Commit graph

2303 commits

Author SHA1 Message Date
Kp fa401cd1d8 Convert PAGE_IN_GAUGE to ternary operator 2015-04-26 20:15:52 +00:00
Kp 4156fabddb Only page in needed key gauges 2015-04-26 20:15:52 +00:00
Kp 275cb40595 Factor out paging in gauges 2015-04-26 20:15:52 +00:00
Kp b94e5bd2e7 Factor out key drawing 2015-04-26 20:15:52 +00:00
Kp cca163fc30 Split select_weapon 2015-04-26 20:15:52 +00:00
Kp f789e29b41 Simplify check_to_use_primary 2015-04-26 20:15:52 +00:00
Kp 610f603ebf Pass weapon_name to select_weapon 2015-04-26 20:15:52 +00:00
Kp d161b17191 Factor out shareware/unusable weapon handling 2015-04-26 20:15:51 +00:00
Kp 10b9206a9b Split do_weapon_select 2015-04-26 20:15:51 +00:00
Kp 4d046c5336 Split auto_select_weapon 2015-04-26 20:15:51 +00:00
Kp 8e5a63700b Use enum class for ai_mode 2015-04-26 20:15:51 +00:00
Kp f15ec9c86a Use enum for AIM constants 2015-04-26 20:15:51 +00:00
Kp e883d7c872 Use enum class for AIB constants 2015-04-26 20:15:51 +00:00
Kp c3925353fd Use null_sentinel_iterator for PHYSFS_list_t 2015-04-26 20:15:51 +00:00
Kp 143c536c77 Use PHYSFS_list_t for more functions 2015-04-26 20:15:50 +00:00
Kp fd6ac87c25 Fix trigger_none checks 2015-04-26 20:15:50 +00:00
Kp 65a0d35678 Remove bogus Int3 in object_to_object_visibility
A Future Pilot reports that find_vector_intersection can return an
unhandled fate.  When Int3 is enabled, this crashes the game.  Replace
the Int3 with a debug print.

Reported-by: A Future Pilot <http://www.dxx-rebirth.com/frm/index.php/topic,2024.msg21633.html#msg21633>
2015-04-24 01:39:35 +00:00
Kp 6e9638531a Mark get_previous_segment static 2015-04-22 02:44:31 +00:00
Kp 9cfdc1d376 Fix game_leave_menus infinite loop if menu rejects close 2015-04-22 02:44:30 +00:00
Kp 08ee591e21 Fix ODR collision between ui/file browser and main/menu browser 2015-04-22 02:44:30 +00:00
Kp 834ae3b885 Fix find_escort build with gcc-5 2015-04-22 02:44:30 +00:00
Kp d4080c2505 Pass vcobjptr_t to draw_player 2015-04-22 02:44:30 +00:00
Kp 4d6d7fbbc7 Simplify automap door coloring 2015-04-22 02:44:30 +00:00
Kp 3eb8f4813e Pass vcobjptr_t to apply_damage_to_controlcen 2015-04-22 02:44:30 +00:00
Kp 863b429eb9 Only visit valid robots 2015-04-22 02:44:30 +00:00
Kp 3c64abb90b Use vsegptridx for load_mine_data segment loop 2015-04-22 02:44:30 +00:00
Kp 4572099403 Make endlevel globals static 2015-04-22 02:44:29 +00:00
Kp eedfaab822 Remove OGL Max_linear_depth 2015-04-22 02:44:29 +00:00
Kp ba4fdd8a0e Prevent debugger trap for hands-off multi_robot_request_change 2015-04-19 19:12:33 +00:00
Kp 9ec82b6856 Fix array overread 2015-04-19 19:12:33 +00:00
Kp bb9930bf5b multi_robot_request_change: check robot_controlled[slot] for object_none 2015-04-19 04:18:54 +00:00
Kp b46ecbb3e9 Add netgame parameter to duplicate powerups 2015-04-19 04:18:53 +00:00
Kp 4381b81497 Pack spawn granted items in D1 2015-04-19 04:18:53 +00:00
Kp b32298df5a Rewrite powerup cap code to centralize logic 2015-04-19 04:18:53 +00:00
Kp 96d92f6eaf Use partial_range for player trigger check 2015-04-19 04:18:53 +00:00
Kp b88c232f9f Use powerup_type_t for *_weapon_to_powerup 2015-04-19 04:18:53 +00:00
Kp 62d04866c4 Propagate hud_show_weapons_mode for variable i 2015-04-19 04:18:53 +00:00
Kp d7066c3eb9 Remove constant arguments to pick_up_ammo 2015-04-19 04:18:53 +00:00
Kp 28b4a65547 Centralize ammo rack bonus 2015-04-19 04:18:52 +00:00
Kp adbefd39c4 Minimize unnecessary fields passed to check_effect_blowup 2015-04-19 04:18:52 +00:00
Kp bee882dc99 Refactor gauges weapon coloring
Move logic into smaller functions to give the compiler more choices
about inlining.
