merge branch 'unification/master' into unification/rpi
Kp already incorporated some small changes I made in my rpi branch into
unification/master. However, besides making the rpi helper functions
static as I did, he also changed the prototype from (void) parameters
to C++ style (). I've incorporated his version here.

Conflicts:
	similar/arch/ogl/gr.cpp
2015-03-21 18:02:16 +01:00
derhass f46e4a2a7c RPi: use -isystem for the VideoCore library header path
Rebirth builds with -Werror=redundant-decls -Werror=undef, which are
triggered by the bcm_host.h. Making gcc treat those paths as
system headers avoids these issues. This was suggested by Kp.
2015-03-21 17:53:13 +01:00
Kp cf687a9a0a Make RPi OGL functions static 2015-03-20 03:30:20 +00:00
Kp 3a37b41192 Fix startup trap with D1 shareware data
D1 shareware models handle textures in a way that requires starting
highest_texture_num at -1.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/46>
Fixes: 68be3baeca ("Track highest_texture_num locally")
2015-03-20 03:30:20 +00:00
derhass c1a38e4433 RPi: Use explicit type casts for DISPMANX_TRANSFORM_T 2015-03-18 21:30:50 +01:00
derhass 7ce066cb8b GLES/RPi: Declare internal helper functions static 2015-03-18 21:07:57 +01:00
derhass c23c98562b GLES: Fix const correctness and for TestEGLError() 2015-03-18 21:05:34 +01:00
Kp 2458078987 Skip digi_sync_sounds loop if !Viewer
If a sound is used, it may dereference Viewer.  If Viewer is null, this
will crash.  In 630f11945e,
digi_sync_sounds changed to assume Viewer is valid.  This crashes during
early startup when not using the SDL_mixer backend, even though no
sounds are in use.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/45>
Fixes: 630f11945e ("Cache Viewer in digiobj")
2015-03-15 18:52:52 +00:00
Kp ac39b6cb40 Fix -Wunused-variable warning in sound_menuset for !USE_SDLMIXER
Only cache citem if USE_SDLMIXER.  It is unused if !USE_SDLMIXER.

Fixes: cc508be34c ("Pass selection for EVENT_NEWMENU_SELECTED")
2015-03-15 18:45:53 +00:00
Kp e1ff8afc88 Use ntstring for newmenu_item saved_text 2015-03-12 02:21:21 +00:00
Kp fd2cbdbb39 Use range_for in newmenu.cpp 2015-03-12 02:21:21 +00:00
Kp d1b60c2324 Pass uint_fast32_t for newmenu_* items 2015-03-12 02:21:21 +00:00
Kp 67d5bcdcef Factor out menu scroll stepping 2015-03-12 02:21:21 +00:00
Kp 45c4e09370 Cache menu->items[menu->citem] 2015-03-12 02:21:21 +00:00
Kp 65eb652895 Reduce writes in strip_end_whitespace 2015-03-12 02:21:20 +00:00
Kp 9b0a97f9d4 Flip sense of char_allowed 2015-03-12 02:21:20 +00:00
Kp 94d153e5cd Reorder ' '->'_' check 2015-03-12 02:21:20 +00:00
Kp 65810d5c77 Skip sqrt in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 707b69220d Skip sqrt,square in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp f89262054f Skip sqrt in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 5f409c4948 Move quick checks up in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 337837ec15 Skip sqrt in special_check_line_to_face 2015-03-12 02:21:20 +00:00
Kp 76d383261c Return vm_distance_squared from check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 2c09f9fa90 Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
Kp c5bbaaaf87 Remove unused advance_sound 2015-03-11 02:19:15 +00:00
Kp 4840ddcd22 Support overriding build date/time
Help the reproducible build effort by letting the builder set a specific
date and time.
2015-03-11 02:19:15 +00:00
Kp b69a9438a7 Fix SDL graphics menu build failure
Fixes: a84a05c701 ("Move graphics menu to macro")
2015-03-11 02:19:15 +00:00
Kp b414758505 Add stub for player color remapping 2015-03-09 03:33:07 +00:00
Kp 72a01bf56c Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
Kp 0f9aa2e94e Refactor multi_do_message 2015-03-09 03:33:07 +00:00
Kp cbe6661cee Fix effecting/affecting 2015-03-09 03:33:07 +00:00
Kp ddd9d71633 Reset object size when bashed to shield
Drakona noted in Retro that objects retain their original size when
converted to shields.  Fixed in Retro as "Objects turned into shields
were sometimes the wrong size."

