original prototype in d2src is wrong, I guess
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@ -1,5 +1,8 @@
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2004-11-28 Bradley Bell <btb@icculus.org>
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* arch/sdl/digi.c, main/digi.h: original prototype in d2src is
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wrong, I guess
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* arch/sdl/digi.c, arch/win32/midi.c, main/Makefile.am,
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main/digiobj.c, main/digi.h, main/kludge.c, main/old/digiobj.c:
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ripped object stuff out of digi.c, now using digiobj.c. get rid of
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@ -1,4 +1,4 @@
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/* $Id: digi.c,v 1.18 2004-11-29 05:25:58 btb Exp $ */
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/* $Id: digi.c,v 1.19 2004-11-29 06:09:06 btb Exp $ */
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/*
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*
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* SDL digital audio support
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@ -253,7 +253,7 @@ static int get_free_slot()
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return -1;
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}
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int digi_start_sound(short soundnum, fix volume, int pan, int looping, int loop_start, int loop_end, int persistent)
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int digi_start_sound(short soundnum, fix volume, int pan, int looping, int loop_start, int loop_end, int soundobj)
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{
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int ntries;
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int slot;
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@ -1,4 +1,4 @@
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/* $Id: digi.h,v 1.5 2004-11-29 05:25:58 btb Exp $ */
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/* $Id: digi.h,v 1.6 2004-11-29 06:09:06 btb Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -109,7 +109,7 @@ extern void digi_stop_sound( int channel );
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extern int digi_find_channel(int soundno);
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// Volume 0-F1_0
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extern int digi_start_sound(short soundnum, fix volume, int pan, int looping, int loop_start, int loop_end, int persistent);
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extern int digi_start_sound(short soundnum, fix volume, int pan, int looping, int loop_start, int loop_end, int soundobj);
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// Stops all sounds that are playing
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void digi_stop_all_channels();
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