2015-04-19 04:18:52 +00:00
Kp 98dc7cb90c Optimize D1 super weapon handling
D1 has no super weapons.  Remove the check for them.
2015-04-19 04:18:52 +00:00
Kp cd6be09547 Reduce kconfig.h includes 2015-04-19 04:18:51 +00:00
Kp c338862ad6 Reduce gauges.h includes 2015-04-19 04:18:51 +00:00
Kp 516b8b2397 Reduce collide.h includes 2015-04-19 04:18:51 +00:00
Kp 8582907b91 Reduce ai.h includes 2015-04-19 04:18:51 +00:00
Kp aa4c5efbb9 Replace HAS_PRIMARY_FLAG(x) with HAS_x_FLAG 2015-04-19 04:18:50 +00:00
Kp 12673084a0 Remove obsolete player_has_primary_weapon D1 special case 2015-04-19 04:18:50 +00:00
Kp 9d213b5282 Wrap player_has_weapon return type 2015-04-19 04:18:50 +00:00
Kp f74f879145 Simplify do_weapon_select call 2015-04-19 04:18:50 +00:00
Kp 0a1d643442 Remove obsolete weapon_num check 2015-04-19 04:18:50 +00:00
Kp 84c638ed64 Move PHYSFS_list_t to separate header 2015-04-19 04:18:49 +00:00
Kp 29a57b0dc0 Remove unused net_udp parameters 2015-04-19 04:18:49 +00:00
Kp 150e2d2686 Convert local arrays to array<> 2015-04-19 04:18:49 +00:00
Kp 7fd4ccb004 Simplify info_display_object_placement cache override 2015-04-19 04:18:49 +00:00
Kp 32b4b8f0bb Use enum class for level save/load 2015-04-19 04:18:49 +00:00
zico 17f5f67948 Fixed regression from 2645d41b5f - must use UDP_MDATA_STOR_QUEUE_SIZE for UDP_mdata_trace as it it a looping list 2015-04-18 22:15:52 +02:00
zico 03f9f11b6d Reworked net_udp_noloss_validate_mdata() to properly REsend MDATA ACK for packets that have been received before 2015-04-18 15:00:24 +02:00
Kp 8c106ea2e9 Avoid potential underflow when n_phys_segs==0 2015-04-11 04:01:29 +00:00
Kp e99a9236cf Avoid redundant vsegptridx calculation in object_move_one 2015-04-11 04:01:29 +00:00
zico 1fd7cb8929 Fusion cannon in Descent 1 was nerfed for Multiplayer after it was made stronger in 1.1 patch. This is fine but players expressed it being not desirable for Coop - which makes sense to me. This fix only applies the nerf to non-Coop games. 2015-04-08 15:05:03 +02:00
zico c60eb9c412 since the game keeps running during kmatrix, bail out of start_player_death_sequence if connect state != CONNECT_PLAYING to prevent incorrect suicide scoring 2015-04-08 14:37:33 +02:00
zico b512127328 fixed player ships not disappearing upon kill which was caused by removal of PKilledFlags and the improper undoing of hack to keep player exploding and respawning events in order 2015-04-08 14:23:55 +02:00
Kp 55fada5c14 Fix texture filtering menu
Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/59>
Fixes: a84a05c701 ("Move graphics menu to macro")
2015-04-07 01:55:57 +00:00
derhass 1c01698e88 GLES: fix use of uninitialized variables in ogl_texture_stats()
Querying GL_INDEX_BITS and GL_DOUBLEBUFFER is not allowed in GLES, so
just use a reasonable default values for both. This is only used to
estimate memory consumption by the framebuffer (which is a questionable
approach in itself, since all those are implementation details not exposed
by the GL, and the actual memory used is likely to be higher anyway).