Reported-by: Drakona <catherine.e.darrow@gmail.com>
2015-03-09 03:33:07 +00:00
Kp dcb2fc6524 Factor out UDP broadcast lookup 2015-03-07 17:20:41 +00:00
Kp a84a05c701 Move graphics menu to macro 2015-03-07 17:20:41 +00:00
Kp d39d765208 Move sandbox menu to macro 2015-03-07 17:20:41 +00:00
Kp 1762470b3a Move options menu to macro 2015-03-07 17:20:40 +00:00
Kp 7349a90cc8 Remove unused multi_send_message_dialog 2015-03-03 04:36:16 +00:00
Kp cb83156132 Fix -O0 build
btb reports that clang fails to link
<77ec36b9c3 (commitcomment-9992820)>.
When building at -O0, static member glow_num has its address referenced
because the compiler does not inline non-static method
glow_num_stub::operator=.  Add a definition of this symbol.

Fixes: 77ec36b9c3 ("Convert g3_draw_morphing_model to class")
2015-03-03 04:36:16 +00:00
Kp 5dace576ae Defer checking citem in state_callback 2015-02-28 22:34:07 +00:00
Kp 81eae187e5 Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
Kp cc508be34c Pass selection for EVENT_NEWMENU_SELECTED 2015-02-28 22:34:07 +00:00
Kp 0684444765 Fix Windows build
Fixes: 07869d9dba ("Add automatic demo recording")
2015-02-28 22:34:07 +00:00
Kp 14530d43ea Guard g3d_interp_outline by defined(EDITOR) 2015-02-28 22:34:07 +00:00
Kp 2397bc9a02 Cache &Polygon_models[N_polygon_models] 2015-02-28 22:34:07 +00:00
Kp 86800b1515 Simplify op_sortnorm 2015-02-28 22:34:06 +00:00
Kp 68be3baeca Track highest_texture_num locally 2015-02-28 22:34:06 +00:00
Kp 87516a5b1b Always update glow_num
If !glow_values, the update will be ignored later.
2015-02-28 22:34:06 +00:00
Kp 1833ea6bfa Factor out polymodel init_sub switch 2015-02-28 22:34:06 +00:00
Kp c0a8f598c2 Factor out polymodel morph switch 2015-02-28 22:34:06 +00:00
Kp c0eb4391ba Factor out polymodel draw switch 2015-02-28 22:34:06 +00:00
Kp 655dc60850 Factor out polymodel color switch 2015-02-28 22:34:06 +00:00
Kp aafe252c6d Factor out polymodel chunk switch 2015-02-28 22:34:06 +00:00
Kp 2085fcca34 Factor out record size 2015-02-28 22:34:06 +00:00
Kp e19237c105 Factor out polymodel swap switch 2015-02-28 22:34:06 +00:00
Kp 1a0f409648 Convert init_model_sub to class 2015-02-28 22:34:05 +00:00
Kp 77ec36b9c3 Convert g3_draw_morphing_model to class 2015-02-28 22:34:05 +00:00
Kp c080f65e81 Convert g3_draw_polygon_model to class 2015-02-28 22:34:05 +00:00
Kp 0ec4a876c5 Convert g3_poly_get_color to class 2015-02-28 22:34:05 +00:00
Kp a07ae16d93 Convert get_chunks to class 2015-02-28 22:34:05 +00:00
Kp 8338cc7640 Convert swap_polygon_model_data to class 2015-02-28 22:34:05 +00:00
Kp 07869d9dba Add automatic demo recording
Various users want automatic demo recording.  Add new command line options:
	-auto-record-demo	start recording on level entry
	-record-demo-format	set demo name automatically

For -record-demo-format, specify a template containing any mix of strftime
insertions, variable insertions, and literal text.  As a special case, specify
"." to use the builtin template "%Y%m%d.%H%M%S-$p-$m".  Most users should use
".".  Supported variables:
	$p	name of pilot recording the demo
	$m	name of msn/mn2 file played

