disable Assert so the credits work in opengl (gl doesn't care if it draws offscreen, I guess)

This commit is contained in:
Bradley Bell 2004-11-26 09:48:28 +00:00
parent 423514ccd1
commit 42e082efb7

View file

@ -1,4 +1,4 @@
/* $Id: bitblt.c,v 1.15 2004-08-28 23:17:45 schaffner Exp $ */
/* $Id: bitblt.c,v 1.16 2004-11-26 09:48:28 btb Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
@ -1840,7 +1840,9 @@ void gr_ubitmapm( int x, int y, grs_bitmap *bm )
dest = TYPE;
Assert(x+bm->bm_w <= grd_curcanv->cv_w);
#ifdef OGL
Assert(y+bm->bm_h <= grd_curcanv->cv_h);
#endif
#ifdef _3DFX
_3dfx_Blit( x, y, bm );