2015-04-04 23:04:24 +02:00
derhass 49e7cfe37e GLES: never declare the unused variable gl_draw_buffer
Move the declarition directly to the code part where it is used
(always in a #ifndef OGLES block).
2015-04-04 22:58:02 +02:00
Kp df9ce26dfb Fix WORDS_NEED_ALIGNMENT build
Integer promotion changed short+short into an int, but INTEL_SHORT only
takes short or unsigned short.  Add a cast to force the result back to
short.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/56>
2015-04-04 17:23:47 +00:00
Kp a9c81c5614 Move Weapon_is_energy to collide.cpp 2015-04-02 02:36:57 +00:00
Kp 1c7bae4fc4 Use local array<> for object_buffer 2015-04-02 02:36:57 +00:00
Kp 5ae5033fed Use enum for AIB constants 2015-04-02 02:36:57 +00:00
Kp 6b6eaef226 Include polyobj.h from robot.h
Swap the inclusion order since all robots are polyobjects, but not all
polyobjects are robots.
2015-04-02 02:36:57 +00:00
Kp 2f86499144 Remove do_cockpit_window_view unused parameters 2015-04-02 02:36:57 +00:00
Kp b0ec49f8e5 Remove unused file+line from get_seg_masks 2015-04-02 02:36:56 +00:00
Kp 16a1fcbb37 Cache g3_draw_bitmap constants 2015-04-02 02:36:56 +00:00
Kp 68241ffbad Convert g3_draw_bitmap floats to structures 2015-04-02 02:36:56 +00:00
Kp 4e6d9b9901 Make xlate_previous const 2015-04-02 02:36:56 +00:00
Kp 1469e2e34c Simplify print_clock 2015-04-02 02:36:56 +00:00
Kp 36e1612ecb Make undo_status array<const char *> 2015-04-02 02:36:56 +00:00
Kp aa75a398d9 Move Wall_names to dumpmine.cpp 2015-04-02 02:36:56 +00:00
Kp f71b3fb759 Make dark_lca,bright_lca array<> 2015-04-02 02:36:56 +00:00
Kp 5a4989c86d Make cross_lva const array<> 2015-04-02 02:36:55 +00:00
Kp 1677d4159c Make primary_lva const array<> 2015-04-02 02:36:55 +00:00
Kp b712ae4603 Avoid unnecessary primary_lca initialization 2015-04-02 02:36:55 +00:00
Kp 27f50082f0 Avoid unnecessary cross_lca initialization 2015-04-02 02:36:55 +00:00
Kp 32d99ada2e Make ret_rgba const array<> 2015-04-02 02:36:55 +00:00
Kp ae8b99ae7d Use RAIIdigi_sound for briefing printing_channel 2015-04-02 02:36:55 +00:00
Kp b60c603e21 Avoid redundant PHYSFSX_exists checks 2015-04-02 02:36:55 +00:00
Kp 61ee6463aa Remove unused show_title_screen return value 2015-04-02 02:36:55 +00:00
Kp b36ce28382 Remove unnecessary strcpy in titles.cpp 2015-04-02 02:36:55 +00:00
Kp efcf7ce6cf Remove unnecessary strcpy in info.cpp 2015-04-02 02:36:55 +00:00
Kp 2a1df52f71 Remove unused g3_draw_bitmap return value 2015-04-02 02:36:54 +00:00
Kp 72d349b0e0 Remove unused g3_draw_sphere return value 2015-04-02 02:36:54 +00:00
Kp 1125a751db Remove unused g3_draw_poly return value 2015-04-02 02:36:54 +00:00
Kp c3161d08d5 Remove unused g3_draw_line return value 2015-04-02 02:36:54 +00:00
Kp 6a4c7ed78e Inline away D1 secret_restore values 2015-04-02 02:36:53 +00:00
Kp b1d8114b7d Reduce sb_show_lives lookup of HIRESMODE 2015-04-02 02:36:53 +00:00
