kludge to keep from hanging on MinGW

This commit is contained in:
Bradley Bell 2004-11-29 08:01:47 +00:00
parent 1dd1b7a421
commit 42515a411a
2 changed files with 6 additions and 1 deletions

View file

@ -1,5 +1,7 @@
2004-11-28 Bradley Bell <btb@icculus.org>
* arch/sdl/digi.c: kludge to keep from hanging on MinGW
* arch/sdl/digi.c: use d2src system for persistent sounds
* arch/sdl/digi.c, main/digi.h: original prototype in d2src is

View file

@ -1,4 +1,4 @@
/* $Id: digi.c,v 1.20 2004-11-29 07:34:27 btb Exp $ */
/* $Id: digi.c,v 1.21 2004-11-29 08:01:47 btb Exp $ */
/*
*
* SDL digital audio support
@ -227,6 +227,9 @@ void digi_close()
{
if (!digi_initialised) return;
digi_initialised = 0;
#ifdef __MINGW32__
SDL_Delay(500); // CloseAudio hangs if it's called too soon after opening?
#endif
SDL_CloseAudio();
}