Suggested by jeffersoncarpenter in https://github.com/dxx-rebirth/dxx-rebirth/pull/33, but implemented by vLKp.
2015-02-28 19:36:02 +00:00
Kp 335780758b Remove unused DXX_*_INPUT argument MAX_TEXT_LEN 2015-02-28 19:36:02 +00:00
Kp ec1ab45f4d Remove bogus KEY_BACKSP trap
Numbers accept KEY_BACKSP to mean value-=10.
2015-02-28 19:36:01 +00:00
Kp 3dfac8350e Use array<> for robot_info 2015-02-28 19:36:01 +00:00
Kp a9a330bf3f Use array<> for expl_wall_list
Fixes: 125d9257be ("Use special type names for segment/object numbers")
2015-02-28 19:36:01 +00:00
Kp b940ca0510 Use array<> for bogus_data 2015-02-28 19:36:01 +00:00
Kp 8ad180c0a2 Use array<> for Reactors 2015-02-28 19:36:01 +00:00
Kp 1580a274f2 Use array<> for net_udp buffers 2015-02-28 19:36:01 +00:00
Kp e440bc1b17 Move init_exploding_walls to level load 2015-02-28 19:36:01 +00:00
Kp a65533d477 Remove unused delta_light dummy 2015-02-28 19:36:01 +00:00
Kp 0ad02ad975 Remove unused piggy_game_bitmap_name 2015-02-28 19:36:01 +00:00
Kp 4871b17c8f Pass array<> to remap_side_uvs 2015-02-27 03:30:33 +00:00
Kp c3b09da175 Simplify assign_light_to_side 2015-02-27 03:30:33 +00:00
Kp 291fc95fb1 Refactor and optimize assign_uvs_to_side
Use ?: to pick Stretch_scale_* value.
Mark bogosity as unlikely.
Cache vector subtraction.
Defer constructing rotation matrix.
Move uvl assignment into reusable lambda.

This also fixes clang build.  btb reports that clang chokes on:
	extern T t;
	extern const T ct;
	[]() {
		if (a)
			return ct;
		return t;
	}
with
    error: return type 'vms_matrix' must match previous return type 'const vms_matrix' when lambda expression has unspecified explicit return type

Compiler failure report: d38dd0aeef (commitcomment-9909178)
2015-02-27 03:30:33 +00:00
Kp 69fa0ee00c Centralize swap_polygon_model_data op update 2015-02-25 04:19:12 +00:00
zico 390d1746a5 Fixed conditions so positional data are not sent before the level is loaded. 2015-02-22 18:04:37 +01:00
zico 31d1ec7be4 Merge branch 'unification/master' of github.com:dxx-rebirth/dxx-rebirth into unification/master 2015-02-22 17:31:17 +01:00
zico 600d9b8685 Removed conditions for Endlevel_sequence in Multiplayer as it is not set - except for multi data where it was rather governed by NETSTAT_ENDLEVEL 2015-02-22 17:31:06 +01:00
Kp a232bbe488 Reorder objnum_remote_to_local owner check 2015-02-22 01:29:43 +00:00
Kp 31df9268bf Use C++ casts for interpreter casts 2015-02-22 01:29:43 +00:00
Kp 2fa2e17a82 Make chunk.old_base const 2015-02-22 01:29:43 +00:00
Kp 5ddab4818d Make rotate_point_list src const 2015-02-22 01:29:43 +00:00
Kp f29f5cc9b3 Fix WORDS_NEED_ALIGNMENT breaks 2015-02-22 01:29:43 +00:00
Kp 8e4493a534 Fix WORDS_BIGENDIAN breaks 2015-02-22 01:29:43 +00:00
zico afd70564e5 Gave client address as player_address for all UPID_SYNC packets so clients can properly discover their player number when (re)joining running games. Defined 0xcc as MULTI_PNUM_UNDEF for purpose of uninitialized Multiplayer client slots. 2015-02-22 01:41:02 +01:00
zico eef3dc03a7 Due to flexible size of game/lite info packets only check for maximum size of these packets 2015-02-21 18:21:34 +01:00
Kp f2fb31a120 Merge 'D1 emulation issues' into unification/master
Requested by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/38
2015-02-20 03:00:46 +00:00
Kp 9f9517b5bf Fix empty body in missile viewing 2015-02-19 03:20:52 +00:00
Kp 5c476ddcc3 Fix distance calculation 2015-02-18 03:43:51 +00:00
Kp f900d4a5ee Remove RAIIdmem::operator pointer
Mac OS X defines uint_fast32_t to unsigned int, causing ambiguous
overloads between RAIIdmem::operator[](std::size_t) and
RAIIdmem::operator[](int).  Adding a disambiguating overload for OS X
breaks Windows.  Remove operator pointer and operator[].  Rely on the
inherited operator[] for indexing.  Require users to call ->get() to
convert to a simple pointer.

First btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/34
Second btb ambiguity reported: https://github.com/dxx-rebirth/dxx-rebirth/pull/43
2015-02-17 03:52:59 +00:00
Kp 011689f038 Move test for opening doors back down
Locked doors, including the exit door, were permanently impassable in
Descent 1 because the door has state WALL_DOOR_OPENING even after it has
flags WALL_DOOR_OPENED.

Fixes: fd01d4c673 ("Reorder wall_is_doorway to favor likely results")
Reported by: zicodxx @ https://github.com/dxx-rebirth/dxx-rebirth/issues/40
2015-02-15 17:24:55 +00:00
Kp 5a015b38e5 Add D1_MISSION_HOGSIZE2 to load_mission_d1 cases
Fixes: 33c118f999 ("Enable Int3 as d_debugbreak")
2015-02-15 17:24:55 +00:00
Kp 4ab72a4d9a Hide save/load game in non-coop multiplayer
Multiplayer non-coop cannot save, so offering the options is pointless.

Fixes: 7338bb2402 ("Extend in-game esc menu with options and saving")
Reported by: zicodxx @ https://github.com/dxx-rebirth/dxx-rebirth/issues/42
2015-02-15 17:24:54 +00:00
Kp 2c63744fd3 Use array<> for jointlist 2015-02-14 22:48:30 +00:00
Kp 68e2168377 Use array<> for bitmap_index arrays 2015-02-14 22:48:30 +00:00
Kp 40b8bc1a06 Remove unused flag ammo
spit_powerup never sets ammo
2015-02-14 22:48:30 +00:00
Kp f17458d353 Explicitly delete valptridx inequality operators 2015-02-14 22:48:30 +00:00
Kp 93e01f71fd Remove unused Player_num from MULTI_DROP_FLAG 2015-02-14 22:48:29 +00:00
Kp e8c70cfe23 Use array<> for Smega_detonate_times 2015-02-14 22:48:29 +00:00
Kp 5212daa4ad Fix seismic duration sync 2015-02-14 22:48:29 +00:00
Kp 697c81e0c3 Factor out starting seismic sound 2015-02-14 22:48:29 +00:00
Kp 29236f8668 Use array<> for multi_player_textures 2015-02-14 22:48:29 +00:00
Kp bbb9a23697 Convert {GET,PUT}_INTEL_{SHORT,INT} to C++ casts 2015-02-14 22:48:29 +00:00
Kp 8ddab68448 Remove unused MULTI_DROP_WEAPON field player 2015-02-14 22:48:29 +00:00
Kp 7bf56a7d69 Add compile-time check on multi message sizes 2015-02-14 22:48:28 +00:00
Kp 32b9202e1f Watch missiles when available 2015-02-14 22:48:28 +00:00
Kp 004e1371d6 Split valid/nonvalid cases of do_cockpit_window_view 2015-02-14 22:48:28 +00:00
Kp 8a64ea3b0e Use array<> for Vertex_active 2015-02-14 22:48:28 +00:00
Kp d1f45f85b2 Wrap submodel angles 2015-02-14 22:48:28 +00:00
Kp 03576a28c2 Pass PHYSFSX_* file extensions as counted array 2015-02-14 22:48:28 +00:00
Kp 223f11bb70 Return count from insert_center_points 2015-02-14 22:48:28 +00:00
Kp c6bb4206e6 Use array<> for create_random_xlate 2015-02-14 22:48:28 +00:00
Kp 83ce8e4f21 Defer dividing phys_apply_rot vecmag 2015-02-14 22:48:28 +00:00
Kp 661e676688 Combine object_intersects_wall_d outputs
Drop unused face.
2015-02-14 22:48:27 +00:00
Kp 315f1ce815 Use array<> for Side_to_verts 2015-02-14 22:48:27 +00:00
Kp dc8b88eed4 Convert various loops to range_for 2015-02-14 22:48:27 +00:00
Kp 2088dcc0f3 Add compile-time check for trailing con_printf newline 2015-02-13 03:27:28 +00:00
Bradley Bell 51de6c80b5 Don't play chattering over D1 briefing music. 2015-02-08 12:26:36 -08:00
Bradley Bell f535bff4f8 When emulating D1, put descent.hog at front of search list.
That way we get the D1 music when playing a D1 mission.
This also means we get D1 music in the menu, etc.
Therefore only keeps D1 assets loaded until non-D1 mission is selected.
2015-02-08 12:26:36 -08:00
Bradley Bell 28bd4c1650 Enable D1 boss behavior in d2x build.
So we get correct boss behavior when emulating D1, and 3rd party mn2s can include D1 bosses.
2015-02-08 12:26:36 -08:00
Kp 91cc111295 Provide SndDisableSdlMixer=true if !USE_SDLMIXER
Accept -nosdlmixer as a no-op in !USE_SDLMIXER builds.
2015-02-08 17:43:29 +00:00
Kp 19eb73c182 Remove casts for SDL events 2015-02-08 17:43:29 +00:00
Kp 44dea8cd49 Remove unused event initialised 2015-02-08 17:43:29 +00:00
Bradley Bell 2b4aba341d Properly scale and simplify arithmetic for briefing bitmap.
Constrain by screen height, by just using rescale_y for width and height.
Then use show_fullscr to fill the destination canvas.
2015-02-07 22:48:04 -08:00
Bradley Bell 33f0731d11 Remap briefing bitmap. 2015-02-07 22:47:18 -08:00
Kp a64bce8e26 Add workaround for clang crash compiling net_udp.cpp
Compiling net_udp.cpp with clang-3.4 crashes the compiler when parsing
a decltype that refers into the class currently being compiled.  Parsing
a decltype that refers to a parent class works.  Rearrange the decltype
usage to avoid referencing the current class.  This makes the code
harder to read and less flexible, but prevents clang from crashing.