Kp 6e1a1873cc Fix D1 behavior/mode confusion 2015-04-02 02:36:53 +00:00
Kp 9157e5f970 Use enum class for player_awareness_type_t 2015-04-02 02:36:53 +00:00
Kp 2c0755b117 Factor out AI timesplice check 2015-04-02 02:36:52 +00:00
Kp 90fbebf8fd Convert most global arrays to array<> 2015-04-02 02:36:52 +00:00
Kp 66a70fd373 Prepare for global arrays to be array<> 2015-04-02 02:36:52 +00:00
Kp 6e96ff3e00 Fix ambiguous use of INTEL_SHORT/INTEL_INT 2015-04-02 02:36:52 +00:00
Kp d4351a9457 Fix gcc-4.6 for loop variable warning 2015-04-02 02:36:52 +00:00
Kp 66806e1f34 Enable -Wmissing-braces
clang includes it in -Wall, so add it for gcc
2015-04-02 02:36:52 +00:00
Kp f76b112304 Allow dropping laser powerups 2015-03-28 17:18:02 +00:00
Kp 598a5e42a2 Allow granting items at player spawn 2015-03-28 17:18:02 +00:00
Kp da3cb31a0e Refactor powerup allow code 2015-03-28 17:18:02 +00:00
Kp b32d1c76c9 Move powerup size reset into set_powerup_id 2015-03-28 17:18:02 +00:00
Kp ccc440df57 Optimize cloak/invuln cleanup 2015-03-28 17:18:02 +00:00
Kp 12ad357b8d Move Wimp Menu to macro 2015-03-28 17:18:02 +00:00
Kp 0b20dea0ad Remove unused jukebox functions 2015-03-28 17:18:02 +00:00
Kp 9fa052f5b1 Remove unused Multi_killed_yourself 2015-03-28 17:18:01 +00:00
Kp 7ecb605a58 Combine tracker message formatting 2015-03-28 17:18:01 +00:00
Kp 12b5d6c94e Stringize packets per second limits 2015-03-28 17:18:01 +00:00
Kp c645e5b477 Fix gcc-4.7 jukebox build 2015-03-28 01:16:10 +00:00
Bradley Bell 0f88195dba use <cstdlib> instead of <stdlib.h>
to use definitions in the std namespace
2015-03-27 02:50:23 +00:00
Kp 75680578e1 Move CROSS_* into guard
Suggested-by: btb <c3efc342bc>
2015-03-26 02:42:26 +00:00
Kp 99e4fedcd3 Guard kernel_accepts_extra_sockaddr_bytes in defined(IPv6) 2015-03-26 02:42:26 +00:00
Christian 97fc714970 Merge pull request #53 from derhass/unification/syncgl
cleaned-up syncgl patch for unification
2015-03-24 12:37:55 +01:00
Kp 5d6e2c16c6 Fix kill accounting
Fixes: c4ae4e5379 ("Pass player number to multi functions")
2015-03-24 02:35:37 +00:00
Kp 0707664ae1 Use enum for kmatrix_view result 2015-03-24 02:07:42 +00:00
derhass daf6b7a29a add missing line break in -gl_syncwait help message 2015-03-23 20:18:27 +01:00
derhass 639b569496 Merge branch 'unification/master' into unification/syncgl_v2
Conflicts:
	similar/arch/ogl/gr.cpp
	similar/misc/args.cpp
2015-03-23 20:18:17 +01:00
zico 8d686ab23b implemented return value for kmatrix_view() so we can properly bail out of the game loop in AdvanceLevel() 2015-03-23 03:03:22 +01:00
zico 8292efe622 made code for level progression more similar between D1X and D2X 2015-03-23 02:43:31 +01:00
Kp 1e5acb5f6e Fix guided missile crash
Check type before checking signature.  Objects with type OBJ_NONE are
not guaranteed to have any particular signature.  Commit 91d31b1 removed
the statement which cleared the signature when the type changes to
OBJ_NONE.

