Bradley Bell
|
d3d3dcd8b0
|
added stuff to .cvsignore
|
2004-12-01 05:53:22 +00:00 |
|
Bradley Bell
|
42515a411a
|
kludge to keep from hanging on MinGW
|
2004-11-29 08:01:47 +00:00 |
|
Bradley Bell
|
1dd1b7a421
|
use d2src system for persistent sounds
|
2004-11-29 07:34:27 +00:00 |
|
Bradley Bell
|
b4747b7493
|
original prototype in d2src is wrong, I guess
|
2004-11-29 06:09:06 +00:00 |
|
Bradley Bell
|
0ecaecaa83
|
ripped object stuff out of digi.c, now using digiobj.c. get rid of a bunch of kludges, sound should be more true to original game now
|
2004-11-29 05:25:58 +00:00 |
|
Bradley Bell
|
515f1b0c50
|
put sdl.m4 in acinclude.m4, to make autogen simpler
|
2004-11-28 23:42:38 +00:00 |
|
Bradley Bell
|
5a2e27bddc
|
added function to properly decode multi-line strings
|
2004-11-28 07:32:12 +00:00 |
|
Bradley Bell
|
f89d2871ce
|
enabled midi on win32
|
2004-11-28 05:16:38 +00:00 |
|
Bradley Bell
|
1f9c40a840
|
formatting
|
2004-11-27 12:34:44 +00:00 |
|
Bradley Bell
|
ac4beb2c14
|
better fix for model data freeing bug
|
2004-11-27 12:28:10 +00:00 |
|
Bradley Bell
|
1925cbee48
|
enable logo screens for shareware/oem
|
2004-11-27 11:55:10 +00:00 |
|
Bradley Bell
|
8354bb1c24
|
fix d1 briefing glitches
|
2004-11-27 05:10:33 +00:00 |
|
Bradley Bell
|
bfea970440
|
free up cpu by not calling timer_delay so many times
|
2004-11-27 02:05:57 +00:00 |
|
Bradley Bell
|
af1bd8d786
|
reduce flickering in credits w/opengl
|
2004-11-26 10:08:34 +00:00 |
|
Bradley Bell
|
782507f07a
|
disable Assert so the credits work in opengl (gl doesn't care if it draws offscreen, I guess)
|
2004-11-26 09:50:32 +00:00 |
|
Bradley Bell
|
42e082efb7
|
disable Assert so the credits work in opengl (gl doesn't care if it draws offscreen, I guess)
|
2004-11-26 09:48:28 +00:00 |
|
Bradley Bell
|
423514ccd1
|
enable briefing screens for mac shareware
|
2004-11-26 09:45:29 +00:00 |
|
Bradley Bell
|
67ee2ef295
|
fixed opengl menu font bug, caused by doing arithmetic on signed chars.
|
2004-11-25 11:52:27 +00:00 |
|
Bradley Bell
|
58454ef6ab
|
fixed opengl menu font bug, caused by doing arithmetic on signed chars.
|
2004-11-25 11:51:14 +00:00 |
|
Bradley Bell
|
07816527fe
|
get rid of clipping in ogl_internal_string, causes garbage on windows for some reason.
