correct comments about anarchy-only
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@ -13,6 +13,7 @@
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main/multi.h, main/network.c: move mission list handling functionality
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to mission.c, remove unnecessary load_mission calls in menu.c
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* main/game.c: remove unnecessary build_mission_list call
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* main/mission.c, main/mission.h: correct comments about anarchy-only
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2004-10-21 Martin Schaffner <maschaffner@gmx.ch>
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@ -1,4 +1,4 @@
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/* $Id: mission.c,v 1.27 2004-10-23 18:59:02 schaffner Exp $ */
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/* $Id: mission.c,v 1.28 2004-10-23 19:15:46 schaffner Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -487,7 +487,7 @@ void promote (char * mission_name, int * top_place, int num_missions)
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//fills in the global list of missions. Returns the number of missions
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//in the list. If anarchy_mode set, don't include non-anarchy levels.
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//in the list. If anarchy_mode is set, then also add anarchy-only missions.
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extern char CDROM_dir[];
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extern char AltHogDir[];
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@ -1,4 +1,4 @@
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/* $Id: mission.h,v 1.19 2004-10-23 18:59:02 schaffner Exp $ */
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/* $Id: mission.h,v 1.20 2004-10-23 19:15:46 schaffner Exp $ */
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/*
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THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
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SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
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@ -95,7 +95,7 @@ extern char Level_names[MAX_LEVELS_PER_MISSION][FILENAME_LEN];
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extern char Secret_level_names[MAX_SECRET_LEVELS_PER_MISSION][FILENAME_LEN];
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//fills in the global list of missions. Returns the number of missions
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//in the list. If anarchy_mode set, don't include non-anarchy levels.
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//in the list. If anarchy_mode is set, then also add anarchy-only missions.
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//if there is only one mission, this function will call load_mission on it.
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int build_mission_list(int anarchy_mode);
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