Clang self trace:

1.      <eof> parser at end of file
2.      similar/main/net_udp.cpp:317:8: instantiating function definition 'operator()'
3.      similar/main/net_udp.cpp:317:8: LLVM IR generation of declaration '(anonymous namespace)::sockaddr_dispatch_t<(anonymous namespace)::dxx_recvfrom_t>::operator()'
4.      similar/main/net_udp.cpp:317:8: Mangling declaration '(anonymous namespace)::sockaddr_dispatch_t<(anonymous namespace)::dxx_recvfrom_t>::operator()'

[Update: also affects OS X clang v6, as reported by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/35#issuecomment-73350066]
2015-02-07 20:28:09 +00:00
Kp 699e5d341d Merge pull #34 into unification/master
Requested by btb: https://github.com/dxx-rebirth/dxx-rebirth/pull/34
2015-02-07 04:43:00 +00:00
Kp bc761ad6ef Use unique_ptr for m3u list storage 2015-02-07 04:37:37 +00:00
Bradley Bell e0b3f4f1b4 use <cstdlib> instead of <stdlib.h>
to use definitions in the std namespace
2015-02-05 16:54:15 -08:00
Bradley Bell 03d68f44c8 use size_t for indexing array
fixes ambiguous call to operator[]
2015-02-05 16:45:53 -08:00
Kp f27a79fe2c Combine FQ_GET_SEGLIST scan/add 2015-02-05 03:03:51 +00:00
Kp 078d9513e0 Pass end-of-list for ignore_obj_list 2015-02-05 03:03:51 +00:00
Kp b070c2a7b3 Skip find_plane_line_intersection numerator when den==0 2015-02-05 03:03:51 +00:00
Kp 4108c9f3c6 Short-circuit check_sphere_to_face
Previously, the code set itype=IT_POINT, then picked a closest point.
If the closest point was v0 or v1, itype stayed IT_POINT, otherwise it
became IT_EDGE.  If itype==IT_POINT, then the function returns
	(itype == IT_POINT) ? IT_NONE : itype;
	=>
	IT_NONE
for (dist <= rad).  Otherwise, it returns IT_NONE.  Short-circuit this
by returning IT_NONE without computing the distance.
2015-02-05 03:03:51 +00:00
Kp 673a711461 Remove vm_angles_2_matrix return value 2015-02-05 03:03:51 +00:00
Kp 2daaacaa26 Move robot_points onto stack 2015-02-05 03:03:50 +00:00
Kp 1c58627aa3 Remove unused cos from fix_fastsincos 2015-02-05 03:03:50 +00:00
Kp 4f11c2516f Add convenience methods fix_sin, fix_cos 2015-02-05 03:03:50 +00:00
Kp 7a4a6ed1d4 Return uvl from compute_uv_side_center 2015-02-05 03:03:50 +00:00
Kp 1dafd71427 Return uvl from rotate_uv_point
Returned l is now 0 instead of undefined.
2015-02-05 03:03:50 +00:00