|
2004-11-25 09:52:53 +00:00 |
|
Bradley Bell
|
e1b13db9b3
|
depend on libsdl1.2-dev instead of libsdl-dev
|
2004-11-24 07:45:33 +00:00 |
|
Bradley Bell
|
705a27a753
|
Fix sdl joystick axis problem, all arch use global variable joy_num_axes
|
2004-11-23 00:16:10 +00:00 |
|
Bradley Bell
|
c8039bfc28
|
Fix sdl joystick axis problem, all arch use global variable joy_num_axes
|
2004-11-22 23:32:54 +00:00 |
|
Martin Schaffner
|
e337ec8200
|
don't Int3() every time explosions don't look best
|
2004-11-19 19:18:42 +00:00 |
|
Martin Schaffner
|
e86351435c
|
fix bug where loading a hxm would affect other levels too
|
2004-11-19 18:56:32 +00:00 |
|
Martin Schaffner
|
e6acf7430b
|
for enhanced missions, load add-on ham file at every load, not only 1st
|
2004-11-19 18:42:48 +00:00 |
|
Martin Schaffner
|
3713cd8de5
|
don't corrupt model_data, so it can be freed properly
|
2004-11-19 18:29:20 +00:00 |
|
Martin Schaffner
|
da2ec855b8
|
compile again on older C compilers
|
2004-11-19 18:02:32 +00:00 |
|
Martin Schaffner
|
120cd2f212
|
fix Mac OS 9 bug with missions > 12 chars
|
2004-11-16 20:04:11 +00:00 |
|
Martin Schaffner
|
bfeb15efde
|
make Mac OS X OpenGL verify textures
|
2004-11-14 09:50:36 +00:00 |
|
Martin Schaffner
|
f939d5122a
|
make Mac OS 9 Voodoo display textures
|
2004-11-14 09:34:23 +00:00 |
|
Martin Schaffner
|
f788edeed5
|
read descent 1 textures also from shareware version of descent.hog. This is not yet bug-free
|
2004-10-30 18:34:28 +00:00 |
|
Martin Schaffner
|
b07e9ac0fa
|
fix crash introduced with previous change
|
2004-10-30 10:30:57 +00:00 |
|
Martin Schaffner
|
878989d9f3
|
move all mission stuff to mission.{c,h}, make mission structre memory allocated
|
2004-10-24 12:46:49 +00:00 |
|
Martin Schaffner
|
3f19e9abbf
|
add comment
|
2004-10-23 21:20:19 +00:00 |
|
Martin Schaffner
|
df7cd6fa96
|
remove warning created by the fix for the cfgets issue of 2004-08-29
|
2004-10-23 20:53:08 +00:00 |
|
Martin Schaffner
|
fed1c02540
|
remove explicit uses of mission list
|
2004-10-23 19:39:35 +00:00 |
|
Martin Schaffner
|
e431d33445
|
correct comments about anarchy-only
|
2004-10-23 19:15:46 +00:00 |
|
Martin Schaffner
|
baff1c663c
|
remove unnecessary build_mission_list call
|
2004-10-23 19:09:58 +00:00 |
|
Martin Schaffner
|
9739973e15
|
move mission list handling functionality to mission.c, remove unnecessary load_mission calls in menu.c
|
2004-10-23 18:59:02 +00:00 |
|
Martin Schaffner
|
acabce7d2e
|
delete file main/compbit.h and adapt users to use text.c/text.h
|
2004-10-23 17:42:13 +00:00 |
|
Martin Schaffner
|
4239b1d7c0
|
declare variable on top of block
|
2004-10-23 16:28:32 +00:00 |
|
Martin Schaffner
|
c88b81a277
|
make it compile on Cygwin
|
2004-10-21 16:34:57 +00:00 |
|
Martin Schaffner
|
89729b6a62
|
make it compile on Cygwin
|
2004-10-21 16:33:11 +00:00 |
|
Martin Schaffner
|
47b8ed7cf9
|
add mprintf support for carbon (Mac OS 9)
|
2004-10-14 16:54:45 +00:00 |
|
Martin Schaffner
|
250786d656
|
fix crash on Mac OS X, probably fix bug 738
|
2004-10-14 16:43:23 +00:00 |
|
Martin Schaffner
|
f460685540
|
fix bug uncovered by having fgets cut off ending \n
|
2004-10-14 16:30:56 +00:00 |
|
Martin Schaffner
|
86ac476f95
|
fix bug 1675: use better d2 textures if d1 hog is present but not loadable
|
2004-10-09 21:52:43 +00:00 |
|
Martin Schaffner
|
0e3449bae0
|
correct warnings caused by change of 2004-09-30
|
2004-10-09 21:47:49 +00:00 |
|
Martin Schaffner
|
e435acd4f0
|
use new macros PLAYING_BUILTIN_MISSION and EMULATING_D1 for accessing information about the current mission, for easier code refactorisation
VS: ----------------------------------------------------------------------
|
2004-10-09 15:59:28 +00:00 |
|