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ChangeLog
11
ChangeLog
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@ -40,10 +40,14 @@
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2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
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* main/gamemine.c, main/piggy.c: compile again on older C compilers
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* main/polyobj.c: don't corrupt model_data, so it can be freed properly
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* main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
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Vertigo) missions, load add-on ham file at every load, not only the 1st
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* main/bm.ch: fix bug where loading a hxm would affect other levels too
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* main/fireball.c: don't Int3() every time explosions don't look best
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2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
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@ -53,6 +57,7 @@
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2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
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* arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
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* arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
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2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
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@ -77,18 +82,24 @@
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VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
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delete file compbit.h, move functionality to text.c, modify all
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previous users of compbit.h to use existing function in text.h
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* main/inferno.c: remove warning created by the fix for the cfgets
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issue of 2004-08-29
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* main/bmread.c: add comment
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2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
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* cfile/cfile.c: declare variable on top of block
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* main/menu.c, main/mission.c, main/mission.h, main/multi.c,
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main/multi.h, main/network.c: move mission list handling functionality
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to mission.c, remove unnecessary load_mission calls in menu.c
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* main/game.c: remove unnecessary build_mission_list call
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* main/mission.c, main/mission.h: correct comments about anarchy-only
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* main/mission.h, main/network.c, main/playsave.c, main/state.c:
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remove explicit uses of mission list
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