formatting

This commit is contained in:
Bradley Bell 2004-11-27 12:34:44 +00:00
parent ac4beb2c14
commit 1f9c40a840

View file

@ -40,10 +40,14 @@
2004-11-19 Chris Taylor <c.taylor@student.curtin.edu.au>
* main/gamemine.c, main/piggy.c: compile again on older C compilers
* main/polyobj.c: don't corrupt model_data, so it can be freed properly
* main/gameseq.c, main/mission.c, main/mission.h: for enhanced (like
Vertigo) missions, load add-on ham file at every load, not only the 1st
* main/bm.ch: fix bug where loading a hxm would affect other levels too
* main/fireball.c: don't Int3() every time explosions don't look best
2004-11-16 Chris Taylor <c.taylor@student.curtin.edu.au>
@ -53,6 +57,7 @@
2004-11-14 Chris Taylor <c.taylor@student.curtin.edu.au>
* arch/ogl/ogl.c: make Mac OS 9 Voodoo display textures
* arch/ogl/ogl.c: make Mac OS X OpenGL verify textures
2004-10-30 Martin Schaffner <maschaffner@gmx.ch>
@ -77,18 +82,24 @@
VisualC/d2x/d2x.dsp, VisualC/d2xgl/d2xgl.dsp, VisualCE/d2x/d2x.vcp:
delete file compbit.h, move functionality to text.c, modify all
previous users of compbit.h to use existing function in text.h
* main/inferno.c: remove warning created by the fix for the cfgets
issue of 2004-08-29
* main/bmread.c: add comment
2004-10-23 Chris Taylor <c.taylor@student.curtin.edu.au>
* cfile/cfile.c: declare variable on top of block
* main/menu.c, main/mission.c, main/mission.h, main/multi.c,
main/multi.h, main/network.c: move mission list handling functionality
to mission.c, remove unnecessary load_mission calls in menu.c
* main/game.c: remove unnecessary build_mission_list call
* main/mission.c, main/mission.h: correct comments about anarchy-only
* main/mission.h, main/network.c, main/playsave.c, main/state.c:
remove explicit uses of mission list