fix bug where loading a hxm would affect other levels too

This commit is contained in:
Martin Schaffner 2004-11-19 18:56:32 +00:00
parent e6acf7430b
commit e86351435c
2 changed files with 3 additions and 1 deletions

View file

@ -4,6 +4,7 @@
* main/polyobj.c: don't corrupt model_data, so it can be freed properly
* main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
Vertigo) missions, load add-on ham file at every load, not only the 1st
* main/bm.ch: fix bug where loading a hxm would affect other levels too
2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>

View file

@ -1,4 +1,4 @@
/* $Id: bm.c,v 1.42 2004-08-28 23:17:45 schaffner Exp $ */
/* $Id: bm.c,v 1.43 2004-11-19 18:56:32 schaffner Exp $ */
/*
THE COMPUTER CODE CONTAINED HEREIN IS THE SOLE PROPERTY OF PARALLAX
SOFTWARE CORPORATION ("PARALLAX"). PARALLAX, IN DISTRIBUTING THE CODE TO
@ -566,6 +566,7 @@ void load_robot_replacements(char *level_name)
}
cfclose(fp);
Robot_replacements_loaded = 1;
}