Fixes: 91d31b1952 ("Wrap object signature in subtype")
2015-03-22 22:48:47 +00:00
Kp d63be36fb3 Fix bogus trap on remote_owner check
Some call sites pass a uint8_t to objnum_remote_to_local, which is
zero-extended up to an int.  The check for owner==-1 then fails, causing
the sanity check to trap to the debugger, even though the situation is
normal and harmless.  Switch the type to int8_t to ensure that the value
is not sign/zero-extended.
2015-03-22 22:48:47 +00:00
Kp b4eaa591c8 Fix crash when all sound channels are in use
If digi_mixer_find_channel returns -1, do not use that result to index
channels[].
2015-03-22 22:48:47 +00:00
Kp 95eccebcb3 Fix parsing of MULTI_FIRE_TRACK/MULTI_FIRE_BOMB
Fixes: 04d84ae61d ("Pass shot orientation with each weapon packet")
2015-03-22 22:48:47 +00:00
derhass 6d41224638 move GL synchronization code into its own class 2015-03-22 21:19:06 +01:00
derhass db267af6f2 add basic OpenGL extension handling
Currently only used for fence sync objects.
2015-03-22 20:32:14 +01:00
Kp 677e48bc7e Warn when aspect ratio is ignored 2015-03-22 18:49:21 +00:00
Kp 627547371f Improve change_res error checking 2015-03-22 18:49:21 +00:00
Kp 2b44a352ca Remove redundant sc_mode
sc_mode is a packed copy of sc_w/sc_h.  Switch to an accessor that uses
the copy.
2015-03-22 18:49:21 +00:00
Kp fca381727c Add wrappers for screen width/height 2015-03-22 18:49:21 +00:00
Kp 8daa014d53 Remove unused gr_check_mode 2015-03-22 18:49:21 +00:00
Kp 6c861b61cd Move RPI variables to usage site 2015-03-22 18:49:21 +00:00
Kp f098471e54 Make sdl_video_flags static 2015-03-22 18:49:21 +00:00
Kp 4afeba001a Move gl_* variables to local scope 2015-03-22 18:49:21 +00:00
Kp 945914f1d6 Enable -Wuninitialized, -Wempty-body, -Wignored-qualifiers, -Wunused 2015-03-22 18:49:21 +00:00
Kp 91d31b1952 Wrap object signature in subtype 2015-03-22 18:49:21 +00:00
Kp 565019f880 Remove unused movie_table_secret 2015-03-22 18:49:21 +00:00
Kp 3da71f79cc Move WORDS_BIGENDIAN functions into #ifdef guard 2015-03-22 18:49:21 +00:00
Kp 90f99c8baa Use any_of to search system_keys 2015-03-22 18:49:21 +00:00
Kp ce1844bf93 Remove bogus test
Global arrays are never placed at NULL.
2015-03-22 18:49:21 +00:00
Kp 08c0c3768c Remove unused gr_set_draw_buffer 2015-03-22 18:49:21 +00:00
Kp ce028fc843 Move Object_type_names to dumpmine 2015-03-22 18:49:21 +00:00
Kp 2f99b894f0 Remove unused state_text 2015-03-22 18:49:21 +00:00
Kp 373becd588 Remove D2-unused mode_text 2015-03-22 18:49:21 +00:00
Kp 7840885473 Fix clang -Wparentheses-equality warnings 2015-03-22 18:49:21 +00:00
Kp 7bf49fe551 Fix clang -Wmissing-braces warnings 2015-03-22 18:49:21 +00:00
Kp 08f6ad4bc7 Enable nested INI files 2015-03-22 18:49:21 +00:00
Kp 098bd2a9df Move exception std::string 2015-03-22 18:49:21 +00:00
Kp 9ddea5f570 Reduce lifetime of Args 2015-03-22 18:49:20 +00:00
Kp 65ff319ebb Use ntstring for LastMission 2015-03-22 18:49:20 +00:00
Kp 8ffb2c7f45 Use newmenu_do2 for newmenu_doreorder 2015-03-22 18:49:20 +00:00
derhass 2cd73b6dfe Import the syncgl patch based on 0.58.1 into unification code base
I also changed the command line arguments a bit, gl_syncmethod and
gl_sycnwait are used now. Furthermore, I added the ew mode AUTO. This is
a conservative mode and the default for now: if GL_ARB_sync is available,
use the FENCE_SLEEP mode, otherwise, disable it completely.

Conflicts:
	include/args.h
	misc/args.c
	similar/arch/ogl/gr.cpp
2015-03-22 18:17:11 +01:00
Kp c5f6a115ec Add <stdexcept> for files that throw std::runtime_error 2015-03-22 04:16:49 +00:00
derhass b73407e791 Prevent digi_mixer_start_sound() from trying to play nonexisting sounds.
There is a an out-of-bounds access in digi_mixer_start_sound() when
soundnum is < 0. The bounds check I added here is already present in
digi_audio_start_sound().

This bug was triggered on the RPi d2x built when trying to show the
briefing screen because briefing_new_screen() tries to play
SOUND_BRIEFING_HUM, which digi_xlat_sound() translated to -1 in this
situation. The game finally crashed in mixdigi_convert_sound() because
GameSounds[-1] happened to contain some non-zero data (on my Linux desktop,
that memory seems to be always 0 by accident...). This was also the reason
why the pi version tried to allocate lots of memory before it crashed in
memcpy().
2015-03-21 23:45:42 +01:00
derhass a8283a9d45 Merge branch 'unification/master' into unification/rpi
Kp already incorporated some small changes I made in my rpi branch into
unification/master. However, besides making the rpi helper functions
static as I did, he also changed the prototype from (void) parameters
to C++ style (). I've incorporated his version here.

Conflicts:
	similar/arch/ogl/gr.cpp
2015-03-21 18:02:16 +01:00
derhass f46e4a2a7c RPi: use -isystem for the VideoCore library header path
Rebirth builds with -Werror=redundant-decls -Werror=undef, which are
triggered by the bcm_host.h. Making gcc treat those paths as
system headers avoids these issues. This was suggested by Kp.
2015-03-21 17:53:13 +01:00
Kp cf687a9a0a Make RPi OGL functions static 2015-03-20 03:30:20 +00:00
Kp 3a37b41192 Fix startup trap with D1 shareware data
D1 shareware models handle textures in a way that requires starting
highest_texture_num at -1.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/46>
Fixes: 68be3baeca ("Track highest_texture_num locally")
2015-03-20 03:30:20 +00:00
derhass c1a38e4433 RPi: Use explicit type casts for DISPMANX_TRANSFORM_T 2015-03-18 21:30:50 +01:00
derhass 7ce066cb8b GLES/RPi: Declare internal helper functions static 2015-03-18 21:07:57 +01:00
derhass c23c98562b GLES: Fix const correctness and for TestEGLError() 2015-03-18 21:05:34 +01:00
Kp 2458078987 Skip digi_sync_sounds loop if !Viewer
If a sound is used, it may dereference Viewer.  If Viewer is null, this
will crash.  In 630f11945e,
digi_sync_sounds changed to assume Viewer is valid.  This crashes during
early startup when not using the SDL_mixer backend, even though no
sounds are in use.

Reported-by: derhass <https://github.com/dxx-rebirth/dxx-rebirth/issues/45>
Fixes: 630f11945e ("Cache Viewer in digiobj")
2015-03-15 18:52:52 +00:00
Kp ac39b6cb40 Fix -Wunused-variable warning in sound_menuset for !USE_SDLMIXER
Only cache citem if USE_SDLMIXER.  It is unused if !USE_SDLMIXER.

Fixes: cc508be34c ("Pass selection for EVENT_NEWMENU_SELECTED")
2015-03-15 18:45:53 +00:00
Kp e1ff8afc88 Use ntstring for newmenu_item saved_text 2015-03-12 02:21:21 +00:00
Kp fd2cbdbb39 Use range_for in newmenu.cpp 2015-03-12 02:21:21 +00:00
Kp d1b60c2324 Pass uint_fast32_t for newmenu_* items 2015-03-12 02:21:21 +00:00
Kp 67d5bcdcef Factor out menu scroll stepping 2015-03-12 02:21:21 +00:00
Kp 45c4e09370 Cache menu->items[menu->citem] 2015-03-12 02:21:21 +00:00
Kp 65eb652895 Reduce writes in strip_end_whitespace 2015-03-12 02:21:20 +00:00
Kp 9b0a97f9d4 Flip sense of char_allowed 2015-03-12 02:21:20 +00:00
Kp 94d153e5cd Reorder ' '->'_' check 2015-03-12 02:21:20 +00:00
Kp 65810d5c77 Skip sqrt in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 707b69220d Skip sqrt,square in check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp f89262054f Skip sqrt in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 5f409c4948 Move quick checks up in check_sphere_to_face 2015-03-12 02:21:20 +00:00
Kp 337837ec15 Skip sqrt in special_check_line_to_face 2015-03-12 02:21:20 +00:00
Kp 76d383261c Return vm_distance_squared from check_vector_to_sphere_1 2015-03-12 02:21:20 +00:00
Kp 2c09f9fa90 Propagate special types for distance/magnitude 2015-03-12 02:21:19 +00:00
Kp c5bbaaaf87 Remove unused advance_sound 2015-03-11 02:19:15 +00:00
Kp 4840ddcd22 Support overriding build date/time
Help the reproducible build effort by letting the builder set a specific
date and time.
2015-03-11 02:19:15 +00:00
Kp b69a9438a7 Fix SDL graphics menu build failure
Fixes: a84a05c701 ("Move graphics menu to macro")
2015-03-11 02:19:15 +00:00
Kp b414758505 Add stub for player color remapping 2015-03-09 03:33:07 +00:00
Kp 72a01bf56c Add indirection for player color lookup 2015-03-09 03:33:07 +00:00
Kp 0f9aa2e94e Refactor multi_do_message 2015-03-09 03:33:07 +00:00
Kp cbe6661cee Fix effecting/affecting 2015-03-09 03:33:07 +00:00
Kp ddd9d71633 Reset object size when bashed to shield
Drakona noted in Retro that objects retain their original size when
converted to shields.  Fixed in Retro as "Objects turned into shields
were sometimes the wrong size."

Reported-by: Drakona <catherine.e.darrow@gmail.com>
2015-03-09 03:33:07 +00:00
Kp dcb2fc6524 Factor out UDP broadcast lookup 2015-03-07 17:20:41 +00:00
Kp a84a05c701 Move graphics menu to macro 2015-03-07 17:20:41 +00:00
Kp d39d765208 Move sandbox menu to macro 2015-03-07 17:20:41 +00:00
Kp 1762470b3a Move options menu to macro 2015-03-07 17:20:40 +00:00
Kp 7349a90cc8 Remove unused multi_send_message_dialog 2015-03-03 04:36:16 +00:00
Kp cb83156132 Fix -O0 build
btb reports that clang fails to link
<77ec36b9c3 (commitcomment-9992820)>.
When building at -O0, static member glow_num has its address referenced
because the compiler does not inline non-static method
glow_num_stub::operator=.  Add a definition of this symbol.

Fixes: 77ec36b9c3 ("Convert g3_draw_morphing_model to class")
2015-03-03 04:36:16 +00:00
Kp 5dace576ae Defer checking citem in state_callback 2015-02-28 22:34:07 +00:00
Kp 81eae187e5 Pass selection for EVENT_NEWMENU_CHANGED 2015-02-28 22:34:07 +00:00
Kp cc508be34c Pass selection for EVENT_NEWMENU_SELECTED 2015-02-28 22:34:07 +00:00